Ogre Kyzaj axe
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This article is about the restored variant. For the damaged variant, see Ogre Kyzaj axe (damaged).
![]() | |
Ogre Kyzaj axe | |
---|---|
Release | 30 March 2020 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | No |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Destroy | You will have to find another through Archaeology. |
Actions [?] | |
Backpack | Inspect, Destroy |
Values | |
Value | 40,500 coins |
Alchemy | Not alchemisable |
On death | Always kept outside Wild |
Weight | 0.001 kg |
Examine | |
A fully restored ogre axe. | |
Advanced data | |
Item ID | 49717 |
Links | MRID • recipe |
Calcval parsed | 271376 |
Calcval smw | {{GETotalqty|name1=Warforged bronze|qty1=28|name2=Mark of the Kyzaj|qty2=20|name3=Fossilised bone|qty3=24}} |
FAQ • doc |
An ogre kyzaj axe is a Bandosian artefact which is made by restoring the damaged variant at an archaeologist's workbench after the damaged variant is excavated from the Crucible stands debris excavation hotspot at the Warforge Dig Site with level 81 Archaeology.
Artefact info[edit | edit source]
Ogre Kyzaj axe | |
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Chronotes[art 1] | 666 (266) |
Alignment | ![]() |
Dig site | ![]() |
Excavation hotspot | Crucible stands debris |
Collections | |
Description | Considering the size, this hand axe-like weapon (that was styled after Bandos's 'Kyzaj' symbol) was likely wielded by larger creatures such as ogres. |
Restoration[edit | edit source]
![]() | - | ![]() | ![]() | |
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7,388.9 XP | - | 10 (6s) / 8 (4.8s) [r 1] | - | |
Requirements | ||||
![]() | 81 | |||
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Materials | ||||
Item | Quantity | Price | Total | |
![]() | Ogre Kyzaj axe (damaged) | 1 | N/A | - |
![]() | Warforged bronze | 28 | 5,554 | 155,512 |
![]() | Mark of the Kyzaj | 20 | 3,428 | 68,560 |
![]() | Fossilised bone | 24 | 1,971 | 47,304 |
Total price | 271,376 |
- ^ When wearing the master archaeologist's outfit.
Disassembly[edit | edit source]
Ogre Kyzaj axe | |
---|---|
Disassembly category | Battleaxes |
Disassembly XP | 24.3 |
Item quantity required | 1 |
Material count | 10 |
Base junk chance | 2.0% |
Special materials | |
2 × ![]() | 1/2 |
OR | |
2 × ![]() | 1/2 |
Common materials | |
![]() | 35/100 |
![]() | 30/100 |
![]() | 30/100 |
Rare materials | |
![]() | 3/100 |
![]() | 2/100 |
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
Categories:
- Items
- Members' items
- Items that can be disassembled
- Items that are always kept outside the Wilderness on death
- Untradeable items
- Items that cannot be alchemised
- Items that disassemble into Head parts
- Items that disassemble into Blade parts
- Items that disassemble into Smooth parts
- Items that disassemble into Sharp components
- Items that disassemble into Direct components
- Items that disassemble into Timeworn components
- Items that disassemble into Vintage components
- Disassemble category/battleaxe
- Items that can disassemble into special materials
- Bandosian artefacts
- Artefacts
- Archaeology