Food, in RuneScape, is what enables the player to regain life points, although some foods may have additional or different effects as well. Food can be obtained through the Cooking and Farming skills, as a drop from certain monsters, from other players, or from non-player characters. The highest-healing food for non-members is a swordfish; for members it is the sailfish calorie bomb, although in an ideal situation braindeath rum can heal 3,276, making it the highest single use food in the right conditions. However, the fastest-healing food for members with multiple bites is the summer pie, which only takes 0.6 seconds per bite (three times faster than some types of food).
A certain Constitution level is required to gain the maximum benefit from eating certain tiers of food. For example, at level 10 Constitution, a rocktail will only heal 250 life points, but will heal 2,300 life points at level 95. A player's maximum health recovery from eating food can be determined by multiplying the player's Constitution level by 25.
Some foods affect stats other than life points. Wine increases life points, though it temporarily lowers the drinker's Attack level while their Strength level temporarily increases. Beer raises Strength while reducing Attack. The negative effects eventually wear off and the affected stats go back to normal in time. Most effects do not stack.
Common foods[edit | edit source]
Here are some common foods. A complete list of cooked foods can be found in the Cooking skill page. Healing amounts provided below are maximum for this type of food.
|Kebab||??? LP||??? LP||3||570||???||Heals a random number of life points. Dropped by some monsters, and obtained from some shops and NPCs.|
|Bread||200 LP||200 LP||1||210||1.05||These can be stolen from bakers' stalls.|
|Doughnut||200 LP||200 LP||1||2,109||1.37|
|Roll||250 LP||250 LP||10||273||1.09|
|Square sandwich||250 LP||250 LP||10||760||1.09|
|Crayfish||200 LP||200 LP||1||85||0.43||Low level players may fish and cook these for food.|
|Shrimps||200 LP||200 LP||1||173||0.87|
|Sardine||200 LP||200 LP||1||84||0.42|
|Herring||200 LP||200 LP||1||47||0.24|
|Mackerel||200 LP||200 LP||1||95||0.48|
|Anchovies||200 LP||200 LP||1||46||0.23||Can be fished and cooked, and can be added to plain pizza to make anchovy pizza.|
|Cooked chicken||200 LP||200 LP||1||221||1.11||Low level players may cook raw chicken for easy food.|
|Cooked meat||200 LP||200 LP||1||326||1.63||Low level players may cook raw meat (such as raw beef or raw rat meat) for easy food.|
|Trout||375 LP||375 LP||15||108||0.29||Players fish and cook these for food.|
|Cod||450 LP||450 LP||18||271||0.6|
|Pike||500 LP||500 LP||20||80||0.16|
|Salmon||625 LP||625 LP||25||59||0.09|
|Tuna||750 LP||750 LP||30||65||0.09|
|Bass||1,300 LP||1,300 LP||52||567||0.53|
|Lobster||1,200 LP||1,200 LP||48||200||0.17|
|Swordfish||1,400 LP||1,400 LP||56||204||0.15|
|Desert sole||1,450 LP||1,450 LP||58||176||0.12|
|Catfish||1,500 LP||1,500 LP||60||176||0.12|
|Monkfish||1,600 LP||1,600 LP||64||352||0.22||Players fish and cook these for food. Commonly used by members as a cheaper but less effective alternative to sharks.|
|Beltfish||1,650 LP||1,650 LP||66||198||0.12|
|Cooked eeligator||1,875 LP||1,875 LP||75||736||0.39||Obtained from shops and boss drops in Mazcab.|
|Shark||2,000 LP||2,000 LP||80||1,188||0.59||Players fish and cook these for food.|
|Sea turtle||2,050 LP||2,050 LP||82||1,320||0.64||Players may fish these by playing the Fishing Trawler minigame or visiting the Deep Sea Fishing hub, and then cook them for food.|
|Great white shark||2,100 LP||2,100 LP||84||1,429||0.68||A slightly higher level and higher-healing alternative to sharks.|
|Cavefish||2,200 LP||2,200 LP||88||1,513||0.69||Temporarily increases a random combat stat by 2.|
|Manta ray||2,275 LP||2,275 LP||91||1,837||0.81||Players may fish these by playing the Fishing Trawler minigame or visiting the Deep Sea Fishing hub, then cook them for food.|
|Rocktail||2,300 LP||2,300 LP||92||2,411||1.05||Can be fished in the Living Rock Caverns or at the Deep Sea Fishing hub. Heals up to 10% above maximum life points.|
|Tiger shark||2,375 LP||2,375 LP||95||N/A||Players may fish these by playing the Fishing Trawler minigame, then cook them for food.|
|Sailfish||2,400 LP||2,400 LP||96||3,549||1.48||Can be fished by visiting the Deep Sea Fishing hub. Heals up to 10% above maximum life points.|
|Green blubber jellyfish||500 LP||1,500 LP||20||342||0.23||Players fish and cook these for food. It is eaten in 3 bites. Eating a bite does not reduce adrenaline.|
