Sirenic armour

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Sirenic armour set equipped.png

Sirenic armour is tier 90 ranged power armour made from sirenic scales, which are drops from various high-level monsters and require level 90 Defence to wear. These scales, along with algarum thread bought from one of three places (Ocellus, Bandit Duty Free, and the Grand Exchange), are used to create the sirenic armour, requiring level 91 to 93 Crafting for each piece and can be assisted. It is the ranged equivalent to malevolent and tectonic armour.

Sirenic armour degrades for 100,000 charges of combat before falling apart and vanishing completely ('degrades to dust'). It cannot be repaired normally, but two Sirenic armour pieces can be combined to consolidate the charges. The armour is tradeable until it is first worn, and partially worn parts are not tradeable. Once it is worn, it is no longer augmentable, even if not used. Augmentation dissolvers cannot be used on these items.

Dyed equipment instead turns into a broken state when fully degraded - simply adding sirenic scales to the broken piece will repair it.

Retrieving unprotected parts from a gravestone will cause the part to lose 10% of its charges. Dying in dangerous PvP will drop a fraction of the sirenic scales used to create the part, based on how degraded it was, rounded down - e.g. a mask with 52% charges remaining will drop 7 sirenic scales.

The armour set may be paired with nightmare gauntlets, which provides a significant damage increase over ascension grips in almost all situations (in some situations where nightmare gauntlets are not needed; cinderbane gloves are typically better than the raw superior stats of ascension grips). For the boot slot, elite ranger boots or pernix boots are the best choice at a reasonable cost. Flarefrost boots can be used but this choice is not recommended, due to the extremely high maintenance cost.

Sirenic armour that is above 95% charge can be upgraded into elite sirenic armour through combining the equipment with ancient scales. This applies to dyed sirenic armour as well.

Components[edit | edit source]

Ranged.png
Item
AttributeStyle bonusPrice
DefenceConstitutionPrayerAttack-icon.pngRanged-icon.pngMagic-icon.png
Sirenic mask.pngSirenic mask435.6-2-23.2-3,851,493
Sirenic hauberk.pngSirenic hauberk500.9-3-34.8-11,832,630
Sirenic chaps.pngSirenic chaps479.1-2-29-8,173,862
Totals1415.6-7-87-23,857,985

Normal armour[edit | edit source]

Unaugmented Sirenic armour cannot be repaired and degrades to dust, and is automatically destroyed when it reaches 0% charge.

Other players can assist you to craft these items if you don't have the Crafting levels.

Item Crafting Sirenic scales Algarum thread Material price GE Price
Lv XP
Sirenic mask.png: RS3 Inventory image of Sirenic maskSirenic mask 91 500 Sirenic scale.png: RS3 Inventory image of Sirenic scale 14 Algarum thread.png: RS3 Inventory image of Algarum thread 1 2,634,874 3,851,493
Sirenic hauberk.png: RS3 Inventory image of Sirenic hauberkSirenic hauberk 93 1,500 Sirenic scale.png: RS3 Inventory image of Sirenic scale 42 Algarum thread.png: RS3 Inventory image of Algarum thread 3 7,904,622 11,832,630
Sirenic chaps.png: RS3 Inventory image of Sirenic chapsSirenic chaps 92 1,000 Sirenic scale.png: RS3 Inventory image of Sirenic scale 28 Algarum thread.png: RS3 Inventory image of Algarum thread 2 5,269,748 8,173,862
Totals 3,000 Sirenic scale.png: RS3 Inventory image of Sirenic scale 84 Algarum thread.png: RS3 Inventory image of Algarum thread 6 15,809,244 23,857,985

Augmented armour[edit | edit source]

Creation[edit | edit source]

Augmented Sirenic armour does not lose its perks when it runs out of charge. In order to create it, players must:

  1. Buy or craft a new set of Sirenic armour pieces.
  2. Augment the body and legs at an invention workbench with additional materials (listed below)
Item Augmentor Divine charge Material price Item price Augmented price
Sirenic mask.png: RS3 Inventory image of Sirenic maskSirenic mask Augmentor.png: RS3 Inventory image of Augmentor 0 Divine charge.png: RS3 Inventory image of Divine charge 0 0 3,851,493 3,851,493
Augmented sirenic hauberk.png: RS3 Inventory image of Augmented sirenic hauberkAugmented sirenic hauberk Augmentor.png: RS3 Inventory image of Augmentor 1 Divine charge.png: RS3 Inventory image of Divine charge 36 2,377,608 11,832,630 14,210,238
Augmented sirenic chaps.png: RS3 Inventory image of Augmented sirenic chapsAugmented sirenic chaps Augmentor.png: RS3 Inventory image of Augmentor 1 Divine charge.png: RS3 Inventory image of Divine charge 36 2,377,608 8,173,862 10,551,470
Totals Augmentor.png: RS3 Inventory image of Augmentor 2 Divine charge.png: RS3 Inventory image of Divine charge 72 4,755,216 23,857,985 28,613,201

