Sirenic hauberk

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For this item's augmented variant, see augmented sirenic hauberk.
For this item's dyed variants, see blood, ice, shadow, barrows, Third Age.
Sirenic hauberk detail.png

The sirenic hauberk is tier 90 Ranged power armour made at 93 Crafting using 42 sirenic scales and 3 algarum thread and can be assisted. It is part of the sirenic armour set.

The sirenic hauberk lasts for 100,000 charges of combat before degrading to nothing - it cannot be repaired. Once equipped, it instantly becomes untradeable, even if it has not been used in combat.

Losing the sirenic hauberk by being killed in the Wilderness will result in a fraction of the original sirenic scales being dropped on death, based on how degraded it was, rounded down. For example, if the hauberk had 52% of its charges remaining, 21 sirenic scales would be dropped on death. This can be used to refund most of the cost of the hauberk, although the algarum thread is not returned.

The hauberk can be dyed using Barrows, Shadow, Third-Age, or blood dye to create the barrows, shadow, Third Age, or blood variants, respectively. Dyed armour will not crumble to dust when it fully degrades; rather, it can be repaired using sirenic scales.

Combat stats[edit | edit source]

Creation[edit | edit source]

This process can be assisted.

Sirenic hauberk.png Sirenic hauberk
Crafting-Hourglass.pngMake-X GE icon.png
1,500 XP-1 (0.6s) 15,420,226
Crafting Crafting level93
P2P icon.png Members only
Sirenic scale.pngSirenic scale42306,76312,884,046
Algarum thread.pngAlgarum thread3503,2141,509,642
Total price14,393,688

Usage cost[edit | edit source]

Combat charges100,000
Item(s) consumed1 × Sirenic hauberk.png Sirenic hauberk
Total GE Price15,420,226
Per hour
Average rate[uc 1]277,564
High rate[uc 2]555,128
Maximum rate[uc 3]925,214
  1. ^ 1,800 charges per hour.
  2. ^ 3,600 charges per hour.
  3. ^ 6,000 charges per hour.

Products[edit | edit source]

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Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • ninja 17 December 2013 (Update):
    • Armours no longer degrades from players taking damage from the desert heat or bugs in dark areas.