|Blue blubber jellyfish||750 LP||2,250 LP||30||5,050||2.24||Players fish and cook these for food. It is eaten in 3 bites. Eating a bite does not reduce adrenaline.|
|Cake||333 LP||999 LP||40||195||0.2||Baked by players by mixing an egg, bucket of milk and pot of flour in a cake tin. Can also be thieved from East Ardougne market. Takes 3 bites to eat.|
|Chocolate cake||416 LP||1,248 LP||50||713||0.57||Made by adding a chocolate bar or chocolate dust to cake. Takes 3 bites to eat.|
|Plain pizza||437 LP||874 LP||35||955||1.09||Players may cook these for food or buy them from the Warriors' Guild. It is eaten in 2 bites.|
|Meat pizza||562 LP||1,124 LP||45||966||0.86||Players may cook these for food. It is eaten in 2 bites.|
|Anchovy pizza||687 LP||1,374 LP||55||542||0.39|
|Pineapple pizza||812 LP||1,624 LP||65||1,055||0.65|
|Wild pie||1,062 LP||2,124 LP||85||4,414||2.08||This food is made by players using the Cooking skill. It takes two bites to eat. Each bite boosts 4 Ranged and 5 Slayer levels.|
|Summer pie||1,187 LP||2,374 LP||95||859||0.36||This food is made by players using the Cooking skill. It takes two bites to eat. Each bite boosts 5 Agility levels, as well as restoring 20% run energy.|
|Potato with cheese||1,175 LP||1,175 LP||47||456||0.39||Made by using cheese and butter on a potato. Can also be bought from the Warriors' Guild.|
|Tuna potato||2,125 LP||2,125 LP||85||1,294||0.61||Heals almost as much as a manta ray.|
|Baron shark||2,500 LP||2,500 LP||80||N/A||Raw baron sharks are caught under the influence of the juju fishing potion. When cooked this food heals an initial 2,000 life points and then 50 life points a second, for 10 seconds. Wearing a shark's tooth necklace extends it another 5 seconds, making it able to heal 2,750 life points total.|
|Juju gumbo||2,750 LP||2,750 LP||90||N/A||Made by using a dose of juju cooking potion on a baked potato and adding the resulting strange potato to a bowl of tuna and corn. This food heals an initial 2,250 life points and then 50 life points a second, for 10 seconds.|
|Great maki||2,100 LP||2,100 LP||84||1,966||0.94||Heals 2,100 life points instantly, and the player regains 1% of their prayer every two seconds up to 5%. A second great maki cannot be eaten until the first one's prayer restore effect wears off. This makes it a less reliable food to eat for PvM encounters.|
|Great gunkan||2,850 LP||2,850 LP||91||6,054||2.12||Heals 1,500 life points instantly, and then continues to heal 150 life points per second for 9 seconds. A second great gunkan cannot be eaten until the first one's healing effect wears off. This makes it a less reliable food to eat for PvM encounters.|
|Rocktail soup||2,500 LP||2,500 LP||96||17,153||6.86||Made by cooking at the range in Player-owned ports. Requires one cooked rocktail and one spice. Heals up to 15% above maximum life points.|
|Sailfish soup||2,600 LP||2,600 LP||99||27,621||10.62||Made by cooking at the range in Player-owned ports. Requires one cooked sailfish and one |spice. Heals up to 15% above maximum life points.|
|Fury shark||2,800 LP||2,800 LP||99||N/A||Consuming one while in combat heals 2,475 life points instead of the maximum 2800. Additionally, provides the effects of the Protect Item prayer or curse.|
|Primal feast||2,500 LP||10,000 LP||1||N/A||18.8||Untradeable, made at 115 cooking (must be boosted with an extreme cooking potion). It is unpacked into 4 inventory slots, with each piece of food healing 2500.|
|Guthix rest||500 LP||2,000 LP||10||1,301||0.65||This potion is consumed in 4 doses. Removes the effects of poison and provides immunity for 30 seconds.|
|Guthix rest flask||500 LP||3,000 LP||10||43,238||14.41||This potion is consumed in 6 doses. Removes the effects of poison and provides immunity for 30 seconds.|
|Super Guthix rest||650 LP||2,600 LP||10||12,124||4.66||This potion is consumed in 4 doses. Removes the effects of poison and provides immunity for 30 seconds. Restores 15% adrenaline (this effect cannot be used while adrenaline potions' effects are on cooldown.|
|Super Guthix brew flask||650 LP||3,900 LP||10||42,603||10.92||This potion is consumed in 6 doses. Removes the effects of poison and provides immunity for 30 seconds. Restores 15% adrenaline (this effect cannot be used while adrenaline potions' effects are on cooldown.|
|Saradomin brew||1,000 LP||4,000 LP||1||13,584||3.4||This potion is consumed in 4 doses. Increases Defence level by 4% + 1 and decreases Attack, Strength, Magic and Ranged levels by the same amount. Best used in conjunction with an Overload (or variant) because the effects of overload are reapplied every 15 seconds, counteracting the stat-lowering effects of Saradomin brew without the need for super restore potions.|
