For other variants of this item, see non-elite
|Release||25 June 2018 (Update)|
|Stacks in bank||Yes|
|Backpack||Wear, Check charges|
|High alch||300,000 coins|
|Low alch||200,000 coins|
|Made from sirenic scales and further imbued with greater power. Woven into chaps as part of a set of armour.|
|Links||MRID • recipe|
|FAQ • doc|
The Third Age-dyed elite sirenic chaps are tier 92 Ranged power armour and part of the elite sirenic armour set. They are made by dyeing a pair of elite sirenic chaps with a Third Age dye. This process is irreversible, and the dyed version is untradeable. They may also be created by upgrading a new pair of sirenic chaps (Third Age).
Losing a pair of elite sirenic chaps (Third Age) in unsafe PvP will result in ancient scales being dropped relative to the chaps' creation cost and charge remaining rounded down.
Elite sirenic chaps (Third Age)
| Crafting level||92|
| Members only|
|Sirenic chaps (Third Age)||1||2,160,575,199||2,160,575,199|
|Praesulic essence (ranged)||3||8,041,817||24,125,451|
The elite sirenic chaps (Third Age) last for 100,000 charges of combat before degrading to a broken state.
When used inside elite dungeons no charges are used.
A pair of degraded elite sirenic chaps (Third Age) can be repaired by using elite sirenic repair patches on them. This can repair the chaps to an unused state.
Alternatively, a pair of degraded elite sirenic chaps may be used on the chaps to merge charges between both chaps. This will repair the chaps, but retain their worn state.
Any surplus charges from the repair material will be lost.
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