Veg ball
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Veg ball | |
---|---|
Release | 12 December 2002 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Equipable | No |
Stackable | No |
Disassembly | Yes |
Noteable | Yes |
Edible | Yes |
Destroy | Drop |
Values | |
Value | 2 coins |
High alch | 1 coin |
Low alch | 1 coin |
On death | Reclaimable Reclaim: 120 Sacrifice: 480 |
Weight | 0.35 kg |
Examine | |
This looks pretty healthy. | |
Grand Exchange | |
Exchange | 804 coins (info) |
Buy limit | 1,000 |
Loading... | |
Advanced data | |
Item ID | 2195 |
Links | MRID • recipe |
FAQ • doc |
Veg balls, or vegetable balls, are a gnomish cuisine and are a possible order in the minigame Gnome restaurant. They require level 35 Cooking and completion of Aluft Gianne snr.'s tutorial in the Grand Tree for 95 Cooking experience. Consumption heals 200 to 1000 life points depending on the player's Constitution level.
Enter your Constitution level | name=skillstat_Constitution_level|type=int|value=1|range=9,99|size=4|sublist=calchealing |
name=healing|type=output |
let(minLevel, 40) let(healAmount, 0) let(healAmountOutOfCombat, 0) let(healOverTimeAmount, 0) let(healOverTimeDuration, 0) let(constitutionLevel, skillstat_Constitution_level) let(itemName, "This")
let(pointsPerLevel, 25) if(healAmount){
let(pointsPerLevel, healAmount / minLevel)
}
if(constitutionLevel < minLevel){
let(heal, constitutionLevel * pointsPerLevel)
}{
let(heal, minLevel * pointsPerLevel)
}
let(heal, floor(heal + 0.000001)) let(healing, itemName + " will heal " + heal + " life points at level " + constitutionLevel + " while in combat.")
if(healOverTimeAmount){
let(healing, healing + " It will heal an additional " + healOverTimeAmount + " life points over " + healOverTimeDuration + " seconds.")
}
if(healAmountOutOfCombat){
let(pointsPerLevelOutOfCombat, healAmountOutOfCombat / minLevel) if (constitutionLevel < minLevel){ let(healOutOfCombat, constitutionLevel * pointsPerLevelOutOfCombat) }{ let(healOutOfCombat, minLevel * pointsPerLevelOutOfCombat) } let(healOutOfCombat, floor(healOutOfCombat + 0.000001)) let(healing, healing + " It will heal " + healOutOfCombat + " life points while out of combat.")
}
Creation[edit | edit source]
![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|
35 | 95.0 | 1 (0.6s) | 804 | ||
Servings | 1 | ![]() | 1000 | ||
Requirements | |||||
![]() | |||||
Ingredients | |||||
Item | Quantity | Price | Total | ||
![]() | Unfinished veg bowl | 1 | N/A | - | |
![]() | Equa leaves | 1 | 626 | 626 | |
Profit | 178 |
Disassembly[edit | edit source]
Disassembly category | Food and herbs |
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Disassembly XP | 1.2 |
Item quantity required | 1 |
Material count | 1 |
Base junk chance | 56.0% |
Possible materials | |
Often | |
![]() | 89/100 |
Sometimes | |
![]() | 8/100 |
Rarely | |
![]() | 1/100 |
![]() | 1/100 |
![]() | 1/100 |
Update history[edit | edit source]
Restaurant NPCs | |||||||||||
Items |
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Delivery destinations |
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Rewards |
- Items
- Grand Exchange items
- Members' items
- Items that can be disassembled
- Items that are reclaimable on death
- Tradeable items
- Items that disassemble into Organic parts
- Items that disassemble into Crafted parts
- Items that disassemble into Living components
- Items that disassemble into Healthy components
- Items that disassemble into Enhancing components
- Disassemble category/food
- Gnome cooking
- Gnome Restaurant
- Food
- Cooking