Augmented elite sirenic hauberk
|Augmented elite sirenic hauberk|
|Release||25 June 2018 (Update)|
|Stacks in bank||No|
|Destroy||You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.|
|High alch||360,000 coins|
|Low alch||240,000 coins|
|An elite sirenic scaled hauberk that has been augmented with your own inventions.|
|Links||MRID • recipe|
|FAQ • doc|
Armour gizmos charged with perks can be used to enhance the armour's abilities. As a torso slot item, the Augmented elite sirenic hauberk can hold 2 gizmos, allowing up to 4 perks (2 on each).
When used inside elite dungeons no charges are used. The Augmented elite sirenic hauberk uses charges stored within the item (not in the universal charge pack). It degrades exactly as the non-augmented version does: it has 100,000 charges of combat. These charges can be replenished by combining it with a non-dyed, augmented variant of the same item. This will combine the charges of both items but any excess charge will be lost, furthermore only one version may have perks on it. When combining two items the greater item experience of the two items is retained.
The item can be trained and siphoned as normal while it has charges. Once it runs out of charges, it will retain its equipment bonuses until it reaches equipment level 10, where it will become unusable and has to be recharged or be disassembled. Unlike normal augmented items, this item is made at an Inventor's workbench from a new, fully charged item, an augmentor, and 36 divine charges. It cannot be made from a partially used component. Augmentation dissolvers cannot be used on this item.
Losing the augmented elite sirenic hauberk by being killed in the Wilderness will result in a single ancient scale being dropped regardless of item charge. Repairing the augmented version requires 6 divine charges per repair patch used.
Combat stats[edit | edit source]
|Armour||526.0||PvM: 0%||PvP: 2.76%|
|Life points||0||Style bonuses|
|FAQ • docs|
Creation[edit | edit source]
|Discover: Augmented armour|
|Elite sirenic hauberk||1||360,871,466||360,871,466|
Disassembly[edit | edit source]
|Disassembly category||Ranged armour|
|Item quantity required||1|
|Base junk chance||0.0%|
|5 × Ascended components||Always|
The Augmented elite sirenic hauberk can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
|Table of experience and effect|
Ranged body armour