Sirenic chaps (blood)

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For this item's augmented variant, see augmented sirenic chaps (blood).
For this item's (un)dyed variants, see undyed, Ice, Shadow, Barrows, Third Age.
Sirenic chaps (blood) detail.png

The blood-dyed sirenic chaps are part of the sirenic armour set. They are made by dyeing sirenic chaps with blood dye. This process is irreversible, and the dyed version is untradeable. They have the same combat bonuses as the regular sirenic chaps.

The chaps will degrade to a broken state after 100,000 charges of combat. They can be fully repaired using 34 sirenic scales (3% per energy) - algarum thread is not required.

Making blood dyed sirenic chaps costs 2,160,366,457 coins.

Combat stats[edit | edit source]

Disassembly[edit | edit source]