Quick guide for Ritual of the Mahjarrat

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This quest has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.
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Ritual of the Mahjarrat contains effects that can be hazardous to people with epilepsy or other vision problems.
Make sure to change your display settings if you suffer from these conditions.

Overview[edit | edit source]

Getting started[edit | edit source]

  • Talk to Sir Tiffy Cashien in Falador Park about the Ritual of the Mahjarrat. (Chat 2)
  • Accept the teleport. (Chat 11)

Mos Le'Harmless[edit | edit source]

  • Talk to Sir Tendeth in the southern pub on Mos Le'Harmless. (Chat 1)
  • Talk to Sir Tendeth again after the cutscene.
  • Talk to the injured pirates outside and other pirates outside.

The mighty jungle[edit | edit source]

Items recommended: Food and armour as well as protection against dragonfire
It is highly recommended to have auto-retaliate off for this portion of the quest. Minimum graphics may also make it easier to see the safe areas.
  • Using the western side of the trees as cover and following the burnt areas, head to the east side of the island.
    • Hide west of tropical trees and jungle grass with the examine Looks good for hiding in....
    • Surge, the Magic ability may be used.
    • The music will change when you are not behind cover.
    • If hit by a fireball, heal by entering the nearby bank.
    • Remaining in the open for too long will cause a fireball to do damage and reset the player to the town gates.
    • After the cutscene, report back to Sir Tiffy.
    • If you misclick while going through the dialogue during the cutscene, you will exit it. Take one step to the west then step back behind the tree to re-trigger the cutscene.
Path to the Dragonkin (click to enlarge)

The archives[edit | edit source]

Items needed: Catspeak amulet (e)
  • Talk to Sir Tiffy and explain the situation to him. (Chat 13)
  • Talk to Lady Table or Sir Tiffy.(Chat 1213)
  • Use the Catspeak Amulet to find Bob.
  • Once found, ask him for his collar.
  • Study Bob's collar — the back, too!

Kethsi[edit | edit source]

Items needed: Bob's collar, a spade (tool belt does not work), eight empty inventory spaces
Items recommended: Food, weight reduction gear (surefooted aura does not work) for agility course next part to reduce chance of falling.
  • Go through any fairy ring, dial DIR and teleport to the Gorak Plane.
  • Right-click on the fairy ring and click "Select Destination", dial AKS and teleport to Kethsi.
  • Head north-west and search the rubble west of the mural to get Tetrahedron 4.
  • Go south-east and climb up the ramp.
Complete puzzle. (Click to enlarge.)
  • Use Bob's collar on the wall design and solve the puzzle by positioning Bob's collar, pictured right.
  • Press the up arrow once to submit your puzzle solution.
  • Investigate the Wall Design to get Tetrahedron 1, Statue arm, Note to you, Note to Robert and Robert's necklace. Robert's necklace has no purpose in the quest and may be destroyed or banked.
  • Go south-west and jump across the ledge.
  • Use the Statue arm on the statue.
  • Cross the fallen spire that appears and go down the ladder.
  • Go east and up the wall jump.
  • Climb the wall to the west.
  • Use the swing pole to the north.
  • Walk across the beam.
  • Jump east over the gap.
  • Jump from the floor to the south.
  • Go down the southern ladder twice.
  • Squeeze through the pipe to the north.
  • Use a pickaxe to mine the rocks or right-click and choose mine if using the pickaxe on your tool belt.
  • Climb the nearby wall and run across the walls to the west. If you fail either wall run or the handholds, go back to the pipe.
  • Climb across the handholds then go down the ladder.
  • Go east (along the northern coast) and search the rubble to find Tetrahedron 3 and a strange device.
  • Go back up the ladder twice and jump from the floor to the south.
  • Slide down the roof to the south
    • Grab the nearby spade if you didn't have one with you.
  • Walk across the plank to the south.
  • Search the rubble to find Tetrahedron 2.

