Buffs and debuffs
Buffs and debuffs are changes to an individual's skill levels and other abilities. They include activated prayers. A positive change is called a buff and a negative change a debuff. They are seen as status icons on the Buff Bar and Debuff Bar gameplay HUDs, respectively, which can be moved around, although they cannot be resized. These interfaces may only show a total of 18 buffs and 12 debuffs at once. In Legacy Mode, they can be viewed from the attack styles panel by right-clicking on the weakness icon next to the weapon name.
Category[edit | edit source]
Buffs are categorised under game settings as:
- Boss-specific
- Boosts
- Potions
- Prayers
- Overhead prayers
- Offensive abilities
- Defensive abilities
- Item effects
- Pet effects
- Auras
- Status effects
- Skilling
- Invention Perks
These categories can be toggled on/off independently. These do not toggle off icons that already appear above NPCs. If toggling does not seem to affect an icon, try either checking other settings or reequipping an item.
Priority[edit | edit source]
Priority is a number associated with each buff. A buff with higher priority (greater numerical value) will appear closer to the start (top left) of the buff or debuff bar than a buff with lower priority. The priority of a buff isn't visible in game but is present in the game's cache files.
Boss-specific[edit | edit source]
Icon | In-Game Description | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Taking Damage | Getting attacked by the Giant Mole while wearing a Anti-dragon shield (mole) or Falador shield 4 | Varies; can be removed with Numbing root | Changes certain attacks by the Giant Mole into a bleeding status effect that can be removed with numbing roots |
![]() |
You've been trapped in mud! Get a friend to help you! | Giant mole during the south eastern chamber or last phase | Up to 6 seconds | Prevents movement, usage of any ability, including Freedom, and prevents eating |
![]() |
Provoke immune | Active on Vorago during his final phase and during the suffocation attack for The End. Colonel Grimsson's first fight during Birthright of the Dwarves is also Provoke immune. | Indefinite | Provoke cannot be activated against the target |
![]() |
Spider minions will back up their leader: X left. | Taking the top path for the fight with Araxxor/Araxxi | Until all the spiders are dead | Allows spiders to spawn during the fight |
![]() |
Durzag has increased accuracy. The closer Durzag's pets are, the more accurate he is. | Having Tuz and Krar alive | Until Tuz and Krar die | Beastmaster Durzag's accuracy is boosted with a number on the icon indicating how much |
![]() |
Durzag has decreased accuracy. The closer Durzag's pets are, the less accurate he is. | Killing Tuz and Krar | Until Beastmaster Durzag dies | Beastmaster Durzag's accuracy is reduced with a number on the icon indicating how much |
![]() |
Durzag has enraged and will attack much faster!.[sic] | ? | ? | Uses an ability similar to the airut's berserk ability. |
![]() |
Fatigued - Each stack increases the run energy drained by each attack from Beastmaster Durzag's pets. | ? | ? | ? |
![]() |
Krar is dead. Durzag will deal increased damage and use new abilities! | Killing Krar | Until Beastmaster Durzag dies | Increased amount of bombs/charger cages, plus aoe smash ability. |
![]() |
Rage - Each stack increases damage taken from Beastmaster Durzag. | One stack is applied each time the players is hit by a melee auto attack from Beastmaster Durzag. | The number of stacks can be cut in half (rounded down) by using freedom. All stacks will be cleared after not taking melee damage from Beastmaster Durzag for a period of time, and the player will be notified with a chat message saying The beastmaster has forgotten his rage on you.. | Each stack increases melee damage taken from Durzag by 6.66%. Every 5 stacks resets his target's defensive abilities. Caps at 15. |
![]() |
Tuz is dead. Durzag will deal increased damage and use new abilities! | Killing Tuz | Until Beastmaster Durzag dies | Increased amount of bombs/charger cages, plus aoe smash ability. |
? | ? | Being bitten during the Beastmaster Durzag fight | ? | ? |
? | ? | Being attacked by Tuz's Combust attack | ? | ? |
![]() |
Drenched - Each stack increases damage taken from Yakamaru. | Yakamaru | ? | Each stack increases damage taken from his autoattacks by 20%. Caps at 15. |
![]() |
Yakamaru slowly gains damage reduction in a specific combat style until he is immune to damage. You can stun him to reset his damage reduction but he will deal AoE damage in the process. | Appears during the north-eastern pool of Yakamaru | Until the phase ends. | Damage reduction increases gradually; stuns will reset this reduction and deal anywhere from 1,000-5,000 damage depending on damage reduction percentage. |
![]() |
Yakamaru is poisoned and will take double damage! | Appears during the centre pool of Yakamaru after each phase (excluding last) | A jellyfish touches Yakamaru, 200,000 life points lost or a Durable/Reflecting jellyfish is killed. | Damage dealt to Yakamaru from all sources are doubled. |
![]() |
Yakamaru will summon a Sharknado that can be fished to remove fish before they spread out and detonate. | Appears during the south-western pool of Yakamaru | Until the phase ends. | Can be fished to reduce amount of sharks from launch. Each one deals up to 2,500 damage if hit by a shark, which has a 3x3 AoE radius. |
![]() |
Yakamaru will dampen the area and many targets will sink into the sand to their death if they are not pulled out! | Appears during the north-western pool of Yakamaru | Until the phase ends. | If allies are not pulled from sand, they will be instantly killed. Shown with various animations to tell which stage they are at. |
![]() |
Yakamaru can use his tentacles to choke the top DPS. You need to deal damage to the boss to free them! | Appears during the southern-most pool of Yakamaru | Until the phase ends. | The top 5 DPS are choked (unable to move), as well as having their defensive abilities reset. After enough damage is dealt to the boss they will be freed. |
![]() |
As his rage sets in Gregorovic's attacks will become more damaging![sic] | Having the Spirit of rage touch Gregorovic | Until Gregorovic is killed | Increases damage dealt by Gregorovic |
![]() |
As his delirium sets in Gregorovic's poison will become more dangerous![sic] | Having the Spirit of delirium touch Gregorovic | Until Gregorovic is killed | Increases damage dealt by Gregorovic's poison |
![]() |
As his mania sets in Gregorovic will use his special abilities more frequently and attack faster![sic] | Having the Spirit of mania touch Gregorovic | Until Gregorovic is killed | Increases the frequency of all attacks by Gregorovic |
![]() |
Green stream - gaining adrenaline, losing prayer points. | Stepping into the green anima beam during phase 1 and 5 while fighting Telos, the Warden | Until the player steps out of the green anima beam | Standing in this beam will give a rapid adrenaline increase (in intervals of 10%), but Prayer points will also be lost at the same time. If Telos stands in the beam, he fills his special bar quicker (only in phase 1). |
![]() |
Black stream - reduces damage taken and damage dealt. | Stepping into the black anima beam during phases 2 and 5 fighting Telos, the Warden. | Until the player steps out of the black anima beam | Standing in this beam will decrease damage taken, but damage dealt will also decrease. If Telos stands in the beam, he fills his special bar quicker (only in phase 2). |
![]() |
Red stream - increases damage dealt and damage taken. | Stepping into the red anima beam during phases 3 and 5 fighting Telos, the Warden | Until the player steps out of the red anima beam | Standing in this beam will cause decrease damage taken while increasing damage dealt, in addition to lowering Telos's bar. If Telos stands in the beam, the bar shifts towards the right and his attacks deal 30% more damage (only in phase 3). |
![]() |
Blue stream - gaining adrenaline, losing prayer points. | Stepping into the blue anima beam during phases 1 and 5 of Telos, the Warden; this is the green beam changed by colourblind mode | Until the player steps out of the blue anima beam | Standing in this beam will give a rapid adrenaline increase (in intervals of 10%), but Prayer points will also be lost at the same time. If Telos stands in the beam, he fills his special bar quicker (only in phase 1). |
![]() |
Armour Break - Armour effectiveness is reduced by 1% per stack. | Inflicted on the player by the Corrupt anima-golems during Phases 4 and 5 while fighting Telos, the Warden. Also used as a special attack by shadow manifestations while fighting Raksha, the Shadow Colossus. | Clears out on its own in sets of 5%. | Reduces the player's armour rating by 1%. This debuff stacks in sets of 5 or 10. Shadow manifestations apply in a set of 5 with 1 stack per swipe with their special attack, which is 5 swipes. |
![]() |
Black virus | Inflicted on the player during Phases 2 and 5 while fighting Telos, the Warden at 50% enrage or higher | Until the player steps in the black anima beam, after 30 seconds, or when the phase ends | Places a damage over time effect on the player. Players can clear the virus by stepping in the Black anima stream. |
![]() |
Red virus | Inflicted on the player during Phases 3 and 5 while fighting Telos, the Warden at 50% enrage or higher | Until the player steps in the red anima beam, after 30 seconds, or when the phase ends | Places a damage over time effect on the player. Players can clear the virus by stepping in the Red anima stream. |
![]() |
Green virus | Inflicted on the player during Phase 5 while fighting Telos, the Warden at 100% enrage or higher | Until the player steps in the green anima beam, after 30 seconds, or when the phase ends | Places a damage over time effect on the player. Players can clear the virus by stepping in the green anima stream. |
![]() |
Nex will reset your defensive abilities at 5, 10 & 15 stacks. | Being affected by the rage stacks from Nex: Angel of Death | Until going 20 seconds without receiving melee hits from Nex | Every 5 stacks resets the target's defensive abilties, capping at 15. |
![]() |
Soul drained - Each stack reduces your maximum health by 100 life points | Inflicted by the Soul Obelisk while fighting The Magister after he reaches 150,000 life points | Until the end of the fight or the player drinks a super restore potion, which reduces the effect by 7 stacks. | Every stack reduces the maximum life points the player may have by 100. |
![]() |
You are starting to lose your mind. The higher your insanity the more dangerous the fight. | Inflicted by Captain Rabid Jack during Pieces of Hate. | Reduced by drinking from barrels of 'rum'. | Causes the camera to rotate wildly and create hallucinations. |
![]() |
Blight - Take 1% extra damage for each stack accumulated | Being hit by Blight attacks while fighting Solak | Until the player is cleansed by Merethiel. | Every stack increases the player's damage taken by 1%. |
![]() |
Withering - Whilst under the effects of withering, you may not heal from food or potions. | Active during Phase 3 and 4 during the Solak encounter when in his mind. | Until the player leaves Solak's mind. | Whilst under the effects of withering, any healing the player receives from food or potions becomes 0. |
![]() |
Inner power - Harnessing the shadow anima will increase damage dealt to Raksha. Damage is increased by 10% per stack. | Using the extra action button during phase 4 while fighting Raksha. | 30 seconds | |
![]() |
Kerapac's Fury - for every 1 stack gained, Kerapac's damage increases by 1% and and reduces the effectiveness of protection prayers against his attacks by 0.25%. | Kerapac's auto-attacks in normal mode, or when his or player echoes die in hard mode | Until Kerapac is defeated | Increases the potency of Kerapac's auto-attacks and reduces prayer's effectiveness against them |
![]() |
Freezing Blood | Attacks of glacytes summoned from the Arch-Glacor's glacyte mechanic | Until glacytes are defeated | Increases the player's defence but will stun them upon reaching 10 stacks. |
![]() |
Hoary Chill | Being exposed to the Arch-Glacor's core | Until mechanic ends | Increases the damage taken from Arch-Glacor's core. Increases drastically upon reaching 20+ stacks. |
![]() |
Geothermal Burn | TzekHaar-Ket-Zek attacks once ~5-7 seconds TzKal-Zuk's Geothermal Burn and Quake mechanics |
30 seconds - can be cleared with Freedom. Alternatively for Ket-Zeks simply killing them will end the bleed after a few seconds upon their death. | Causes the player to take rapid amounts of magic damage. Damage increases with each stack. |
Boosts[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Attack Stat Boosted | Boosting the player's Attack level above their current level | 1 minute per every level boosted | Increases accuracy for every Attack level above the player's current level. |
![]() |
Defence Rating Boosted | Activating Leech Defence and inflicting an opponent with the "Defence Rating Drained" status | Increases block chance | |
![]() |
Defence Stat Boosted | Boosting the player's Defence level above their current level | 1 minute per every level boosted | Increases armour for every Defence level above the player's current level. |
![]() |
Life Points Boosted | Boosting the player's Constitution level above their current level | Varies | Increases maximum health. |
![]() |
Magic Attack Rating Boosted | Activating Leech Magic and inflicting an opponent with the "Magic Rating Drained" status | Increases hit chance with Magic | |
![]() |
Magic Stat Boosted | Boosting the player's Magic level above their current level | 1 minute per every level boosted | Increases accuracy and damage for every Magic level above the player's current level. |
![]() |
Magic Attack Rating Boosted | Activating Leech Magic Strength and inflicting an opponent with the "Magic Rating Drained" status | Increases damage dealt with Magic | |
![]() |
Melee Attack Rating Boosted | Activating Leech Attack and inflicting an opponent with the "Melee Attack Rating Drained" status | Increases hit chance with melee | |
![]() |
Melee Strength Rating Boosted | Activating Leech Strength and inflicting an opponent with the "Melee Strength Rating Drained" status | Increases damage dealt with melee | |
![]() |
Prayer Points Boosted | Boosting the player's Prayer level above their current level | Indefinite until a prayer is used. | Increases maximum amount of Prayer the player can have at once |
![]() |
Ranged Attack Rating Boosted | Activating Leech Ranged and inflicting an opponent with the "Ranged Attack Rating Drained" status | Increases hit chance with Ranged | |
![]() |
Ranged Stat Boosted | Boosting the player's Ranged level above their current level | 1 minute per every level boosted | Increases accuracy and damage for every Ranged level above the player's current level. |
![]() |
Ranged Strength Rating Boosted | Activating Leech Range Strength and inflicting an opponent with the "Ranged Strength Rating Drained" status | Increases damage dealt with Ranged | |
![]() |
Strength Stat Boosted | Boosting the player's Strength level above their current level | 1 minute per every level boosted | Increases damage for every Strength level above the player's current level. |
Debuffs | ||||
![]() |
Attack Stat Reduced | Lowering the player's Attack level below their current level | 1 minute per every level lowered | Decreases accuracy for every Attack level below the player's current level. |
![]() |
Defence Rating Drained | Getting hit by a player with Sap Defence/Leech Defence/Turmoil | Decreases block chance | |
![]() |
Defence Stat Reduced | Lowering the player's Defence level below their current level | 1 minute per every level lowered | Decreases armour for every Defence level below the player's current level. |
![]() |
Life Points Reduced | Lowering the player's Constitution level below their current level | Varies | Reduces the maximum health to which the player can heal. |
![]() |
Magic Attack Rating Drained | Getting hit by a player with Sap Mage/Leech Magic | Decreases hit chance with magic | |
![]() |
Magic Stat Reduced | Lowering the player's Magic level below their current level | 1 minute per every level lowered | Decreases accuracy and damage for every Magic level below the player's current level. |
![]() |
Magic Strength Rating Drained | Getting hit by a player with Sap Magic Strength/Leech Magic Strength | Decreases damage dealt with Magic | |
![]() |
Melee Attack Rating Drained | Getting hit by a player with Sap Warrior/Leech Attack/Turmoil | Decreases hit chance with melee | |
![]() |
Melee Strength Rating Drained | Getting hit by a player with Sap Strength/Leech Strength/Turmoil | Decreases damage dealt with melee | |
![]() |
Prayer Points Reduced | Lowering the player's Prayer level below their current level | Reduces the maximum amount of Prayer to which the player can restore. | |
![]() |
You have a prayer active, draining your prayer points. | Activating a prayer or curse | Indefinite until the prayer or curse is deactivated | Drains Prayer points over time |
![]() |
Ranged Attack Rating Drained | Getting hit by a player with Sap Ranger/Leech Ranged | Decreases hit chance with Ranged | |
![]() |
Ranged Stat Reduced | Lowering the player's Ranged level below their current level | 1 minute per every level lowered | Decreases accuracy and damage for every Ranged level below the player's current level. |
![]() |
Ranged Strength Rating Drained | Getting hit by a player with Sap Range Strength/Leech Range Strength | ??? | Decreases damage dealt with Ranged |
![]() |
Strength Stat Reduced | Lowering the player's Strength level below their current level | 1 minute per every level lowered | Decreases damage for every Strength level below the player's current level. |
Others[edit | edit source]
These are other things that are not directly stat related at a glance, but are categorised as boosts.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Bonfire Boost Active | Add 5 consecutive logs to a bonfire or via cremation | Varies; up to 82.5 minutes | Life point boost and duration are dependent on Firemaking level and log/bones used. |
![]() |
Firelighter buff - you will automatically catch Fire Spirits. | Striking a firelighter | 5 minutes per firelighter. Stackable up to 60 minutes | Causes fire spirits to be collected into backpack automatically. |
