Transcript of Shades of Mort'ton

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This transcript involves dialogue with Razmire Keelgan, Ulsquire Shauncy, and the player.

Searching the signpost

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  • You inspect the signpost more closely. You see nothing wrong with it initially, but after some time you notice teeth marks in the wood. It looks like people have tried eating the post.

Searching the table

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Before claiming the herbs

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After claiming the herbs

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  • You search the table but find nothing.

Searching the shelf

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Opening the diary

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  • ~ Diary of Herbi Flax ~
    You prepare to read the book.
  • (Quest Overview interface opens.)
    • Not Right Now
      • (Dialogue ends.)
    • Accept Quest
      • (Without meeting the quest requirements:)
        • You do not meet the requirements to start : 'Shades of Mort'ton'.
        • (Repeated in a pop-up info box:)
          • You do not meet the requirements to start : 'Shades of Mort'ton'.
      • (Meeting the quest requirements:)

Reading the diary

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The following text is transcluded from Transcript:Diary (Shades of Mort'ton).
~ Page 11 ~

Some local townsfolk are worried about the mists coming from the North East. Ordered more fire logs from Razmire's shop, must find a more reliable source of fyreneght. That money grabbing Razmire didn't know what I was talking about, had to explain they were ashes! Herbs like harralander, marrentil and tarromin in short supply. I'm hoping the latter will make solution 194 the best yet.

The remains of a primitive temple to the north have piqued my curiosity.

~ Page 12 ~

Not much happening today, though the stench from the east increases.

The people of Mort'ton seem very depressed. Noticed several townsfolk just staring blankly into the air.

I'll keep further notes to aid my study of the effects from the Sanguinesti region.

Saradomin protect us.

Temple is most likely early pagan and devoted to elemental power.

~ Page 13 ~

The townsfolk are quite short in temper and fight readily amongst themselves at the slightest provocation. I've been out with my assistant Liornish Stemplehair, she's an able assistant, but preoccupied with her family life. How will she become a respected scholar in her own right? Temple was almost surely made of limestone bricks and shows signs of heat damage in the centre.

Samples from Mort Myre appear inconclusive at this stage, more testing needed.

~ Page 14 ~

Horror of horrors! The local tradesman Razmire has started charging higher prices for everyday consumables. How will we live? He blames the lack of trade from the temple but I believe he just wishes to fleece us all before leaving the town.

Some further experimentation has been inconclusive.

First test vials with Guam not succesful.[sic] Senithiline process with water and tarromin proving succesful.[sic]

~ Page 15 ~

Temple to the North, is known to the locals as 'Flamtaer' holds an interesting story.

Local superstition talks about pagan rites and a sacred flame which could, 'hold for permanence'.

Was said to be involved in marriage ceremonies due to 'mystical aura'.

Also have reports of supernatural activity with shadowy creatures being seen!

Such utter nonesense![sic]

~ Page 16 ~

The mists from Mort Myre are getting worse and the stagnation of the swamp is having an effect on the towns people.[sic]

Victims of the effect become vacant and unintelligible, though some words do seem familiar. Only a handful of people have succumbed, but more fall into this state on a daily basis. No known cure at this stage. Heard some further superstitious nonsense regarding a 'sacred-flame' where Flamtaer stood.

~ Page 17 ~

A small breakthrough!

A patient only slightly afflicted had a short recovery with solution 194, but this lasted only a few minutes. Although a small step, this gives me a hope that a cure can be found.

This new solution might last longer with fyreneght, but I must pack and leave soon before the affliction gets to me.

~ Page 18 ~

It's too late!

I already show the signs of the affliction.

I'm saddened that my work will not reach the scientific community of Varrock.

I'd have liked to have shown my work before my peers.

Ulsquire makes me laugh, he believes the pagan flame may still have power. Even with this strange affliction, I feel a quiet reservation that...

~ Page 19 ~

Must write this quickly as it's hard to concentrate. Solution 198 was a change to 194 with added Snake-weed.

This had little effect though, solution 194 was still the strongest so far.

