Kick is a basic Strength ability. When activated the player kicks their target and deals 20-100% ability damage as well as interrupting their attacks for 3 seconds. Kick also moves small (1x1) targets (with some exceptions) back one square, which can be useful if your target is under the effects of the Slaughter or Fragmentation Shot abilities.
The stun from kick is not long enough to gain the effect from Slice or Punish, as the stun only lasts for 1.2 seconds and abilities may only be activated every 1.8 seconds.
Backhand is the Attack equivalent of Kick.
The threshold version of this ability is Stomp (ability).
This ability shares its countdown timer with Backhand, Impact, Shock, Binding Shot and Demoralise.
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
- patch 30 November 2020 (Update):
- The animation for the 'kick' ability now displays properly.
- patch 19 October 2015 (Update):
- Now requires a melee weapon to be activated.