Quick guide for Desperate Times

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Queen help book.png
This quest has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.

Overview[edit | edit source]

Attending the council[edit | edit source]

  • Talk to Seren on the 1st floor[UK]2nd floor[US] of Burthorpe Castle. (Chat )
  • Talk to Osman for a location. (Chat 1)
  • Talk to Sir Amik Varze for a workforce. (Chat 2)
  • Talk to Azzanadra for seeds. (Chat 131)
  • Talk to Vanescula Drakan for a location. (Chat 111)
  • Talk to Zarador for a location. (Chat 111)
  • Talk to Seren. (Chat ~)

The Needle[edit | edit source]

  • Travel west of Piscatoris Fishing Colony (fairy ring AKQ or sixth age circuit guthix memorial teleport) to The Needle and talk to Kerapac. (Chat ~~1)
  • Close the 5 temporal instabilities (2 near the needle, 1 inside the courtyard of the house, and 2 upstairs in the house).
  • Talk to Kerapac again.
  • Go to McGrubor's Wood (fairy ring ALS) or the Seers' Village lodestone and go west around the fence to enter McGrubor's Wood. Descend into the mysterious hole south-east of the fairy ring. (Chat 1)
  • Run through and investigate the coffin.
  • Read the Letter from Charos.

Keys[edit | edit source]

The location of each key is the same for everyone and the puzzle is the same for each key. However, the puzzles are random for each player.

First key[edit | edit source]

Key rules[edit | edit source]

  • Step on the portals until a room with a chest unlocks.
    • If the room has a note on a recipe: If the amount of EACH & EVERY ingredient can be represented with a single Roman numeral (i.e. 1000g of Bacon = "M"), those are the code. If not, the code is the first letter of each ingredient.
      • Roman numerals: 1=I, 5=V, 10=X, 50=L, 100=C, 500=D, 1,000=M.
    • If the room has items on the ground that can't be picked up, the code is the first letter of each item (i.e. Plank, Jute Fibres, Catfish and Diamond Bolt). Start from the furthest item away from the chest, with the next item the next closest. If this doesn't work, try the letters in the opposite order.
    • If the room has coins on the ground examine each pile, the code is the number of coins in each pile. Go clockwise, as represented in Roman numerals.
    • If there is a plaque next to the room's door, the code is the first letter of each lodestone name depicted (i.e. Lumbridge, Falador, Draynor Village and Varrock).
    • If the room has only one item on the ground with a four-letter word in its name, the combination is those four letters. (e.g. Beer = BEER or Swordfish = FISH).
    • If the room has a clean herb on the ground, the combination is HERB.
  • Note the order of the icons.
  • Repeat for all chests in the room.
  • Rearrange the slide puzzle in the middle to match the icons seen from the chests.
  • Step on the exit portal to the west.

Second key[edit | edit source]

Items needed: An outfit to gain access to the Black Knights' Fortress or a Skull of Remembrance, old necklace or necklace of Charos

Third key[edit | edit source]

  • Step on the portal in the south-east room on the 1st floor[UK]2nd floor[US] of Varrock Castle.
  • Follow the key rules above for this part.

The big reveal[edit | edit source]

The device[edit | edit source]

Items needed: Combat gear to defeat level 50 opponents
Final room map, wisps in red
  • Talk to Kerapac.
  • Manoeuver through the paths and kill the 5 Sliske clones, pick up the fragments.
  • Combine the fragments into Sliske's mask.
  • Wear the mask and kill Guthix. (Chat 1)
  • Harvest the five memories on Naragi.
  • Talk to Guthix near the empty fairy ring. (Chat ~)
  • Click each mutable anima once. There are 4 in total.
  • Go into the west room past Sliske, jump the gap outside the window on the south-east side, run across the planks, drop down the rock face, climb the rock face, and climb through the obstacle.
  • Run around through each room and open the door at the last room.
  • Switch all the green mutable animas. Use temporal rifts to teleport between levels. There are 4 levels in total.
  • Harvest unrefined animas around the laboratory and switch some of the green mutable animas so that they all direct to Kerapac (refer to the image). All of these can be clicked while standing on the main floor. (You might need to harvest the memories to unlock some of the animas)
  • After a cutscene, speak with Charos.
  • Return to the Council in Burthorpe and talk to Seren.

Rewards[edit | edit source]

Desperate Times reward.png
Music unlocked

Required for completing[edit | edit source]

Desperate Times is directly required for the following quests/miniquests:

It is therefore an indirect requirement for the following quests and miniquests: