Crystal hammer

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For this item's augmented variant, see augmented crystal hammer.
Crystal hammer detail.png

The crystal hammer is a degradable hammer that is made by Crystal Singing with a crystal tool seed and 150 harmonic dust. This requires 80 Smithing and gives 300 Smithing experience. Alternatively; Ilfeen, Eluned, Islwyn or Rhodri Dail can be paid 1,500 - 7,500 coins to turn a crystal tool seed into a crystal hammer, without any harmonic dust or level 80 Smithing.

The hammer gives +1% chance for double progress when smithing any core metal. The hammer lasts for 3,000 strikes before reverting to a seed (an hour of smithing). The tool seed can be recharged by Ilfeen, Eluned, Islwyn or Rhodri Dail for a cost that starts at 7,500 coins but decreases by 1,500 every enchant, to a minimum of 1,500 coins.

Perks[edit | edit source]

Recommended perks[edit source]

This has a level requirement of Invention Invention 99, and extreme invention potions are highly recommended.

The recommended perks for an augmented crystal hammer are given as follows.

Perk Icons Perks Effect
Tinker.png Tinker 4 8% chance of making double progress.
Rapid.png Rapid 4 Heat is lost twice as fast, but progress is earned 20% faster.

The recommended perks for an off-hand item such as the Augmented enhanced Excalibur, that is to be worn along with a hammer while training smithing, are given as follows.

Perk Icons Perks Effect
Wise.png Mobile.png Wise 4 + Mobile Provides +4% additional experience, up to 50,000 XP per day.
Halves the cooldowns of Surge, Escape, Barge, and Bladed Dive at the cost of no adrenaline gain.

Possible perks[edit source]

Name Effect Number of ranks
Rapid.pngRapid Heat is lost twice as fast, but progress is earned 5-20% faster. 4
Tinker.pngTinker 2-8% chance of making double progress. 4
Breakdown.pngBreakdown 0.8-4.8% chance to give the same components that would have been gained for disassembling the item, with the item remaining intact. 6
Wise.pngWise When equipped, +1% per rank additional experience, up to 50,000 XP per day. 4

To use an augmented hammer's perks, the player must have charges in their charge pack. Use of an augmented crystal hammer costs at most 0.31 divine charges from the player’s charge pack per second. This cost can be reduced by researching charge drain improvements or by adding the efficient perk to the item.

Enchant prices[edit | edit source]

Eluned refuses to enchant more than one the first time saying that she needs "to know you better". After the second enchant more than one hammer can be enchanted at a time.

Enchantment Cost for re-enchantment
First 7,500
Second 6,000
Third 4,500
Fourth 3,000
Fifth and thereafter 1,500

To turn the hammer back into a seed, players can speak to Ilfeen, Eluned or Rhodri Dail.

Like the other crystal tools, the hammer doubles the chance of getting Smithing golden rocks and strange rocks from Shattered Heart.

Creation[edit | edit source]

Crystal hammer.png Crystal hammer
Smithing-Hourglass.pngMake-X GE icon.png
300 XP-?-
Smithing Smithing level80
Quests Completed The Eyes of Glouphrie and Plague's End
P2P icon.png Members only
Crystal tool seed.pngCrystal tool seed177,92877,928
Harmonic dust.pngHarmonic dust150N/A-

Disassembly[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • ninja 24 August 2015 (Update):
    • Crystal tools no longer report an incorrect remaining charge.
  • ninja 5 January 2015 (Update):
    • The harmonic dust cost to create crystal tools at a singing bowl and Eluned's coin fee to create or recharge crystal tools has been greatly reduced.

Trivia[edit | edit source]

  • Prior to the Mining and Smithing rework, the hammer gave an extra 5% chance of saving a bar when Smithing an item with at least three bars. Each activation consumed 3.57% charge, or 1.78% while in Prifddinas, so after it saved 28 or 56 bars, it reverted back to the crystal tool seed.