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For the World 111 glitch, see Falador Massacre.
For the Fight Pits glitch, see TzHaar Fight Pit massacre.

Massacre is an ultimate Attack ability found in the Ability Book. It requires level 66 Attack and for the player to be dual wielding weapons. It has a cooldown of 60 seconds. When activated, the player deals 37.6-188% of ability damage to their target and causes the target to take additional damage over 6 seconds, dealing 5 hits of 62.66% ability damage (313.33% ability damage total).

Unlike most abilities, the bleed damage caused has no damage range - it is always 62.66%, regardless of what the first hit is. This makes the overall damage range of the ability 350.93-501.33%, average 426.13%. The bleed is not affected by most damage-boosting effects (see Dismember for list); the first hit is, though.

The ranged equivalent of this ability is Deadshot; however, Deadshot does not require the player to dual wield weapons and is unlocked at a much lower level, and additionally only has 30 seconds cooldown instead of 60 seconds.

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 21 March 2016 (Update):
    • Massacre and Unload now correctly show as members-only abilities in their respective skill guides.
  • patch 4 March 2013 (Update):
    • The old Massacre animation has been 'massacred' and given a new beastly animation.

Trivia[edit | edit source]

  • The ability's name and Attack level requirement - 66 - may be references to the Falador Massacre, which occurred in some locations on 6 June, a date that can be written as 6/6.