![]() |
Overloaded | Drink an overload potion, overload flask, or aggroverload potion | 6 minutes | Boosts combat stats by 15% of the player's levels + 3 along with +8 damage over every level above their current levels. Renews every 15 seconds. |
![]() |
The residual energy from the Stone of Jas is empowering you, increasing your damage by X%. | Touch the Stone of Jas at the Glacor Cave or simply enter the cave in subsequent visits | 240 minutes, or until the player exits the area | Boosts damage in select areas by 3-6%. |
![]() |
Supreme Overload Potion Active | Drink a supreme overload potion | 6 minutes | Boosts combat stats by 16% of their levels plus 4 |
![]() |
This crystal will make you temporarily invulnerable. | Use a Crystal (invulnerability) | 30 seconds | Reduces all classed damage to 0. |
![]() |
This crystal will increase your Magic prowess, but decreases Defence, Strength and Ranged. | Use a Crystal (magic) | 3 minutes | Boosts the player's Magic level to and maintains it at 150% of its unboosted value while lowering their Ranged, Strength, and Defence levels to and maintaining them at 50% of their unboosted values. |
![]() |
This crystal will increase your Ranged ability, but decreases Defence, Strength and Magic. | Use a Crystal (ranged) | 30 seconds | Boosts the player's Ranged level to and maintains it at 150% of its unboosted value while lowering their Magic, Strength, and Defence levels to and maintaining them at 50% of their unboosted values. |
![]() |
This crystal will increase your Strength, but decreases Defence, Ranged and Magic. | Use a Crystal (strength) | 30 seconds | Boosts the player's Strength level to and maintains it at 150% of its unboosted value while lowering their Magic, Ranged, and Defence levels to and maintaining them at 50% of their unboosted values. |
![]() |
Valentine's Slam - 2% XP Boost | Activate the Sceptre of enchantment | 2 hours | Gives a 2% experience boost along with a life point boost. |
![]() |
Lucky Clover XP Boost | Wearing a Clover necklace with charges | 10 minutes | Gives a 1-3% experience boost. |
![]() |
Thermal bath - maximum health is increased. | Take a dip in the thermal bath | 60 minutes | Boosts the player's maximum life points cap by 3 per Constitution level. |
![]() |
Archaeologist's tea - Increases your XP by 50% while excavating. | "Drinking" archaeologist's tea | 20 minutes | Increases Archaeology experience by 50% while excavating. |
![]() |
Hi-spec monocle - Increases your base mattock precision by 20% while excavating. | "Wearing" a hi-spec monocle | 20 minutes | Provides a 20% base mattock precision boost while excavating. |
![]() |
Material manual - Increases your chance of finding materials by 10% while excavating. | "Reading" a material manual | 20 minutes | Provides a 10% increased chance of finding materials while excavating. |
![]() |
Tarpaulin sheet - Increases your chance of finding soil by 10% while excavating. | "Placing" a tarpaulin sheet | 20 minutes | Provides a 10% increased chance of finding soil while excavating. |
![]() |
Stasis chamber fragment boost: Provides extra sprite focus. | 1% chance of activation from excavating while carrying the cosmic accumulator when excavating a hotspot with a time sprite. | 60 seconds | Provides an additional 1% Sprite Focus gain while excavating a hotspot with a time sprite. |
![]() |
Powder of burials When burying bones, you gain 250% extra Prayer experience. |
Scattering powder of burials | 30 minutes, stackable up to 60 minutes | Increases the base experience from burying bones to 350%. |
![]() |
Powder of defence When praying Thick Skin, Rock Skin, or Steel Skin, you gain an additional +2 Defence. |
Scattering powder of defence | 30 minutes, stackable up to 60 minutes | Increases the boost from Thick Skin, Rock Skin, and Steel Skin by two Defence levels. |
![]() |
Powder of item protection When praying Protect Item, you protect an additional item, to a total of 2 items. |
Scattering powder of item protection | 30 minutes, stackable up to 60 minutes | Increases the number of items protected by Protect Item from one to two. |
![]() |
Powder of penance Gain prayer points equal to 2.5% of any damage you receive. |
Scattering powder of penance | 30 minutes, stackable up to 60 minutes | Causes 2.5% of incoming damage to be converted into Prayer points. |
![]() |
Powder of protection When praying Protect From or Deflect From, your damage reduction is increased by 10%, to a total of 60%. |
Scattering powder of protection | 30 minutes, stackable up to 60 minutes | Increases the damage reduction from protection prayers and Deflect Curses from 50% to 60%. |
![]() |
Powder of pulverising When grinding bones at the Ectofuntus, you grind all bones in your backpack at once. |
Scattering powder of pulverising | 30 minutes, stackable up to 60 minutes | Causes all bones of a single type to be ground at once at Ectofuntus. |
![]() |
Valentine's Flip - 1% XP boost | Being near someone flipping a coin of enchantment | 120 minutes | Provides a 1% experience boost. |
![]() |
Rock of Resilience - 2% XP boost | Being near someone else who activates Rock of Resilience. | 60 minutes | Provides 2% extra experience. |
![]() |
Rock of Resilience - 4% XP boost | Activating Rock of Resilience. | 60 minutes | Provides 4% extra experience. |
![]() |
You are currently earning 50% extra XP. | Activating a small knowledge bomb. | 60 minutes | Provides 50% extra experience. |
Potions[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Elder Overload Active | Drink an elder overload potion | 6 minutes | Boosts combat stats by 17% of their levels plus 5 |
![]() |
Elder Overload Active | Attack an Elder Overload Golem | 60 minutes | Boosts combat stats by 17% of their levels plus 5 |
Doubles the amount of tokens & medals you receive from Fish flingers for 15 minutes. | Consuming a fish flinging enhancer | 15 minutes. Stackable up to 30 minutes. | Doubles the amount of fishing tokens and medals earned in Fish Flingers. | |
Increases the item experience you gain while fishing by 50% for 10 minutes. | Consuming a fishing item xp enhancer | 10 minutes. Stackable up to 30 minutes. | Increases the item experience gained by fishing tools by 50%. | |
Doubles the activation chance of perks on your tool while fishing for 10 minutes. | Consuming a fishing perk enhancer | 10 minutes. Stackable up to 30 minutes. | Doubles the activation chance of perks on your fishing tool. | |
Gives you a 10% chance to save resources while fletching for 10 minutes. | Consuming a fletching resource enhancer | 10 minutes. Stackable up to 30 minutes. | Grants a 10% chance to save resources while fletching for 10 minutes. | |
Boosts the maximum amount of items you can make while fletching by 15 for 10 minutes. | Consuming a fletching size enhancer | 10 minutes. Stackable up to 30 minutes. | Increases the maximum amount of items crafted by a Fletching Make-X action by 15. | |
Increases your chance to critically strike a mining rock by 10% for 10 minutes. | Consuming a mining critical enhancer | 10 minutes. Stackable up to 30 minutes. | Increases the critical strike chance while mining by 10%. | |
![]() |
Increases your chance to obtain geodes while mining by 10% for 10 minutes. | Consuming a mining geode enhancer | 10 minutes. Stackable up to 30 minutes. | Increases the chance of receiving a geode while mining by 10%. |
Triples the effectiveness of luminite injectors on you for 10 minutes. | Consuming a smithing luminite enhancer | 10 minutes. Stackable up to 30 minutes. | Triples the effectiveness of luminite injectors on you. | |
Doubles all your respect gain within the artisans workshop for 10 minutes. | Consuming a smithing respect enhancer | 10 minutes. Stackable up to 30 minutes. | Doubles all respect earned. | |
Boosts the maximum amount of items you can make while fletching by 30 for 10 minutes. | Consuming an upgraded fletching size enhancer | 10 minutes. Stackable up to 30 minutes. | Increases the maximum amount of items crafted by a Fletching Make-X action by 30. | |
Increases the item experience you gain while woodcutting by 50% for 10 minutes. | Consuming a woodcutting item xp enhancer | 10 minutes. Stackable up to 30 minutes. | Increases the item experience earned by your woodcutting tool by 50%. | |
![]() |
Doubles the activation chance of perks on your tool while woodcutting for 10 minutes. | Consuming a woodcutting perk enhancer | 10 minutes. Stackable up to 30 minutes. | Doubles the activation chance of perks on your Woodcutting tool. |
![]() |
Powerburst of masterstroke | Drink a Powerburst of masterstroke | 30 seconds. (up to 4 swings) | Smithing progress is multiplied by 10. |
![]() |
Powerburst potion prevention | Drink a Powerburst potion | 2 minutes | Prevents consuming Powerburst potions. |
Prayer[edit | edit source]
These are the prayers which do not give an overhead icon above the player.
Normal prayers[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Thick Skin | Activating the Thick Skin prayer | Until deactivated or out of Prayer points | Increases Defence by 2% |
![]() |
Rock Skin | Activating the Rock Skin prayer | Until deactivated or out of Prayer points | Increases Defence by 4% |
![]() |
Steel Skin | Activating the Steel Skin prayer | Until deactivated or out of Prayer points | Increases Defence by 6% |
![]() |
Burst of Strength | Activating the Burst of Strength prayer | Until deactivated or out of Prayer points | Increases melee damage by 2% |
![]() |
Superhuman Strength | Activating the Superhuman Strength prayer | Until deactivated or out of Prayer points | Increases melee damage by 4% |
![]() |
Ultimate Strength | Activating the Ultimate Strength prayer | Until deactivated or out of Prayer points | Increases melee damage by 6% |
![]() |
Clarity of Thought | Activating the Clarity of Thought | Until deactivated or out of Prayer points | Increases melee attack by 2% |
![]() |
Improved Reflexes | Activating the Improved Reflexes | Until deactivated or out of Prayer points | Increases melee attack by 4% |
![]() |
Incredible Reflexes | Activating the Incredible Reflexes | Until deactivated or out of Prayer points | Increases melee attack by 6% |
![]() |
Sharp Eye | Activating the Sharp Eye prayer | Until deactivated or out of Prayer points | Increases Ranged accuracy by 2% |
![]() |
Hawk Eye | Activating the Hawk Eye prayer | Until deactivated or out of Prayer points | Increases Ranged accuracy by 4% |
![]() |
Eagle Eye | Activating the Eagle Eye prayer | Until deactivated or out of Prayer points | Increases Ranged accuracy by 6% |
![]() |
Unstoppable Force | Activating the Unstoppable Force prayer | Until deactivated or out of Prayer points | Increases Ranged damage by 2% |
![]() |
Unrelenting Force | Activating the Unrelenting Force prayer | Until deactivated or out of Prayer points | Increases Ranged damage by 4% |
![]() |
Overpowering Force | Activating the Overpowering Force prayer | Until deactivated or out of Prayer points | Increases Ranged damage by 6% |
![]() |
Mystic Will | Activating the Mystic Will prayer | Until deactivated or out of Prayer points | Increases Magic accuracy by 2% |
![]() |
Mystic Lore | Activating the Mystic Lore prayer | Until deactivated or out of Prayer points | Increases Magic accuracy by 4% |
![]() |
Mystic Might | Activating the Mystic Might prayer | Until deactivated or out of Prayer points | Increases Magic accuracy by 6% |
![]() |
Charge | Activating the Charge prayer | Until deactivated or out of Prayer points | Increases Magic damage by 2% |
![]() |
Super Charge | Activating the Super Charge prayer | Until deactivated or out of Prayer points | Increases Magic damage by 4% |
![]() |
Overcharge | Activating the Overcharge prayer | Until deactivated or out of Prayer points | Increases Magic damage by 6% |
![]() |
Rapid Restore | Activating the Rapid Restore prayer | Until deactivated or out of Prayer points | 2x restore rate for all skills except Constitution, Prayer and Summoning |
![]() |
Rapid Heal | Activating the Rapid Heal prayer | Until deactivated or out of Prayer points | 2x restore rate for life points |
![]() |
Rapid Renewal | Activating the Rapid Renewal prayer | Until deactivated or out of Prayer points | 5x restore rate for life points |
![]() |
Protect Item | Activating the Protect Item prayer or curse | Until deactivated or out of Prayer points | Allows players to keep an extra item when they die |
![]() |
Chivalry | Activating the Chivalry prayer | Until deactivated or out of Prayer points | Increases Attack, Defence, and Strength by 7% |
![]() |
Piety | Activating the Piety prayer | Until deactivated or out of Prayer points | Increases Attack, Defence, and Strength by 8% |
![]() |
Rigour | Activating the Rigour prayer | Until deactivated or out of Prayer points | Increases Defence and Ranged attack/strength by 8% |
![]() |
Augury | Activating the Augury prayer | Until deactivated or out of Prayer points | Increases Defence and Magic attack/strength by 8% |
Curses (m)[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Protect Item | Activating the Protect Item prayer or curse | Until deactivated or out of Prayer points | Allows players to keep an extra item when they die |
![]() |
Sap Warrior | Activating the Sap Warrior curse | Until deactivated or out of Prayer points | Drains the opponent's Attack by 2 levels when calculating hit chance; increasing to 6 levels over time |
![]() |
Sap Ranger | Activating the Sap Ranger curse | Until deactivated or out of Prayer points | Drains the opponent's Ranged by 2 levels when calculating hit chance; increasing to 6 levels over time |
![]() |
Sap Range Strength | Activating the Sap Range Strength curse | Until deactivated or out of Prayer points | Drains the opponent's Ranged strength by 3% (2% in PvP); increasing to 9% (6% in PvP) over time |
![]() |
Sap Mage | Activating the Sap Mage curse | Until deactivated or out of Prayer points | Drains the opponent's Magic by 2 levels when calculating hit chance; increasing to 6 levels over time |
![]() |
Sap Magic Strength | Activating the Sap Magic Strength curse | Until deactivated or out of Prayer points | Drains the opponent's Magic Strength by 3% (2% in PvP); increasing to 9% (6% in PvP) over time |
![]() |
Sap Spirit | Activating the Sap Spirit curse | Until deactivated or out of Prayer points | Drains the opponent's adrenaline by 10% every couple hits |
![]() |
Sap Defence | Activating the Sap Defence curse | Until deactivated or out of Prayer points | Drains the opponent's Defence by 2 levels when calculating block chance; increasing to 6 levels over time |
![]() |
Sap Strength | Activating the Sap Strength curse | Until deactivated or out of Prayer points | Drains the opponent's strength by by 3% (2% in PvP); increasing to 9% (6% in PvP) over time |
![]() |
Berserker | Activating the Berserker curse | Until deactivated or out of Prayer points | Boosted combat stats last 15% longer |
![]() |
Light Form | Activating the Light Form curse | Until deactivated or out of Prayer points | Doubles the chance of Aurora spell effects occurring when using abilities. Also improves the effectiveness of Crystal Mask and Crystallise. |
![]() |
Dark Form | Activating the Dark Form curse | Until deactivated or out of Prayer points | Doubles the chance of Blood/Ice/Shadow/Smoke spell effects occurring when using abilities |
![]() |
Leech Energy | Activating the Leech Energy curse | Until deactivated or out of Prayer points | Drains the opponent's run energy by 10% every couple hits and gives to the user |
![]() |
Leech Adrenaline | Activating the Leech Adrenaline curse | Until deactivated or out of Prayer points | Drains the opponent's adrenaline by 10% every couple hits and gives to the user |
![]() |
Chronicle Absorption | Activating the Chronicle Attraction curse | Until deactivated or out of Prayer points | Automatically gathers chronicles while training Divination. |
![]() |
Superheat Form | Activating the Superheat Form curse | Until deactivated or out of Prayer points | While active logs are burned for experience, Smelting is 0.6 seconds faster and Smithing a Low or Medium heat item acts as a Medium or High heat item. |
![]() |
Fortitude | Activating the Fortitude curse | Until deactivated or out of Prayer points | Boosts Defence by 15%, increases damage reduction by 3%, increases accuracy of defensive abilities by 10%, and life points by 10 per Constitution level. Doubles base life point regeneration and allows regeneration in combat. |
![]() |
Turmoil | Activating the Turmoil curse | Until deactivated or out of Prayer points | Boosts the player's Attack and Defence ratings by 10 levels and melee damage by 10% while lowering the opponent's Attack and Defence ratings by 6 levels, increasing to 10 over time, and melee damage by 9% (6% in PvP), increasing to 15% (10% in PvP) over time. |
![]() |
Anguish | Activating the Anguish curse | Until deactivated or out of Prayer points | Boosts the player's Ranged and Defence ratings by 10 levels and Ranged damage by 10% while lowering the opponent's Ranged and Defence ratings by 6 levels, increasing to 10 over time, and Ranged damage by 9% (6% in PvP), increasing to 15% (10% in PvP) over time. |
![]() |
Torment | Activating the Torment curse | Until deactivated or out of Prayer points | Boosts the player's Magic and Defence ratings by 10 levels and Magic damage by 10% while lowering the opponent's Magic and Defence ratings by 6 levels, increasing to 10 over time, and Magic damage by 9% (6% in PvP), increasing to 15% (10% in PvP) over time. |
![]() |
Malevolence | Activating the Malevolence curse | Until deactivated or out of Prayer points | Boosts the player's Attack and Defence ratings by 12 levels and melee damage by 12%, while lowering the opponent's Attack and Defence ratings, and melee damage, increasing over time. |
![]() |
Desolation | Activating the Desolation curse | Until deactivated or out of Prayer points | Boosts the player's Ranged and Defence ratings by 12 levels and Ranged damage by 12%, while lowering the opponent's Ranged and Defence ratings, and Ranged damage, increasing over time. |
![]() |
Affliction | Activating the Affliction curse | Until deactivated or out of Prayer points | Boosts the player's Magic and Defence ratings by 12 levels and Magic damage by 12%, while lowering the opponent's Magic and Defence ratings, and Magic damage, increasing over time. |
Overhead prayers[edit | edit source]
These are prayers which when activated, appear as icons on top of the player's head.
Normal prayers[edit | edit source]
Icon | In-Game Description | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Protect from Summoning | Activating the Protect from Summoning prayer | Until deactivated, disabled Prayer, or out of Prayer points | Protects against Summoning familiars and their special moves |
![]() |
Protect from Magic | Activating the Protect from Magic prayer | Until changed to another overhead prayer, deactivated, disabled Prayer, or out of Prayer points | Reduces Magic damage done by NPCs by 50% and players by 40%. Also halves the time bound by magical attacks and Teleport Block |
![]() |
Protect from Missiles | Activating the Protect from Missiles prayer | Until changed to another overhead prayer, deactivated, disabled Prayer, or out of Prayer points | Reduces Ranged damage done by NPCs by 50% and players by 40%. Also halves the time bound by Ranged attacks |
![]() |
Protect from Melee | Activating the Protect from Melee prayer | Until changed to another overhead prayer, deactivated, disabled Prayer, or out of Prayer points | Reduces melee damage done by NPCs by 50% and players by 40% |
![]() |
Retribution | Activating the Retribution prayer | Until changed to another overhead prayer, deactivated, or out of Prayer points | Deals damage equal to 15x the player's Prayer level to all nearby enemies in a 3x3 radius upon death |
![]() |
Redemption | Activating the Redemption prayer | Until activated, changed to another overhead prayer, deactivated, or out of Prayer points | Heals life points equal to 25x of the player's Prayer level if life points fall below 10% at the cost of all remaining Prayer points |
![]() |
Smite | Activating the Smite prayer | Until changed to another overhead prayer, deactivated, or out of Prayer points | 1 of every 40 (26 legacy) damage the player deals is removed from an enemy's Prayer points. |
Curses[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Deflect Summoning | Activating the Deflect Summoning curse | Until deactivated or out of Prayer points | Deflects and protects against Summoning familiars and their special moves |
![]() |
Deflect Magic | Activating the Deflect Magic curse | Until deactivated or out of Prayer points | Reduces Magic damage done by NPCs by 50%. Also deflects a bit of damage done and halves the time bound by Magic attacks and Teleport Block |
![]() |
Deflect Missiles | Activating the Deflect Missiles curse | Until deactivated or out of Prayer points | Reduces Ranged damage done by NPCs by 50%. Also deflects a bit of damage done and halves the time bound by Ranged attacks |
![]() |
Deflect Melee | Activating the Deflect Melee curse | Until deactivated or out of Prayer points | Reduces melee damage done by NPCs by 50%. Also deflects a bit of damage done. |
![]() |
Soul Link | Activating the Soul Link curse | Until deactivated or out of Prayer points | Equally shares all damage and healing with another player also using this effect. |
![]() |
Wrath | Activating the Wrath curse | Until deactivated or out of Prayer points | Deals damage equal to 2,500% of the player's Prayer level to all nearby enemies in a 5x5 radius upon death |
![]() |
Teamwork Protection | Activating the Teamwork Protection curse | Until deactivated or out of Prayer points | Gives 5% damage reduction and 1% damage reflection for all nearby players who have the same prayer active. Stacks up to 5 times for a total of 25% reduction and 5% reflection. |
![]() |
Soul Split | Activating the Soul Split curse | Until deactivated or out of Prayer points | Heals the player based on damage they deal, and drains the opponent's Prayer points per every 45 damage done |
Offensive abilities[edit | edit source]
Attack[edit | edit source]
These are buffs/debuffs which appear when using abilities under the Attack tab.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Greater Barge | Moving off of target for 4.8 seconds (8 ticks) with Greater Barge unlocked while using Melee. | Until next ability is used | Casting greater barge will make the next melee combo ability instant and damage over time instead. |
![]() |
Greater Barge | Use Greater Barge as next ability after moving off target for at least 4.8 seconds (8 ticks). | 6 seconds (10 ticks) | The next melee combo ability will be instant cast and deal damage over time to the opponent instead. |
![]() |
Flurry | Activating the Flurry ability | 6 seconds | Hits surrounding targets up to 80% weapon damage 4 times spread over 6 seconds; any misses cause all subsequent hits to be dealt to only the original target. |
Debuff | ||||
![]() |
Blood Tendrils | Being hit by the Blood Tendrils ability | 5 seconds | Inflicts up to 180% weapon damage on the first hit proceeded by 4 hits up to 90% weapon damage. Can be interrupted with Freedom. |
![]() |
Massacre | Being hit by the Massacre ability | 6 seconds | Inflicts 188% of both weapons the opponent has along with 313% of both weapon damage spread over 6 seconds. |
![]() |
Sever | Being hit by the Sever ability | 5 seconds | Any damage the player deals is reduced by 10% |
![]() |
Slaughter | Being hit by the Slaughter ability | 5 seconds | Inflicts 100-250% weapon damage spread over 5 seconds; the effect worsens threefold if the player moves. |
Strength[edit | edit source]
These are buffs/debuffs which appear when using abilities under the Strength tab.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Assault | Activating the Assault ability | 6 seconds | Deals up to 219% weapon damage 4 times spread over 6 seconds. |
![]() |
Berserk | Activating the Berserk ability | 20.6 seconds | Doubles the damage the player deals, but halves their armour rating along with a 50% increase in damage taken. |
![]() |
Destroy | Activating the Destroy ability | 6 seconds | Deals up to 188% weapon damage 4 times spread over 6 seconds along with binding the opponent at the initial hit. |
![]() |
Frenzy | Activating the Frenzy ability | 10 seconds | Deals up 110% weapon damage to opponents directly in front of the player every 2 seconds, with each subsequent hit receiving an additional 10% damage boost. |
![]() |
Fury | Activating the Fury ability | 5 seconds | Deals damage 3 times, starting at 75% weapon damage and increasing by 7% per subsequent hit. |
Debuff | ||||
![]() |
Dismember | Being hit by the Dismember ability | 6 seconds | Inflicts up to 188% weapon damage spread over 6 seconds. |
![]() |
Pulverise | Being hit by the Pulverise ability | 30 seconds | Reduces damage done to opponents by 25%. |
Ranged[edit | edit source]
These are buffs/debuffs which appear when using abilities under the Ranged tab.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Ascendri Bolts | Activating the ascendri bolts (e) special effect | 15 seconds | Gain 1% extra adrenaline per hit on any target; can be refreshed while active. |
![]() |
Death's Swiftness | Activating the Death's Swiftness ability | 30 seconds | An 3x3 area is created where it boosts the user's damage by 50% if within; any opponent who wanders in is dealt 10-20% weapon damage every 2 seconds. |
![]() |
Rapid Fire | Activating the Rapid Fire ability | 6 seconds | Deals 94% weapon damage 8 times, spread over 6 seconds |
![]() |
Snipe | Activating the Snipe ability | 2 seconds | Deals 125-219% weapon damage and disables protection prayers after the effect wears off; can be interrupted. |
Debuff | ||||
![]() |
Binding Shot | Being hit by the Binding Shot ability | 10 seconds | Prevents movement; Inflicts 100% of the opponent's weapon damage. |
![]() |
Corruption Shot | Being hit by the Corruption Shot ability | 6 seconds | Inflicts from 33-100% damage spread over 6 seconds, with the chance of spreading to nearby targets |
![]() |
Deadshot | Being hit by the Deadshot ability | 6 seconds | Inflicts 188% of the opponent's weapon damage along with an additional 313% spread over 6 seconds. |
![]() |
Fragmentation Shot | Being hit by the Fragmentation Shot ability | 6 seconds | Inflicts 100-188% damage spread over 6 seconds; the effect worsens twofold if the player moves. |
![]() |
Incendiary Shot | Being hit by the Incendiary Shot ability | 3 seconds | Inflicts 250-350% weapon damage after the effect wears off. |
![]() |
Puncture effect | Being hit by the Greater Dazing Shot ability | 9 seconds (can be renewed with Puncture or Salt the Wound) | Inflicts damage every 1.8 seconds during its duration. Inflicts more damage earlier on in its duration. |
Magic[edit | edit source]
These are buffs/debuffs which appear when using abilities under the Magic tab.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Asphyxiate | Activating the Asphyxiate ability | 6 seconds | Binds the opponent; dealing up to 188% damage 4 times over a period of 6 seconds. |
Blood Tithe - Increases basic ability damage by 1% per stack. - At 12 stacks your Wrack ability transforms into Wrack and Ruin. |
Casting the Exsanguinate spell | 20 seconds | (See Exsanguinate) | |
![]() |
Crystal Mask | Casting the Crystal Mask spell | 5 minutes | Gives a chance of not getting caught when pickpocketing. |
![]() |
Detonate | Activating the Detonate ability | Indefinite until activated again | Charging up to 6 seconds, it deals a varied amount of damage based on how long it was charged. |
![]() |
Disruption Shield | Casting the Disruption Shield spell | Until attacked | The next hit received is negated. |
Glacial Embrace - Tsunami's adrenaline cost is reduced by 12% per stack. - Ability casts at 5 stacks will deal area of effect damage. |
Casting the Incite Fear spell | 20 seconds | (See Incite Fear) | |
Greater Chain - The next ability cast on the primary target is also cast on the additional targets with a 50% damage reduction. | Successfully hit with the Greater Chain ability. This debuff is shown on the monster, not the player. | Until the next hit to the primary target | The next successful hit on the main target is also applied to the other targets hit by Greater Chain, with a 50% damage reduction. | |
![]() |
Intercept | Casting the Intercept spell | 10 seconds | Receiving incoming damage from surrounding players and reducing that damage by 5% |
![]() |
Intercepted - You will receive no damage. | The player has had Intercept cast on them | 10 seconds | The player receive no damage, except for Onslaught's recoil. |
![]() |
Metamorphosis | Activating the Metamorphosis ability | 15 seconds | For the duration of the buff, spells cost no runes and Magic attacks deal 62.5% more damage. |
![]() |
Shield Dome | Casting the Shield Dome spell | 15 seconds | Lowers damage by 50%. Subsequent uses before 2 minutes pass will reduce the efficiency by half |
![]() |
Sunshine | Activating the Sunshine ability | 30 seconds | A sunbeam grants the user a 50% boost in damage within the beam. Any opponent who enters takes 10-20% of the weapon's damage. |
![]() |
Vengeance | The player casts Vengeance on themselves, or has had Vengeance Other or Vengeance Group cast on them | Get hit once, or until logout. | The first hit dealt to the player is dealt back 75% to the attacker |
Debuff | ||||
![]() |
Combust | Being hit by the Combust ability; Random chance with the Blazer ring | 6 seconds | Inflicts from 100-188% of the active spell damage; double if the target moves, or a constant 100 if via Blazer ring. |
![]() |
Confuse | Being hit by the Confuse spell | 1 minute | Chance of hitting the opponent is reduced by 5% |
![]() |
Corruption Blast | Being hit by the Corruption Blast ability | 6 seconds | Inflicts from 33-100% of the active spell damage, with the chance of spreading to nearby targets |
![]() |
Curse | Being hit by the Curse spell | 1 minute | Increases damage dealt by the opponent by 5% |
![]() |
Enfeeble | Being hit by the Enfeeble spell | 1 minute | Reduces damage the player deals by 10% |
![]() |
Smoke Tendrils | Activating the Smoke Tendrils ability | 6 seconds | Hits the foe 4 times, but damages the user proportional to the damage they deal. The first hit does not hurt the user; the second hit hurts them by 1/5 the damage dealt, the third by 1/3, and the fourth by 1/2. |
![]() |
Stagger | Being hit by the Stagger spell | 1 minute | Chance of hitting the opponent is reduced by 10% |
![]() |
Storm Shards | Being hit by the Storm Shards ability | Until Storm Shards is used | Stacks up damage until Storm Shards is used |
![]() |
Teleport Block | Being hit by the Teleport Block spell | 5 minutes | Prevents teleportation of any kind |
![]() |
Your Vengenace[sic] ability is on cooldown | The player casts Vengeance on themselves or has Vengeance Other or Vengeance Group casted on them. | 30 seconds | Prevents casting Vengeance |
![]() |
Vulnerability | Being hit by the Vulnerability spell | 1 minute | Increases damage dealt by the opponent by 10% |
![]() |
Weaken | Being hit by the Weaken spell | 1 minute | Reduces the damage the player deals by 5% |
![]() |
Camel Sandstorm | Camel staff's passive effect | 7.2 seconds | Reduces accuracy by 5% and deals 150 typeless damage every 1.2 seconds. |
Misc[edit | edit source]
These are buffs/debuffs which appear when using items, or some other thing that also categorised as "Offensive abilities".