Need to increase this effectiveness with further refinement of senithiline process and perhaps addition of other compounds.

~ Page 20 ~

Possible last entry... solution 194 revised to 207 which gives longer term but still not permanent relief from the affliction.

Senithelene works best with added fyrneght but lasts short time... agitation and warmth should seal this..

This cursed affliction has some evil to it, a darkness I cannot fathom.

Laughing at Ulsquire before but his suggestions may have merit.

~ Page 21 ~

Ffssiies urgsl sikflv dfdsf....

urgll splats fysi rsil

~ Page 22 ~

raditz ufus spokes me too

wets lands in deis tinker

~ Page 23 ~

~ Page 24 ~

~ Page 25 ~

Index of Solution
content value (ScV)

Water ScV(100)
Tarromin ScV(94)
Fyrneght ScV(13)

Water+Tarromin ScV(194)

Fyrneght+Water ScV(113)

A Teacher and a Preacher

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While he is afflicted

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  • Afflicted(Ulsquire): seysyi gurghl ughugh
  • Afflicted(Ulsquire): ~ This person doesn't make any sense at all. ~
  • (See Transcript:Afflicted for a full list of dialogue)

Upon using a dose of Serum 207 on Ulsquire Shauncy for the first time

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  • Ulsquire Shauncy: Ah, excellent, you've made your own serum and it seems to work well! Many thanks for using the Serum on me! But beware, I may start to change back soon!
    • Player: Who are you?
      • Ulsquire Shauncy: My name is Ulsquire Shauncy. I'm the local teacher and priest around here. You've really come at a time when Mort'ton is in a terrible state. The emanations from the rest of Morytania affect the people here terribly turning them into mindless creatures. And, as if that wasn't enough, we get picked off by the evil Shades that exist in this area.
      • Player: Wow, you guys seem to be really at the bottom of the food chain around here.
    • Player: What is this place?
      • Ulsquire Shauncy: This sad and afflicted little town is called 'Mort'ton'. In it's heyday it was a busy and bustling market town with a specialty for interring the dead. The vile emanations from the Sanguinesti area started to spread and the town hasn't been the same since. The serum you made was the one that Herbi Flax was working on. Unfortunately the serum isn't permanent.
      • Player: Do you know how I could make the serum permanent?
      • Ulsquire Shauncy: I remember Herbi Flax talking about the serum. He said it worked on what he called the 'biological' effects of the affliction but that some other secondary effect was at work which he didn't quite understand. He was interested in 'Flaemtaer', the ruined temple to the North. I found this odd. A man of science studying a structure dedicated to faith and the struggle of good verus evil, another concept he didn't understand.
    • Player: What's going on around here?
      • Ulsquire Shauncy: The people are affected by the emanations from the rest of Morytania and the dead from the tombs have manifested into shadow creatures.
    • Player: What are all these shadowy creatures?
      • Ulsquire Shauncy: They are the disturbed spirits of those interred in the earth beneath Mort'ton. Their eternal spirits have been poisoned by the close vicinity to the evil nature of the inhabitants of the Sanguinesti area.
    • Player: Is there anyone else worth talking to around here?
      • Ulsquire Shauncy: Well, there's my good friend Razmire Keelgan. He's a prominent shop owner in Mort'ton, at least he was before he was affected by the area. I know he tried to gather the militia together to fight the shades. He might know something about the temple. Razmire lives in the building to the west just over there, go and talk to him.

Talking to Razmire Keelgan

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While he is afflicted

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  • Afflicted(Razmire): mee's zurgle mee's wot's nots
  • Afflicted(Razmire): ~ This person doesn't make any sense at all. ~
  • (See Transcript:Afflicted for a full list of dialogue)

While he is not afflicted

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Before agreeing to kill five shades

