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For other uses, see Artefact (disambiguation).
Everlight artefacts

Artefacts are items found and restored while training the Archaeology skill. Players can uncommonly obtain damaged artefacts from excavation hotspots found at the seven dig sites. Each excavation spot will have 2 to 3 available artefacts. A progress bar will appear above the players head that fills up while the player is excavating, with its speed determined from the mattock's precision. Once the progress bar is full, players will receive a damaged artefact. Each time the player receives one kind of damaged artefact from a hotspot, they are half as likely to receive that same kind of artefact again. If a player does get the same artefact, their chance halves again. This bad luck mitigation mechanic keeps track of the player's last five earned artefacts.[1]

Players may also rarely receive an artefact from screening soil at a screening station; however, players can only receive artefacts for which they have the required Archaeology level. Players can also receive artefacts by completing research expeditions and opening ancient caskets awarded from tetracompasses.

After finding an artefact, players can restore it at an archaeologist's workbench at either the Varrock Dig Site or any of the other archaeological dig sites. Artefact restoration is the most effective way of gaining Archaeology experience. Materials gained from excavating are required to repair each artefact; players can swap and trade these materials with each other or buy and sell them on the Grand Exchange. Some artefacts require other items in addition to materials in order to restore them.

Players are able to trade in the completed artefacts for chronotes. Collectors accept specific artefacts for their collections in exchange for chronotes, relics, and other rewards. Collectors will take one of each artefact required for their collection. Once the collection is complete, players may give another of the same artefact to them again to restart the log for additional rewards.

Inspecting artefacts[edit | edit source]

The artefact "Inspect" interface will show various details:

  • Archaeology experience awarded on restoration
  • Chronote value
  • Archaeology level
  • Materials required to restore
  • Collections that this artefact is required for
    • Collections highlighted in white will signify that the artefact has already been traded in for that collection

Restoring artefacts[edit | edit source]

Artefacts may be restored at an archaeologist's workbench. This will provide Archaeology experience and also allow the artefacts to be handed into collectors for rewards.

List of collectors[edit | edit source]

Clicking on a collector reveals which item is required, along with what collection it belongs to and what reward the player will receive for completing the collection.

Artefacts may also be turned in at the Museum donation bin at the Archaeology Campus to receive chronotes. This will give only 40% of the base number of chronotes that would otherwise be received if the artefact were given to a collector, but may be useful for when an artefact is not currently accepted by any of its relevant collectors.

Disassembling artefacts[edit | edit source]

Restored and damaged artefacts are untradeable, but restored ones may be disassembled for components used in Ancient Invention.

5-70[edit | edit source]

Disassembling artefacts that require level 70 Archaeology and below will award one of the following (with an average value of 175,700.36 coins), in addition to normal Invention materials:

Number Type Chance
20 Historic components.png: RS3 Inventory image of Historic componentsHistoric components ~80%
5 Classic components.png: RS3 Inventory image of Classic componentsClassic components ~18%
1 Timeworn components.png: RS3 Inventory image of Timeworn componentsTimeworn components ~1%
1 Vintage components.png: RS3 Inventory image of Vintage componentsVintage components ~1%

71-120[edit | edit source]

Artefacts that require above level 70 Archaeology only disassemble into the following numbers of timeworn or vintage components (at approximately a 50% chance each), plus normal Invention materials:

Levels Artefacts Value
71—90 2 vintage or 2 timeworn 170,605
91—110 4 vintage or 4 timeworn 341,210
111—120 8 vintage or 8 timeworn 682,420

Compared to trade-in[edit | edit source]

Players can also trade in extra completed artefacts to the museum guard, located near the archaeologist's workbench at the Varrock Dig Site, for 40% (rounded down) of the chronotes that would have normally been received from trading with a collector. However, the museum guard accepts artefacts without limits, similar to the way Baby Shakes functions on the player-owned farm. Restored artefacts can be disassembled or exchanged, with a different return for each.

Levels Valuation (Collector) Valuation (Museum Guard)
5—70 Disassemble unless worth 680 Disassemble unless worth 1,710
71—90 Disassemble unless worth 660 Disassemble unless worth 1,660
90—110 Disassemble unless worth 1,330 Disassemble unless worth 3,320
111—120 Disassemble unless worth 2,660 Disassemble unless worth 6,640

If completing collections, then there is a large sum on extra chronotes which approximately doubles the return per artefact.

List of artefacts[edit | edit source]

  1. ^ Does not account for profit from selling restored artefacts for chronotes.
  2. ^ Artefacts are consumed unless otherwise stated.

Overview of artefacts and collectors[edit | edit source]

General[edit source]

Kharid-et[edit source]

Infernal Source[edit source]

Everlight[edit source]

Senntisten[edit source]

Stormguard Citadel[edit source]

Warforge[edit source]

Orthen[edit source]

Total materials needed[edit | edit source]

The number of materials needed to restore the minimum number of artefacts, sufficient to complete all the collections and mysteries once as outlined above (excluding the tutorial and general artefacts) are as follows: