Terrasaur maul

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to: navigation, search
For this item's augmented variant, see augmented terrasaur maul.
Terrasaur maul detail.png

The terrasaur maul is a tier 80 two-handed maul. It is crafted from the tribal fin, superior long bone, and volcanic fragments, obtained from the Oculi apoterrasaur, Pavosaurus rex, and Malletops respectively from the Big Game Hunter activity on Anachronia.

It has two passive effects which can appear as a debuff on the target being affected by the buff:

  • +12.5% damage boost against ranged-classed enemies.
  • +10% hit chance boost against ranged-classed enemies.

The terrasaur maul gives no boost against other players in the Wilderness.

This weapon is the melee equivalent of the Hexhunter bow and Inquisitor staff.

It can be augmented by using an augmentor on it.

This item degrades to a broken, repairable state over 60,000 charges of combat. The base repair cost is 2,000,000 coins for a full repair, which is scaled to how damaged it is. It can be repaired by a Repair NPC, or for cheaper on an armour stand/whetstone.

Passive effect[edit | edit source]

The following creatures and bosses are ranged in nature, and thus are affected by the Terrasaur maul's boosts. Please note that this list is incomplete. For a complete list see Susceptible to terrasaur maul.

Bosses[edit | edit source]

Unaffected Bosses[edit | edit source]

Slayer monsters[edit | edit source]

Creation[edit | edit source]

Terrasaur maul.png Terrasaur maul
CraftingSmithingHourglass.pngMake-X GE icon.png
1,000 XP1,000 XP?360,192,336
Requirements
Crafting Crafting level93
P2P icon.png Members only
Materials
ItemQuantityPriceTotal
Dinosaur scale.pngDinosaur scale2,0002448,000
Superior long bone.pngSuperior long bone164,423,57064,423,570
Volcanic fragments.pngVolcanic fragments1116,923,761116,923,761
Tribal fin.pngTribal fin1100,089,082100,089,082
Total price281,484,413
Profit78,707,923

Repair cost[edit | edit source]

The base repair cost of the Terrasaur maul when completely degraded to 0.0% item charge is 2,000,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

Calculator
The calculator form will appear here soon. You will need JavaScript enabled.
Result
The result will appear here when you submit the form.

Disassembly[edit | edit source]

Comparison with other Melee weapons[edit | edit source]

Two-handed[edit source]

Dual-wield[edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 21 October 2019 (Update):
    • Examining the items that create the Terrasaur Maul now say that "dino scales are needed"
  • patch 15 July 2019 (Update):
    • The Terrasaur maul and Hexhunter bow effects will now appear as a debuff on the target being effected by the buff.

Gallery[edit | edit source]