Augmented refined anima core legs of Seren

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Augmented refined anima core legs of Seren detail.png

The augmented refined anima core legs of Seren is created by using an augmentor and divine charges on a refined anima core legs of Seren.

Armour gizmos charged with perks can be used to enhance the armour's abilities. As an armour item, the augmented refined anima core legs of Seren can hold 2 gizmos, allowing up to 4 perks (2 perks each).

Using this armour in combat can gain experience to increase its level. Levelling the armour will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.

This item uses charges stored within the item (not in the universal charge pack). It degrades exactly as the non-augmented version does: it has 100,000 charges of combat. These charges can be replenished by combining it with a non-dyed, augmented variant of the same item. This will combine the charges of both items but any excess charge will be lost, furthermore only one version may have perks on it. When combining two items the greater item experience of the two items is retained.

The item can be trained and siphoned as normal while it has charges. Once it runs out of charges, it will retain its equipment bonuses until it reaches equipment level 10, where it will become unusable and has to be recharged or be disassembled. This will return the item in its unrefined state. It can then be refined and re-augmented as normal.

Unlike normal augmented items, this item is made at an inventor's workbench from a new, fully charged item, an augmentor, and 36 divine charges. It cannot be made from a partially used component. Augmentation dissolvers cannot be used on this item.

Combat stats[edit | edit source]

Creation[edit | edit source]

Augmented refined anima core legs of Seren.png Augmented refined anima core legs of Seren
Invention-Make-X hourglass icon.pngMake-X GE icon.png
100 XP-5 (3s) -
Requirements
Invention Invention level16
Blueprint (Invention).png Discover: Augmented armour
Blueprint (Invention).png Discover: Augmentor
P2P icon.png Members only
Materials
ItemQuantityPriceTotal
Refined anima core legs of Seren.pngRefined anima core legs of Seren166,393,006[r 1]66,393,006
Augmentor.pngAugmentor1394,607394,607
Divine charge.pngDivine charge3676,8572,766,852
Total price69,554,465
  1. ^ Calculated value given on the item page (generally based on GE prices of ingredients): [show/hide formula] Price(Anima core legs of Seren) + 2 × Price(Serenic essence) + 2 × Price(Sliskean essence) + 2 × Price(Zamorakian essence) + 2 × Price(Zarosian essence).

Usage cost[edit | edit source]

Combat charges100,000
Item(s) consumed2 × Serenic essence.png Serenic essence
2 × Sliskean essence.png Sliskean essence
2 × Zamorakian essence.png Zamorakian essence
2 × Zarosian essence.png Zarosian essence
1 × Augmentor.png Augmentor
36 × Divine charge.png Divine charge
Total GE Price32,980,613
Per hour
Average rate[uc 1]593,651
High rate[uc 2]1,187,302
Maximum rate[uc 3]1,978,837
  1. ^ 1,800 charges per hour.
  2. ^ 3,600 charges per hour.
  3. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

The augmented refined anima core legs of Seren can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

Table of experience and effect
Item
level
Item
experience
Extra Invention experience (tier 85) Item level effects[note 1]
Disassembly Siphon GP/XP
1 0 0 N/A N/A
2 1,160 9,675 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 29,025 Disassembling this item gives double materials.
4 5,176 58,050 9,675 3.31 Disassembling this item never gives junk.
5 8,286 116,100 29,025 1.10 This item drains 10% less charge when used.
6 11,760 154,800 58,050 0.55 Disassembling this item gives triple materials.
7 15,835 212,850 116,100 0.28 Disassembling this item gives an extra random uncommon material.
8 21,152 290,250 154,800 0.21 Disassembling this item returns all installed gizmos.
9 28,761 406,350 212,850 0.15 Disassembling this item gives quadruple materials.
10 40,120 580,500 290,250 0.11 Disassembling this item gives the maximum extra Invention XP.
11 57,095 406,350 0.08 N/A
12 81,960 580,500 0.06 Siphoning this item gives the maximum extra Invention XP.[note 2]
13 117,397 0.03 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 This item drains 12.5% less charge when used.
15 232,755 This item can now be used with an Equipment separator.
16 320,080 0.00 Siphoning this item will no longer consume the siphon.
17 432,785 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 This item drains 15% less charge when used.
19 753,631 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 Helpful perks will activate 10% more frequently.[note 3]
  1. ^ As seen in the Check Invention interface.
  2. ^ Although siphoning an item at level 12 gives the most extra Invention XP, siphoning an item at level 9 gives the greatest Invention XP/Item XP, or Invention XP/hour.
  3. ^ The boost acts multiplicatively. See Perk benefits for a list of perks that are known to be affected.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!