Seismic singularity (Third Age)

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For this item's main hand variant, see Seismic wand (Third Age).
For this item's augmented variant, see augmented seismic singularity (third age).
For this item's (un)dyed variants, see blood, ice, shadow, barrows, undyed.
Seismic singularity (Third Age) detail.png

The Third Age-dyed seismic singularity is made by dyeing a seismic singularity with Third Age dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses and degradation/repair mechanics as the regular seismic singularity: it will degrade to a broken state after 60,000 charges of combat (but loses 2 per hit, giving a minimum time of 5 hours of combat) but can be repaired at Bob in Lumbridge, or at an armour stand.

Making a Third Age-dyed seismic singularity costs 2,885,988,389 coins.

Combat stats[edit | edit source]

Repair cost[edit | edit source]

This item costs at most 1,500,000 coins to repair completely. The repair cost is precisely calculated by the degradation percentage (i.e. with 75% charge remaining, a full repair would only cost 375,000 coins). It may be repaired through a variety of methods.

NPCs[edit source]

These methods cost more as they do not consider player's Smithing level for a repair discount.

Improved methods[edit source]

These methods provide a repair cost discount of 0.5% per Smithing level (including boosts).

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Usage cost[edit | edit source]

Combat charges30,000
MethodRepair NPC, armour stand, whetstone
Item(s) consumed1,500,000 × Coins.png Coins[uc 1]
Total GE Price1,500,000
Per hour
Average rate[uc 2]90,000
High rate[uc 3]180,000
Maximum rate[uc 4]300,000
  1. ^ Cost at armour stand and whetstone is reduced by 0.5% per Smithing level; 50% at 100 Smithing.
  2. ^ 1,800 charges per hour.
  3. ^ 3,600 charges per hour.
  4. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 3 April 2017 (Update):
    • Players can no longer disassemble dyed weapons in combat.