Super necromancy

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(1)(2)(3)(4)
Super necromancy (1)
Release7 August 2023 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableNo
StackableNo
DisassemblyYes
NoteableYes
EdibleYes
DestroyDrop
Examine1 dose of super necromancy potion.
Options [?]
BackpackDrink, Use, Empty, Drop, Examine
Values
Value150 coins
High alch90 coins
Low alch60 coins
On deathReclaimable
Value: 4,645
Reclaim: 100
Weight0.02 kg
Grand Exchange
Exchange4,645 coins (info)
Buy limit1,000
Volume1
Loading...
Advanced data
Item ID55322
LinksMRID • recipe
[view][talk]

Super necromancy is a combat potion requiring 79 Herblore to mix. When a player drinks the potion, they will get a Necromancy boost of 2 + 12% of their level, rounded down, for a maximum boost of 16 at level 117 Necromancy. A super necromancy with three doses can be made by adding five portions of congealed blood to an unfinished spirit weed potion, giving Herblore experience.

Skill level Boost
1–82
9–163
17–244
25–335
34–416
42–497
50–588
59–669
67–7410
75–8311
84–9112
92–9913
100–10814
109–11615
117–12016

Price per dose

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Creation

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Requirements
MembersYes
Ticks2 (1.2s) / 1 (0.6s) [r 1]
SkillLevelExperience
Herblore Herblore79 (b)177.5
MaterialQuantityCost
Spirit weed potion (unfinished)16,426
Congealed blood51,380
Total cost7,806
OutputQuantityCost
Super necromancy (3)19,664
Profit1,858
  1. ^ When mixing a single potion

Wearing the Underworld Grimoire 2 or Underworld Grimoire 3 gives a 10% chance to mix a four-dose super necromancy rather than the normal three-dose potion while in City of Um. Having unlocked Underworld Grimoire 4 removes the limitations of having to wear the grimoire or having to be in City of Um.

Products

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The following versions have no products: Super necromancy (1), Super necromancy (2). This, and the following lists are auto-generated (click here to update).

From 3 doses

For an exhaustive list of all products, see here.

From 4 doses

For an exhaustive list of all products, see here.

Production costs

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The data in this table is based on the Grand Exchange prices of the potion's ingredients. It is accurate assuming all ingredients are bought off the Grand Exchange and the final product is sold for net price.

HerbSecondaryVialMaterial costProfitProfit/XP
Clean spirit weed5 × Congealed blood Vial of water6,8152,84916.42
Grimy spirit weed5 × Congealed blood Vial of water6,6093,05516.37
N/A5 × Congealed blood Spirit weed potion (unfinished)7,8061,85810.77

Scroll of cleansing

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This table assumes buying unfinished potions and congealed blood.

Material cost Profit/loss Profit/xp
7,668 1,996 11.57

Item sources

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The following versions have no drop sources: Super necromancy (1), Super necromancy (2), Super necromancy (4). This, and the following lists are auto-generated (click here to update).

3 dose

For an exhaustive list of all known sources for this item, see here.

Shop locations

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Disassembly

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(1)(2)(3)(4)
Super necromancy (1)
Disassembly categoryPotions and flasks
Disassembly XP2.3
Item quantity required1
Material chance
Base junk chance  2.7%
Material count1
Delicate parts35/101
Organic parts32/101
Crafted parts30/101
Enhancing components3/101
Healthy components1/101
Advanced data
Raw category1 dose
Item level (for junk chance)79
Estimated cost
Parsed4645
gemw

Transcript

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Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!