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  • (Upon using Serum 207 on him:)
    • (For the first time:)
      • Razmire Keelgan: Ah, excellent, you've made your own serum and it seems to work well! Many thanks for using the Serum on me! But beware, I may start to change back soon!
      • (Continues below.)
    • (Afterwards:)
  • (Talking to him:)
  • Select an option
    • Who are you?
      • Player: Who are you?
      • Razmire Keelgan: My name is Razmire Keelgan, I run a couple of shops in Mort'ton but don't get much custom these days.
      • Player: Which stores do you run?
      • Razmire Keelgan: I run a general store with a few useful items, and I have a building supplies store, I'm hoping that when things get better down here, people will want to buy items to repair their buildings.
      • Select an option
        • Can I see your general store please
          • Razmire Keelgan: Well to be honest, all of my stock is packed away right now seeing as the town is all overrun with these Shades. I tell you what. You put an end to five Shades for me and I'll open the store for you! I have details on that dilapidated temple to the North. These shades have a purpose - they jealously guard their burial treasure! If you can do me some favours, I could help you to locate it!
          • (Continues below.)
        • Can I see your build supplies store please
          • Razmire Keelgan: Well to be honest, all of my stock is packed away right now seeing as the town is all overrun with these Shades. I tell you what. You put an end to five Shades for me and I'll open the store for you! I have details on that dilapidated temple to the North. These shades have a purpose - they jealously guard their burial treasure! If you can do me some favours, I could help you to locate it!
          • Kill five shades for Razmire?
            • Yes, I'll dispatch those dark and evil creatures.
              • (Same as below.)
            • Sorry, not right now, I need to do something else first.
              • (Same as below.)
        • I have other questions for you.
          • (Shows the initial options.)
    • What is this place?
      • Player: What is this place?
      • Razmire Keelgan: This place is called Mort'ton, it used to be a quiet town with a specialism in death. That is to say that many burial tombs were created here in the naturally formed caves under this very village.
      • (Shows the initial options.)
    • What's going on around here?
      • Player: What's going on around here?
      • Razmire Keelgan: Well, the people of the village, my usual customers... are all affected by the emanations from some place to the North East. Ulsquire can give you the name. Needless to say Herbi was working on a serum to help us and you stumbled across the recipe! I for one am grateful to you, but there's a lot left to do before Mort'ton is returned to its former glory.
      • (Shows the initial options.)
    • What are all these shadowy creatures?
      • Player: What are all these shadowy creatures?
      • Razmire Keelgan: Those disgusting entities are the filth that have ruined my life. They're the restless spirits of the dead who jealously guard their burial treasure yet feed on the the living. I've heard that they jealously guard their tomb treasure and that it's worth plundering. I need you to kill five shades and bring me their remains so that I can conduct some experiments. Will you do it?
      • Kill five shades?
        • Yes, I'll dispatch those dark and evil creatures.
          • Player: Yes, I'll dispatch those dark and evil creatures.
          • Razmire Keelgan: Great, that's what I wanted to hear. When you've done it, bring back all the remains, I want to inspect them.
        • Sorry, not right now, I need to do something else first.
          • Player: Sorry, not right now, I need to do something else first.
          • Razmire Keelgan: Ok, fair enough...
        • I have another question.
          • (Shows the initial options.)
    • Is there anything worth doing around here?
      • Player: Is there anything worth doing around here?
      • Razmire Keelgan: Life is a daily struggle with those Shades around here. They attack when you least expect it...it's terrifying! I tell you what, if you kill five of those Shades I'll see if I can help you out! Is it a deal?
      • (Continues above.)

After agreeing to kill five shades

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Talking to him
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  • Razmire Keelgan: Hey, have you killed the five shades yet?
  • (If the player hasn't killed five shades yet:)
    • Player: No not yet!
    • Razmire Keelgan: Come back then when you have. And remember to bring me the remains, Ulsquire seems to think we might be able to send these poor souls to a better place.
  • (If the player has killed five shades:)
    • Player: Yes I have actually!
    • (If the player doesn't have the five shade remains:)
      • Razmire Keelgan: Hmm, yes, but you don't have the asked of you! Come back when you have them.
    • (If the player has the five shade remains:)
      • Player: Yes I have actually!
      • Player has two Loar remains removed from them.
      • Razmire takes two Shade remains.
      • Razmire Keelgan: Great, I'll experiment on these! I think that Ulsquire might be keen to see some shade remains, if you take some over to him, he can possibly give you some extra information about them. Now that you've slayed some of those nasty shades, feel motivated to help you out, I can trade with you now if you like.
      • Select an option
Trade-General-Store, Trade-Builders-Store options
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  • Razmire Keelgan: Have you killed those Shades yet?
  • (If the player hasn't killed five shades yet:)
    • Player: No, sorry, not yet.
    • Razmire Keelgan: Well, come back when you have.
  • (If the player has killed five shades:)
    • (Transcript missing. edit)

