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Food, in RuneScape, is what enables the player to regain life points, although some foods may have additional or different effects as well. Food can be obtained through the Cooking and Farming skills, as a drop from certain monsters, from other players, or from non-player characters. The highest-healing food for non-members is a swordfish; for members it is the sailfish calorie bomb, although in an ideal situation braindeath rum can heal 3,276, making it the highest single use food in the right conditions. However, the fastest-healing food for members with multiple bites is the summer pie, which only takes 0.6 seconds per bite (three times faster than some types of food).

A certain Constitution level is required to gain the maximum benefit from eating certain tiers of food. For example, at level 10 Constitution, a rocktail will only heal 250 life points, but will heal 2,300 life points at level 92. A player's maximum health recovery from eating food can be determined by multiplying the player's Constitution level by 25.

Some foods affect stats other than life points. Wine increases life points, though it temporarily lowers the drinker's Attack level while their Strength level temporarily increases. Beer raises Strength while reducing Attack. The negative effects eventually wear off and the affected stats go back to normal in time. Most effects do not stack.

Common foods[edit | edit source]

Here are some common foods. A complete list of cooked foods can be found in the Cooking skill page. Healing amounts provided below are maximum for this type of food.

Types of food[edit | edit source]

There are many types of food such as fish, meat, bread, cakes, pies, and pizza. There are also foods which grow from the ground such as potatoes, cabbages, and onions; these items can be put into baskets and sacks. Players could also get food as a treasure trail reward in the form of purple sweets or holy biscuits. Lastly, there are holiday items food such as pumpkins and Easter eggs. It is strongly recommended that players do not eat holiday items as they are rare and extremely valuable.

Most types of food can be found in one of the following articles:

Notes[edit | edit source]

Factors to consider when choosing the right food:

  • Players should try to find food that heals more in one bite than the max hit of dangerous monsters they train on. This should not pose a problem for players who train on much weaker monsters than they are.
  • Some items require inventory space, like baskets of strawberries to take out strawberries. Monsters drop items that require space, so consider the value and frequency of drops when bringing food.
  • Try to avoid eating during combat if it is not necessary. Not only does it prevent an attack from being used, it also uses some adrenaline. Some areas have aggressive monsters that hit hard and foods that take multiple bites, like cake, may cause problems.
  • Some foods, such as cakes, require two or more servings. This can easily be remedied by storing the food in a Cornucopia during combat as this action does not interrupt attacks and allows the food to be eaten at once.
  • Eating one piece of pie only takes 0.6 seconds as opposed to other foods which normally take 1.8 seconds (3x longer), making high-level pies valuable where fast healing is necessary. The limit is 330 life points with summer pies.
  • Items such as expensive spices, shark's tooth necklace, necklace of gluttony, and healer's insignia can increase the potency of healing from eating certain types of food.

Gallery[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 23 April 2018 (Update):
    • The Constitution level of food has been added to its tooltip.
  • patch 20 April 2015 (Update):
    • Eating in PvP will no longer lower the global cooldown on abilities.
  • patch 2 March 2015 (Update):
    • Attempting to eat whilst stunned will no longer drain adrenaline.
  • patch 26 July 2011 (Update):
    • Food with heal-over-time effects no longer block the death interface.
  • patch 21 February 2011 (Update):
    • Script involving the use of food has been updated to be more efficient.
  • patch 9 November 2009 (Update):
    • Added a variety of sound effects to the preparation of food products.

Trivia[edit | edit source]

  • Purple sweets, magnetic minnows, biscuits, holy biscuits and arc berries are the only stackable foods in the game. Purple sweets heal 200 life points and restore 20% run energy per serving, and holy biscuits restore heal 250 life points and 10 Prayer points each.
  • Food cursor.png
    The mouse cursor for eating (after 2 September 2009 updates) represents a half-eaten apple, although you cannot eat apples in RuneScape (except rotten apples, which do not heal anything).
  • The animations for eating food were updated with the release of the Dungeoneering skill.
  • In Daemonheim, it is possible to "feed" a fellow party member by using a piece of food on them, which makes them perform the eating animation and heal, using the food from your inventory. This is only possible outside of Daemonheim when on a co-op Slayer task with the ability bought at a Slayer Master with co-op Slayer points.
  • Most foods take 3 game ticks to eat; exceptions are purple sweets and pies.