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Deployed a Calorie bomb | Deploying a Calorie bomb | 2 minutes | Prevents deploying another calorie bomb for 2 minutes |
![]() |
Erethdor's grimoire Active | Activating the Erethdor's grimoire after charging with a Torn grimoire page and wearing it | Up to 180 minutes | Increases critical hit chance to 15%, and damage cap to 15,000 |
![]() |
Ancient Book Active | Activating the Ancient Book after charging with any Ancient page and wearing it | 45 minutes | Every hit, there's a 5% chance that icicles hit and surround the target, dealing 120-200% damage (PvP: 40-120%) and binding the target for 4 seconds. |
![]() |
Armadyl's Book of Law Active | Activating the Armadyl's Book of Law after charging with any Armadyl page and wearing it | 45 minutes | Every hit, there's a 5% chance that a tornado spins at the target's location dealing 4 hits of damage in 4 ticks, dealing 30-50%, 30-50%, 60-100%, and 60-100% damage for a total of 180-300% damage (PvP: 10-30%, 10-30%, 20-60%, 20-60%; total 60-180%). |
![]() |
Bandos's Book of War Active | Activating the Bandos's Book of War after charging with any Bandos page and wearing it | 45 minutes | Every hit, there's a 5% chance that a shockwave hits the target, dealing 90-150% damage (PvP: 30-90%), and reduces the target's defence by 5% for 10 seconds and defence level by 5. |
![]() |
Guthix's Book of Balance Active | Activating the Guthix's Book of Balance after charging with any Guthix page and wearing it | 45 minutes | Every hit, there's a 5% chance that a sword of edicts falls on the target, then burns and explodes. This deals an initial hit of 90-150%, three hits of 7.5-12.5%, and finally a hit of 37.5-62.5% (with the final hit being split in a 3x3 area, if there are multiple targets nearby), for a total of 150-250%. (PvP: initially 30-90%, three hits of 2.5-7.5%, and 12.5-37.5 AoE; total 50-150%). |
![]() |
Illuminated Ancient Book Active | Activating the Illuminated Ancient Book after charging with any Ancient page and wearing it | 45 minutes | Every hit, there's a 5% chance that icicles hit and surround the target, dealing 120-200% damage (PvP: 40-120%) and binding the target for 4 seconds. |
![]() |
Illuminated Book of Balance Active | Activating the Illuminated Book of Balance after charging with any Guthix page and wearing it | 45 minutes | Every hit, there's a 5% chance that a sword of edicts falls on the target, then burns and explodes. This deals an initial hit of 90-150%, three hits of 7.5-12.5%, and finally a hit of 37.5-62.5% (with the final hit being split in a 3x3 area, if there are multiple targets nearby), for a total of 150-250%. (PvP: initially 30-90%, three hits of 2.5-7.5%, and 12.5-37.5 AoE; total 50-150%). |
![]() |
Illuminated Book of Chaos Active | Activating the Illuminated Book of Chaos after charging with any Zamorak page and wearing it | 45 minutes | Every hit, there's a 5% chance that a dark explosion hits the target and the surrounding targets in a 3x3 area for 150-250% damage (split over all targets) (PvP: 50-150%). |
![]() |
Illuminated Book of Law Active | Activating the Illuminated Book of Law after charging with any Armadyl page and wearing it | 45 minutes | Every hit, there's a 5% chance that a tornado spins at the target's location dealing 4 hits of damage in 4 ticks, dealing 30-50%, 30-50%, 60-100%, and 60-100% damage for a total of 180-300% damage (PvP: 10-30%, 10-30%, 20-60%, 20-60%; total 60-180%). |
![]() |
Illuminated Book of Wisdom Active | Activating the Illuminated Book of Wisdom after charging with any Saradomin page and wearing it | 45 minutes | Every hit, there's a 5% chance that a lightning strike hits the target for 165-275% damage (55-165% in PvP). |
![]() |
Illuminated Book of War Active | Activating the Illuminated Book of War after charging with any Bandos page and wearing it | 45 minutes | Every hit, there's a 5% chance that a shockwave hits the target, dealing 90-150% damage (PvP: 30-90%), and reduces the target's defence by 5% for 10 seconds and defence level by 5. |
![]() |
Saradomin's Book of Wisdom Active | Activating the Saradomin's Book of Wisdom after charging with any Saradomin page and wearing it | 45 minutes | Every hit, there's a 5% chance that a lightning strike hits the target for 165-275% damage (55-165% in PvP). |
![]() |
Zamorak's Book of Chaos Active | Activating the Zamorak's Book of Chaos after charging with any Zamorak page and wearing it | 45 minutes | Every hit, there's a 5% chance that a dark explosion hits the target and the surrounding targets in a 3x3 area for 150-250% damage (split over all targets) (PvP: 50-150%). |
Defensive abilities[edit | edit source]
Defence[edit | edit source]
These are buffs/debuffs which appear when using abilities under the Defence tab.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Anticipation | Activating the Anticipation ability | 10 seconds | Reduces damage taken by 10% and grants immunity to stuns |
![]() |
Barricade | Activating the Barricade ability | 10 seconds | Prevents the user from receiving any damage |
![]() |
Devotion | Activating the Devotion ability | 20 seconds | Grants 100% effectiveness (75% for PvP) for protection prayers for 10 seconds. Can be extended by 5 seconds by killing for up to 20 seconds extra. |
![]() |
Freedom | Activating the Freedom ability | 6 seconds | Grants immunity to stuns |
![]() |
Immortality | Activating the Immortality ability | 30 seconds or until death | Reduces damage taken by 25% and, should death occur, revives the user |
![]() |
Natural Instinct | Activating the Natural Instinct ability | 20 seconds | Causes a 200% adrenaline increase from using basic abilities |
![]() |
Preparation | Activating the Preparation ability | 10 seconds | Every hit received reduces the cooldown of Resonance by 3 seconds |
![]() |
Reflect | Activating the Reflect ability | 10 seconds | Reflects 50% of damage received back at the attacker |
![]() |
Rejuvenate | Activating the Rejuvinate ability | 10 seconds | Heals 40% of the users life points and fully restores drained stats |
![]() |
Resonance | Activating the Resonance ability | 6 seconds or until consumed | Causes one attack to heal the user instead of harm them, consuming the buff |
![]() |
Revenge | Activating the Revenge ability | 20 seconds | Any attacks the user receives increases their damage output by 10%, stacking up to 100% |
Debuff | ||||
![]() |
Debilitate | Being hit by the Debilitate ability | 10 seconds | Reduces damage the player deals by 50% |
![]() |
Provoke | Being hit by the Provoke ability | 6 seconds | Forces the opponent to focus on the player; damage dealt to anyone else would be reduced by 50%. The same applies to the user. |
Constitution[edit | edit source]
These are buffs/debuffs which appear when using abilities under the Constitution tab.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Aggression | Activating the Aggression ability | 30 seconds | Up to 8 nearby monsters within a 5-square distance begin attacking the user |
![]() |
Aggressive Stance | Activating the Aggressive Stance ability | Until the Barbarian Assault wave ends or another stance is activated | Adopts an aggressive stance against Penance rangers and Penance fighters |
![]() |
Balanced Stance | Activating the Balanced Stance ability | Until the Barbarian Assault wave ends or another stance is activated | Adopts a balanced stance against Penance rangers and Penance fighters |
![]() |
Defensive Stance | Activating the Defensive Stance ability | Until the Barbarian Assault wave ends or another stance is activated | Adopts a defensive stance against Penance rangers and Penance fighters |
![]() |
Demon Slayer | Activating the Demon Slayer ability | 10 seconds | Damage against demons is increased by 15% for 10 seconds |
![]() |
Dragon Slayer | Activating the Dragon Slayer ability | 10 seconds | Damage against dragons is increased by 15% for 10 seconds |
![]() |
Golden Touch | Activating the Golden Touch ability | 60 seconds | High-alchemises all drops not exceeding the lootbeam value for 60 seconds |
![]() |
Guthix's Blessing | Activating the Guthix's Blessing ability | 10 seconds or until butterfly is killed | Heals 8% of the users maximum life points every 2 seconds |
![]() |
Ice Asylum | Activating the Ice Asylum ability | 20 seconds | Heals anyone around a crystal for up to 7% of health, based on distance |
![]() |
Incite | Activating the Incite ability | Until deactivated | Increases the likelihood of monsters attacking the user |
![]() |
Ingenuity of the Humans - The next strike from an ability you use guaranteed to hit. | Activating the Ingenuity of the Humans ability | 6 seconds | The next ability or spell cast is guaranteed to hit the target. Lasts for 6 seconds, or until an ability or spell is used. |
![]() |
Kuradal's Favour | Activating the Kuradal's Favour ability | 30 seconds | Instant respawn of Kuradal's Dungeon monsters (killed by the user) for 30 seconds. |
![]() |
Limitless | Activating the Limitless ability | 6 seconds | Thresholds are usable at 15% adrenaline (instead of 50%) for 6 seconds |
![]() |
Onslaught | Activating the Onslaught ability | Until dead or deactivated | Channel a powerful attack at the opponent starting at 33%-150% weapon damage, each channel adds 33% weapon damage to the max hit and takes 25% adrenaline. If adrenaline is depleted, the ability will start damaging the player for 25% of their damage dealt as payment, adding 1,000 base damage to this past 10 hits. |
![]() |
Regenerate | Activating the Regenerate ability | 6 seconds | Heals up to 20% of the user's health at the cost of adrenaline |
![]() |
Reprisal | Activating the Reprisal ability | 6 seconds | Any damage taken for the next 6 seconds will be stored. When this ends, damage dealt will be 100% of the damage taken back at the target up to 10,000. In PvP, there are diminishing returns on the damage stored as it increases. |
![]() |
Slayer's Insight | Activating the Slayer's Insight ability | 30 seconds | +10% Slayer experience for 30 seconds. |
![]() |
Transfigure | Activating the Transfigure ability | 6 seconds | Binds for 6 seconds, and heals 250% of what was inflicted with a cap of 75% of the player's maximum life points. Also grants immunity to binds/stuns for 15 seconds. |
![]() |
Undead Slayer | Activating the Undead Slayer ability | 10 seconds | Damage against the undead is increased by 15% for 10 seconds |
![]() |
Unsullied | Activating the Unsullied ability | 30 seconds | Maintains corruption damage bonus without receiving increased damage for 30 seconds |
Misc[edit | edit source]
These are buffs/debuffs which appear when using items, or some other thing that also categorised as "Defensive abilities".
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
Animate Dead For each piece of magic tank equipment worn: - Gain 10% of it's[sic] armour value as flat damage reduction. - Gain 33% of your defence level as flat damage reduction. - Damage cannot be reduced by more than 75% due to this effect. |
Casting Animate Dead | 12 minutes | (See Animate Dead) | |
![]() |
Your Mazcab defensive reset effect will not activate for at least 60 seconds. | Activating the Achto armour effect | 60 seconds | Disables the Defence ability reset effect of Primeval equipment, Tempest equipment, and Teralith equipment. |
Item effects[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
+1% XP Love Potion Active | Someone else drinking a Love potion nearby | 5 minutes or by right clicking a Love potion | Gives a 1% experience boost on a randomly selected skill |
![]() |
+2% XP Love Potion Active | Drinking a Love potion | 5 minutes or by right clicking a Love potion | Gives a 2% experience boost on a randomly selected skill |
![]() |
20% increased hitchance on enemies below 15% health and 10% chance to stop your slayer count from decreasing | Activate the Premier artefact | 60 minutes | Gives a 20% higher chance on damaging enemies with lower than 15% health, and every kill has a 10% chance of not lowering slayer count |
![]() |
50% chance to act as a Sign of the Porter | Activate the Premier artefact | 60 minutes | Gathering items have a 50% to be sent to the bank |
![]() |
Aegis blood essence is boosting your combat skills. | Activating an Aegis blood essence | 20 seconds | The next hit taken within 20 seconds is reduced by 50% (by a minimum of 50 and a maximum of 2,500). |
![]() |
Adrenaline urn | Activate the Adrenaline urn | Up to 4 minutes | Adrenaline bar is not drained when out of combat, instead adrenaline is taken from the urn. |
![]() |
Aggression potion active | Drink an aggression potion, aggression flask, or aggroverload | 6 minutes | Makes all nearby enemies aggressive towards the player. |
![]() |
Anti-Fire Active | Drink an Antifire potion or Antifire flask | 6 minutes | Damage from dragonfire is reduced by 50% |
![]() |
Baron Shark Boost Active | Eating a Baron shark | 10 seconds | Heals 50 life points per second |
Corrupted wounds
Takes 20% increased damage from bleed abilities. |
Successfully hit with the Havoc or Smash abilities while wearing enhanced gloves of passage. This debuff is shown on the monster, not the player. | 10 seconds | The target takes 20% additional damage from bleeds. Doesn't work in PvP situations. | |
![]() |
Purple Lumbridge (beach cocktail) - [2–10%] Artisan XP Boost | Drinking a purple Lumbridge (beach cocktail) | 30 minutes | 2–10% boost to artisan skills, depending on how many purple Lumbridges are stacked. |
![]() |
Pink fizz (beach cocktail) - [2–10%] Combat XP Boost | Drinking a pink fizz (beach cocktail) | 30 minutes | 2–10% boost to combat skills, depending on how many pink fizzes are stacked. |
![]() |
Pineappletini (beach cocktail) - [2–10%] Gatherer XP Boost | Drinking a pineappletini (beach cocktail) | 30 minutes | 2–10% boost to gathering skills, depending on how many pineappletinis are stacked. |
![]() |
Lemon sour (beach cocktail) - [2–10%] Support XP Boost | Drinking a lemon sour (beach cocktail) | 30 minutes | 2–10% boost to support skills, depending on how many lemon sours are stacked. |
Your ability to delve into the 'Dungeoneering Hole' activity is improved. XP gain is increased by +10%. You can now complete '60 floors' before having to break. Doing the activity won't increase your temperature gauge. This effect lasts 15 mins. |
Drink a A Hole in One (beach cocktail) | 15 minutes | ||
Your prowess at the 'Hook a Duck' activity is improved. XP gain is increased by three times your hunter level. Doing the activity won't increase your temperature gauge. This effect lasts 15 mins. |
Drink a Ugly Duckling (beach cocktail) | 15 minutes | ||
![]() |
Your skill at picking coconuts from the 'Palm Tree Farming' activity is improved. XP gain is increased by +300%. Picking from trees no longer depletes fruit from the tree. Doing the activity won't increase your temperature gauge. This effect lasts 15 mins. |
Drink a Palmer Farmer (beach cocktail) | 15 minutes | |
![]() |
Your ability to fish within the 'Rock Pools' is improved. XP gain is increased by +10%. Doing the activity won't increase your temperature gauge. This effect lasts 15 mins. |
Drink a Fishermans Friend (beach cocktail) | 15 minutes | |
![]() |
Your skill at the 'Sandcastle Building' activity is improved. XP gain is increased by +10%. You can shovel sand up to 60 times before you need a rest. Doing the activity won't increase your temperature gauge. This effect lasts 15 mins. |
Drink a George's Peach Delight (beach cocktail) | 15 minutes | |
![]() |
Berserk blood essence is boosting your combat skills. | Activating a Berserk blood essence | 20 seconds | Applies a 14% + 2 level boost to the relevant offensive skill (based on main-hand weapon) for 20 seconds; stacks with boosting potions, but will not activate when under the effect of an overload (or variant) |
![]() |
Berserker's chocolate. Your attacks of all types currently do extra damage. | Eat a Berserker's chocolate. | 1 minute | Attacks of all types do slightly extra damage. |
![]() |
Blackhole - Summon a blackhole to shine over your location, lasting 30 seconds. During this time, provided you remain within the blackhole, your melee damage will be increased by 25%. If your target enters the beam, they will be hit for 33%-66% of weapon damage every 1.8 seconds. | Activate the Zaros godsword's Weapon Special attack | 20.6 seconds | Though the tooltip says it lasts 30 seconds, it actually lasts 20.6 seconds. During this time, provided the player remains within the blackhole, their melee damage will be increased by 25%. If the target enters the beam, they will be hit for 33%-66% of weapon damage every 1.8 seconds. |
![]() |
Camouflage potion active | Drink a Camouflage potion or flask | 1 minute | Removes the player's dot from the minimap. |
![]() |
Dominion mine 1/2 placed.. | Placing a dominion mine | 1 minute | Places a dominion mine. |
![]() |
Dreadnip active - A ferocious pest is attacking your target. | 1 minute or if the dreadnip leaves because either the player left combat or the enemy dies. | Activating a dreadnip | Summons a dreadnip to attack the opponent. |
![]() |
Extreme Invention Potion Active | Drinking an Extreme invention potion or flask. | 5 minutes | Raises the player's Invention level up to +17 from 52 Invention. |
Furnace Core Firemaking and Smithing experience is increased by 5% |
Having either Breakdown or Pyromaniac trigger while wielding an Orthen furnace core. | 5 minutes | Firemaking and Smithing experience is increased by 5%. | |
![]() |
Great Gunkan Boost Active | Eating a Great gunkan | 9 seconds | Heals 150 life points per second |
