Armour gizmo
Jump to navigation
Jump to search
![]() | |
Armour gizmo | |
---|---|
Release | 25 January 2016 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | No |
Stacks in bank | No |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Destroy | This will disassemble the item, completely destroying it but returning some materials. |
Actions [?] | |
Backpack | Check perks, Disassemble |
Values | |
Value | 10,000 coins |
Alchemy | Not alchemisable |
On death | Reclaimable Reclaim: 1,500 Sacrifice: 6,000 |
Weight | 0.01 kg |
Examine | |
You can add this to augmented armour to change its behaviour. | |
Advanced data | |
Item ID | 36722 |
Links | MRID • recipe |
FAQ • doc |
An armour gizmo is a result of adding perks to an armour gizmo shell. It can be attached to any augmented shield or piece of body or leg armour to make it gain additional properties.
Attaching the armour gizmo gives 50 Invention experience.
The Ancient armour gizmo will similarly apply perks to armour if used.
Perks[edit | edit source]
Icon | Perk | Max rank | Invention Level | Description? |
---|---|---|---|---|
Absorbative | 3 | N/A | 20% chance to reduce an attack by 5% per rank. This perk has an increased chance to activate on level 20 items. | |
Antitheism | 1 | N/A | Denies access to protect prayers/deflect curses. | |
Biting | 3 | N/A | +2% chance per rank to critically hit opponents. This perk has an increased chance to activate on level 20 items. | |
Brassican | 1 | 54 | Always sometimes cabbages. | |
Brief Respite | 3 | N/A | Reduces cooldown for Guthix's Blessing and Rejuvenate by 5% per rank, and total healing by 1% per rank. | |
Bulwark | 3 | N/A | Debilitate deals no damage but gains up to 6% per rank extra duration from shield value. | |
Cautious | 1 | N/A | Cannot auto-retaliate while this item is equipped. | |
Clear Headed | 3 | N/A | Anticipation lasts one additional second per rank, but no longer reduces damage taken. | |
Committed | 1 | N/A | Always skulled while this item is equipped. | |
Crackling | 3 | N/A | Periodically zaps your combat target for 50% per rank of your weapon's damage (or 10% per rank in PvP). (1 minute cooldown) | |
Crystal Shield | 3 | N/A | Has a 10% chance to activate on taking damage, lasting 10 seconds. 5% of damage taken per rank is totalled for this period, becoming temporary lifepoints afterwards. These last either 30 seconds or until depleted through further damage. (1 minute cooldown) This perk has an increased chance to activate on level 20 items. | |
Demon Bait | 1 | N/A | Damage to demons is reduced by 30%. | |
Demon Slayer | 1 | N/A | Deal 7% additional damage to demons. | |
Devoted | 3 | 74 | 3% chance per rank on being hit that protection prayers will work at 100% (or 75% in PvP) for 3 seconds. This perk has an increased chance to activate on level 20 items. | |
Dragon Bait | 1 | N/A | Deal 30% less damage to dragons. | |
Dragon Slayer | 1 | N/A | Deal +7% damage to dragons. | |
Efficient | 3 | N/A | Charge drain rate for this item is reduced by 6% per rank. | |
Energising | 3 | N/A | Slice, Piercing Shot and Wrack deal 20% less damage, but generate 0.6 additional adrenaline per rank. | |
Enhanced Devoted | 3 | N/A | 4.5% chance per rank on being hit that protection prayers will work at 100% (or 75% in PvP) for 3 seconds. This does not stack with devoted. This perk has an increased chance to activate on level 20 items. | |
Enhanced Efficient | 3 | N/A | Charge drain rate for this item is reduced by 9% per rank. This does not stack with efficient. | |
Enlightened | 3 | N/A | +3% item XP per rank (for the item it's installed on). | |
Fatiguing | 3 | N/A | Gain 2% less adrenaline per rank from all attacks. | |
Genocidal | 1 | N/A | Deal up to +7% extra damage to your current Slayer target proportional to progress through your current task. | |
Glow Worm | 1 | N/A | Provides light equivalent to a bullseye lantern. | |
Hallucinogenic | 1 | N/A | Causes you to see strange things... | |
Hoarding | 1 | N/A | Protect Item protects two items instead of one. (Does not work in PvP areas.) | |
Impatient | 3 | N/A | 9% chance per rank for basic abilities to generate 3% extra adrenaline. This perk has an increased chance to activate on level 20 items. | |
Invigorating | 3 | N/A | Boosts adrenaline gained from auto-attacks by 10% per rank. | |
Junk Food | 3 | N/A | Food gives 3% less health per rank. | |
Looting | 1 | N/A | Most enemies have a 25% chance to drop an additional high-level resource. (5 minute cooldown.) | |
