Ciku
![]() | |
Ciku | |
---|---|
Release | 25 November 2019 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Noteable | Yes |
Destroy | Drop |
Actions [?] | |
Backpack | Crush, Eat |
Values | |
Value | 1,430 coins |
High alch | 858 coins |
Low alch | 572 coins |
On death | Reclaimable Reclaim: 474 Sacrifice: 1,896 |
Weight | 0.5 kg |
Examine | |
A tasty fruit grown from a primal fruit tree. | |
Grand Exchange | |
Exchange | 3,162 coins (info) |
Buy limit | 10,000 |
Loading... | |
Advanced data | |
Item ID | 48584 |
Links | MRID • recipe |
FAQ • doc |
A ciku (pronounced chiku) is a fruit harvested from an ciku tree grown from a ciku seed in a fruit tree patch, requiring level 101 Farming. Up to six cikus can be harvested from a ciku tree at a time.
Ciku can be crushed to make primal fruit pulp. Cikus can be eaten raw and heal up to 1950 life points each.
Enter your Constitution level | name=skillstat_Constitution_level|type=int|value=1|range=9,99|size=4|sublist=calchealing |
name=healing|type=output |
let(minLevel, 78) let(healAmount, 0) let(healAmountOutOfCombat, 0) let(healOverTimeAmount, 0) let(healOverTimeDuration, 0) let(constitutionLevel, skillstat_Constitution_level) let(itemName, "This")
let(pointsPerLevel, 25) if(healAmount){
let(pointsPerLevel, healAmount / minLevel)
}
if(constitutionLevel < minLevel){
let(heal, constitutionLevel * pointsPerLevel)
}{
let(heal, minLevel * pointsPerLevel)
}
let(heal, floor(heal + 0.000001)) let(healing, itemName + " will heal " + heal + " life points at level " + constitutionLevel + " while in combat.")
if(healOverTimeAmount){
let(healing, healing + " It will heal an additional " + healOverTimeAmount + " life points over " + healOverTimeDuration + " seconds.")
}
if(healAmountOutOfCombat){
let(pointsPerLevelOutOfCombat, healAmountOutOfCombat / minLevel) if (constitutionLevel < minLevel){ let(healOutOfCombat, constitutionLevel * pointsPerLevelOutOfCombat) }{ let(healOutOfCombat, minLevel * pointsPerLevelOutOfCombat) } let(healOutOfCombat, floor(healOutOfCombat + 0.000001)) let(healing, healing + " It will heal " + healOutOfCombat + " life points while out of combat.")
}
Farmers will watch over a planted lychee seed in exchange for four cikus.
Farming[edit | edit source]
Ciku can be harvested from ciku trees grown within a fruit tree patch. A fully grown ciku tree can grow up to six cikus at a time. Each ciku, when picked, gives Farming experience. Once all six cikus have been picked, the tree will slowly produce more cikus until six more are available again. However, the cikus may be picked individually provided that at least one appears on the tree.
Patch locations[edit | edit source]
Patch | Location | Amount | Requirements |
---|---|---|---|
Fruit tree patch | North of Brimhaven | 1 | None |
Fruit tree patch | East of Catherby | 1 | None |
Fruit tree patch | Herblore Habitat | 1 | None |
Fruit tree patch | Lletya | 1 | Underground Pass |
Fruit tree patch | Meilyr clan district | 1 | Plague's End |
Fruit tree patch | Tree Gnome Stronghold | 1 | None |
Fruit tree patch | West of the Tree Gnome Village maze | 1 | None |
Products[edit | edit source]
Item | Skills | Materials | GE price |
---|---|---|---|
![]() |
| 4,596 |
Drop sources[edit | edit source]
Source | Level | Quantity | Rarity |
---|---|---|---|
Ciku tree | 101 ![]() | 6 | Always |
Disassembly[edit | edit source]
Ciku | |
---|---|
Disassembly category | Food and herbs |
Disassembly XP | 2.8 |
Item quantity required | 1 |
Material count | 1 |
Base junk chance | 0.0% |
Common materials | |
![]() | 89/100 |
Uncommon materials | |
![]() | 8/100 |
Rare materials | |
![]() | 1/100 |
![]() | 1/100 |
![]() | 1/100 |
Update history[edit | edit source]
Farming produce | |||||||
---|---|---|---|---|---|---|---|
Allotment |
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Flower | |||||||
Hops | |||||||
Bush | |||||||
Tree |
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Fruit tree |
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Mushroom | |||||||
Cactus | |||||||
Special | |||||||
Historical |
- Items
- Grand Exchange items
- Members' items
- Items that can be disassembled
- Items that are reclaimable on death
- Tradeable items
- Items dropped by monster
- Items that disassemble into Organic parts
- Items that disassemble into Crafted parts
- Items that disassemble into Living components
- Items that disassemble into Healthy components
- Items that disassemble into Enhancing components
- Disassemble category/food
- Items that cannot disassemble into Junk
- Produce
- Farming