After giving him the shade remains

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  • Razmire Keelgan: Hello again...what can I do for you now?
  • Select an option
    • Can I see the general store please?
    • Can I see the building store please?
    • I have another question.
      • Select an option
        • What do you know out about the shades?
          • Player: What do you know about the shades?
          • Razmire Keelgan: Ulsqire[sic] says they're the incarnation of the dead who were interred in the tombs under Mort'ton. If you can find a way to put these spirits to rest, I'll show you a way into their lair! Mind you...there must be thousands of them buried under there! Just imagine all the treasure they buried under there!
          • (Shows the previous options.)
        • What can you tell me about that temple?
          • Player: What can you tell me about that temple?
          • Razmire Keelgan: It's ancient and has been desecrated since before I was born. I've always felt that it was quite a nice place to sit and have a picnic, quite a nice view out of the swamps of Mort Myre. I told Ulsquire that if he can afford to go halves with me on the building materials, I'd help him to one day. I've always wondered pagan times.
          • (Shows the previous options.)
        • Do you know how I could make this serum permanent?
          • Player: Do you know how I could make this serum permanent?
          • Razmire Keelgan: I'd say not my friend. That clever Flax chap was always experimentatin', I guess he was a scholarly type. He always dismissed Ulsquires learned speculations about the temple, I'd say that was a bit short sighted myself.
          • Player: What's that supposed to mean?
          • Razmire Keelgan: Well, you made the serum yourself so I guess you'll experimentate with it. I'd say that the temple might be able to change the serum in some way. Well, yes, I guess it sounds superstitious, but what's to be lost?
          • (Shows the previous options.)
        • Can you open a store for me?
          • Player: Can you open a store for me?
          • Razmire Keelgan: Sure, which store do you wanna see?
          • Select an option
            • Can I see the general store please?
            • Can I see the building store please?
            • I have another question.
              • (Shows the initial options.)
            • Ok, thanks.
              • Player: Ok, thanks
        • Ok, thanks
          • Player: Ok, thanks
    • Ok, thanks.
      • Player: Ok, thanks

Killing shades

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Upon killing each of the first four shades

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  • That's [one/two/three/four] shade[s]!

Upon killing the fifth

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  • That's all five shades!

Talking to Ulsquire Shauncy

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Before giving him shade remains

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  • (Upon using Serum 207 on him:)
    • (For the first time:)
      • Ulsquire Shauncy: Ah, excellent, you've made your own serum and it seems to work well! Many thanks for using the Serum on me! But beware, I may start to change back soon!
      • (Continues below.)
  • (Talking to him:)
  • Player: Razmire said to come and talk to you.
  • Ulsquire Shauncy: Oh yes, well, that's very nice.
  • (If the player doesn't have the shade remains:)
    • Player: I just slayed five shades for Razmire...he said that you might be interested in seeing the shade remains. Unfortunately I don't have any with me at the moment...
    • Ulsquire Shauncy: That is a shame, I would have liked to have seen the remains. Razmire was right. I'm keen to study them and perhaps see if I can work out a way to put their spirits to rest.
  • (If the player has the shade remains:)
    • Player: I just slayed 5 shades for Razmire, he said you might be interested in seeing some shade remains?
    • Ulsquire Shauncy: Oh yes, that would be interesting!
    • Player has one loar remains removed from them.
    • You show the shade remains to the priest. He wanders off to study the bones.

