Spiked dog collar
For the damaged version, see Spiked dog collar (damaged).
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Spiked dog collar | |
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Release | 30 March 2020 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | No |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Destroy | You will have to find another through Archaeology. |
Actions [?] | |
Backpack | Inspect, Destroy |
Values | |
Value | 34,000 coins |
Alchemy | Not alchemisable |
On death | Always kept outside Wild |
Weight | ? (edit) |
Examine | |
A fully restored spiked dog collar. | |
Advanced data | |
Item ID | 49846 |
Links | MRID • recipe |
FAQ • doc |
A spiked dog collar is a Zamorakian artefact made in artefact that can be restored with level 68 Archaeology at an archaeologist's workbench.
It may be used on a hellhound to complete the Who's a Bad Boy? achievement. This will not consume the spiked dog collar.
Spiked dog collar | |
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Chronotes[art 1] | 584 (233) |
Alignment | ![]() |
Collections | |
Description | While the team have dubbed this a dog collar, it's clearly for a very large dog. Considering where it was found, the research team has suggested it was for a hellhound. |
Creation[edit | edit source]
![]() | - | ![]() | ![]() | |
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4,200 XP | - | 10 (6s) / 8 (4.8s) [recipe 1] | - | |
Requirements | ||||
![]() | 68 | |||
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Materials | ||||
Item | Quantity | Price | Total | |
![]() | Spiked dog collar (damaged) | 1 | N/A | - |
![]() | Third Age iron | 24 | 2,633 | 63,192 |
![]() | Leather scraps | 24 | 1,565 | 37,560 |
![]() | Chaotic brimstone | 16 | 3,904 | 62,464 |
Total price | 163,216 |
- ^ When wearing the Master archaeologist's outfit.
Disassembly[edit | edit source]
Disassembly category | Metallic artefacts |
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Disassembly XP | 20.4 |
Item quantity required | 1 |
Material count | 8 |
Base junk chance | 25.2% |
Possible materials | |
Special | |
20 × ![]() | 80/100 |
OR | |
5 × ![]() | 18/100 |
OR | |
1 × ![]() | 1/100 |
OR | |
1 × ![]() | 1/100 |
Often | |
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Rarely | |
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Update history[edit | edit source]
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Categories:
- Items
- Members' items
- Items that can be disassembled
- Items that are always kept outside the Wilderness on death
- Untradeable items
- Items that cannot be alchemised
- Items that disassemble into Metallic parts
- Items that disassemble into Base parts
- Items that disassemble into Plated parts
- Items that disassemble into Powerful components
- Items that disassemble into Protective components
- Items that disassemble into Historic components
- Items that disassemble into Classic components
- Items that disassemble into Timeworn components
- Items that disassemble into Vintage components
- Disassemble category/metallic artefacts
- Items that can disassemble into special materials
- Zamorakian artefacts
- Artefacts
- Archaeology