Repair[edit | edit source]

In order to repair it, players must:

  1. Buy or craft a new set of Sirenic armour pieces
  2. Augment the new body and legs at an invention workbench with additional materials (listed above)
  3. Combine the new body and legs with their existing perked armour. Doing so consumes the new armour pieces and retains all perks of the augmented version.
Item Repair cost Notes
Sirenic mask.png: RS3 Inventory image of Sirenic maskSirenic mask 3,851,493 Cannot be repaired. Requires purchasing/crafting a new one.
Augmented sirenic hauberk.png: RS3 Inventory image of Augmented sirenic hauberkAugmented sirenic hauberk 14,210,238 Can be repaired. Perks are preserved.
Augmented sirenic chaps.png: RS3 Inventory image of Augmented sirenic chapsAugmented sirenic chaps 10,551,470 Can be repaired. Perks are preserved.
Totals 28,613,201

Dyed[edit | edit source]

Creation[edit | edit source]

Sirenic armour can be recoloured using dyes from Treasure Trails.

It can also be augmented, either by taking the dyed armour pieces to a workbench with additional materials, or by dyeing augmented armour pieces.

Barrows Shadow Third-Age Blood Ice
Image Sirenic armour set (barrows) equipped.png Sirenic armour set (shadow) equipped.png Sirenic armour set (Third Age) equipped.png Sirenic armour set (blood) equipped.png Sirenic armour set (ice) equipped.png
Mask (dyed) Sirenic mask (Barrows).png: RS3 Inventory image of Sirenic mask (Barrows) Sirenic mask (shadow).png: RS3 Inventory image of Sirenic mask (shadow) Sirenic mask (Third Age).png: RS3 Inventory image of Sirenic mask (Third Age) Sirenic mask (blood).png: RS3 Inventory image of Sirenic mask (blood) Sirenic mask (ice).png: RS3 Inventory image of Sirenic mask (ice)
Hauberk (dyed) Augmented sirenic hauberk (Barrows).png: RS3 Inventory image of Augmented sirenic hauberk (Barrows) Augmented sirenic hauberk (shadow).png: RS3 Inventory image of Augmented sirenic hauberk (shadow) Augmented sirenic hauberk (Third Age).png: RS3 Inventory image of Augmented sirenic hauberk (Third Age) Augmented sirenic hauberk (blood).png: RS3 Inventory image of Augmented sirenic hauberk (blood) Augmented sirenic hauberk (ice).png: RS3 Inventory image of Augmented sirenic hauberk (ice)
Chaps (dyed) Augmented sirenic chaps (Barrows).png: RS3 Inventory image of Augmented sirenic chaps (Barrows) Augmented sirenic chaps (shadow).png: RS3 Inventory image of Augmented sirenic chaps (shadow) Augmented sirenic chaps (Third Age).png: RS3 Inventory image of Augmented sirenic chaps (Third Age) Augmented sirenic chaps (blood).png: RS3 Inventory image of Augmented sirenic chaps (blood) Augmented sirenic chaps (ice).png: RS3 Inventory image of Augmented sirenic chaps (ice)

Repair[edit | edit source]

Dyed sirenic armour also has 100,000 charges of combat, but degrades to a broken state instead. It can be repaired using sirenic scales.

Item Materials Repair cost
Sirenic mask.png: RS3 Inventory image of Sirenic maskSirenic mask Sirenic scale.png: RS3 Inventory image of Sirenic scale 15 2,287,365
Sirenic hauberk.png: RS3 Inventory image of Sirenic hauberkSirenic hauberk Sirenic scale.png: RS3 Inventory image of Sirenic scale 50 7,624,550
Sirenic chaps.png: RS3 Inventory image of Sirenic chapsSirenic chaps Sirenic scale.png: RS3 Inventory image of Sirenic scale 34 5,184,694
Totals Sirenic scale.png: RS3 Inventory image of Sirenic scale 99 15,096,609

Gallery[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
* update 29 June 2020 (Update):
    • T90 Sirenic armour can be upgraded to T92 Elite sirenic armour if they are at 95% degradation or above. This includes dyed armour.
    • To upgrade augmented armours, right-click/long-press on ancient scales or draconic energy and 'use' them on the armours.
  • patch 1 October 2018 (Update):
    • Made colour adjustments to Shadow and Third-Age dyed Sirenic and Elite Sirenic armour.
  • patch 25 June 2018 (Update):
    • Sirenic armour has received a visual update.
  • patch 26 November 2013 (Update):
    • Made sirenic scale drops slightly rarer, as they were a touch too common after November 19th 2013's rebalance.

Trivia[edit | edit source]