|Release date||15 October 2013 (Update unknown)|
|Also called||Lord Hazeel|
|Actions||Talk to, Examine|
|Infobox • Talk page|
|Release||14 September 2011 (Update)|
|Examine||A Mahjarrat recently reawakened by his cult of followers.|
|XP (2H/MH/OH)||132 / 88 / 44|
4 ticks (2.4s)
|Base hit chance|
|Immune||? (edit)||? (edit)||? (edit)|
|Links||bestiary • MRND|
|FAQ • doc|
Hazeel is a Zamorakian Mahjarrat, formerly Mahserrat, warlord who originally dominated the region of present day Ardougne until he was defeated by Saradominist peasants, led by the Carnillean family. He participated in Zamorak's rebellion against Zaros and fended off Zaros' bodyguards while Zamorak fought the god alone. Hazeel has a sizeable following in the form of a human cult, who are attempting to revive him after he was put into a state of torpor during the Battle of Ardougne.
Hazeel was the mentor of General Khazard, a Mahjarrat born during the God Wars, and is easily recognisable by his characteristic horns. When rejuvenated, his facial marks are coloured dark grey.
Like Khazard, Hazeel also possesses a small degree of abilities over the Shadow Realm, as he is able to detect imminent danger approaching from the realm, such as Sliske's shadow clones. Despite this, both Khazard's and Hazeel's talents over the realm pale in comparison to that of Sliske.
During the Hazeel Cult quest, should one side with the cultists, the Mahserrat is revived by Alomone, after which he travels north to attend the Ritual of Rejuvenation. Should one side with the Carnilleans, however, his return is averted and he will be absent during Ritual of the Mahjarrat and Missing, Presumed Death. Nevertheless, Hazeel is present in Dishonour among Thieves, regardless of the outcome of Hazeel Cult, although he is still unrejuvenated if his return had been hindered. In the quest, he combines his talents over the Shadow Realm with Khazard's to assist Zamorak in regaining the Stone of Jas. He is also present in Children of Mah, where he is rejuvenated if his return was previously hindered.
History[edit | edit source]
Arrival to Gielinor[edit | edit source]
Like the other Dreams of Mah tribes, Hazeel lived on Freneskae, the realm of perpetual warfare. Due to the constant conflict with neighbouring tribes such as the Mahjarrat and Chelon-Mah as well as the absence of Rituals to supplement their numbers, Hazeel saw that remaining among the Mahserrat would only lead to his death and decided to become a Mahjarrat. In the ensuing transformation, he developed horns, which he assumed was a result of him undergoing a drastic change.
In the Second Age of Gielinor, however, the two demi-gods Icthlarin and Amascut travelled to Freneskae in order to recruit the Mahjarrat to fight the Zarosian invaders of their homeland, the Kharidian Empire, in the Kharidian–Zarosian War. Some Mahjarrat opposed the proposal while others agreed to go, causing a large battle to break out. Both Azzanadra and Temekel, particularly powerful individuals, argued that the Mahjarrat should leave Freneskae to go with Icthlarin. Eventually, after the death of Salisard and the sacrifice of Abrogal, those in favour of travelling to Gielinor emerged victoriously and the entire Mahjarrat tribe accompanied the two gods to Gielinor. There, Hazeel aided the Menaphite warriors in driving back the Zarosian army, with success. During this time, they were known as the Stern Judges of Icthlarin.
However, as the Menaphites had almost ensured their victory a couple of years later, the Mahjarrat Sliske, who had got into a feud with Icthlarin over his methods in battle, approached the Zarosian legate, a Chthonian demon named Duke Ceres, and made arrangements to desert the Menaphites and join Zaros. Most of the Mahjarrat convened at the fortress of Kharid-et and soon emerged, joining arms with the Zarosians, proceeding to slaughter the retreating Menaphite armies. The god Tumeken, father of Icthlarin and Amascut, swiftly interfered by sacrificing himself, his armies and half of his empire to repel the Zarosians; he used his powers of fire to create a massive explosion, turning half of the empire into a desert wasteland as well as obliterating his own army and most of the Zarosian one. Of the approximately five hundred Mahjarrat present, less than a fifth survived the explosion due to the efforts of Azzanadra, who quickly erected a magical barrier as protection. Hazeel was amongst those to survive and join the remainder of the Zarosians on the march to Forinthry. He was given the rank of legate in the Army of Zaros.
