Everlight trumpet
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This article is about the restored variant. For the damaged variant, see Everlight trumpet (damaged).
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Everlight trumpet | |
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Release | 30 March 2020 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | No |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Destroy | You will have to find another through Archaeology. |
Actions [?] | |
Backpack | Inspect, Destroy |
Values | |
Value | 25,500 coins |
Alchemy | Not alchemisable |
On death | Always kept outside Wild |
Weight | 0.001 kg |
Examine | |
A fully restored Everlight trumpet. | |
Advanced data | |
Item ID | 49768 |
Links | MRID • recipe |
Calcval parsed | 200288 |
Calcval smw | {{GETotalqty|name1=Everlight silvthril|qty1=28|name2=Goldrune|qty2=24}} |
FAQ • doc |
An everlight trumpet is a Saradominist artefact which is made by restoring the damaged variant at an archaeologist's workbench after the damaged variant is excavated from the Amphitheatre debris excavation hotspot at the Everlight Dig Site with level 51 Archaeology.
Artefact info[edit | edit source]
Everlight trumpet | |
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Chronotes[art 1] | 466 (186) |
Alignment | ![]() |
Dig site | ![]() |
Excavation hotspot | Amphitheatre debris |
Collections | |
Description | While this instrument has a very simple construction, it is beautifully crafted and still carries a pleasing note. |
Restoration[edit | edit source]
![]() | - | ![]() | ![]() | |
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1,703.3 XP | - | 10 (6s) / 8 (4.8s) [r 1] | - | |
Requirements | ||||
![]() | 51 | |||
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Materials | ||||
Item | Quantity | Price | Total | |
![]() | Everlight trumpet (damaged) | 1 | N/A | - |
![]() | Everlight silvthril | 28 | 5,240 | 146,720 |
![]() | Goldrune | 24 | 2,232 | 53,568 |
Total price | 200,288 |
- ^ When wearing the master archaeologist's outfit.
Disassembly[edit | edit source]
Everlight trumpet | |
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Disassembly category | Metallic artefacts |
Disassembly XP | 15.3 |
Item quantity required | 1 |
Material count | 8 |
Base junk chance | 43.9% |
Special materials | |
20 × ![]() | 80/100 |
OR | |
5 × ![]() | 18/100 |
OR | |
1 × ![]() | 1/100 |
OR | |
1 × ![]() | 1/100 |
Common materials | |
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Rare materials | |
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Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
Categories:
- Items
- Members' items
- Items that can be disassembled
- Items that are always kept outside the Wilderness on death
- Untradeable items
- Items that cannot be alchemised
- Items that disassemble into Metallic parts
- Items that disassemble into Base parts
- Items that disassemble into Plated parts
- Items that disassemble into Powerful components
- Items that disassemble into Protective components
- Items that disassemble into Historic components
- Items that disassemble into Classic components
- Items that disassemble into Timeworn components
- Items that disassemble into Vintage components
- Disassemble category/metallic artefacts
- Items that can disassemble into special materials
- Saradominist artefacts
- Artefacts
- Archaeology