After giving him shade remains

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  • Ulsquire Shauncy: Ah, hello again, what can I do for you now?
  • Select an option
    • What did you find out about the remains?
      • Player: What did you find out about the remains.
      • Ulsquire Shauncy: The shade remains are made of a strange substance which I've not come across before. I believe we should put these tormented spirits to rest.
      • Player: How can we do that? You can't even bury the remains!
      • Ulsquire Shauncy: Quite right... I was thinking that a holy cremation would do the trick, but the funeral pyres need specially prepared 'pyre logs' - normal logs that have been treated with 'sacred oil' to give it a nice holy touch.
      • Player: How would I make some sacred oil?
      • Ulsquire Shauncy: You won't! It's a pagan secret lost a long time ago. Normally I would try to bless some commonly found vegetable oil, but I'm so weak from this illness that I know I just won't be able to do it. Huh! I used to joke with Herbi Flax that if 'Flaemtaer temple' was still standing, we could practice some ancient pagan rituals and incite the sacred flame! Huh, I'm not surprised that he never took me seriously!
      • (Shows the previous options.)
    • What can you tell me about that temple?
      • Player: What can you tell me about that temple?
      • Ulsquire Shauncy: Hmm, interesting question. It is an ancient pagan temple referred to as Flaemtaer. I've studied it quite a lot, one day I hope to be able to rebuild it, who knows what ancient power it could unleash?
      • Player: How can you rebuild a totally destroyed temple?
      • Ulsquire Shauncy: I couldn't do it alone, I'd need a few expert artisans to help with the construction. I'd also need a good supply of limestone bricks, swamp paste and timber beams. Thankfully Razmire stocks all these items. (Sigh)
      • (Shows the previous options.)
    • Do you know how I could make this serum permanent?
      • Player: Do you know how I could make this serum permanent?
      • Ulsquire Shauncy: The serum is a product of science. Herbi was a clever man to have made it, but he didn't integrate anything from the spiritual world into his work - and for all of his hard science there is still something missing.
      • Player: So, you don't know then!
      • Ulsquire Shauncy: I'm a man of faith...that's all I know. Sometimes I feel that we should experiment with the sacred and the holy, not just the crude matter we find around us everyday.
      • (Shows the previous options.)
    • What should I do now?
      • Player: What should I do now?
      • Ulsquire Shauncy: That's up to you my friend! I once heard someone say that making your own decisions is the only real freedom you have. Exercise your freedom my friend, while you still can.
      • (Shows the previous options.)
    • Ok, thanks
      • Player: Ok, thanks

Flamtaer Temple

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Stocking Up

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  • Player: Hello there, I've started repairing the temple.
  • Razmire Keelgan: That's great, carry on the good work.
    • Player: What should I do when the temple is built?
      • Razmire Keelgan: Well, you could always have a nice picnic... oh... but then there's the problem with the Shades... hmmm, not nice... not nice at all! Well, I'll be honest, I don't really know! But I bet Ulsquire will know.
    • Player: The Shades keep knocking the temple down!
      • Razmire Keelgan: Interesting... perhaps they have something against the temple? Perhaps it represents something bad to them? Hmmm, interesting stuff, but you'd best speak to Ulsquire about that sort of thing... do you need any supplies?
      • (Shows the previous options.)
    • Player: I keep running out of building materials!
    • Player: Can you open a store for me?
      • (Same as above.)
    • Player: Ok, thanks.
      • (Same as above.)

United Against the Darkness

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  • Player: Hello there, I've started repairing the temple.
  • Ulsquire Shauncy: That's great, carry on the good work. I'm sure that the temple is the key to unlocking a better life for all of us in Mort'ton.
    • Player: What should I do when the temple is built?
      • Ulsquire Shauncy: I've researched this much, it seems that the temple was dedicated to the worship of elemental flame or fire. The sacred flame was said to be very holy and was used somehow to sanctify oil for use in cremations. The pagans believed that sacred oil sanctified the cremation ceremony and thus helped the deceased pass onto the next life, and it helped the logs to burn! In case there's any truth in the story, have this!
      • Ulsquire gives you some olive oil.
      • Player: Thanks!
    • Player: The Shades keep knocking the temple down!
      • Ulsquire Shauncy: I'm not surprised. The temple represents holiness. They may feel that it has power over them in some way. My advice is to carry on and finish the temple if you can and see what happens. You many need help though!
      • Player: How do you mean?
      • Ulsquire Shauncy: You may need help building the temple or defending yourself against the Shades. I'm sure if you ask around nicely you would be able to get some help.
    • Player: Tell me more about the Shades. [Appears if you've talked about the shades knocking the temple down]
      • (Transcript missing. edit)
    • Player: I keep running out of building materials!
      • Ulsquire Shauncy: I'd go and see Razmire, perhaps he has some items in stock?
    • Player: Ok, thanks.