At some point, a flock of Ripper Demons set out to destroy a small village for unknown reasons. The village was seemingly fragile, but it housed Torva, an extremely powerful warrior, who wiped out the entire flock alone. Seeing this, Hazeel grew impatient and decided to complete the job himself, but Torva was not afraid and was able to survive Hazeel's attack, after which he was recruited into the forces of Zaros by Nex, another Zarosian general.
[edit | edit source]
After several centuries, some of the Mahjarrat and other high-ranked Zarosians had grown discontent with Zaros' lead, and soon started to plot against him. Zamorak, legatus maximus, was the principal. He found the Stone of Jas, and shortly after, the Staff of Armadyl fell in his hands, and they were the key to putting his plans against Zaros into action. Zamorak and Enakhra visited some of the Mahjarrat, attempting to convince them to join him. He told Hazeel that the Zarosian empire had stagnated and the priesthood become corrupt; with Zaros unfit to rule, they should regain control. Hazeel, along with several others, subsequently joined Zamorak's secret rebellion.
Wielding the Staff and empowered by the Stone, Zamorak attacked Zaros' citadel with his main followers: Hazeel, Lord Drakan, Thammaron, Zebub, Viggora, and Zemouregal. Hazeel and his cohorts distracted the Empty Lord's followers while Zamorak fought the god himself. During the battle, Zaros had the upper hand, but mysteriously fell while suffocating his opponent. As a result, the Staff, which Zamorak had impaled in Zaros' back with little effect, now pierced Zamorak's body as well, transferring much of Zaros's godly power into Zamorak. To avoid death, Zaros left his body and fled the world, while Zamorak, unconscious from exhaustion and brimming with godhood, was taken to Infernus by his demonic allies. Following these events, the Zarosian following dwindled and was forced into hiding or joined the Zamorakian forces that Hazeel remained part of. Nineteen years later, Zamorak, now a fully fledged god, returned, and declared war on the other gods in order to reobtain the Stone, which Saradomin had taken from him. Thus, the God Wars began.
Hazeel's involvement in the wars is largely unknown, although he is described as a 'worthy warrior' and it can be assumed that he fought on Zamorak's side.
Domination of Kandarin[edit | edit source]
During the end of the God Wars, the Mahjarrat Khazard was born, with his mother Palkeera dying soon after. Hazeel came to tutor the young Mahjarrat, who grew up to be a potent force. Towards the end of the Fourth Age, Khazard and Hazeel conquered and dominated much what is now central and southern Kandarin, each with a significant human following. Hazeel ruled the northern parts, including the area nowadays occupied by Ardougne.
Seven years after the beginning of the Fifth Age and the discovery of Runecrafting by the mainland, a tribe of Saradominists decided to attempt to liberate the land covered in brutality and cruelty with the use of their newfound magical ability. The leader of this group was of the Carnillean family, who wanted to do anything in his reach to defeat Hazeel, ignoring whispers that Hazeel was not a mortal man and could not truly be slain. One dark night, the group swarmed Hazeel's mansion and executed all within, including the Saradominist slaves Hazeel had brought in, but only managing to put Hazeel himself into a state of torpor. The Carnilleans claimed Hazeel's mansion as their own, while the Mahjarrat's following largely disappeared. The territory, free from Zamorakian influences, grew rapidly and the city of Ardougne was founded, ruled over by the Carnilleans.
Hazeel's body was transferred to a coffin, which was hidden in a secret location in the sewers that would eventually be constructed beneath the city. His remaining followers took up residence in the same area, working towards their master's return in time for the next Ritual of Rejuvenation. Meanwhile, General Khazard remained at war with the gnomes south of the city.