![]() |
Great Maki Boost Active | Eating a Great maki | 10 seconds | Restores 1% of total Prayer points every 2 seconds |
![]() |
Guthix's Gift Potion Active | Drink a Guthix's gift potion or flask | 6 minutes | A 10% experience boost is applied to making Juju potions |
![]() |
Juju Farming Potion Active | Drink a Juju farming potion or flask | 6 minutes | Every herb gathered in a herb patch has 1/3 chance of doubling the amount |
![]() |
Juju Fishing Potion Active | Drink a Juju fishing potion or flask | 6 minutes | Fishing sharks give a 1/3 chance of receiving a Raw baron shark instead. |
![]() |
Juju Hunter Potion Active | Use a Juju hunter potion on a flower patch in Herblore Habitat | 10 minutes | Allows certain Jadinkos to appear |
![]() |
Juju Mining Potion Active | Drink a Juju mining potion or flask | 6 minutes | Every ore mined gives a 10% chance of triggering the stone spirit. |
![]() |
Juju Woodcutting Potion Active | Drink a Juju woodcutting potion or flask | 6 minutes | Ever log cut gives a 10% chance of triggering the wood spirit. |
![]() |
Knight's chocolate | Eat a Knight's chocolate | 1 minute | Shielded from some damage |
![]() |
Luck potion active | Drink a Luck potion | 60 minutes | Grants the effects of the Ring of Wealth. |
![]() |
Luminite Injector The artisans workshop is overloading with luminite! You'll generate additional progress every hammer swing while smithing.[sic] |
Be inside the Artisans' Workshop while a luminite injector is active | 5 minutes | Additional +1 progress per swing |
![]() |
Penance blood essence is boosting your combat skills. | Activating a Penance blood essence | 20 seconds | The next hit taken within 20 seconds deals 80% more damage (increased by a minimum of 200 and a maximum of 1,000), restoring Prayer points for 25% of the extra damage taken |
![]() |
Perfect Juju Agility Potion Active | Drink a Perfect juju agility potion or flask | 60 minutes | Allows a chance for a shortcut or Light creature to appear on the Hefin Agility Course. |
![]() |
Perfect Juju Dungeoneering Potion Active | Drink a Perfect juju dungeoneering potion or flask | 240 minutes | Applies a 5% damage boost along with a hidden 2-level boost on all skills for Skill doors while Dungeoneering. |
![]() |
Perfect Juju Farming Potion Active | Drink a Perfect juju farming potion or flask | 60 minutes | Allows a 5% chance of obtaining Harmony moss from any farming patch along with a 25% chance of obtaining double moss from a Harmony pillar. |
![]() |
Perfect Juju Fishing Potion Active | Drink a Perfect juju fishing potion or flask | 60 minutes | Increases the success rate of fishing by 5%, along with a 33% of obtaining a raw baron shark when fishing for sharks. |
![]() |
Perfect Juju Herblore Potion Active | Drink a Perfect juju herblore potion or flask | 60 minutes | Gives 5% more experience on making combination potions along with a 10% higher chance of finding recipes while Dungeoneering. |
![]() |
Perfect Juju Mining Potion Active | Drink a Perfect juju mining potion or flask | 60 minutes | Every ore mined gives a 10% chance of triggering the enhanced stone spirit. |
![]() |
Perfect Juju Prayer Potion Active | Drink a Perfect juju prayer potion or flask | 60 minutes | Gives 5% more experience when using cleansing crystals and ashes/bones on a glided altar. |
![]() |
Perfect Juju Smithing Potion Active | Drink a Perfect juju smithing potion or flask | 60 minutes | Gives a +5% chance of double progress when smithing. |
![]() |
Perfect Juju Woodcutting Potion Active | Drink a Perfect juju woodcutting potion or flask | 60 minutes | Gives a 5% chance of obtaining double the logs, including experience gained. |
![]() |
Perfect Plus Potion Active | Drink a Perfect plus potion | 240 minutes | Grants the effects of all the perfect juju potions |
![]() |
Portable Trader summoning stone active | Activating a trader summoning stone | 60 minutes | Spawns a portable trader to access Vic's Store. |
![]() |
Prayer Renew Active | Drink a Prayer renewal potion or flask | 6 minutes | Slowly restores Prayer one by one based on the player's Prayer level. |
![]() |
Protean Powerup | Activating a protean powerup | 5 minutes | Protean items can be used with increased speed. |
![]() |
Pulse Core - 2-10% XP Boost | Be near someone else when their Advanced pulse core expires. | 10 minutes | Give a 2% boost that stacks up to 10% |
![]() |
Reaper Necklace | Wearing a reaper necklace | 10 seconds | All critical hits will give a 1% Attack bonus buff in all styles, stacking up to 3 times. |
![]() |
Reflecting blood essence is boosting your combat skills. | Activating a Reflecting blood essence | 20 seconds | The next hit taken within 20 seconds is 50% reflected (by a minimum of 50 and a maximum of 2,500) in addition to applying the passive's 6-second buff |
![]() |
Saradomin's Blessing Potion Active | Drink a Saradomin's blessing potion or flask | 6 minutes | A 10% experience boost is applied to every farming action in Herblore Habitat |
![]() |
Scentless Potion Active | Drink a Scentless potion or flask | 6 minutes | Every trap set is rendered as if it had been smoked with a torch |
![]() |
Scrimshaw Active | Activate a scrimshaw | 3–4 hours | Whatever effect the scrimshaw is supposed to have |
![]() |
Super Anti-Fire Active | Drink a super antifire or super antifire flask | 6 minutes | Grants immunity to dragonfire |
![]() |
Super Anti-Fire Active | Drink an extended super antifire or extended super antifire flask | 12 minutes | Grants immunity to dragonfire |
![]() |
Super Prayer Renewal Potion Active | Drink a Super prayer renewal potion | 6 minutes | Instantly restores Prayer points in addition to regaining more points based on the player's Prayer level. |
![]() |
Tireless blood essence is boosting your combat skills. | Activating a Tireless blood essence | 20 seconds | Instantly restores 15% adrenaline. 2-minute cooldown, shared with adrenaline potion/replenishment potions. |
![]() |
Vampyric blood essence will activate on your next attack. | Activating a Vampyric blood essence | 20 seconds | The next melee hit the player deals within 20 seconds heals 25% of damage dealt, up to 2,500. |
![]() |
Wyrmfire Potion Active | Drink a Wyrmfire potion | 6 minutes | Grants immunity to both dragonfire and wyvern breath. |
![]() |
Your Book of Char is active, burning any logs you walk over. | Activate The Book of Char | 2 minutes | Gives double the firemaking experience when walking over a log. |
![]() |
Your fury shark has been consumed and will protect an item for one minute. | Eating a Fury shark | 60 seconds | Protects an additional item on death (and can be in addition to the prayer Protect Item). |
![]() |
Zamorak's Favour Potion Active | Drink a Zamorak's favour potion or flask | 6 minutes | A 10% experience boost is applied to catching Jadinkos |
![]() |
You currently feel energised and hastened. | Take a dip in the Oo'glog Salt-water spring, drink a stamina potion, or activate globetrotter boots | Approximately 10 to 25 minutes, depending on Agility level; 6 minutes from stamina potion; approximately 17 to 31 minutes from globetrotter boots | Run energy replenishes to 100% every second |
![]() |
You will receive +10% XP | Activate the Premier artefact | 60 minutes | Gives a 10% experience boost on all skills |
![]() |
Your have X cannonballs remaining in your Cannon. | Using any version of the dwarf multicannon, oldak coil, or kinetic cyclone, and the restock perk from Artisans' Workshop is inactive | Until out of ammo | Uses one cannonball for each attack |
Your Hexhunter bow will increase your damage against this monster by 12.5%. | Attack a monster affected by a Hexhunter bow while having one equipped. This debuff is shown on the monster, not the player. | Until the monster is dead or combat ends | Increases the player's Ranged damage against the monster by 12.5% and hit chance by 10% | |
Your Inquisitor staff will increase your damage against this monster by 12.5%. | Attack a monster affected by a Inquisitor staff while having one equipped. This debuff is shown on the monster, not the player. | Until the monster is dead or combat ends | Increases the player's Magic damage against the monster by 12.5% and hit chance by 10% | |
Your Terrasaur maul will increase your damage against this monster by 12.5%. | Attack a monster affected by a Terrasaur maul while having one equipped. This debuff is shown on the monster, not the player. | Until the monster is dead or combat ends | Increases the player's Melee damage against the monster by 12.5% and hit chance by 10% | |
You've started a clan cup session! | Start a Clan Cup session with either clan vexillum or Clan Chat List interface | 60 minutes or until abandoning session | Clan Cup rules are in effect in Big Game Hunter. | |
Cinder Core - [2-10]% Bonus XP Burn Boost. | Be near someone when their cinder core expires. | 10 minutes | Gives a 2% boost to bonus experience usage rate that stacks up to 10%. | |
![]() |
Brassica Primer - gives a 10% XP boost when checking the health of Farming patches | Consume a Brassica primer | 15 minutes | Gives a 10% boost to Farming experience when checking or harvesting patches. |
![]() |
Gloves of passing[sic] - The maximum damage of your next melee attack within 6 seconds is increased by 7%. | Successfully hit with the Havoc or Smash abilities while wearing gloves of passage | 6 seconds | The maximum damage of the next melee attack within 6 seconds is increased by 7%. |
![]() |
Quiver Ammo: Item name | Have a quiver equipped. | Until the item is removed | |
Debuff | ||||
![]() |
Your Zaros Godsword special attack 'Blackhole' is on cooldown. | Activate the Zaros godsword's special attack | 60 seconds | Prevents activation of the Zaros godsword's special attack |
![]() |
Your Seren Godbow special attack 'Crystal Rain' is on cooldown. | Activate the Seren godbow's special attack | 30 seconds | Prevents activation of the Seren godbow's special attack |
![]() |
Adrenaline potion prevention | Drinking an Adrenaline potion or Super guthix rest | 1 minute | Prevents usage of any Adrenaline gaining potions |
![]() |
Ancient elven ritual shard - Currently on cooldown. | Activating the Ancient elven ritual shard | 5 minutes | Restores 37.5% of the player's total Prayer points over 30 seconds. |
![]() |
Bloodthirsty - Your body requires at least 60 seconds recovery time between Blood Essence activations. | 60 seconds | Activating any one of the blood essence | Disables the activation of any one of the blood essence. |
![]() |
Enhanced Excalibur - Currently on cooldown. | Activating any variant of Excalibur, or the Guthix's Blessing/Ice Asylum/Rejuvenate abilities | 5 minutes | Disables the activation of the enhanced excalibur (and variants) special. |
![]() |
Sweet tooth. You have recently eaten a chocolate and can't have another one. | Eat any chocolate from tricking and treating from a ghostly outfit | 2 minutes | Prevents consuming additional chocolate |
![]() |
Your cannon is active. Once the timer runs out, it will jam! | Using any version of the dwarf multicannon, oldak coil, or kinetic cyclone | 25 minutes | Jams the dwarf cannon or any of its variants and it needs to get replaced. |
![]() |
The porter functionality of your Grace of the Elves[sic] is disabled. | Equip a grace of the elves charged with signs of the porter with the functionality toggled off | Until toggled on | Does not transport collected items to the bank. |
![]() |
Stalled masterwork damage - Your masterwork armour has stalled X damage. You'll take Y or more damage every 1.2 seconds until the pool is empty. | Receive damage while wearing at least 3 pieces of trimmed masterwork equipment | 6 seconds | Wearing at least 3 pieces, per piece worn, 10% of the damage received is delayed and dealt out over the next 6 seconds. |
Unknown[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Harmonious Resonance - Seren prayers don't drain. Doubles effectiveness of aurora spells. | Activated when taking damage, when casting Crystal Mask or Crystallise with a full set of attuned crystal armour. | 10 seconds | Seren prayers will not drain Prayer points, Aurora spells (excluding Sapphire) are twice as effective, Crystallise will last 15 seconds longer and Crystal Mask will last a minute longer. |
![]() |
Healer's chocolate | Eat a Healer's chocolate. | 2 minutes | Regenerates 1% of life points every 5 seconds. |
![]() |
Porter's chocolate | Eat a Porter's chocolate | 2 minutes | Sends up to 3 gathered items to the bank |
![]() |
Skilling Backpack XP Boost | Skilling or killing while wearing the Skilling backpack | 10 minutes | Grants a 1%, 3%, or 5% boost (dependent on skilling backpack's tier) to all experience. |
![]() |
Defence decreased - Each stack increases the chance to hit this target. | Getting hit by Quake, Guthix staff special, Statius's warhammer special, etc. | Varies | Changes a target's Affinity, making it easier to hit. |
![]() |
Healed by another player's Calorie bomb | Healed by another player's Calorie bomb | 1 minute | Prevents being benefited from another player's calorie bomb |
![]() |
Penance Attack | Occasionally occurs when attacked by a player wearing the Attacker's insignia | 8 seconds | Inflicts 50 (500 if insignia was charged) 4 times spread once every 2.4 seconds |
Smoke Cloud Increases the target's damage received from critical strikes by 15%. - The damage cap against the target when landing a critical strike is increased by 12%. - 120s duration. |
Casting Smoke Cloud | 120 seconds | (See Smoke Cloud) |
Pet effects[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Enlightment | Use the Light creature (familiar) special | 6 minutes | The light creature instantly absorbs the memory for experience |
![]() |
Familiar Summoned | Summon a familiar | Varies | Whatever effect the familiar has. |
![]() |
Legendary Pet Ability: Beast of Burden | Use a Beast of Burden pouch on a legendary pet | Varies | Makes the pet act as an invincible beast of burden |
Debuff | ||||
![]() |
Legendary Pet Ability: Banking | Use a legendary pet to remotely bank an item | 10 minutes | Prevents remotely banking an item with a pet |
![]() |
Legendary Pet Ability: Fertiliser[sic] | Use a legendary pet to produce pet droppings | 1 hour | Prevents more pet droppings from being obtained |
![]() |
Legendary Pet Ability: High Level Alchemy | Use an item on a legendary pet to cast High Level Alchemy | 10 minutes | Prevents further free alches |
![]() |
Legendary Pet Ability: Item Repair | Use a degradeable item on a Legendary pet. Does not apply to Ports gear. | 1 hour | Prevents further repairs |
![]() |
Legendary Pet Ability: Life Saver | Get under 10% health while Life Saver is active on a legendary pet | 2 hours | Prevents a legendary pet from teleporting the player away from danger when under 10% health |
Auras[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Aura Active | Activate an Aura | Varies | Whatever effect the aura is supposed to have |
Anniversary Cake |
Eating 20th Anniversary cake | 5 minutes | Provides 3% extra experience |
Status effects[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
+10% Adrenaline on Crit | Use the ability Incendiary Shot, Meteor Strike or Tsunami | 30 seconds | 10% Adrenaline is gained when a hit is critical |
![]() |
Anti-poison Active | Drink an antipoison or one of its variants. | Varies | Grants immunity to poison |
![]() |
Damage in PvP is reduced by 15%. | Eating a Gorajian mushroom | 10 seconds | Reduces damage taken in PvP combat for 10 seconds by 15%. |
![]() |
Spirit dragon charm effect | Enter Spirit Realm on Aminishi | 1 minute | Allows the player to remain in the Spirit Realm. |
![]() |
You are immune to all stuns for 15 seconds. | Activating Transfigure | 15 seconds | Grants immunity to stun |
![]() |
Your NopeNopeNope perk tier 1 allows you to deal 2% bonus damage to this monster. | Have an elder spider in a medium pen that has a farm totem at the player-owned farm | Until the elder spider or the farm totem is removed from the pen | Deal 2% more damage to all spiders |
![]() |
Your NopeNopeNope perk tier 2 allows you to deal 3% bonus damage to this monster. | Have an elder spider in both medium pens with farm totems at the player-owned farm | Until an elder spider or a farm totem is removed from the pens | Deal 3% more damage to all spiders |
Debuff | ||||
![]() |
Bound | Varies | Varies based on method | Prevents movement |
![]() |
Cavern Chill Warmer: Wyvern poison damage increased. Colder: Wyvern attack damage increased. Too Cold: you[sic] will be repeatedly stunned. |
Enter the Wyvern cave | Until out of the Wyvern cave | Increases Wyvern poison damage, normal damage, and chance of stunned based on the temperature |
![]() |
Corrupted - Damage dealt and damage taken is increased by 1% per stack. | Kill anything in the Sophanem Slayer Dungeon | Until the player leaves the dungeon or cleanses the corruption. | Increases the amount of damage dealt and received as displayed. Caps at 25%. |
![]() |
Frozen | Varies | Varies based on method | Prevents movement |
![]() |
Stunned | Varies | Varies based on method | Prevents movement, usage of any ability except Freedom, and prevents eating food |
![]() |
Poisoned | Varies | Varies based on method | Deals a varied amount of damaged over time |
![]() |
You will not benefit from another Sign/Portent of Life for one hour; this also applies to the Defence skillcape. | Activating a portent/sign of life, portent/sign of death, or the Defence cape's perk | 1 hour | Disables the activation of a portent of life, sign of life, and the defence cape's perk. |
