Super adrenaline potion

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For the potion flask version, see Super adrenaline flask.
Super adrenaline potion detail.png

Super adrenaline potions are a type of powerburst potion. They are made by adding an adrenaline crystal to a 3-dose adrenaline potion. This requires level 87 Herblore, and grants 200 Herblore experience.

Drinking a super adrenaline potion restores 30% adrenaline (30% special attack in Legacy Mode combat). This is an additional 5% adrenaline over a normal adrenaline potion.

Players may occasionally find a spawn of a 2-dose super adrenaline potion in the Temple of Aminishi elite dungeon in a dormitory before the fight with Masuta the Ascended.[source needed]

In general it is better to make enhanced replenishment potions, as each adrenaline crystal gives 6 doses of enhanced replenishment compared to 3 doses of super adrenaline potion per crystal, unless you are planning on making adrenaline renewal potions, in which case you should go the super adrenaline potion route as portable wells have a 20% chance for an extra potion, which is an effect that doesn't work on combination potions.

This potion can be made into a super adrenaline flask by using at least six doses of it with a potion flask. Players do not need a specific level to turn potions into flasks.

Creation[edit | edit source]

Super adrenaline potion (3).png Super adrenaline potion (3)
Herblore-Hourglass.pngMake-X GE icon.png
200 XP-2 (1.2s) / 1 (0.6s) [recipe 1]-
Requirements
Herblore Herblore level87
P2P icon.png Members only
Materials
ItemQuantityPriceTotal
Adrenaline potion (3).pngAdrenaline potion (3)110,80310,803
Adrenaline crystal.pngAdrenaline crystal148,63448,634
Total price59,437
  1. ^ When mixing a single potion

Production costs[edit | edit source]

The data in this table is based on the Grand Exchange prices of the potion's ingredients. It is accurate assuming all tradeable ingredients are bought off the Grand Exchange.

Material cost Profit/loss Profit/xp
59,437 -59,437 -297.18

Products[edit | edit source]

Super adrenaline (3)[edit | edit source]

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Super adrenaline (4)[edit | edit source]

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Adrenaline-boosting potion comparison[edit | edit source]

Item Adrenaline gained Cost Cost per point
Adrenaline potion.png: RS3 Inventory image of Adrenaline potionAdrenaline potion (4) 25% 14,404 144.04
Adrenaline flask.png: RS3 Inventory image of Adrenaline flaskAdrenaline flask (6) 25% 35,256 235.04
Super adrenaline potion.png: RS3 Inventory image of Super adrenaline potionSuper adrenaline potion (4) 30% 79,249.33 660.41
Super adrenaline flask.png: RS3 Inventory image of Super adrenaline flaskSuper adrenaline flask (6) 30% 132,524 736.24
Adrenaline renewal potion.png: RS3 Inventory image of Adrenaline renewal potionAdrenaline renewal potion (4) 40%[n 1] 112,453.33 702.83
Adrenaline renewal flask.png: RS3 Inventory image of Adrenaline renewal flaskAdrenaline renewal flask (6) 40%[n 1] 182,330 759.71
Super Guthix rest.png: RS3 Inventory image of Super Guthix restSuper Guthix rest (4) 15% 10,152 169.2
Super Guthix brew flask.png: RS3 Inventory image of Super Guthix brew flaskSuper Guthix brew flask (6) 15% 32,131 357.01
Replenishment potion.png: RS3 Inventory image of Replenishment potionReplenishment potion (6) 25% 25,706 171.37
Enhanced replenishment potion.png: RS3 Inventory image of Enhanced replenishment potionEnhanced replenishment potion (6) 30% 74,340 413
Tireless blood essence.png: RS3 Inventory image of Tireless blood essenceTireless blood essence (activated) 15% 490 32.67
  1. ^ a b 40% gained over 6 seconds, 4% per tick.

Disassembly[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 3 August 2020 (Update):
    • Updated potion tooltips that reference adrenaline/special attack gain to specify percentage rather than a value, and to match the other adrenaline potions.
  • patch 16 December 2019 (Update):
    • Prevented two doses adrenaline restoration-type potions from being used between the cooldown ending and the new one activating.