Return[edit | edit source]
|“||Soon this world will cower once more at the name of Hazeel, and my fury will blaze across mine enemies just as my loyal followers gain their rewards.||”|
In the year 169, an adventurer was given a quest by Ceril Carnillean, a descendant of the one who had led the assault against Hazeel. Ceril asked them to recover his ceremonial armour, which had been stolen by the Hazeel cultists. The adventurer encountered a cultist known as Clivet in a cave in the forest south of Ardougne, who asked them to aid them in reviving Hazeel.
If the adventurer decided to side with the cultists, they managed to find a scroll in the Carnillean Mansion that allowed cult leader Alomone to perform a ritual of revivification, with the assistance of fellow cultist Butler Jones. After Hazeel was revived, he thanked the adventurer for their role in his revival, gave them a reward and went to the North to attend the incoming ritual.
If the adventurer sided with the Carnilleans, they stole the armour back from the cultists and exposed Jones, leading to his arrest and the cult's failure to resurrect Hazeel in time.
The 18th Ritual of Rejuvenation[edit | edit source]
- Note that this is only applicable if Hazeel was revived.
Shortly after his return, Hazeel attended the Ritual of Rejuvenation, appearing shortly after his former student Khazard, and agreed with his idea of sacrificing a Zarosian Mahjarrat. After Wahisietel demanded that the sacrifice be Lucien and a fight broke out, Hazeel aided Khazard in fighting against Sir Tiffy Cashien and Idria respectively. However, after Arrav was freed from Zemouregal's control and attacked his former master, Lucien refused to aid his cousin. Infuriated at this betrayal, Zemouregal, convinced everyone present to turn on Lucien and sacrifice him instead of Jhallan. Both Hazeel and his opponent, Tiffy, proceeded to attack Lucien, although the Stone of Jas and Staff of Armadyl allowed him to withstand all attacks.
Despite the Mahjarrat's efforts to sacrifice Lucien, Jhallan faced the void instead, rejuvenating Hazeel and the others, restoring their flesh. Shortly afterwards, however, Lucien was killed by a trio of dragonkin, and Hazeel showed a great deal of indifference towards this, merely saying "Hmph," before teleporting away.
Not long after the ritual and the start of the Sixth Age following the assassination of Guthix, Hazeel, Enakhra and Zemouregal travelled to the Empyrean Citadel to attend Sliske's "Grand Ascendancy", but were denied access by the Barrows brothers, to the latter two's great anger. Conform his behaviour at the ritual, however, Hazeel showed little response, and left when the Dragonkin Strisath began rampaging the citadel.
Stealing the Stone of Jas[edit | edit source]
Following Zamorak's defeat at the Battle of Lumbridge and Sliske's announcement of having obtained the Stone of Jas, the god of chaos set his sights on the artefact and decided to set up a heist to steal it. Zamorak requested the World Guardian to bring Hazeel to help him reclaim the stone.
Should the World Guardian have helped the cult before, Hazeel is surprised to see his saviour pay him a visit. If they did not, Hazeel reveals that Zamorak awakened him upon his return to Gielinor, albeit in a significantly weakened state due to missing out on the ritual. Nonetheless, he learned of the situation from them and requested that they bring a werewolf named Jerrod before he would join, as he did not want to expose the cult's hideout to Ardougne's militia.
The World Guardian found Jerrod at Handlemort's mansion and convinced him to join the heist. With that done, Hazeel made his way to Daemonheim to be filled in on the plan. Hazeel and Khazard helped the heist team by revealing shadow orbs for Nomad and Enakhra to balance. When they entered the room with the Stone of Jas, Hazeel battled Sliske's elite wights and shadow apparitions of the heist team. When Zamorak arrived to confront Sliske, if the World Guardian is neutral or helped Zamorak, he will bow down to Zamorak with the rest of the team.