![]() |
You are unable to use overhead protection prayers and deflection curses. | Nex's drag attack, some special attacks, Antitheism perk, Dragon Breath, Snipe, Smash, Havoc, Telos's jump-smash, Memory of Nomad phase 4 | Varies | Disables protection prayers and deflection curses from being used. |
![]() |
Your Gorajian mushroom effect is on cooldown. | Eating a Gorajian mushroom | 1 minute | Disables the ability to eat another gorajian mushroom for a minute. |
![]() |
Your Portent of Restoration has recently activated, it'll activate again when off cooldown. | Activating any tier of Portent of restoration or Portent of degradation | 10 seconds | Disables the activation of a Portent of restoration/degradation. |
![]() |
Deep Sea Fishing - Electrified stacks can removed by catching regular jellyfish. If you continue to fish from electrifying jellyfish with 10 stacks, the jellyfish will stun you and you will not be able to remove this debuff for a period of time. | Fish an electrified jellyfish | Until the player stops fishing the electrified jellyfish | Stuns the player at 10 stacks. |
![]() |
Toxic - a deadly venom flows through your veins dealing rapid damage. | Inflicted by venomous dinosaurs' special attack | Until Freedom is activated or the dinosaur dies | Causes repeated poison damage not affected by normal poison mitigation methods |
![]() |
Shadows of the Empire The more darkness stacks you have, the exponentially greater the damage you'll take. |
Standing in an unlit area in Senntisten during City of Senntisten | Until the player dies, enters a lit area, or leaves the city | Damages the player exponentially more with each additional stack |
Skilling[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Attuning to the Avatar Habitat has granted you a 3-6% XP boost. | Activating XP boost on Avatar Control Stone near the citadel's Avatar Habitat | 7 days | All conventional experience gained is increased. The base experience boost is 3% that can be increased up to 6%, each fealty increases 1% bonus experience. The Clan avatars update no longer requires you to be with in range of the clan avatar to gain full 6% bonus experience. |
![]() |
The Shooting Star buff is active allowing you to mine Double Ore for the duration. | Handing in Stardust to the Star sprite | 15 minutes | 25% chance of an additional ore when mining. Works with red/crystal sandstone. |
![]() |
Your sign of the porter is active, banking specific items, using a charge each time. | Equip any sign of the porter, or grace of the elves with porter charges and porters toggled on | Until out of charges | Banks specific items as they are gathered |
![]() |
Wilder pie effect - Slayer levels will not drain while this is active | Eating a Wilder pie | 6 minutes or if the player logs out | Boosts Slayer level by 6 for the entire duration of the buff |
![]() |
You are granted a magical log-banking ability, banking any logs you chop. | Talking to a Leprechaun near an Evil Tree after killing one | Varies (2–30 minutes) | Logs are automatically banked while chopping |
![]() |
Cloud of destiny - complete your fortune to get a reward from fate. <fortune> | Participate in the Cloud of destiny activity during Spring Fayre | Until completion of the fortune | Provides the fortune in the form of a buff icon for the player to decipher |
![]() |
Guthix cache boosts[sic] | A reward for playing Guthixian Cache | Varies |
|
![]() |
Deep Sea Fishing - A 10% chance to gain an additional catch | Complete the sea monster random event from Deep Sea Fishing | 10 or 30 minutes | Grants the player a 10% chance for an extra catch |
![]() |
Deep Sea Fishing - An additional 5% Fishing XP | Complete the jellyfish invasion random event from Deep Sea Fishing | 10 or 30 minutes | Gives the player a 5% Fishing experience boost |
![]() |
Deep Sea Fishing - A 10% increase to your fishing catch rate | Complete the whale random event from Deep Sea Fishing | 10 or 30 minutes | Increases the player's Fishing success rate by 10% |
![]() |
Karamjan idol - A 10% chance to gain an additional log or cut an additional time. | Fully chop an overgrown idol | 15 minutes | Provides a 10% chance to gain an additional log or cut an additional time. One of five possible buffs. |
![]() |
Karamjan idol - A 10% increase to your Woodcutting success rate. | Fully chop an overgrown idol | 15 minutes | Provides a 10% increase to the Woodcutting success rate. One of five possible buffs. |
Karamjan idol - Woodcutting cut rate is doubled. | Fully chop an overgrown idol | 15 minutes | Cuts logs in 2 ticks instead of 4. One of five possible buffs. | |
Karamjan idol - An additional 5% Woodcutting XP. | Fully chop an overgrown idol | 15 minutes | 5% Woodcutting experience boost. One of five possible buffs. | |
![]() |
Karamjan idol - Any logs chopped will be magically sent to the bank. | Fully chop an overgrown idol | 15 minutes | Automatically banks logs. One of five possible buffs. |
![]() |
Memory Overflow - +10% crit chance when siphoning springs; +5% XP and +1 energy when depositing memories. | Depositing enough normal and enhanced chronicle fragments in the nearby crater | Increases Divination experience by 5%, increases crit chance by 10%, and grants one extra energy when converting memories in the crater | |
![]() |
Blessing of recollection - A chance to obtain memory shards when harvesting in the Hall of Memories. | Be in close proximity to a recollection butterfly in the Hall of Memories | 1 minute | Gives a chance to obtain memory shards when harvesting in the Hall of Memories |
![]() |
Every five urns smashed will provide a power-up stack. While powered up, you can smash through crystallised corruption withe ease. The effect stacks up to three times. | Smashing sets of 5 urns in quick succession in Shifting Tombs | 20 seconds; 40 seconds; 60 seconds, or until used on crystallised corruption | Allows crystallised corruption to be cleared more quickly |
![]() |
Sprite Focus - A 10% increase to Archaeology XP
|
Excavating at an excavation hotspot with a time sprite | Until the player loses focus of the time sprite | |
![]() |
Protection of Zaros - An additional 10% Archaeology XP; a 5% increase to your mattock's precision (artefact discovery) and access to the Shadow Realm. | Excavating inside Kharid-et when the pylon is fully charged | 30 minutes, or until the player leaves the Kharid-et interior | Increases Archaeology experience by 10%, increases mattock precision by 5%, and allows players to see ghost legionaries they have unlocked. Increased chance to obtain Inquisitor Staff piece |
![]() |
Roar of Osseous - Anachronia activities grant an additional 25% experience and have enhanced drop rates. | Build Osseous using rex skeleton fragments in the southern part of the Anachronia base camp. | 66 minutes | 25% XP buff to Anachronia Hunter (including Big Game Hunter), Mining activities, Archaeology excavation, and Agility course laps. 10% boost to drop rates for the following Anachronia activities and items: Big Game Hunter, Slayer, Agility course codices, and Archaeology materials. |
![]() |
Yak Track - 1-25% XP Boost | Obtained from completing tasks from the Path of the Creators Yak Track with the premier pass | Until the end of the Path of the Creators Yak Track | 1 to 25% xp boost |
![]() |
Stack-catch up to 3 extra scarabs whilst your crocodile is in the middle of a catch. | Catching extra whirligigs at Het's Oasis while your crocodile is in the middle of catching one | Until your crocodile returns to shore with its catch | Stacks up to three (or five with the Increased Scarab Stack upgrade) extra scarabs per catch |
![]() |
Blessing of Het You're gaining +10% increased XP from skilling activities in Het's Oasis. |
Entering Het's Oasis with having the statue of Het fully repaired | Until leaving the area | Boosts base experience from the area's activities by 10% |
Debuff | ||||
![]() |
The Cyclosis islanders are alert to your thieving ways, you'll have to wait 5 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Cyclosis islanders. | 5 minutes | Disallows the ability to pickpocket Cyclosis islanders |
![]() |
The Amlodd clan has been warned about you, you'll have to wait 20 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Amlodd workers | 20 minutes | Disallows the ability to pickpocket Amlodd workers |
![]() |
The Cadarn clan has been warned about you, you'll have to wait 20 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Cadarn workers | 20 minutes | Disallows the ability to pickpocket Cadarn workers |
![]() |
The Crwys clan has been warned about you, you'll have to wait 20 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Crwys workers | 20 minutes | Disallows the ability to pickpocket Crwys workers |
![]() |
The Hefin clan has been warned about you, you'll have to wait 20 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Hefin workers | 20 minutes | Disallows the ability to pickpocket Hefin workers |
![]() |
The Iorwerth clan has been warned about you, you'll have to wait 20 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Iorwerth workers | 20 minutes | Disallows the ability to pickpocket Iorwerth workers |
![]() |
The Ithell clan has been warned about you, you'll have to wait 20 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Ithell workers | 20 minutes | Disallows the ability to pickpocket Ithell workers |
![]() |
The Meilyr clan has been warned about you, you'll have to wait 20 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Meilyr workers | 20 minutes | Disallows the ability to pickpocket Meilyr workers |
![]() |
The Trahaearn clan has been warned about you, you'll have to wait 20 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Trahaearn workers | 20 minutes | Disallows the ability to pickpocket Trahaearn workers |
![]() |
The Waiko islanders are alert to your thieving ways, you'll have to wait 5 minutes before you can pickpocket them again. | Getting caught 3 times trying to pickpocket Waiko islanders | 5 minutes | Disallows the ability to pickpocket Waiko islanders |
![]() |
The arcane apoterrasaur are currently in hiding. | Hunting arcane apoterrasaur | 1 hour | Disallows the ability to hunt arcane apoterrasaur |
![]() |
The scimitops are currently in hiding. | Hunting scimitops | 1 hour | Disallows the ability to hunt scimitops |
![]() |
The bagrada rex are currently in hiding. | Hunting bagrada rex | 1 hour | Disallows the ability to hunt bagrada rex |
![]() |
The spicati apoterrasaur are currently in hiding. | Hunting spicati apoterrasaur | 1 hour | Disallows the ability to hunt spicati apoterrasaur |
![]() |
The asciatops are currently in hiding. | Hunting asciatops | 1 hour | Disallows the ability to hunt asciatops |
![]() |
The corbicula rex are currently in hiding. | Hunting corbicula rex | 1 hour | Disallows the ability to hunt corbicula rex |
![]() |
The oculi apoterrasaur are currently in hiding. | Hunting oculi apoterrasaur | 1 hour | Disallows the ability to hunt oculi apoterrasaur |
![]() |
The malletops are currently in hiding. | Hunting malletops | 1 hour | Disallows the ability to hunt malletops |
![]() |
The pavosaurus rex are currently in hiding. | Hunting pavosaurus rex | 1 hour | Disallows the ability to hunt pavosaurus rex |
Invention perks[edit | edit source]
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
After reaching 100%, create an explosion centred on your current target, dealing up to 40% per rank weapon damage to nearby enemies. | Wearing an item with the Aftershock perk. | Until the weapon is unequipped, such as switching to a weapon without the Aftershock perk | Deal up to 40% damage to nearby enemies. |
![]() |
Crystal Shield Absorption Active | 10% chance to activate upon receiving damage with the Crystal Shield perk | 10 seconds | Stores 5% of all damage taken |
![]() |
Crystal Shield Defence Active - You have [number] temporary lifepoints, thanks to your Crystal Shield's absorption. | 10 seconds after Crystal Shield Absorption Active | 30 seconds, or until depletion | Reduces damage taken equal to the amount stored by Crystal Shield Absorption Active |
![]() |
Devoted - Protection prayers are 100% effective (75% in PvP) for 3 seconds. | Randomly when getting attacked while wearing an item with the Devoted perk. | 3 seconds | Protection prayers become 100% effective when fighting against monsters, and 75% in player killing situations. This buff only shows in the buff bar when fighting against monsters. |
![]() |
Enhanced Devoted - Protection prayers are 100% effective (75% in PvP) for 3 seconds. | Randomly when getting attacked while wearing an item with the Enhanced Devoted perk. | 3 seconds | Protection prayers become 100% effective when fighting against monsters, and 75% in player killing situations. This buff only shows in the buff bar when fighting against monsters. |
![]() |
Your Crackling perk will activate on your next hit. | Wearing an item with the Crackling perk. | 30 seconds or until the player exits combat. | Activates the Crackling perk on the next attack. |
![]() |
Your Genocidal perk is active in this Slayer Task, allowing you to deal up to 7% extra damage depending on how far you are through your Slayer task. | Attacking a Slayer assignment target while wearing an item with the Genocidal perk | Whilst fighting slayer monsters related to the task. | Allows the player to deal up to 7% extra damage with their weapon. |
![]() |
Wise - Grants you extra experience per rank. When hitting 100% you'll no longer gain additional experience. | Equip an item with the Wise perk | Until the counter reaches 100% after obtaining 50,000 bonus experience | Gives up to 50,000 additional experience when skilling per day. |
Debuffs | ||||
![]() |
Your Crackling perk will not activate while this is up. | Trigger the Crackling perk | 1 minute | Prevents Crackling activating again for 1 minute. |
![]() |
Your Crystal Shield effect will not activate for at least 60 seconds. | Trigger the Crystal Shield perk | 60 seconds | Prevents Crystal Shield from storing damage for 60 seconds |
![]() |
Your Demon Slayer perk allows you to deal 7% more damage to this monster. | Fight a demon with Demon Slayer perk equipped | Unlimited | The monster with this debuff will take 7% increased damage from the player |
![]() |
Your Dragon Slayer perk allows you to deal 7% more damage to this monster. | Fight a dragon with Dragon Slayer perk equipped | Unlimited | The monster with this debuff will take 7% increased damage from the player |
![]() |
Your Undead Slayer perk allows you to deal 7% more damage to this monster. | Fight an undead monster with Undead Slayer perk equipped | Unlimited | The monster with this debuff will take 7% increased damage from the player |
Shattered Worlds[edit | edit source]
All the buffs and debuffs here cannot be hidden by any of the settings.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Anima Boost - You are gaining 50% more anima. | Use an ancient relic on the "Altar of Boosted Anima". | 30 seconds | Boosts anima gained by 50% |
![]() |
Deals damage to surrounding NPCs. Damage is increased with multiple stacks. |
Select the Charged mutator, and walk into a charge. | 30 seconds | Damages nearby NPCs. This goes up for 10 stacks. |
![]() |
You currently have unlimited adrenaline | Select the Feeling Pumped mutator, and attack an enemy | 10 seconds | Adrenaline stays at 100% |
![]() |
Kill as many ghosts as you can before the time expires. | Click on the fountain during the Ghosts sidequest. | 30 seconds[source needed] | A timer for the Ghosts sidequest |
![]() |
You are taking 10% increased damage for each stack of static while standing still. You should move! | Select the Static mutator, and stand still. | Until the player moves. | Increases damage received by 10% per stack, for up to a stack of 20 |
Untoggleable[edit | edit source]
The following cannot be toggled off.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Increased Smithing Progress - You'll generate additional progress on the next hammer swing while smithing | Reheat an unfinished smithing item while wearing a (trimmed) Smithing cape, or a max or (trimmed) completionist cape that has the Smithing skillcape perk | Until the next hammer swing | The next hammer strike generates 5 additional progress. This works with the autoheater and superheat item spell. |
![]() |
Poisonous | Drink a Weapon Poison or one of its variants | Varies | Can occasionally inflict the poison status to foes |
![]() |
Reanimating disease | Being bitten by a player wearing the Infected zombie outfit during the Fleshy parchment promotion | 60 minutes | Gives the player an unique walk animation, along with the ability to infect others |
![]() |
Stun Immune | Certain NPCs only | Indefinite | Grants immunity to stun |
![]() |
Spooky time is active! You'll receive a [number]% experience buff while skilling inside the Draynor Manor grounds. (This is increased by an additional 2% for each Halloween miniquest you complete!) | Being in the Draynor Manor grounds in an hour when the global buff is active during 2021 Hallowe'en event. | 60 minutes | Gives 2–12% extra experience when skilling in the area, depending on the number of event miniquests completed. |
Debuff | ||||
![]() |
Adrenaline Gain Reduced | Using certain special attacks during the Open Beta; Dominion Tower; Demon bosses; Hydrix dragon | 1 minute/entire round | Reduces Adrenaline gained per attack by 3 |
Dimension of the Damned[edit | edit source]
All the buffs and debuffs here cannot be hidden by any of the settings.
