Shades of Mort'ton - Quick guide
Overview
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| Length as displayed in-game | Medium | |||
| Requirements |
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| Required items | Items from the tool belt are not listed unless they do not work or are not automatically added.
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| Recommended |
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| Combat |
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Getting started
edit- Enter the south-western ruined house in Mort'ton.
- Teleport to Canifis and run south-west to the gate of the swamp (must have Nature Spirit quest started), and then head to Mort'ton.
- Teleport to fairy ring BKR and then run south by south-east to where the map says the Hollows, to find a rowboat that takes you there.
- Alternatively use Drakan's medallion to teleport to the Barrows and run west.
- Search the shelf on the wall and read the diary.
- If you do not find it, it's probably already in your bank.
- (Optional) Chop three swamp trees nearby and burn two logs to get the ashes.
- If you have an Underworld Grimoire equipped make sure to disable the auto-storage function, otherwise your ashes will be sent to the bank.
- (Optional) Pick up the vials (on the ground near the shelf) and search the smashed table for extra tarromin and one grimy rogue's purse.
Serum 207
edit- Make vials of water by using the empty vials on the sink nearby.
- Make Serum 207 by adding clean tarromin and ashes to a vial of water.
- Use it on Razmire (afflicted) in the general store.
- Kill five Loar Shades and pick up their remains. Be sure to talk to Razmire first. They can be safespotted using the rocks south west of the waypost in the middle of town.
- Give him the remains. He may require more Serum 207.
- Use the serum on Ulsquire Shauncy, located in the house east of the general store.
- Wait a minute and ask him about the remains and the temple.
- Talk to Razmire.
- Buy at least one olive oil from his general store and optionally a Flamtaer hammer.
- Open his builders' store.
- Buy 5 timber beams, 5 limestone bricks, 25 swamp paste.
Repairing the temple
edit- Hop to World 88 which is the official world for this minigame.
- Head north-east and kill shades or repair the temple to increase your sanctity.
- Repair the temple until you reach 100% and at least 20 sanctity.
- Light the sacred altar in the centre of the temple.
- For solo questers: Shade luring dummies can be used to distract the Loar Shades when repairing the temple. Using the Flamtaer bracelet, the solo player can instantly create the temple walls section by section, until at 100%.
- Use your olive oil on the flame to make sacred oil.
- (Optional) Use Serum 207 on the flame to make Serum 208, which permanently cures NPCs.
- (Optional) Use the Serum 208 on Razmire and Ulsquire in the houses nearby to permanently cure them.
Burning a shade
edit- Use the sacred oil on a log to create a pyre log.
- Head to south-western Mort'ton to the Funeral Fires (do not cross the river to the west). The Funeral Fires appear as black crosshairs on the minimap on the western part of the Mort'ton.
- Use the Pyre Log to light the fire, then use the Loar Remains to sacrifice them on the funeral pyre.
- Talk to Ulsquire.
- Quest complete!
Rewards
edit
- 3 quest points
- 2,000
experience - 2,000
experience - A few hundred coins if the player uses Serum 208 on Razmire and Ulsquire
- Ability to create Serum 207 and Serum 208
- Ability to play the Shades of Mort'ton minigame, burn shades, and claim the rewards from the shade keys.
- Players can take the diary of Herbi Flax to the Apothecary in Varrock who will exchange the book for 335 Herblore experience. This can only be done once.
- Music unlocked
Achievements
edit- Shades of Mort'ton (
0) – Complete this quest. - Herbi's Flax (
10) – Give Herbi Flax's diary to the Varrock apothecary. - Many Shades of a Cure (
10) – Permanently cure Razmire and Ulsquire after 'Shades of Mort'ton'. - Morytania achievements
- Medium
- Flamtaer Will Get You Everywhere (
10) – Use a Flamtaer hammer to help fix the Shades of Mort'ton temple. - Plenty Mort Where That Came From (
10) – Unlock a chest in the Shade Catacombs. - Ad-Myre The Goods (
10) – View the stock in Razmire Builders' Merchants shop.
- Flamtaer Will Get You Everywhere (
- Elite - Set It On Fiyr (
25) – Burn a fiyr shade with pyre wood.
- Medium
Required for completing
editShades of Mort'ton is directly required for the following quests/miniquests:
- In Aid of the Myreque (full comprehension)
- Legacy of Seergaze (full comprehension)
It is therefore an indirect comprehension requirement for the following quests and miniquests:
- Aftermath
- Azzanadra's Quest
- Battle of the Monolith
- Children of Mah
- City of Senntisten
- Curse of the Black Stone (full comprehension)
- Desperate Creatures
- Desperate Measures
- Desperate Times (full comprehension)
- Dishonour among Thieves
- Evil Dave's Big Day Out (full comprehension)
- Extinction
- Eye of Het I
- Eye of Het II
- Fate of the Gods
- Heart of Stone (full comprehension)
- Hero's Welcome (full comprehension)
- In Aid of the Myreque (full comprehension)
- In Memory of the Myreque (miniquest)
- Kindred Spirits
- Legacy of Seergaze
- Mahjarrat Memories (miniquest)
- Missing, Presumed Death (full comprehension)
- Nomad's Elegy
- Once Upon a Time in Gielinor: Finale
- Once Upon a Time in Gielinor: Fortunes (full comprehension)
- One of a Kind
- River of Blood
- Sins of the Father
- Sliske's Endgame
- Tales of Nomad (miniquest)
- The Branches of Darkmeyer
- The Darkness of Hallowvale
- The Death of Chivalry (full comprehension)
- The Light Within
- The Lord of Vampyrium
- The Lost Toys (miniquest)
- The Mighty Fall
- The World Wakes (full comprehension)
- The World Wakes (full completion)
- Twilight of the Gods
| Related to the Myreque quest series | |
| Characters | |
| Enemies | |
| Items | |
| Scenery | |
| Locations | |
| Music | |
| Miscellaneous | |
