Quick guide for Children of Mah

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Queen help book.png
This quest has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.

Overview[edit | edit source]

Starting off[edit | edit source]

  • Talk to Kharshai beneath the helmet shop in Rellekka or all the way north of Rellekka in the snowy hunter area, next to the Arctic (azure) habitat mine. (Chat 151)

Ritual site[edit | edit source]

Items needed: 1 free inventory slot
Items recommended: TokKul-Zo, Dig Site pendant

Inside Kharsai's memories[edit | edit source]

  • Talk to Perjour. (Chat 34)
  • Talk to Zebub. (Chat 2)
  • Inspect the broken mouthpiece on the pillar next to Zebub.
  • Talk to Duke Sucellus to the north. (Chat 34)
  • Talk to Jhallan. (Chat 2)
  • Inspect the wall marking on the pillar next to Jhallan.

Northern platform[edit | edit source]

  • Inspect the broken enchantment down the first flight of stairs.
  • Talk to Pernix. (Chat 2322)
  • Head down a flight of stairs and talk to Akthanakos. (Chat 3312)

Southern platform[edit | edit source]

  • Head down the south staircase. Talk to the warpriest. (Chat 1)
  • Inspect the stashed weapons south of the stairway. They are partially hidden under the stairway.
  • Inspect the wall marking on the north-eastern pillar.
  • Talk to Sliske. (Chat 34)

Centre[edit | edit source]

  • Talk to Azzanadra. (Chat ~)
  • Talk to the 3 suspects. (Chat ~)
  • Talk to either Azzanadra or Zamorak to choose a side.
  • Talk to Zamorak. (Chat 1)
  • Watch or skip the cut-scene. (Chat 1)

Pilgrimage to the ritual site[edit | edit source]

Items recommended: Sixth-Age circuit, combat equipment, food, Shard of Zaros, sign of life or portent of life, 1-2 free inventory spaces to remove weapon and shield
  • Go to the World Gate and enter it (right click, quick dial to Freneskae). (Chat 1)
  • Inspecting the 4 Mahjarrat deathstones along the route is not a quest requirement. It is however a master quest cape requirement.
  • Talk to Kharshai.
  • Unequip weapon(s) and jump on the rock. (Chat 1)
    • Avoid taking damage using the keyboard or on-screen arrows.
    • The mini-map can help you predict upcoming obstacles.
  • Equip weapon(s) and attack muspahs until a grand force muspah appears.
  • Stand next to the interactable wall and attack it until its adrenaline bar fills and it destroys the wall with its special attack.
  • Repeat in next area.
  • Heal up, un-equip weapon(s), and jump on the rock. (Chat 1)
    • Avoid taking damage using the keyboard or on-screen arrows as before.
  • Talk to Seren. (Chat ~2)
  • Enter the cave.
  • Go west and talk to Zemouregal. (Chat ~222)
  • Watch or skip the cut-scene.

Mah's nightmares[edit | edit source]

Items recommended: 3 empty inventory spaces. Bank all your equipment and bring food.
  • Go up the northern path and talk to Seren at the end. (Chat 1)
  • Investigate the core of Mah.
  • Intercept the shadows heading towards the core from the muspahs.
    • Insert the glowing orb into the light shard between the core and the shadow heading towards it. The orb must be retrieved from the light shard it's in before it can be inserted into another.
  • Navigate the area by going from one circle of light to another.
    • Touch the light shard at the end of the path.
    • Go back half way and exit on Zemouregal.
  • Investigate the core and intercept the shadows as before. Two orbs will be given this time.
  • Navigate the area using the circles of light as before.
    • Touch the western light shard.
    • Touch the eastern light shard.
    • Touch the central light shard.
    • Go south and exit on Seren.
  • Investigate the core and intercept the shadows as before. Three orbs will be given this time. If you're having issues completing this round, after three failed attempts, there will be an option for easy mode.

Finishing up[edit | edit source]

  • Talk to Seren. (Chat 2)
  • Go down the path and talk to Seren at the ritual site. (Chat 2)
  • Go back up the path and talk to Zaros. (Chat 2)
  • Quest complete!

Rewards[edit | edit source]

Children of Mah reward.png
Early bird bonus

The first two weeks after the release players were rewarded an additional chapter in Kharshai's journal as an Early Bird Bonus.

Additional rewards/activities

After the quest you can return to the Lava Falls via the World Gate to replay the lava surfing minigame and to investigate the four mahjarrat deathstones if you didn't do so during the quest. Investigating all four mahjarrat deathstones is a master quest cape requirement.

Music unlocked

Required for completing[edit | edit source]

Children of Mah is directly required for the following quests/miniquests:

It is therefore an indirect requirement for the following quests and miniquests: