|Weapon poison (1)|
|Release||27 February 2002 (Update)|
|High alch||28 coins|
|Low alch||19 coins|
|A vial of weapon poison.|
|Exchange||68 coins (info)|
|Links||MRID • recipe|
|FAQ • doc|
Weapon poison requires level 60 Herblore to make. It is made by mixing clean kwuarm and dragon scale dust in a vial of water, giving 137.5 Herblore experience. It is the weakest variant of weapon poison.
Applying weapon poison will give you a chance to poison your opponent in combat. The poison effect appears as a buff and lasts for 2.5 minutes, dealing between 7-24% of your ability damage per hit.
Poison has a 1/6 chance per hit of being applied. This deals poison damage on the first application and renews the poison duration. Poison will hit every 10 seconds and wear off after 3 minutes.
A three dose weapon poison is required to restore a Yurkolgokh stink grenade (damaged).
Price per dose[edit | edit source]
|Item||GE price||Price per dose||Price per dose|
(Excluding vial / flask)
|Weapon poison (1)||68||68||66|
|Weapon poison (2)||279||140||139|
|Weapon poison (3)||6,687||2,229||2,228|
|Weapon poison (4)||3,765||941||941|
|Weapon poison flask (6)||6,186||1,031||-154|
Creation[edit | edit source]
|137.5 XP||-||2 (1.2s) / 1 (0.6s) [recipe 1]||6,687|
|Kwuarm potion (unf)||1||10,283||10,283|
|Dragon scale dust||1||1,068||1,068|
- ^ When mixing a single potion
Flask[edit | edit source]
Production costs[edit | edit source]
This table is based on the Grand Exchange prices of a vial of water, the kwuarm, and the dragon scale dust. It is accurate assuming all three items are bought from the Grand Exchange and the weapon poison is sold afterwards.
|Clean kwuarm||Dragon scale dust||Vial of water||11,381||-4,694||-33.89|
|Grimy kwuarm||Dragon scale dust||Vial of water||10,944||-4,257||-28.42|
|N/A||Dragon scale dust||Kwuarm potion (unf)||11,351||-4,664||-33.92|
Drop sources[edit | edit source]
Weapon poison (1)[edit | edit source]
|Chaos Elemental P2P||305||1||10/28800[dr 1]|
- ^ There is further information on this drop; see the associated page for details.
Weapon poison (2)[edit | edit source]
Weapon poison (3)[edit | edit source]
Weapon poison (4)[edit | edit source]
|Skeleton (Tarn's Lair)||45; 70; 71; 72; 77; 79||1||Uncommon|
Disassembly[edit | edit source]
|Disassembly category||Potions and flasks|
|Item quantity required||1|
|Base junk chance||34.0%|
Update history[edit | edit source]
- patch 9 December 2019 (Update):
- Weapon Poison potions will no longer instantly run out when used in conjunction with Lantadyme Incense sticks.
- Weapon poison can be applied in the bank interface.
- patch 3 June 2019 (Update):
- Clicking the make option on a vial of Coconut milk will now default to make weapon poison rather than more coconut milk. Effectively, you can now put the lime in the coconut.
- patch 16 October 2017 (Update):
- Antifire, weapon poison, aggression potion and wilder pie effects no longer stay active on free worlds.
- patch 8 June 2015 (Update):
- Applying weapon poison no longer displays the message that you drank it.
- patch 27 May 2014 (Update):
- A bug where all versions of Weapon poison were lasting for 5 minutes has been fixed. Weapon poison now lasts for 1 minute and Weapon poison++ now lasts 10 minutes. Weapon poison+ remains unchanged.
Trivia[edit | edit source]
- After the Evolution of Combat update, existing weapon poison potions were replaced with 3 dose poisons. However, the old weapon poison version was still obtainable from monsters as a drop, such as warped tortoises and ankous until Patch Notes 29 July 2013 . This version does not have the ability to let the player to poison others, nor apply the poison to any weapons (the original function). In order to solve this problem, drop the potion and it will automatically change to weapon poison (3). This has yet to be fixed. These unconverted potions retain the examine text of "For use on daggers and projectiles."
- The default click option is to 'Apply Weapon poison', even if no weapon is weilded or in your inventory. Instead it applies a temporary buff to any melee weapon weilded, rather than a converting the weapong with a permanent chance of applying the poison.