|Restore flask (1)|
|Release||7 February 2012 (Update)|
|High alch||26 coins|
|Low alch||17 coins|
|1 dose of restore potion in a flask.|
|No data to display|
|Links||MRID • recipe|
|FAQ • doc|
Each dose restores 10-39 points on Defence, Attack, Strength, Magic, Ranged, Prayer and Constitution (the skills, not Prayer Points and Life points) when the level in one of these skills has been temporarily reduced.
To decant the potion into the flask, one must have at least 6 doses of restore potion in their inventory, as well as one or more potion flasks. Using the flask on the potion will open a menu to decant them. The optimal inventory setup for decanting potions is 17 4-dose potions and 11 flasks.
Only the original, six-dose potion is tradeable. Once the potion has been partially drunk, no more doses can be added to it. After all six doses have been consumed, the flask will shatter and disappear. Flasks can be combined together, but the empty flasks will still be destroyed afterwards.
If the full, 6-dosed version of this potion is consumed, each dose would cost about 1271 coins.
Disassembly[edit | edit source]
|Disassembly category||Potions and flasks|
|Item quantity required||1|
|Base junk chance||75.8%|