Return to Freneskae[edit | edit source]
Sometime after the attempted heist on the Stone of Jas, Hazeel noted his power fading rapidly, along with the other Mahjarrat. The remaining Mahjarrat convened at the Ritual Marker, where they attempt to find out what is draining their powers. While arguing with the other Mahjarrat, Zaros teleports in, though Hazeel shows no fear towards him. Hazeel agreed with Kharshai's proposal to review the memories they had forgotten during the Second Age, believing that they needed to be reminded of the events that had happened.  When Zaros informed the Mahjarrat to return to Freneskae to fulfill the promise he had offered them, Hazeel agreed, though he believed that Zamorak needed to be informed first. 
Hazeel went with the rest of the Mahjarrat to Freneskae to see what Zaros had planned for them. The World Guardian is the last to arrive, since they had to use the old route that the ancient Mahjarrat had abandoned once they learned magic. Hazeel was upset with Zemouregal's attitude, having wanted to see if Zaros would uphold his deal first.  When Zamorak arrived and accused Zaros of using the Mahjarrat to empower himself, he watched as his god was overwhelmed. After Zaros suggested a Viniculum Juris pact, Zamorak refused the deal, but Hazeel informed him to do so, as they had no other choice.  Following the ritual, he stated that he would use his power to reclaim the Shadow Realm and to evolve his cult. He also reveals that he was formerly a Mahserrat, and that he forcibly changed himself into a Mahjarrat to avoid the fate the rest of the Mahserrat had.
Defending Gielinor[edit | edit source]
Hazeel was called to the ruins of Senntisten to help the alliance fend off against the Elders' forces. He manned the frontlines alongside Khazard and a plethora of undead supplied by Zemouregal. Hazeel was annoyed at how Saradomin was unwilling to do what was needed to be done to prepare his people for an outcome like this. He was also annoyed about Azzanadra's convoluted plan.
Dialogue[edit | edit source]
Works[edit | edit source]
Graphical updates[edit | edit source]
Skeletal Hazeel after Unknown date (edit)
Rejuvenated Hazeel after 14 September 2011 (update)
Skeletal Hazeel after 14 September 2011 (update)
Rejuvenated Hazeel after 21 November 2016 (update)
Skeletal Hazeel after 21 November 2016 (update)
Skeletal Hazeel's chathead after Unknown date (edit)
Rejuvenated Hazeel's chathead after 14 September 2011 (update)
Skeletal Hazeel's chathead after 14 September 2011 (update)
Rejuvenated Hazeel's chathead after 21 November 2016 (update)
Skeletal Hazeel's chathead after 21 November 2016 (update)
Gallery[edit | edit source]
Update history[edit | edit source]
Trivia[edit | edit source]
- A letter was sent to Hazeel in the thirteenth Postbag from the Hedge, but one of his followers replied instead of him.
References[edit | edit source]
- ^ Jagex. Postbag 47 - "Transcript:Grumpy mermaids and sleepy dragons.", Letter 5, by Wahisietel. RuneScape Postbags from the Hedge.
- ^ The Book of Sliske, written by Gram Kobold, RuneScape. "Icthlarin demanded that Sliske release his wights to him, so he could guide them to the underworld. When Sliske refused, Icthlarin took them by force. With a swipe of his hand, Icthlarin obliterated their ranks. Sliske narrowed his eyes and smiled. With a gesture he was gone, and Icthlarin never counted Sliske as a friend from that day."
- ^ Ralvash, "Ralvash's memory", RuneScape.
- ^ Jagex. Above the Lore - episode 4: The Secrets of Sliske Above the Lore podcast, 20 June 2013.
- ^ a b Kharshai, "Kharshai's memory", RuneScape.
- ^ Jhallan, "Jhallan's memory", RuneScape.
- ^ Nex's Followers, RuneScape. "Torva started from humble roots in a small village. He single-handedly turned away a pack of ripper demons, while his family and neighbours lay dead about him. Even when Hazeel, the Mahjarrat, grew impatient and decided to complete the job himself, Torva showed no fear. Nex chose to protect Torva then, and trained the human in melee combat."
