Template:Infobox NPC

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Template documentation
This documentation is transcluded from Template:Infobox NPC/doc. [edit] [history] [purge]
Template:Infobox NPC invokes function main in Module:Infobox NPC using Lua.

Parameters

name

Name of the NPC.

image

An image of the NPC.

release

Date the NPC released.

update

Update post associated with the release date.

removal

(Optional) Date the NPC was removed.

removalupdate

(Optional) Update post associated with the removal date.

aka

(Optional) Alternate names for the NPC.

members

Whether or not the NPC is members only.

race

Race of the NPC.

quest

Quest(s) that the NPC is involved in. Should be a comma separated list, bullet generation is handled internally. Specify No if not involved in a quest.

location

Location of the NPC.

shop

Shop(s) owned by the NPC.

gender

Gender of the NPC.

actions

Right-click options that the NPC provides. Should be a comma separated list, bullet generation is handled internally. Specify None if its only option is Examine.

thievelvl

The thieving level required. Used for pickpocketing.

examine

The examine text of the NPC.

f2pvisible

An invisible parameter that adds a category if the NPC is visible but not interactive in free-to-play.

voice

Indicates if the NPC is voice-acted.

map

An interactive NPC location. If the NPC is in many locations, and not on the same map (eg some on surface, some in a dungeon etc) use a #Locations section in the page prose.

Deprecated: A map of the NPC. Use no to hide the map, name to use Page title location.png or you can use text such as See [[#Location|location]] section below

intmap

Deprecated: All maps should now use the map param.

id

The NPC's internal game ID. This parameter must be a number, delimited by commas if there are multiple ID's for the NPC. Use no only when the subject of the infobox is an object and it has no NPC variants. See the objid parameter for more information.

objid

If the subject of the infobox is actually an interactive scenery (cyan name when hovering, instead of yellow), inform the object's internal game ID. Use this infobox when the object acts like an NPC. This parameter must be a number, delimited by commas if there are multiple ID's for the object.

Quick copy

{{Infobox NPC
|name = 
|image = 
|release = 
|update = 
|removal = (Optional)
|removalupdate = (Optional)
|aka = (Optional)
|members = 
|race = 
|quest = 
|location = 
|shop = 
|gender = 
|thievelvl = (Optional)
|actions = 
|examine = 
|f2pvisible = (Optional)
|voice = (Optional)
|map = 
|id = 
|objid = (Optional)
}}