The round blood'n' tar snelm is a member's only helmet. There are no requirements for wearing it. It can be obtained either by using the Crafting skill or trading with another player.
In level two clue scrolls, the conical form is called the 'pointed red and black snelm' and the round form is called the 'round red and black snelm'.
To make a blood'n' tar snelm the player needs at least 15 Crafting, a Blamish red shell (round), and a chisel. Creating a blood'n' tar snelm will give the player 32.5 Crafting experience regardless of the snelm type.
The blood'n' tar snelm also offers increased protection against giant snails encountered during the Temple Trekking and Burgh de Rott Ramble minigames and lower class snails in the swamp.
Blood'n'tar snelm (round)
|32.5 XP||-||3 (1.8s) ||2,657|
| Crafting level||15|
| Members only|
|Blamish red shell (round)||1||1,145||1,145|
|Profit||1,512|The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
- patch 16 April 2013 (Update):
- A stretching issue with round snelms has been fixed.
- patch 14 January 2013 (Update):
- Red and black snelms no longer cause players heads to stretch.