Sirenic chaps (ice)

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The ice-dyed sirenic chaps is made by dyeing a sirenic chaps with ice dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular sirenic chaps.

The chaps will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 34 sirenic scales (3% per scale) - algarum thread is not required.

Combat stats[edit | edit source]

Usage cost[edit | edit source]

Combat charges100,000
Item(s) consumed34 × Sirenic scale.png Sirenic scale
Total GE Price2,568,598
Per hour
Average rate[uc 1]46,235
High rate[uc 2]92,470
Maximum rate[uc 3]154,116
  1. ^ 1,800 charges per hour.
  2. ^ 3,600 charges per hour.
  3. ^ 6,000 charges per hour.

Disassembly[edit | edit source]

Update history[edit | edit source]

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