|Saradomin brew flask||1,000 LP||6,000 LP||1||40,925||6.82||This potion is consumed in 6 doses. Increases Defence level by 4% + 1 and decreases Attack, Strength, Magic and Ranged levels by the same amount. Best used in conjunction with an Overload (or variant) because the effects of overload are reapplied every 15 seconds, counteracting the stat-lowering effects of Saradomin brew without the need for super restore potions.|
|Super Saradomin brew||1,300 LP||5,200 LP||1||98,391||18.92||This potion is consumed in 4 doses. Increases Defence level by 6% + 1 and decreases Attack, Strength, Magic and Ranged levels by 4% + 1. Best used in conjunction with an Overload (or variant) because the effects of overload are reapplied every 15 seconds, counteracting the stat-lowering effects of Saradomin brew without the need for super restore potions.|
|Super Saradomin brew flask||1,300 LP||7,800 LP||1||149,818||19.21||This potion is consumed in 6 doses. Increases Defence level by 6% + 1 and decreases Attack, Strength, Magic and Ranged levels by 4% + 1. Best used in conjunction with an Overload (or variant) because the effects of overload are reapplied every 15 seconds, counteracting the stat-lowering effects of Saradomin brew without the need for super restore potions.|
Types of food[edit | edit source]
There are many types of food such as fish, meat, bread, cakes, pies, and pizza. There are also foods which grow from the ground such as potatoes, cabbages, and onions; these items can be put into baskets and sacks. Players could also get food as a treasure trail reward in the form of purple sweets or holy biscuits. Lastly, there are holiday items food such as pumpkins and Easter eggs. It is strongly recommended that players do not eat holiday items as they are rare and extremely valuable.
Most types of food can be found in one of the following articles:
Notes[edit | edit source]
Factors to consider when choosing the right food:
- Players should try to find food that heals more in one bite than the max hit of dangerous monsters they train on. This should not pose a problem for players who train on much weaker monsters than they are.
- Some items require inventory space, like baskets of strawberries to take out strawberries. Monsters drop items that require space, so consider the value and frequency of drops when bringing food.
- Try to avoid eating during combat if it is not necessary. Not only does it prevent an attack from being used, it also uses some adrenaline. Some areas have aggressive monsters that hit hard and foods that take multiple bites, like cake, may cause problems.
- Some foods, such as cakes, require two or more servings. This can easily be remedied by storing the food in a Cornucopia during combat as this action does not interrupt attacks and allows the food to be eaten at once.
- Eating one piece of pie only takes 0.6 seconds as opposed to other foods which normally take 1.8 seconds (3x longer), making high-level pies valuable where fast healing is necessary. The limit is 330 life points with summer pies.
- Items such as expensive spices, shark's tooth necklace, necklace of gluttony, and healer's insignia can increase the potency of healing from eating certain types of food.
Gallery[edit | edit source]
Update history[edit | edit source]
- patch 21 February 2011 (Update):
- Script involving the use of food has been updated to be more efficient.
Trivia[edit | edit source]
- Purple sweets, magnetic minnows, biscuits and holy biscuits are the only stackable foods in the game. Purple sweets heal 200 life points and restore 20% run energy per serving, and holy biscuits restore heal 250 life points and 10 Prayer points each.
- 2 September 2009 updates) represents a half-eaten apple, although you cannot eat apples in RuneScape (except rotten apples, which do not heal anything).
- The animations for eating food were updated with the release of the Dungeoneering skill.
- In Daemonheim, it is possible to "feed" a fellow party member by using a piece of food on them, which makes them perform the eating animation and heal, using the food from your inventory. This is only possible outside of Daemonheim when on a co-op Slayer task with the ability bought at a Slayer Master with co-op Slayer points.
- On German servers, the old eating animation is still in effect.
- Most foods take 3 game ticks to eat; exceptions are purple sweets and pies.