- ^ Enakhra, "Enakhra's memory", RuneScape. "To Hazeel he said: Zaros is unfit to rule. When was the last time you met with him, or even saw him in public? The empire is stagnating. The priesthood is corrupt. We must take back control."
- ^ Carnillean history, written by Murray Tucwall, RuneScape. "As the Fourth Age drew to a close, two warlords came to dominate the central lands of Kandarin. Their names were Khazard and Hazeel. Hazeel, ruling a tribe of Zamorakian warriors held the northern part of this territory, the area now known as Ardougne. Hazeel's warriors ruled the land with an iron fist for decades."
- ^ Hazeel, "Dishonour among Thieves", RuneScape. "Cowardice. They ambushed me while I slept, taking the lives of many innocent people to get to me. [...] The Carnillean cowards entered my home in the dead of night. They slew my guards, my followers...even my servants. Some of those servants were Saradominists I had taken as prisoners. The attackers did not discriminate. When I awoke from my slumber they knew they could not defeat me. Instead they put my mind into a state of torpor, using a foul magic I was not familiar with. I rested for an age before my awakening."
- ^ Hazeel, "Dishonour among Thieves", RuneScape. "Ah, my reviver honours us with a visit."
- ^ Hazeel, "Dishonour among Thieves", RuneScape. "Zamorak awoke me upon his return. It was, of course, his highest priority. I am like a brother to him. Unfortunately I missed the most recent ritual of rejuvenation. It will be some time before I regain my full power."
- ^ Hazeel, "Dishonour among Thieves", RuneScape. "My men inform me there is a werewolf held captive nearby. Formidable and ruthless creatures, werewolves. Fiercely loyal to Zamorak, too. From what I hear, this one is particularly prone to violence. Just what we need. [...] Unfortunately I cannot risk being seen in Ardougne and compromising this hideout."
- ^ Hazeel, "Children of Mah", RuneScape. "I support Kharshai's plan. Our prejudices and the ravages of time have fogged our memories of that momentous occasion. A reminder of what we all truly witnessed is exactly what we need."
- ^ Hazeel, "Children of Mah", RuneScape. "Stop sulking, Zemouregal. I see no other option but to hear Zaros out. First, though, we must inform Zamorak."
- ^ Hazeel, "Children of Mah", RuneScape. "Come on, Zemouregal, we will see what Zaros has to say for himself. Kharshai will not be going anywhere."
- ^ Hazeel, "Children of Mah", RuneScape. "Zamorak, brother, swallow your pride. We have no other option."
- ^ Hazeel, "Elder God Wars Dungeon", RuneScape. "How typical of Saradomin to have not adequately prepared his people for such an eventuality, and how typical of Azzanadra to devise such a convoluted plan to deal with it."
|Part 2 of the Mahjarrat Mysteries quest series|
|Part 16 of the Mahjarrat Mysteries quest series|
|Part 3 of the Sliske's Game quest series|
|Part 8 of the Sliske's Game quest series|
|Part 14 of the Sliske's Game quest series|
|One of the Elder God Wars Dungeon fronts|
|Part 1 of the Legacy of Zamorak quest series|
|Part 2 of the Legacy of Zamorak quest series|
|Part 4 of the Legacy of Zamorak quest series|
- Non-player characters
- Male characters
- Quest NPCs
- Interactive characters
- Non-interactive characters
- Poison-immune monsters
- Combat level 98 monsters
- P2P bestiary
- Weak to nothing
- Susceptible to inquisitor staff
- Hazeel Cult
- Ritual of the Mahjarrat
- Missing, Presumed Death
- Dishonour among Thieves
- Children of Mah
- TzekHaar Front
- Elder God Wars Dungeon
- Daughter of Chaos
- Civil War I (miniquest)
- Civil War III (miniquest)
- Second Age Zarosian leaders
- Zarosian Empire
- Participants in the God Wars
- NPCs with multiple Examine options
- Quest monsters