Trishula
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This article is about the restored variant. For the damaged variant, see Trishula (damaged).
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Trishula | |
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Release | 30 March 2020 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | No |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Destroy | You will have to find another through Archaeology. |
Actions [?] | |
Backpack | Inspect, Destroy |
Values | |
Value | 52,000 coins |
Alchemy | Not alchemisable |
On death | Always kept outside Wild |
Weight | 0.001 kg |
Examine | |
A fully restored trishula. | |
Advanced data | |
Item ID | 49848 |
Links | MRID • recipe |
Calcval parsed | 460242 |
Calcval smw | {{GETotalqty|name1=Hellfire metal|qty1=48|name2=Eye of Dagon|qty2=30|name3=Third Age iron|qty3=20}} |
FAQ • doc |
A trishula is a Zamorakian artefact which is made by restoring the damaged variant at an archaeologist's workbench after the damaged variant is excavated from the Hellfire forge excavation hotspot at the Infernal Source Dig Site with level 104 Archaeology.
Artefact info[edit | edit source]
Trishula | |
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Chronotes[art 1] | 894 (357) |
Alignment | ![]() |
Dig site | ![]() |
Excavation hotspot | Hellfire forge |
Collections | |
Description | This trident-like tool, made from this area's hellfire metal, has been nicknamed the 'devil fork'. Perhaps demons used it to herd prisoners about the Source. |
Restoration[edit | edit source]
![]() | - | ![]() | ![]() | |
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23,333.3 XP | - | 10 (6s) / 8 (4.8s) [r 1] | - | |
Requirements | ||||
![]() | 104 | |||
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Materials | ||||
Item | Quantity | Price | Total | |
![]() | Trishula (damaged) | 1 | N/A | - |
![]() | Hellfire metal | 48 | 7,039 | 337,872 |
![]() | Eye of Dagon | 30 | 2,239 | 67,170 |
![]() | Third Age iron | 20 | 2,760 | 55,200 |
Total price | 460,242 |
- ^ When wearing the master archaeologist's outfit.
Disassembly[edit | edit source]
Trishula | |
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Disassembly category | Metallic artefacts |
Disassembly XP | 31.2 |
Item quantity required | 1 |
Material count | 18 |
Base junk chance | 0.0% |
Special materials | |
4 × ![]() | 1/2 |
OR | |
4 × ![]() | 1/2 |
Common materials | |
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Rare materials | |
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Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
Categories:
- Items
- Members' items
- Items that can be disassembled
- Items that are always kept outside the Wilderness on death
- Untradeable items
- Items that cannot be alchemised
- Items that disassemble into Metallic parts
- Items that disassemble into Base parts
- Items that disassemble into Plated parts
- Items that disassemble into Powerful components
- Items that disassemble into Protective components
- Items that disassemble into Timeworn components
- Items that disassemble into Vintage components
- Disassemble category/metallic artefacts
- Items that can disassemble into special materials
- Items that cannot disassemble into Junk
- Zamorakian artefacts
- Artefacts
- Archaeology