Zombie (Dungeoneering)

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For the standard variant, see Zombie.
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The term Zombie in Daemonheim is used as a collective term describing two types of zombies using two different attack styles. It consists of a warrior and ranger, they can be found on abandoned 1 and 2, occult and warped floors. They have high life points while having rather poor defence.

Overview[edit | edit source]

Ranger[edit | edit source]

Possibly the most commonly seen variant, they wield two hatchets and they attack by throwing axes at players. They're rather inaccurate but powerful. Upon defeat, they will occasionally drop hatchets of varying tiers depending on what level the zombie was. They are weak to slashing weapons so a battleaxe or two-handed sword will make short work of them.

Warrior[edit | edit source]

Similar to the ranger variants they have high constitution but very poor defence, and their attacks are somewhat accurate. They can be seen using hatchets, and can drop them on rare occasions. They can be summoned by Necromancers on the Occult floors. Summoned zombies die after a short period of time, and will only drop bones. These zombies are weak to fire spells.

Levels[edit | edit source]

Combat level Life points Max hit
1 100
14 1000
28 2000
42 3000
56 4000
70 5000
82 5900
96 6900
110 7900
124 8900
138 9900

Drops[edit | edit source]

100% drops[edit | edit source]

Hatchets[edit | edit source]

The hatchet dropped depends on its combat level, (level 152/137 zombies will drop Promethium hatchets.

Other drops[edit | edit source]

Quantities and rarities are random. Dropped food will usually be the second best the player can fish and cook and drops in general will become less generous as players progress.

Torn bags
Non-members can receive torn bags as well, although they can only sell or alchemise them.

Gallery[edit | edit source]

Update history[edit | edit source]

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