Feng can assign the player bounties to kill 100 minions in the Heart. Killing the faction's general counts as 25 kills. For each bounty, players select the faction for which they wish to fight for and receive 150 reputation from (165 with Unexpected Diplomacy relic power). Feng then assigns the faction whose minions the player must kill at random. The player cannot control which faction Feng assigns to kill. Players receive the reputation reward when they complete and hand in the bounty.
Players can receive multiple bounties per day, up to their daily quota. The maximum daily quota is five. Ordinarily players must complete and hand in a bounty in order to receive another one. Players may also ask to abandon a bounty. Players initially start with a daily bounty quota of five. For each bounty assigned the quota decreases by one, even if the player asks to abandon the bounty. When their quota reaches zero, players can receive no more bounties that day. The quota increases by one each day at 00:00 game time - i.e. if the player completed all 5 bounties in one day, the next day they would be able to complete 1 bounty, and the day after that they could complete 2 bounties, and so on until reaching the maximum of five daily bounties again five days later.
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