The lost library[edit | edit source]

  • Once all four tetrahedrons are collected, go down the stairs north of the area where Tetrahedron 2 was located.
  • Use each tetrahedron on an indentation (on the walls close to the entrance)
  • Check the quest journal for the code that must be found.
  • Find the coordinates received and dig there with a spade to receive a Kethsian key. The strange device tells you your current location. Below is a map of Kethsi with coordinates.

Kethsi coordinate map.png

  • Go back to the dungeon and through the door to the south.
  • Search the southern bookcase for Dathana's message.

Planning[edit | edit source]

  • Read the message, then take it to Sir Tiffy. (Chat 1)
  • Go to the White Knights' Castle and talk to either Idria, Thaerisk Cemphier, or Akrisae. (Chat 3123)
  • Go to the north-eastern Varrock Dig Site winch, climb down and talk to Azzanadra. Ask him about the quest. (Chat 1)

Setting up the site[edit | edit source]

Items needed: Ring of visibility, Rope and all items from the previous step.
Items recommended: Super energy potions, food, and weaponry.
A map of the Ghorrock locations
  • From the Rellekka Hunter area (fairy ring code: DKS) take the canoe (north-west from fairy ring code: DKS, north of Larry and past the hunter area) to the Mahjarrat Ritual Site Cavern, then pass the ice block to the east (do not enter the cavern itself). This allows one to skip the Wilderness and player killers.
  • At Ghorrock, jump over the pillar in the southern part of the courtyard (it is outside of the building, look for the red line on the dark bottom part) then go through the tunnel.
    • Avoid the undead Broavs or the player will get thrown into Zemouregal's dungeon. To escape, search the bed and lift up the tiles to the east of the cell. Enter the tunnel to escape.
  • Several items will need to be placed around the ritual site:
    • Northern Beacon: Run west from the ice entrance at the north of the plateau. Place the Beacon on the closest tree.
    • Southern Beacon: Run directly south, and place the second beacon in the tree south-west of the ritual stone. If this is done correctly, you should have a message saying the south beacon is opposite the northern beacon.
    • Arrav's Heart: Place Arrav's heart in the rocks south of the ritual stone. The site is several paces north of the marker and just a pace or two east. If you cannot place the heart in a pile of rocks, you are at the wrong place.
    • Western Beacon: Run up the west side of the plateau until you find a tree just north of a central line. Place the beacon here. Using the tree just south of the central line will not work.
    • Eastern Beacon: Run straight east and place the beacon on the tree directly opposite the western tree. You should have a message saying the east beacon is directly opposite the west beacon.
    • Go to the north-west corner of the plateau and look for an Overhanging Tree above the Cavern entrance. Use a rope on it to create a rope climb from the beach to the plateau, turning it into a Snow-covered Tree with an attached rope. This will be used for your allies to climb to the ritual. (From now on, you can also use the rope yourself to get between the canoe landing site and the plateau without having to go past the dragons around Ghorrock.)

Zemouregal's Fort[edit | edit source]

  • Head to Zemouregal's fort which is south-west of the ritual site.
  • Kill the Armoured zombie outside of the main entrance and pick up the Code key and Decoder strips.
  • Read the code key and open the main entrance by obtaining the code from the key and strips.
    • An example is below.
An example of the puzzle. The code reads EIHC, thus the final strip must be placed on the C, revealing that the number is 2.
  • Go through the front door and climb the western staircase.
  • Go through the hallway and try to open the southern door to listen to Zemouregal and Sharathteerk.
  • Go back down the stairs and search the crate by the north-eastern weapon rack for the storeroom's Code key.
  • Read it and use it to open the storeroom door to the west in the same manner as the front entrance.
  • In the northern part of the storeroom, search the crates (2 empty spaces required).
  • Read the Heart magic notes.
  • Go up the eastern stairs and use the newly acquired Code key to enter the reliquary.
  • Smash the black stone in the southern half of the room.