Laid to Rest

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Cremation

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  • Player: Hello there, I used the olive oil on the flame and it gave me sacred oil! What should I do now?
  • Ulsquire Shauncy: From what I've learned, the ancients used to use the sacred oil on logs in order to make pyre logs for cremation. You could try that!

Locating the Lair

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  • Razmire Keelgan: Ah, it's you, how's it going?
  • Player: Hey, I've laid a Shade to rest, can you tell me where the Shade lair is now?
  • Razmire Keelgan: Yeah, great job putting that Shade to rest. The entrance to the Shade Lair is due North of my shop. Good hunting in the lair my friend!
  • Player: Can you open a store for me?
  • (Non-quest dialogue)

Funeral pyre

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Preparing a funeral pyre without pyre logs

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  • You need at least 1 pyre log to use the funeral pyre.

Preparing a funeral pyre with pyre logs

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  • Player has pyre logs removed from them.
  • You put some logs on the pyre.

Adding remains to the funeral pyre

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  • Player has remains removed from them.
  • You place the remains on the logs.

Lighting the funeral pyre

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  • You attempt to light the funeral pyre.

Talking to Ulsquire Shauncy after putting a shade to rest

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  • Player: I've put the Shade's spirit to rest!
  • Ulsquire Shauncy: Great! Well done my friend!
  • Congratulations! You have completed: 'Shades of Mort'ton' - Complete this Intermediate quest.

Post-quest dialogue

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Talking to Ulsquire Shauncy while he is cured (temporarily or permanently)

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  • Ulsquire Shauncy: Ah, hello again, what can I do for you now?
  • Player: Hello there.
  • Ulsquire Shauncy: Hello again! Many thanks for helping us to solve the riddle with the Shades, we can start to work now putting all those Shade spirits to rest and get a little bit of a reward to go along with it!

Talking to Razmire Keelgan while he is cured (temporarily or permanently)

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  • Razmire Keelgan: Ah, it's you, how's it going?
  • (First time:)
    • Player: Hey, I've laid a Shade to rest, can you tell me where the Shade lair is now?
    • Razmire Keelgan: Yeah, great job on putting that Shade to rest. The entrance to the Shade Lair is due North of my shop. Good hunting in the lair my friend!
  • Player: Can you open a store for me?
  • Razmire Keelgan: Sure, which store do you wanna see?
  • Select an option

Using Serum 208 on Ulsquire Shauncy

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  • Ulsquire Shauncy: Well done... I feel this serum is really working on me. I think you've cracked it my friend! I'd like to give you something for your trouble!
  • Ulsquire gives you [200-214] coins.
  • (Continues above.)

Using Serum 208 on Razmire Keelgan

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  • Razmire Keelgan: Well done... I feel this serum is really working on me. I think you've cracked it, my friend! I'd like to give you something for your trouble!
  • Razmire gives you [186-210] coins.
  • (Continues above.)

Using Serum 207 on the afflicted

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  • Mort'ton local: Oh... thank you for using the serum on me. Here, have something for your trouble.
  • The local gives you some [item].

Using Serum 208 on the afflicted

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  • Mort'ton local: Oh...thank you, you used the permanent serum on me. Here, have something for your trouble.
  • The local gives you some [item].

Talking to Mort'ton local again

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  • Mort'ton local: Oh, I feel much better for that super serum. I really hate it when I'm afflicted!