Grimy bloodweed
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Grimy bloodweed | |
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Release | 8 August 2016 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Noteable | Yes |
Destroy | Drop |
Values | |
Value | 100 coins |
High alch | 60 coins |
Low alch | 40 coins |
On death | Reclaimable Reclaim: 3,354 Sacrifice: 13,416 |
Weight | 0.007 kg |
Examine | |
I need to clean this herb before I can use it. | |
Grand Exchange | |
Exchange | 28,548 coins (info) |
Buy limit | 10,000 |
Loading... | |
Advanced data | |
Item ID | 37975 |
Links | MRID • recipe |
FAQ • doc |
Grimy bloodweed is a herb that is grown from bloodweed seeds. At level 57 Herblore, it can be cleaned to get clean bloodweed for 11.5 experience. Bloodweed can only be grown in the Herb Patch North of the Wilderness Volcano
Bloodweed is used to create luck potions, camouflage potions, aggression potions, and bloodweed incense sticks.
Farming[edit | edit source]
Grimy bloodweed can be harvested from bloodweed plants grown in a herb patch. A fully grown bloodweed will yield a minimum of three grimy bloodweed at harvest. When picked, each grimy bloodweed gives 81.4 Farming experience.
Harvest yields for bloodweed plants are determined by a "harvest lives" system. Each bloodweed plant begins with 3 lives. Additional lives are added with the use of compost (+1 life), supercompost (+2 lives) and ultracompost (+3 lives). Every harvest action will roll a chance out of 255 on the specific patch's "Chance to Save", taking one of the harvest lives from the patch if it does not hit; the patch will be cleared when it runs out of lives. The "Chance to Save" is dependent on the player's Farming level.
Patch locations[edit | edit source]
Patch | Location | Amount | Requirements |
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Herb patch | North of Wilderness Volcano | 1 | None |
Products[edit | edit source]
Item | Skills | Materials | GE price |
---|---|---|---|
![]() |
| 25,989 |
Disassembly[edit | edit source]
Grimy bloodweed | |
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Disassembly category | Food and herbs |
Disassembly XP | 1.7 |
Item quantity required | 1 |
Material count | 1 |
Base junk chance | 37.3% |
Common materials | |
![]() | 89/100 |
Uncommon materials | |
![]() | 8/100 |
Rare materials | |
![]() | 1/100 |
![]() | 1/100 |
![]() | 1/100 |
Update history[edit | edit source]
Normal |
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Special | |||||
Dungeoneering |
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Herblore Habitat | |||||
Gielinor Games (discontinued) |
- Items
- Grand Exchange items
- Members' items
- Items that can be disassembled
- Items that are reclaimable on death
- Tradeable items
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- Items that disassemble into Crafted parts
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- Items that disassemble into Healthy components
- Items that disassemble into Enhancing components
- Disassemble category/food
- Herbs