Icon | Name | Trigger | Duration | Effect |
---|---|---|---|---|
![]() |
Modified shrimp - Increases resistance to the zombie virus. | Eating a modified shrimp | 1 minute | Heals 1250 damage, along with decreasing the amount of damage done by Zombieism. |
![]() |
Antidote - The zombie infection is slowly being treated. | Drinking an antidote | 2 minutes | Reduces the bottom corner number in the Zombieism debuff, decreasing the amount of damage taken. |
![]() |
Holy guard - Surrounding zombies no longer pay you any attention. | Smashing a holy guard | 1 minute or until logout | Makes zombies non-aggressive to the player. |
![]() |
Tracking score | Starting a session | 60 minutes | Killing zombies increases the player's score. |
![]() |
Zombieism - You have become infected. The virus is inflicting periodic damage. | Being hit by a zombie, being near the Unwieldly Zombie when it dies | 2 minutes | The player becomes poisoned and, based on the number in the bottom corner, deals that amount as 250x damage. |
Discontinued[edit | edit source]
Icon | Name | Category | Removal Date | Trigger | Duration | Effect |
---|---|---|---|---|---|---|
![]() |
Combat Monolith | N/A | 21 January 2014 | Go within 7 steps of a Combat Monolith | 30 seconds | Healed up to 200 damage during PvP |
![]() |
Revolution | N/A | 24 February 2014 | Used to appear when using Revolution | Until deactivated | Abilities on the currently selected action bar are automatically activated |
![]() |
Attuned to a totem of wisdom | N/A | 7 April 2015 | Attuning to a Totem of Wisdom | 5 minutes | Gain bonus experience when gaining experience. |
![]() |
Residual totem atunement | N/A | 7 April 2015 | Moving too far away from a totem, or having the totem destroyed | 1 minute | The player cannot attune themselves to a new totem until this fades. |
![]() |
Totem of Wisdom | N/A | 7 April 2015 | Scattering Essence of Wisdom | 30 minutes | Gain extra experience |
![]() |
Pulse Essence - 2-10% XP Boost | N/A | 19 June 2015 | Be near someone else when their pulse core expires. | 10 minutes | Give a 2% boost that stacks up to 10% |
![]() |
Charge! Invasion of Falador bonus | N/A | 2 November 2015 | Blow a Battle horn | 3 minutes | Gives 5% bonus for the Invasion of Falador event |
![]() |
Supercharge! Invasion of Falador bonus | N/A | 2 November 2015 | Complete the Research notes (Invasion of Falador) miniquest | Until event ends | Gives 5% bonus for the Invasion of Falador event |
![]() |
Chronicle Card Collection - 5% XP Boost | N/A | 4 April 2016 | Using the Play Chronicle option on the Chronicle, Book of legends | 60 minutes | Gives a 5% experience boost |
![]() |
Momentum | N/A | 18 July 2016 | Used to appear when using Momentum | Until deactivated | Increases autoattack damage, causes certain abilities to be activated automatically |
![]() |
Conch! Raid on Port Sarim bonus | N/A | 25 July 2016 | Blow a Conch shell | 3 minutes | Gives bonus for the Port Sarim Invasion event |
![]() |
You are receiving a 5% XP boost for activities in Menaphos and the Sophanem Slayer Dungeon. | N/A | 5 August 2017 | Entering Menaphos or the Sophanem Slayer Dungeon | From 5 June to 5 August 2017 | Boosts experience gained in Menaphos and the Sophanem Slayer Dungeon by 5% |
![]() |
Amascut Communion - 10% Reputation Boost within Menaphos | Aura | 31 December 2017 | Use the Desert pantheon aura and select the Amascut Communion | 1 hour | Gives a 10% boost in the amount of reputation gained in Menaphos skilling and other activities. |
![]() |
Icthlarin Commmunion - # Sign of Life effects | Aura | 31 December 2017 | Use the Desert pantheon aura and select the Icthlarin Commmunion | 1 hour | Acts as a free Sign of life, without cooldown, twice. |
![]() |
Scabaras Commmunion - 10% XP Boost | Aura | 31 December 2017 | Use the Desert pantheon aura and select the Scabaras Commmunion | 1 hour | Boosts 10% of experienced gained. |
![]() |
A stone spirit has appeared offering to help you out! | Item effects | 7 January 2019 | 10% chance of appearing when mining under the effects of the (Perfect) Juju mining potion or flask. | 30 seconds | Automatically banks the ore (and smelts it if applicable) along with giving extra ores. This was a skilling buff. |
![]() |
Sigil of slaying - Slayer experience gained is increased by 10% | Item effects | 19 August 2019 | Activating the Sigil of slaying | 30 seconds | Gives a 10% experience boost on the slayer skill |
![]() |
Ferocious Sigil - Monsters in Kuradal's dungeon will instantly respawn while slaying. | Item effects | 19 August 2019 | Activating the Ferocious sigil | 30 seconds | Enemies killed inside Kuradal's Dungeon will instantly respawn on death, but will not drop loot |
N/A | Aggression Sigil - | Item effects | 19 August 2019 | Activating the Aggression sigil | 30 seconds | Up to 8 nearby monsters within a 5-square distance begin attacking the user |
![]() |
Golden Touch Sigil - All alchable items (under your loot beam value) that drop for the next 60 seconds will be automatically high-alched | Item effects | 19 August 2019 | Activating a Golden touch sigil | 60 seconds | High-alchemises all drops not exceeding the lootbeam value. |
![]() |
Limitless Sigil - You are no longer required to reach 50% adrenaline to use threshold abilities | Item effects | 19 August 2019 | Activating a limitless sigil | 6 seconds | Allows threshold abilities to be used at 15% rather than 50% adrenaline |
![]() |
Unsullied Sigil - While corrupted you will no longer take additional damage in the Sophanem Slayer Dungeon | Item effects | 19 August 2019 | Activating the Unsullied sigil | 30 seconds | Maintains the player's corruption damage buff in the Sophanem slayer dungeon while also preventing monsters from dealing extra damage to the corrupted player |
![]() |
Ingenuity of the Humans - The next strike from an ability you use is guaranteed to hit. | Item effects | 19 August 2019 | Activating an Ingenuity of the Humans | 6 seconds, or until an ability or Magic spell is used | The next ability or spell cast has 100% accuracy. |
![]() |
Dragon slaying - Boosts your damage against dragons by 15%. | Item effects | 19 August 2019 | Activating the Dragon slayer sigil | 10 seconds | Increases damage done against dragons by 15% |
![]() |
Demon slaying - Boosts your damage against demons by 15%. | Item effects | 19 August 2019 | Activating the Demon slayer sigil | 10 seconds | Increases damage done against demons by 15% |
![]() |
Undead slaying - Boosts your damage against the undead by 15%. | Item effects | 19 August 2019 | Activating the Undead slayer sigil | 10 seconds | Increases damage done against undead by 15% |
![]() |
You are currently earning boat materials and gaining double XP while training at the Breaking the Storm event. | Boosts | 7 July 2019 | Stay around the Breaking the Storm event area. | Until 500 materials is earned in the area; resets next day. | Gives extra boat materials along with double experience while skilling. |
![]() |
You are currently earning double XP while training at the Breaking the Storm event. | Boosts | 7 July 2019 | Drink a boost brew | 30 minutes | Doubles experienced gained while at the Breaking the Storm event area. |
![]() |
You are earning 10% more XP in this area while the Breaking the Storm event is active. | Boosts | 7 July 2019 | Stay around the Breaking the Storm event area. | Until the event is over. | Gives 10% extra experience while skilling. |
![]() |
You are earning 10% more XP in this area while the Summer Skill Off event is active. | Boosts | 8 August 2019 | Stay in Lumbridge Crater. | Until the event is over. | Gives 10% extra experience while skilling. |
![]() |
Supreme Overload Salve Active | Boosts | 18 March 2019 | Drink a Supreme overload salve | 6 minutes | Boosts combat stats by 16% of the level plus 4, restores Prayer points instantly and over time, and grants immunity from dragonfire, wyvern breath and poison. This now appears as 4 different individual buffs instead. |
![]() |
Your sigil slot is on cooldown[sic] | Untoggleable | 19 August 2019 | Activating a sigil | Varies based on sigil used (1–2 minutes) | Prevents the player from activating a sigil |
![]() |
You are earning 10% more XP in this area while the Wintumber Warmer event is active. | Boosts | 6 January 2020 | Enter the Lumbridge Crater during the Wintumber Warmer | Until the event is over or the player exits the crater | Gives 10% extra experience while skilling. |
![]() |
You are earning 10% more XP in this area while the Winter Chill Off event is active. | Boosts | 27 January 2020 | Enter the Lumbridge Crater during the Winter Chill Off | Until the event is over or the player exits the crater | Gives 10% extra experience while skilling. |
![]() |
For the event's duration 50% faster crafting using the pottery wheel |
Boosts | 23 March 2020 | Enter the Crafting Guild during the Master Crafting event after having unlocked the urn benefits | Until the event is over or the player leaves the guild | Forming items with Pottery Wheels takes 0.6 instead of 1.2 seconds each, firing items with Pottery Oven takes 1.2 instead of 3.6 seconds each, and a total of 200% base Crafting experience when forming and firing urns. |
![]() |
For the event's duration +50% XP when mining gold and silver rocks |
Boosts | 23 March 2020 | Enter the Crafting Guild during the Master Crafting event after having unlocked the Mining benefits | Until the event is over or the player leaves the guild | A total of 150% base Mining experience when smelting silver or gold rocks, and mining clay rocks yields soft clay instead of clay. |
![]() |
For the event's duration +250% XP when smelting gold and silver bars |
Boosts | 23 March 2020 | Enter the Crafting Guild during the Master Crafting event after having unlocked the jewellery benefits | Until the event is over or the player leaves the guild | A total of 350% base Smithing experience when smelting silver or gold bars, smelting silver or gold bars takes 1.2 instead of 2.4 seconds each, and casting silver or gold items takes 1.2 instead of 1.8 seconds each. |
![]() |
You are earning 5% more XP in all skills within the crafting guild while the master crafting event is going on. | Boosts | 23 March 2020 | Enter the Crafting Guild during the Master Crafting event | Until the event is over or the player leaves the guild | Gives 5% extra experience while skilling. |
![]() |
You are earning 10% more XP in crafting within the crafting guild while the master crafting event is going on. (This effect stacks with the overall +5% XP buff) | Boosts | 23 March 2020 | Enter the Crafting Guild during the Master Crafting event | Until the event is over or the player leaves the guild | Gives 10% extra experience while training Crafting, stacking with the 5% experience boost for a total of 15% boost. |
![]() |
Ah! Fresh! | Boosts | 8 November 2020 | Harvesting Fresh Potato Plants during the 2020 Hallowe'en event. | Until the stack is empty; decays one stack every 6 seconds or three stacks per action when harvesting Rotten Potato Plants. | Once at 30 stacks, harvesting the Fresh Potato Plants yields three fresh potatoes per action. |
![]() |
Ew! Rotten! | Boosts | 8 November 2020 | Harvesting Rotten Potato Plants during the 2020 Hallowe'en event. | Until the stack is empty; decays one stack every 6 seconds or three stacks per action when harvesting Fresh Potato Plants. | Once at 30 stacks, harvesting the Rotten Potato Plants yields three rotten potatoes per action. |
![]() |
Spooky time is active! You'll receive a [number]% experience buff while skilling inside the Draynor Manor grounds. (This is increased by an additional 1% for each Halloween miniquest you complete!) | Boosts | 8 November 2020 | Being in the Draynor Manor grounds in an hour when the global buff is active during 2020 Hallowe'en event. | 60 minutes | Gives 1–5% extra experience when skilling in the area, depending on the number of event miniquests completed. |
You are earning 10% more XP in this area while the Grand Party is active. | Boosts | 1 February 2021 | Entering Lumbridge Crater during the Grand Party. | Until you leave the area. | Provides 10% extra experience in Lumbridge Crater. | |
You are earning 2% more XP in this area while the Spring Festival is active. | Boosts | 11 April 2021 | Entering Spring Festival event area with between 2,000,000 and 3,999,999 total butterflies caught during the event. | Until you leave the area. | Provides 2% extra experience in the area. | |
You are earning 5% more XP in this area while the Spring Festival is active. | Boosts | 11 April 2021 | Entering Spring Festival event area with between 4,000,000 and 5,999,999 total butterflies caught during the event. | Until you leave the area. | Provides 5% extra experience in the area. | |
You are earning 9% more XP in this area while the Spring Festival is active. | Boosts | 11 April 2021 | Entering Spring Festival event area with between 6,000,000 and 7,999,999 total butterflies caught during the event. | Until you leave the area. | Provides 9% extra experience in the area. | |
You are earning 14% more XP in this area while the Spring Festival is active. | Boosts | 11 April 2021 | Entering Spring Festival event area with between 8,000,000 and 9,999,999 total butterflies caught during the event. | Until you leave the area. | Provides 14% extra experience in the area. | |
You are earning 20% more XP in this area while the Spring Festival is active. | Boosts | 11 April 2021 | Entering Spring Festival event area with 10,000,000 or more total butterflies caught during the event. | Until you leave the area. | Provides 20% extra experience in the area. | |
![]() |
Battle of the Monolith boost XP gain is increased by 10%. |
Boosts | 21 June 2021 | Completing the battle for the four weeks after the release of Battle of the Monolith (miniquest). | 60 minutes. Stackable up to 180 minutes. | Provides 10% extra experience. |
Mobile Pre-registration Reward - 50% extra XP. | Boosts | 24 June 2021 | Having logged in using RuneScape Mobile after the beginning of 17 June 2021 | Until the noon of 24 June 2021 | Provides 50% extra experience. | |
Stone of Meditation - 2% XP boost | Boosts | 15 November 2021 | Being near someone else who activates Stone of Meditation. | 60 minutes | Provides 2% extra experience. | |
Stone of Meditation - 4% XP boost | Boosts | 15 November 2021 | Activating Stone of Meditation. | 60 minutes | Provides 4% extra experience. |
Update history[edit | edit source]
- patch 28 February 2022 (Update):
- Mobile: fixed an issue with the target buff bar staying on after a kill.
