God Wars Dungeon Teleport

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This article is about the spell. For the item, see God wars teleport.

God Wars Dungeon Teleport is a teleportation spell which requires level 61 Magic, the standard spellbook, and completion of The Mighty Fall. It requires two fire runes and two law runes to cast, granting 68 Magic experience per cast. It teleports the caster in front of the rock in the snowy area around the God Wars Dungeon entrance.

It can be used as an alternative to the Trollheim teleport spell.

Destination[edit | edit source]

Cost[edit | edit source]

InputCost
2Fire rune.png2Law rune.png1,248
Combo runes
2Law rune.png2Lava rune.png2,752
2Law rune.png2Smoke rune.png2,766
2Law rune.png2Steam rune.png2,726
Staves
2Law rune.pngStaff of fire.png960
2Law rune.pngSteam battlestaff.png960
2Law rune.pngElemental battlestaff.png960
2Fire rune.png1.8Law rune.pngLaw staff.png1,152
2Law rune.pngMystical staff (75).png960
2Law rune.pngLava battlestaff.png960

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 14 July 2014 (Update):
    • The God Wars Teleport spell icon now has square background.

Trivia[edit | edit source]

  • Originally, it was an optional location for the Trollheim Teleport, but this was changed on 7 July 2014, so that Trollheim teleport and God Wars Dungeon teleport were two different spells.