Searching for the Stone of Jas[edit | edit source]

  • Exit the fortress and head to the south-eastern part of the ritual site.
  • Talk to Movario. (Chat 11)
  • With the ring of visibility equipped, run west from Movario along southern wall of the site to find a shadow pedestal.
  • Go back inside the centre of the Ghorrock Castle courtyard (past the dragons), and climb the western stairs next to the statue of Khazard.
  • Go east and climb down the stairs.
  • Scale the Damaged Wall next to the door
  • Run past the smashed pedestal, and climb down the smashed rampart on west side of the trapdoor in the courtyard.
  • Enter the trapdoor.
  • Enter the room to the west and head south.
  • Take the Heat globe and return to the shadow pedestal.
  • Put the globe on the pedestal.
    • If you try to put heat globe on the shadow pedestal and it says "That could be a good idea, but you've got other things to do first.", it means either that the beacons are not aligned properly, you have not placed Arrav's heart in the rocks to the south of the Ritual marker, you haven't placed the rope to the north-west of the tunnel or you have not talked to Movario after having done so. If you are completely sure you have done all of these things, talk to Movario to the east of the shadow pedestal, and he will place the heat globe in the pedestal. A few players have removed a beacon from a tree and put in back in the tree—this also has worked. Some report that reading the notes/Dathana's message also fixes this.

The ritual[edit | edit source]

Before doing this part, make sure to prepare for the final fight.

  • Enter the newly opened entrance, south of the shadowy pedestal.
  • Follow the open passageway and touch the Stone of Jas.

The battle[edit | edit source]

Using an overload or any damage curses will cause you not to be able to hit, as it interferes with the Stone of Jas buff.

Khazard[edit | edit source]

  • After the cutscenes, defeat Khazard.
  • It helps to pray against magic and when Bouncer is summoned, lure him to Wahisietel so that he dies.

Ice titans[edit | edit source]

  • Defeat the Enhanced ice titans.
    • Lucien will be casting spells at the player whilst fighting the ice titans. If a smoking black skull is flying towards you, move at least two squares away from your current position. Also, praying melee completely negates damage from the titans' normal attacks. If ice starts encasing the player, they should click rapidly on the ground around them to escape.
    • You will only be able to damage the two enhanced ice titans that run at you; your teammates must kill the rest.
    • Avoid attacking Lucien, as doing so causes Lucien to hit you with a high damage attack.

Ice demons[edit | edit source]

  • Defeat the Ice Demons
    • Praying against magic helps limit the damage the demons can cause. They will also summon icicles which will fall around the player. When this happens, run out of the icicles to avoid being trapped due to Lucien still casting the skull spell at the player.
    • You will only be able to damage the two ice demons that run at you; your teammates must kill the rest.

Arrav[edit | edit source]

  • Attack the armoured zombies until Arrav is summoned.
  • Attack Arrav until he follows you. You may have to attack the zombies before Arrav will follow you.
  • Lure him over to where his heart is placed.
    • If you have a combat follower out, it is best to dismiss it when Arrav starts following you. Otherwise, it is possible that the combat familiar and Arrav will fight. If this occurs when Arrav gets his heart back, the familiar's attack may distract Arrav from attacking Zemouregal. Instead, Arrav will stand near the rockpile where his heart was hidden and will not move. This is a glitch, and the only way to overcome it is to leave the battle, return, and fight the fourth battle again from its start.

The broken beacon[edit | edit source]

  • Head to where the southern beacon was.
  • Turn on a prayer against ranged or magic attacks and pick up the beacon pieces.
  • Click on a piece to assemble all of them and then place the beacon back into the tree.

Finishing up[edit | edit source]

  • Watch the cutscenes.
  • Go to the stalls area of the town (north-west of where the bank would be in Draynor Village) in the destroyed version of Draynor Village.
  • Watch the last cutscene.
  • Talk to Sir Tiffy. (Chat 1)
  • Quest complete!

Rewards[edit | edit source]

Ritual of the Mahjarrat reward.png
Music unlocked

Required for completing[edit | edit source]

Ritual of the Mahjarrat is directly required for the following quests/miniquests: