Elite sirenic chaps

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Elite sirenic chaps
Release25 June 2018 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
Stacks in bankYes
GIM storageYes
EquipableYes
StackableNo
DisassemblyYes
NoteableYes
DestroyDrop
ExamineMade from sirenic scales and further imbued with greater power. Woven into chaps as part of a set of armour.
Options [?]
BackpackWear, Check charges
EquippedCheck charges
Values
Value500,000 coins
High alch300,000 coins
Low alch200,000 coins
On deathReclaimable
Value: 282,360,532
Reclaim: 282,360
Weight9.071 kg
Grand Exchange
Exchange282,360,532 coins (info)
Buy limit2
Volume5
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Advanced data
Item ID43161
LinksMRID • recipe
[view][talk]

The elite sirenic chaps are tier 92 Ranged power armour and part of the elite sirenic armour set.

The chaps can be dyed with dyes from Treasure Trails.

Losing a pair of elite sirenic chaps in unsafe PvP will result in ancient scales being dropped relative to the chaps' creation cost and charge remaining rounded down.

Combat stats

[edit | edit source]
RequirementsDegrades
92 Defence100,000 charges
Class
Ranged
Slot
TierType
Level92Power armour
Armour87
Damage92
Elite sirenic chaps equipped (male).png: Elite sirenic chaps equipped by a playerElite sirenic chaps equipped (female).png: Elite sirenic chaps equipped by a player
Style attributes
 
Damage0.028.70.00.0
Accuracy-7540-402-754
Defensive attributes
 Armour503.1Reduction
 LP0PvM0%
 Prayer2PvP2.415%

Set bonus

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Elite sirenic armour has a set bonus called Elite Chromatic Choir:

  • Set bonus (2): Whilst wielding a crossbow, attacks have a 12% chance to trigger the effect of enchanted Dragonstone bolts.
  • Set bonus (3): Whilst wielding a crossbow, attacks have a 12% chance to trigger the effect of either enchanted Dragonstone, Onyx or Hydrix bolts.

Creation

[edit | edit source]
Requirements
MembersYes
Ticks? (edit)
SkillLevelExperience
Crafting Crafting92 (b?)1,000
MaterialQuantityCost
Sirenic chaps12,994,229
Ancient scale280169,219,680
Algarum thread21,046,404
Praesulic essence (ranged)324,943,524
Total cost198,203,837
OutputQuantityCost
Elite sirenic chaps1282,360,532
Profit84,156,695

Products

[edit | edit source]
For an exhaustive list of all products, see here.

Degradation and repair

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The elite sirenic chaps last for 100,000 charges of combat before degrading to a broken state. When used inside Elite Dungeons or the Sanctum of Rebirth, no charges are used.

A pair of degraded elite sirenic chaps can be repaired by using elite sirenic repair patches on them. This can repair the chaps to an unused state. Alternatively, another pair of degraded elite sirenic chaps may be used on the chaps to merge charges between both chaps. This will repair the chaps, but retain their worn state.

Any surplus charges from the repair material will be lost.

Item Patches required Durability restored per patch Total cost
Elite sirenic chaps.png: RS3 Inventory image of Elite sirenic chapsElite sirenic chaps Elite sirenic repair patch.png: RS3 Inventory image of Elite sirenic repair patch 4 25% 29,609,268

Usage cost

[edit | edit source]
Combat charges100,000
MethodReplaceRepair patches
Item(s) consumed1 x Elite sirenic chaps.png: RS3 Inventory image of Elite sirenic chapsElite sirenic chaps4 x Elite sirenic repair patch.png: RS3 Inventory image of Elite sirenic repair patchElite sirenic repair patch
Total GE price282,360,53229,609,268
Per hour
Average rate[uc 1]5,082,490532,967
High rate[uc 2]10,164,9791,065,934
Maximum rate[uc 3]16,941,6321,776,556
  1. ^ 1,800 charges per hour.
  2. ^ 3,600 charges per hour.
  3. ^ 6,000 charges per hour.

Disassembly

[edit | edit source]
Elite sirenic chaps
Disassembly categoryRanged armour
Disassembly XP27.6
Item quantity required1
Special chance
Ascended components × 5Always
Normal chance
Base junk chance0.0%
Material count8
Cover parts35/100
Padded parts30/100
Tensile parts30/100
Evasive components3/100
Protective components2/100
Advanced data
Raw categoryranged legs
Item level (for junk chance)92
Estimated cost
Parsed282360532
gemw

Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • update 9 March 2026 (Update):
    • Equipment damage values made consistent with their tier over all equipment
      • Damage bonus: 31.0 → 28.7
  • patch 29 January 2024 (Update):
    • A typo has been fixed for Elite Sirenic chaps.
  • patch 13 November 2023 (Update):
    • T92 Elite Sirenic/Tectonic now degrades to a broken state, instead of degrading to dust.

Trivia

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