Pontifex mitre
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This article is about the restored variant. For the damaged variant, see Pontifex mitre (damaged).
![]() | |
Pontifex mitre | |
---|---|
Release | 30 March 2020 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | No |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Destroy | You will have to find another through Archaeology. |
Actions [?] | |
Backpack | Inspect, Use, Destroy, Examine |
Values | |
Value | 40,500 coins |
Alchemy | Not alchemisable |
On death | Always kept outside Wild |
Weight | 0.001 kg |
Examine | |
A fully restored pontifex mitre. | |
Advanced data | |
Item ID | 49900 |
Links | MRID • recipe |
Calcval parsed | 209824 |
Calcval smw | {{GETotalqty|name1=Samite silk|qty1=32|name2=Ancient vis|qty2=20|name3=Zarosian insignia|qty3=20}} |
FAQ • doc |
A pontifex mitre is a Zarosian artefact which is made by restoring the damaged variant at an archaeologist's workbench after the damaged variant is excavated from the Pontifex remains excavation hotspot at the Kharid-et Dig Site with level 81 Archaeology.
Artefact info[edit | edit source]
Pontifex mitre | |
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Chronotes[art 1] | 666 (266) |
Alignment | ![]() |
Dig site | ![]() |
Excavation hotspot | Pontifex remains |
Collections | |
Description | Mitres such as this would likely only have been worn by those highest in the Zarosian papacy, most notably the Pontifex Maximus, though how they fit them over the antennae is unclear. |
Restoration[edit | edit source]
![]() | - | ![]() | ![]() | |
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7,388.9 XP | - | 10 (6s) / 8 (4.8s) [r 1] | - | |
Requirements | ||||
![]() | 81 | |||
![]() | ||||
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Materials | ||||
Item | Quantity | Price | Total | |
![]() | Pontifex mitre (damaged) | 1 | N/A | - |
![]() | Samite silk | 32 | 2,352 | 75,264 |
![]() | Ancient vis | 20 | 2,373 | 47,460 |
![]() | Zarosian insignia | 20 | 4,355 | 87,100 |
Total price | 209,824 |
- ^ When wearing the master archaeologist's outfit.
Disassembly[edit | edit source]
Pontifex mitre | |
---|---|
Disassembly category | Magic armour |
Disassembly XP | 24.3 |
Item quantity required | 1 |
Material count | 10 |
Base junk chance | 2.0% |
Special materials | |
2 × ![]() | 1/2 |
OR | |
2 × ![]() | 1/2 |
Common materials | |
![]() | 35/100 |
![]() | 30/100 |
![]() | 30/100 |
Rare materials | |
![]() | 3/100 |
![]() | 2/100 |
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
Categories:
- Items
- Members' items
- Items that can be disassembled
- Items that are always kept outside the Wilderness on death
- Untradeable items
- Items that cannot be alchemised
- Items that disassemble into Cover parts
- Items that disassemble into Magic parts
- Items that disassemble into Deflecting parts
- Items that disassemble into Powerful components
- Items that disassemble into Protective components
- Items that disassemble into Timeworn components
- Items that disassemble into Vintage components
- Disassemble category/magic armour
- Items that can disassemble into special materials
- Zarosian artefacts
- Artefacts
- Archaeology