- patch 17 January 2022 (Update):
- The scarab stack buff hover text will now correctly state the maximum as five scarabs, if you have the scarab stack increase upgrade unlocked.
- patch 17 May 2021 (Update):
- Fixed an issue where the Seren Godbow's special attack debuff was cleared too quickly.
- The Sign of the Porter VII icon will no longer be removed from the Buff Bar upon relogging.
- patch 10 May 2021 (Update):
- The Memory Overflow buff will no longer be briefly applied upon log in.
- The Memory Overflow buff will no longer close interfaces while active.
- Implemented a new debuff icon called 'Frozen' which will inform the player that they are unable to move.
- patch 11 January 2021 (Update):
- The adrenaline urn buff icon no longer persists when removing it from the Bank.
- patch 7 December 2020 (Update):
- The Tireless blood essence can no longer be used to gain extra adrenaline while an Adrenaline Potion cooldown is active.
- patch 30 November 2020 (Update):
- Fixed an issue that was preventing the 'Corruption' debuff from the Sophanem Slayer Dungeon appearing on the Debuff Bar between log ins.
- ninja 23 November 2020 (Update):
- The Asylum Surgeon's Ring's cooldown now appears on the Debuff Bar.
- The 'Relentless' Invention perk's cooldown now also appears on the Debuff Bar.
- patch 26 October 2020 (Update):
- The Osseus buff[sic] will no longer be lost when logging in or out while in the new dig sites.
- patch 5 October 2020 (Update):
- Using the special attacks of the Staff of Darkness and the Staff of Light now causes the buff/debuff icons to appear on the Buff Bar.
- patch 1 September 2020 (Update):
- Hit chance modifiers are now recalculated right after the 'Stagger' spell, 'Confuse' spell, or the Sandstorm Camel Debuff hits the target in PvP.
- patch 27 July 2020 (Update):
- The Protect Item prayer will now appear on the Buff Bar when activated via Quick Prayer.
- Casting any type of Vengeance spell will now add a cooldown timer to the Debuff Bar. Previously only the original Vengeance spell would do this.
- ninja 29 June 2020 (Update):
- Buff and Debuff Bar icons now have less of a delay in showing their tooltips.
- patch 18 May 2020 (Update):
- Improved the way the buff bar prioritises buffs. The new order is as follows:
- Effects that are due to expire no longer shuffle to the front of the bar, but will continue to flash until they either expire or are refreshed.
- patch 4 May 2020 (Update):
- The 'Ruthless' Invention perk now appears with the correct icon on the Buff Bar.
- patch 18 March 2020 (Update):
- The adrenaline urn will now be removed from the Buff Bar once it has been banked.
- patch 4 November 2019 (Update):
- Implemented a fix to help ease frame rate drops if the buff bar incorrectly displays.
- Fixed an issue causing Wilderness Slayer buffs to be given to players outside of the wilderness.
- patch 14 October 2019 (Update):
- Fixed buff bar to reset transparency after renewing the same buffs.
- The Buff Bar font size scaling has now been tweaked to be a consistent size on desktop.
- patch 7 October 2019 (Update):
- Fixed the stack timer on the Telos virus debuffs that appear in p5 (green/black/red) and the adrenaline gain reduced debuff (dominion tower).
- Updated the buff bar timer to have the full minutes displayed.
- We've now removed the additional prayer buffs when a combat boosting prayer or curse was active that provided the benefits of other prayers. These include the T95 and T99 curse prayers. These detailed benefits can be found in the Active Prayer interface.
- Provided more information to the user on the buff icon for Prayer renewal and Super prayer renewal potions.
- patch 9 September 2019 (Update):
- The Masterwork Armour buff icon now appears on the debuff bar
- The Buff Bar on Desktop clients can now be clicked through.
- The Menaphos 5% xp buff will no longer appear on the buff bar as the effect was never active.
- The Debilitate icon will now appear on the enemy players target bar.
- The Zaros Godsword special attack buff icon will now appear consistently on the buff bar.
- Item effects are no longer cleared from the buff bar when the Ring of Death activates.
- The NopeNopeNope perk no longer appears on the players buff bar. This still shows as a debuff on the enemies bar however.
- Natural Instinct will no longer deactivate when transitioning between boss phases.
- Stat reductions will now display a value on your debuff bar.
- patch 2 September 2019 (Update):
- When editing the position of the buffs and debuffs, it will be aligned to the top of the header bar.
- patch 5 August 2019 (Update):
- The Breaking the storm buff that was retained for some users has now been removed.
- patch 22 July 2019 (Update):
- Drinking an Aggroverload whilst using potion share on a co-op slayer task will now correctly display the Overload buff icon on the buff bar.
- patch 15 July 2019 (Update):
- The Breaking the Storm buffs have been correctly cleared, as the event has now ended.
- patch 11 March 2019 (Update):
- The Voice of Seren icons can once again be clicked through on Desktop; when on mobile, players are shown the information for the buff tapped.
- patch 18 February 2019 (Update):
- The Super prayer renewal buff will no longer display the wrong icon after the player teleports via a Lodestone.
- patch 23 April 2018 (Update):
- Fixed an issue where you could stack infinite run buff icons on your buff bar.
- patch 9 April 2018 (Update):
- Mouseover tooltips for things like Elf City clan cooldowns (as well as combat buffs and debuffs) will no longer flicker on and off when you perform actions such as pickpocketing to gain more XP and giving and receiving hits in combat.
- patch 22 January 2018 (Update):
- Adding ammo to a Kinetic Cyclone/Oldak Coil will now reliably reveal a buff icon showing how much ammo remains. Note: This icon will not show if the ammo perk from Artisans' Workshop is unlocked.
- patch 15 January 2018 (Update):
- The buff icon for Debilitate will now correctly clear when unequipping a shield with the effect active.
- The cannonball buff icon now only shows with an active cannon.
- patch 8 January 2018 (Update):
- It is now easier to consistently cast debuff and bind spells while revolution is active in combat. These spells still obey the global cooldown and may now be cast via ability queuing on the action bar.
- patch 4 December 2017 (Update):
- When attacking a monster, a Reflect/Poison immune icon will now appear above them if they have that effect.
- The buff icon description for the Zaros Godsword special attack 'Blackhole' now correctly mentions melee damage being increased by 25% instead of 10%.
- A buff icon has been added to track the ammo stored in a cannon. This does not appear if the restock perk from Artisans Workshop is active.
- The following buff/debuff icons have been added:
- Prayer Drain debuff, this'll display the amount of prayer points being lost per game cycle, this will also scale with equipped Prayer bonus equipment
- Shooting Star buff, now displays the time remaining on the effect
- Evil Tree buff, now displays the time remaining on the effect
- Stone Spirits, a timer will now display when these activate showing how long they're active until they expire
- A buff icon will display when Vengeance is active, and when it's been used a debuff icon will display showing the time remaining until it can be used again
- The teleblock debuff icon now displays the time remaining until the effect wears off
- The Fight Kiln Crystals (Invulnerability, Magic, Ranged, Strength & Hitpoints) now display a timer showing how long the effect is active for.
- A counter has been added for Onslaught which tracks each time it increments.
- patch 17 July 2017 (Update):
- The sign of the porter buff icon will now display when logging in, if the item is equipped.
- patch 12 June 2017 (Update):
- A buff icon has been added, which displays when you are receiving the 5% XP boost in the city of Menaphos and the Sophanem Slayer Dungeon.
- Mutator icons and their slots have been centre-aligned.
- A buff icon has now been added to the Shifting Tombs that tracks the following:
- Stacks of charge to use.
- Timer until you lose your charges.
- The defence skillcape should now reliably add a Sign of Life cooldown to your debuff bar.
- A debuff icon has been added to tell you when Crystal Shield comes off Cooldown (similar to Crackling).
- A tooltip has been to the Crystal Shield defence active buff icon which shows how many temporary life points you have.
- The following has now been added to the buff/debuff bars:
- Stone of Jas duration & percent of additional damage gained.
- Fury Shark effect duration.
- Book of Char effect duration.
- Zaros Godsword Spec cooldown.
- When hit by certain abilities that disable your prayers/curses.
- You can now track your active Sign of the Porter charges on your buff bar.
- patch 18 April 2017 (Update):
- A typo on the buff bar filtering interface has been fixed.
- Buff bar filtering has been inverted on the interface. By default, all icons now show up when the checkboxes are unticked; ticking the relevant category's checkbox will hide the relevant icons.
- Activating berserk blood essence will now display a cooldown buff icon.
- Nex: Angel of Death curses will now be filtered by the buff bar's prayer category instead of the overhead prayer category.
- Clan avatar buff icons are now filtered by the skilling buff bar category instead of the boosts category.
- All interface presets now correctly save the position of the debuff bar.
- The tracker used on the 'Defence decreased' buff icon when hitting monsters has been capped to 10.
- Players will no longer see the Debilitate buff icon if it happens to miss an enemy.
- Players will now see a Debilitate debuff icon after being hit in PvP with it.
- When using Torment, Turmoil, or Anguish and draining the enemy, players will now see only one icon on the monster information bar instead of three for each curse, saving space for more combat icons to fill the gaps.
- The buff icon timer for dreadnips now counts down correctly.
- coldfix 18 April 2017 (Update):
- Fixed a clientscript error when trying to add too many icons to the buff bar.
- patch 10 April 2017 (Update):
- Buffs and debuffs have been separated into two interface components. The buffs interface can display 18 icons, and the debuff interface can display 12 icons.
- The NPC target interface is now slightly wider.
- Players can now filter which icons are displayed using 12 different filters, located in the Settings interface.
- The following buff/debuff icons have been added:
- Enhanced Excalibur cooldown
- Stun Immune cooldown
- Blood essence cooldown
- Dreadnip timer
- Beastmaster's four stackable debuffs: Rage, Combust, Bitten, and Fatigued
- Yakamaru's drench stack counter
- Aftershock percentage tracker
- Devoted perk timer
- Enhanced Devoted perk timer
- Crackling perk cooldown
- Achto armour cooldown
- Wise Perk tracker
- Sign/Portent of life & Defence skillcape perk cooldown
- Gorajian mushroom active
- Gorajian mushroom cooldown
- Clan avatar player XP boost
- Clan avatar world XP boost
- Portent of restoration cooldown
- Nex: Angel of Death Rage stacks
- All Prifddinas thieving clan cooldowns
- All Arc islanders thieving cooldowns
- The following buff icons have been tweaked:
- The Revenge icon now has a duration on top of the stacks gained.
- Transfigure now displays the percentage of health you'll regain once it has finished charging.
- Added buff/debuff stack counters for combat skill boosts.
- Tweaked all buff icon text from orange to white for better readability.
- All of Yakamaru's current boss buff icons have been visually updated.
- Added a percentage tracker when charging up Detonate.
- Added an icon to the NPC targeting interface which triggers when using a special attack with the following weapons:
- patch 23 January 2017 (Update):
- Two new buff icons have been added for Intercept, one for the caster and one for the player receiving the spell.
- patch 4 July 2016 (Update):
- Telos's damage-over-time effect buff icons are now cleared correctly when exiting the area.
- patch 2 November 2015 (Update):
- The pulse core buff timer will now attempt to re-sync itself to prevent an incorrect time being shown.
- patch 19 October 2015 (Update):
- The Super Antifire buff icon no longer erroneously displays with an additional 15 seconds when activated.
- patch 28 September 2015 (Update):
- The relevant stacks of Revenge will now be displayed on the buff icon while the ability is active.
- patch 21 September 2015 (Update):
- Potion timers will now attempt to maintain accurate values at all times.
- patch 10 August 2015 (Update):
- Stackable buff icons, such as the reaper necklace's icon, will no longer cause other buff icons to disappear.
- patch 3 August 2015 (Update):
- The aura timer on the buff bar will now stay in sync with the aura's actual remaining time.
- ninja 13 July 2015 (Update):
- The bonfire life points boost now has a buff timer.
- Great gunkan, great maki and baron shark buffs now display buff timers when activated.
- patch 29 June 2015 (Update):
- The advanced pulse core buff icon has been updated to display the new model.
- patch 15 June 2015 (Update):
- Incite will now persist on the buff bar if the player dies or logs out.
- patch 13 April 2015 (Update):
- The buff timer for weapon poison will now persist through logouts.
- A typo has been fixed in the Pulse Core buff tooltip.
- ninja 26 January 2015 (Update):
- The buff timer will display minutes instead of hours when a buff has over 60 minutes left.
- patch 19 January 2015 (Update):
- Auras will no longer display on the buffs panel when logging into a free world.
- ninja 5 January 2015 (Update):
- Players can now see more information about their opponents buff/debuffs by hovering over the effect.
- ninja 15 December 2014 (Update):
- There is now a timer on the buff/debuff panel for anti-poison.
- patch 29 September 2014 (Update):
- Disabling buff timers in Legacy will no longer hide them in EoC as well.
- patch 18 August 2014 (Update):
- Active scrimshaws and auras now display on the buffs/debuffs interface once again.
- ninja 4 February 2014 (Update):
- The cooldown for adrenaline potions has been added to the debuff bar.
- patch 17 December 2013 (Update):
- Players can no longer stall offensive abilities to occur after the effects of other abilities - that aren't direct attacks - have been applied.
- patch 25 September 2013 (Update):
- The time displayed on the Prayer Renewal buff icon no longer resets to 5m when the player logs out.
- patch 3 September 2013 (Update):
- Overload, prayer renewal and anti-dragon potions now display a countdown on their respective buff icons. Combo-attacks, some healing abilities as well as stun and bind icons also carry a countdown.
- patch 13 August 2013 (Update):
- Players should find their PvP opponents' buffs/debuffs are no longer cut in half under the combat info bar.
- patch 17 June 2013 (Update):
- The debuff icon for the stun effect of Binding Shot will now disappear when the effect does.
- update 26 June 2007 (Update):
- Over time, if your stats have been reduced or raised, most of them restore slowly back towards their default levels. However, if you opened an interface such as one of the skill guides or a shop, your stats used to stop restoring until you closed it again. We've now fixed it so that your stats will restore normally even if you have an interface open.