Larupia trophy
Jump to navigation
Jump to search
This article is about the restored variant. For the damaged variant, see Larupia trophy (damaged).
![]() | |
Larupia trophy | |
---|---|
Release | 30 March 2020 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | No |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Destroy | You will have to find another through Archaeology. |
Actions [?] | |
Backpack | Inspect, Destroy |
Values | |
Value | 40,500 coins |
Alchemy | Not alchemisable |
On death | Always kept outside Wild |
Weight | 0.001 kg |
Examine | |
A fully restored hunting trophy. | |
Advanced data | |
Item ID | 49852 |
Links | MRID • recipe |
Calcval parsed | 340816 |
Calcval smw | {{GETotalqty|name1=Cadmium red|qty1=18|name2=Animal furs|qty2=28|name3=Orthenglass|qty3=26}} |
FAQ • doc |
A larupia trophy is a Zamorakian artefact which is made by restoring the damaged variant at an archaeologist's workbench after the damaged variant is excavated from the Animal trophies excavation hotspot at the Infernal Source Dig Site with level 81 Archaeology.
Artefact info[edit | edit source]
Larupia trophy | |
---|---|
Chronotes[art 1] | 666 (266) |
Alignment | ![]() |
Dig site | ![]() |
Excavation hotspot | Animal trophies |
Collections | |
Description | Whoever collected trophies here clearly travelled far and wide to have bagged a larupia, given they are primarily found in the area now known as the Feldip Hills. |
Restoration[edit | edit source]
![]() | - | ![]() | ![]() | |
---|---|---|---|---|
7,388.9 XP | - | 10 (6s) / 8 (4.8s) [r 1] | - | |
Requirements | ||||
![]() | 81 | |||
![]() | ||||
![]() | ||||
Materials | ||||
Item | Quantity | Price | Total | |
![]() | Larupia trophy (damaged) | 1 | N/A | - |
![]() | Cadmium red | 18 | 5,838 | 105,084 |
![]() | Animal furs | 28 | 5,676 | 158,928 |
![]() | Orthenglass | 26 | 2,954 | 76,804 |
Total price | 340,816 |
- ^ When wearing the master archaeologist's outfit.
Disassembly[edit | edit source]
Larupia trophy | |
---|---|
Disassembly category | Ornament artefacts |
Disassembly XP | 24.3 |
Item quantity required | 1 |
Material count | 10 |
Base junk chance | 2.0% |
Special materials | |
2 × ![]() | 1/2 |
OR | |
2 × ![]() | 1/2 |
Common materials | |
![]() | |
![]() | |
![]() | |
Rare materials | |
![]() | |
![]() | |
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
Categories:
- Items
- Members' items
- Items that can be disassembled
- Items that are always kept outside the Wilderness on death
- Untradeable items
- Items that cannot be alchemised
- Items that disassemble into Smooth parts
- Items that disassemble into Base parts
- Items that disassemble into Delicate parts
- Items that disassemble into Heavy components
- Items that disassemble into Stunning components
- Items that disassemble into Timeworn components
- Items that disassemble into Vintage components
- Disassemble category/ornament artefacts
- Items that can disassemble into special materials
- Zamorakian artefacts
- Artefacts
- Archaeology