Giant snail

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Giant snail
Release28 March 2006 (Update)
MembersYes
OptionsAttack, Examine
RaceSnail
ExamineEww.
Combat info
Combat level84
Life points3,000
AggressiveYes
PoisonousNo
Combat experience
XP150
XP49.5
XP13 (two-handed)
6 (one-handed and armour)
Offensive
Max hit
90120000
StyleRate
4 ticks (2.4s)
Combat levels
223011
Accuracy
22545400
Defensive
ArmourWeaknessSusceptible
45430
Base hit chance
90706050
Immunities
Not immuneNot immuneNot immuneNot immune
Advanced data
NPC ID14029
Linksbestiary • MRND
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The giant snail (Achatina Acidia Giganteus) is a large snail that can be encountered during the Temple Trekking minigame. Wearing a snelm will significantly reduce the amount of damage taken, but this does not affect the accuracy of the snail's attack, although this should not be necessary for high level players. Protect from/Deflect Ranged may be preferable to using a snelm if multiple snails are attacking, especially for low level players.

Despite having the highest combat levels at every difficulty and the 280 max hit on hard route as stated by Monster Examine, they don't seem to hit over 100 (although they hit harder on followers) and they are one of the easiest combat events in the minigame.

These monsters will shift their aggression to the player if they are attacked while engaging the player's escort. However, if the escort is fighting a snail and the player stops attacking that snail, it will shift its aggression back towards the escort until the player begins attacking it again.

Giant snails will always drop a snail shell when killed, which can be sold to Barlak in Dorgesh-Kaan for 600 coins. There is also a small chance the perfect shell would be dropped instead; the shell can be sold to Barlak for 1,000 coins and 500 Crafting experience.

Drops

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The following drop rates are provided by Jagex, unless otherwise specified.

The average Giant snail kill is worth 75 coins.

  1. ^ There is a 1/50 chance that the Snail shell is replaced with a perfect snail shell.

Tertiary

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Graphical updates

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Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • update 2 March 2026 (Update):
    • Default base hit chances increased:
      • Melee ('weak'): 65 → 70
      • Ranged ('same'): 55 → 60
      • Magic ('strong'): 45 → 50

Trivia

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References

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  1. ^ a b Jagex. Mod Ash's Twitter account. 1 August 2017. (Archived from the original on 11 March 2024.)