Augmented attuned crystal deflector

chargeduncharged
Augmented attuned crystal deflector
Release25 January 2016 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
Stacks in bankNo
EquipableYes
StackableNo
DisassemblyYes
DestroyYou must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.
ExamineA sturdy, augmented crystal shield for rangers.
Options [?]
BackpackWield, Check, Use, Disassemble, Examine
EquippedRemove, Check, Examine
Bank[?]Wield
Values
Value450,000 coins
AlchemyNot alchemisable
On deathReclaimable
Value: 1,400,000
Reclaim: 1,400
Weight2.721 kg
Advanced data
Item ID36443
LinksMRID • recipe
[view][talk]

The augmented attuned crystal deflector is a tier 80 ranged shield created by using an augmentor on an attuned crystal deflector.

Regular and ancient armour gizmos charged with perks can be used to enhance the armour's abilities. As a shield, the augmented attuned crystal deflector can hold 1 gizmo, allowing up to 2 perks.

Using this armour in combat can gain experience to increase its level. Levelling the armour has various effects such as improving the experience and materials gained for disassembling it.

This item uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects and can no longer gain any equipment experience. Full functionality will resume when the pack is recharged with divine charges.

It retains the special effect of the attuned crystal deflector: With this shield (and an attuned weapon in your main hand slot), you have a small chance of doing 25% extra damage on a hit. This chance varies with your Agility level and maxes out at 12% at 99 Agility.

Combat stats

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RequirementsCharge drain
80 Defence, 50 Agility1.25/s
Class
Ranged
Slot
TierType
80Shield
Augmented attuned crystal deflector equipped.png: Augmented attuned crystal deflector equipped by a player
Style attributes
 
Damage0.00.00.00.0
Accuracy-5770-307-577
Defensive attributes
 Armour384.8Reduction
 LP385PvM8%
 Prayer0PvP0%

Creation

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Requirements
MembersYes
Ticks? (edit)
SkillLevelExperience
Invention Invention16 (b?)50
Other requirements
Discover: Augmented armour
Discover: Augmentor
MaterialQuantityCost
Attuned crystal deflector1N/A
Augmentor1373,804
Total cost373,804
OutputQuantityCost
Augmented attuned crystal deflector1N/A

Usage cost

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Tier80
SlotOff-hand
Per hour
Charges4,500[uc 1]
Cost108,405
  1. ^ Can be reduced by research, equipment level, Efficient and Enhanced Efficient perks, and the Invention cape perk.

Disassembly

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Augmented attuned crystal deflector
Disassembly categoryShields
Disassembly XP24.0
Item quantity required1
Special chance
Seren components × 3Always
Normal chance
Base junk chance  2.3%
Material count8
Cover parts35/100
Base parts30/100
Deflecting parts30/100
Strong components3/100
Protective components2/100
Advanced data
Raw categoryranged shield
Item level (for junk chance)80
AugmentedYes

The augmented attuned crystal deflector can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

Table of experience and effect
Item
level
Item
experience
Extra Invention experience (tier 80) Item level effects[note 1]
Disassembly Siphon
XP XP/Item XP XP XP/Item XP GP/XP
1 0 0 N/A N/A N/A
2 1,160 9,000 7.76 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 27,000 10.36 Disassembling this item gives double materials.
4 5,176 54,000 10.43 9,000 1.74 22.69 Disassembling this item never gives junk.
5 8,285 108,000 13.04 27,000 3.26 7.56 This item drains 10% less charge when used.
6 11,760 144,000 12.24 54,000 4.59 3.78 Disassembling this item gives triple materials.
7 15,835 198,000 12.50 108,000 6.82 1.89 Disassembling this item gives an extra random uncommon material.
8 21,152 270,000 12.76 144,000 6.81 1.42 Disassembling this item returns all installed gizmos.
9 28,761 378,000 13.14 198,000 6.88 1.03 Disassembling this item gives quadruple materials.
10 40,120 540,000 13.46 270,000 6.73 0.76 Disassembling this item gives the maximum extra Invention XP.
11 57,095 9.46 378,000 6.62 0.54 N/A
12 81,960 6.59 540,000 6.59 0.38 Siphoning this item gives the maximum extra Invention XP.[note 2]
13 117,397 4.60 4.60 0.19 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 3.24 3.24 This item drains 12.5% less charge when used.
15 232,755 2.32 2.32 This item can now be used with an Equipment separator.
16 320,080 1.69 1.69 0.00 Siphoning this item will no longer consume the siphon.
17 432,785 1.25 1.25 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 0.94 0.94 This item drains 15% less charge when used.
19 753,631 0.72 0.72 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 0.56 0.56 Helpful perks will activate 10% more frequently.[note 3]
  1. ^ As seen in the Check Invention interface.
  2. ^ Although siphoning an item at level 12 gives the most extra Invention XP, siphoning an item at level 9 gives the greatest Invention XP/Item XP, or Invention XP/hour.
  3. ^ The boost acts multiplicatively. See Perk benefits for a list of perks that are known to be affected.

Transcript

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Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 7 February 2022 (Update):
    • Addressed feedback regarding the combat item tooltips from last month's Ninja Strike:
      • Clarified that Crystal Shields also work for Attuned Crystal weaponry's dual wield effect.
  • patch 25 January 2016 (Update):
    • The PvP death value of crystal weapons and shields has been revised.