Imperium core (shadow)

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to navigation Jump to search
newusedbroken
Imperium core (shadow)
Release23 April 2018 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
Stacks in bankYes
GIM storageYes
EquipableYes
StackableNo
DisassemblyYes
DestroyDrop
ExamineFour augmented shards from each of the elemental stones, forged into a core of power.
Options [?]
BackpackWield, Check charges
EquippedCheck charges
Values
Value500,000 coins
High alch300,000 coins
Low alch200,000 coins
On deathReclaimable
Value: 500,000
Reclaim: 500
Weight0.453 kg
Advanced data
Item ID42563
LinksMRID • recipe
Calculated value
Parsed1,040,067,801 coins
bucket{{GETotal|Imperium core|Shadow dye}}
FormattedPrice(Imperium core) + Price(Shadow dye)
[view][talk]

The shadow-dyed Imperium core is made by dyeing an Imperium core with shadow dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses and degrade/repair mechanics as the regular Imperium core: it degrades to a broken state after 60,000 charges of combat but can be repaired at Bob in Lumbridge, or at an armour stand.

Combat stats

[edit | edit source]
RequirementsDegrades
92 Magic60,000 charges
Class
Magic
Slot
Tier
92
Imperium core (shadow) equipped.png: Imperium core (shadow) equipped by a player
Offensive attributes
 TooltipAbility
Damage0.0441.6
Accuracy2577
StyleSpell-casting
Range8
Speed
4 ticks (2.4s)
Style attributes
 
Damage0.00.00.00.0
Accuracy0000
Defensive attributes
 Armour0.0Reduction
 LP0PvM0%
 Prayer0PvP0%

Creation

[edit | edit source]
Requirements
MembersYes
Ticks? (edit)
MaterialQuantityCost
Imperium core150,199,535
Shadow dye1989,868,266
Total cost1,040,067,801
OutputQuantityCost
Imperium core (shadow)1N/A

Products

[edit | edit source]
For an exhaustive list of all products, see here.

Repair cost

[edit | edit source]

This item costs at most 1,500,000 coins to repair completely. The repair cost is calculated by the degradation percentage rounded down (e.g. with 75.5% charge remaining, a full repair would only cost 375,000 coins). It may be repaired through a variety of methods.

Non-player characters

[edit source]

These methods cost more as they do not consider the player's Smithing level for a repair discount.

Improved methods

[edit source]

These methods provide a repair cost discount of 0.5% per Smithing level (including boosts):

Calculator
The calculator form will appear here soon. You will need JavaScript enabled.
Result
The result will appear here when you submit the form.

Usage cost

[edit | edit source]
Combat charges60,000
MethodRepair NPC, armour stand, whetstone
Item(s) consumed1,600,000 x Coins.png: RS3 Inventory image of CoinsCoins[uc 1]
Total GE price1,600,000
Per hour
Average rate[uc 2]48,000
High rate[uc 3]96,000
Maximum rate[uc 4]160,000
  1. ^ Cost at armour stand and whetstone is reduced by 0.5% per Smithing level (Reductions of 50% at 99 Smithing, 55.5% at 110 Smithing).
  2. ^ 1,800 charges per hour.
  3. ^ 3,600 charges per hour.
  4. ^ 6,000 charges per hour.

Disassembly

[edit | edit source]
Imperium core (shadow)
Disassembly categoryMagic off-hand weapons
Disassembly XP27.6
Item quantity required1
Special chance
Zaros components × 4Always
Normal chance
Base junk chance0.0%
Material count8
Delicate parts35/101
Magic parts30/101
Smooth parts30/101
Enhancing components3/101
Ethereal components2/101
Faceted components1/101
Advanced data
Raw categoryorbs
Item level (for junk chance)92
Estimated cost
Parsed1040067801
recipe

Update history

[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!