Lucky | 5 | N/A | 0.5% chance per rank when hit that the damage dealt will be reduced to 1. Does not stack with the equivalent Warpriest effect. This perk has an increased chance to activate on level 20 items. | |
Mobile | 1 | N/A | Reduces cooldown of Surge, Escape, Bladed Dive and Barge by 50%, but these abilities no longer generate adrenaline. | |
Mysterious | 5 | N/A | Has a mysterious effect... | |
Preparation | 3 | N/A | Preparation's duration and cooldown are increased by 15% per rank. | |
Profane | 1 | N/A | You are prevented from drinking prayer potions. | |
Reflexes | 1 | N/A | Anticipation's duration and cooldown are halved. | |
Scavenging | 3 | N/A | 1% chance per rank to get an uncommon Invention component as a drop from combat (with a 1% chance it will be a rare component instead). This perk has an increased chance to activate on level 20 items. | |
Shield Bashing | 3 | N/A | Debilitate's damage is increased by 15% per rank. | |
Talking | 1 | N/A | Gives your gear more personality. | |
Taunting | 1 | N/A | Provoke affects enemies in a 5x5 square around its target, causing those that are already in combat to attack you. | |
Trophy-taker's | 5 | N/A | 3% chance per rank a slain creature will add zero kills to its Slayer assignment; 2% chance per rank it will add 2 kills. This perk has an increased chance to activate on level 20 items. | |
Turtling | 3 | N/A | The Barricade ability's duration and cooldown are both increased by 10% per rank. | |
Ultimatums | 3 | N/A | Reduces the adrenaline cost of Overpower, Frenzy, Unload and Omnipower by 5% per rank. Does not stack with other ultimate adrenaline saving effects. | |
Undead Bait | 1 | N/A | Damage to undead is reduced by 30%. | |
Undead Slayer | 1 | N/A | Deal 7% additional damage to undead. | |
Venomblood | 1 | N/A | Regular poison damage is negated. | |
Wise | 3 | N/A | While equipped, +1% per rank additional experience, up to 50,000 XP per day. |
Disassembly[edit | edit source]
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
Gizmos |
| ||||||||||||||
Default |
| ||||||||||||||
Cave goblin | |||||||||||||||
Dwarven |
| ||||||||||||||
Ancient |
|
Categories:
- Items
- Members' items
- Items that can be disassembled
- Items that are reclaimable on death
- Untradeable items
- Items that cannot be alchemised
- Items that disassemble into Simple parts
- Items that disassemble into Base parts
- Items that disassemble into Blade parts
- Items that disassemble into Clear parts
- Items that disassemble into Connector parts
- Items that disassemble into Cover parts
- Items that disassemble into Crafted parts
- Items that disassemble into Deflecting parts
- Items that disassemble into Delicate parts
- Items that disassemble into Flexible parts
- Items that disassemble into Head parts
- Items that disassemble into Magic parts
- Items that disassemble into Metallic parts
- Items that disassemble into Organic parts
- Items that disassemble into Padded parts
- Items that disassemble into Plated parts
- Items that disassemble into Smooth parts
- Items that disassemble into Spiked parts
- Items that disassemble into Spiritual parts
- Items that disassemble into Stave parts
- Items that disassemble into Tensile parts
- Items that disassemble into Clockwork components
- Items that disassemble into Refined components
- Items that disassemble into Dextrous components
- Items that disassemble into Direct components
- Items that disassemble into Enhancing components
- Items that disassemble into Ethereal components
- Items that disassemble into Evasive components
- Items that disassemble into Healthy components
- Items that disassemble into Heavy components
- Items that disassemble into Imbued components
- Items that disassemble into Light components
- Items that disassemble into Living components
- Items that disassemble into Pious components
- Items that disassemble into Powerful components
- Items that disassemble into Precious components
- Items that disassemble into Precise components
- Items that disassemble into Protective components
- Items that disassemble into Sharp components
- Items that disassemble into Strong components
- Items that disassemble into Stunning components
- Items that disassemble into Subtle components
- Items that disassemble into Swift components
- Items that disassemble into Variable components
- Disassemble category/gizmo
- Devices
- Invention