Killing wyverns

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Killing wyverns
RequirementsKilling wyverns.png
Skills
  • 96 Slayer
  • 89 Herblore (96+ recommended)
  • 90+ Melee recommended
  • 95 Prayer recommended
Items
  • Antipoison++ (4).png: RS3 Inventory image of Antipoison++ (4)Antipoison++ (4) and Wyrmfire potion (6).png: RS3 Inventory image of Wyrmfire potion (6)Wyrmfire potion (6) required
  • Tier 90+ melee weapon and tier 80+ armour (Torva or masterwork recommended)
  • Supreme overload potion (6).png: RS3 Inventory image of Supreme overload potion (6)Supreme overload potion (6) or Elder overload potion (6).png: RS3 Inventory image of Elder overload potion (6)Elder overload potion (6) recommended
  • Super restore flask (6).png: RS3 Inventory image of Super restore flask (6)Super restore flask (6)
  • Shark.png: RS3 Inventory image of SharkShark or better food or Scrimshaw of vampyrism.png: RS3 Inventory image of Scrimshaw of vampyrismScrimshaw of vampyrism, Vampyrism aura.png: RS3 Inventory image of Vampyrism auraVampyrism aura
  • Enhanced Excalibur.png: RS3 Inventory image of Enhanced ExcaliburEnhanced Excalibur recommended
  • Upgraded bonecrusher
  • Cinderbane gloves.png: RS3 Inventory image of Cinderbane glovesCinderbane gloves
  • Spring cleaner.png: RS3 Inventory image of Spring cleanerSpring cleaner
  • Quest
    None
    Other
    None
    Results
    ProfitROIExperience gained
    19,830,032749.53%
    334,620 Combat
    110,412 Constitution
    Inputs (2,645,656)Outputs (22,475,688)
    ItemQuantityGE Price
    Wyrmfire potion (6).pngWyrmfire potion (6)289,024
    Magic notepaper 5.pngMagic notepaper18067,860
    Spring.pngSpring25.319,467
    Scrimshaw of vampyrism.pngScrimshaw of vampyrism0.33690,812
    Antipoison++ (4).pngAntipoison++ (4)612,036
    Super prayer renewal potion (6).pngSuper prayer renewal potion (6)5241,815
    Coins 10000.pngCoins[1]1,000,0001,000,000
    Onyx.pngOnyx[2]0.12134,642
    Elder overload potion (6).pngElder overload potion (6)2400,000
    ItemQuantityGE Price
    Wyvern bones.pngWyvern bones3156,198,570
    Crushed nest.pngCrushed nest91.4129,616
    Onyx bolt tips 5.pngOnyx bolt tips42.19288,056
    Uncut dragonstone.pngUncut dragonstone25.31147,547
    Grimy ranarr.pngGrimy ranarr56.25283,613
    Grimy irit.pngGrimy irit56.2557,769
    Grimy avantoe.pngGrimy avantoe4565,745
    Prayer potion (3).pngPrayer potion (3)78.75541,485
    Soul rune.pngSoul rune161.72649,139
    Large plated rune salvage.pngLarge plated rune salvage11.25339,278
    Medium bladed rune salvage.pngMedium bladed rune salvage14.06312,539
    Dragon dart tip.pngDragon dart tip492.191,577,461
    Cursed amascut sand.pngCursed amascut sand0.18797,273
    Draconic visage.pngDraconic visage0.01822,356
    Wyvern spines 5.pngWyvern spines365.63123,947
    Wyvern crossbow.pngWyvern crossbow[3]0.0910,247,750
    Raptor key.pngRaptor key[4]0.7684,161
    Coins 10000.pngCoins109,385109,385

    The profit rate assumes 180 kills an hour while on a slayer task. Your actual profit may be higher or lower depending on your kill speed.

    1. ^ Gear degradation/divine charges
    2. ^ Amulet of souls degradation
    3. ^ on task, 1/2000
    4. ^ Task only

    Upon entry, the player is somewhat cold and the base poison damage from wyverns is 300. This means the player is in the "Cold" (around 20-25%) mechanic and should light one of the static fires nearby. As the player gets colder, an icy overlay becomes more visible on their screen. Several mechanics will take place depending on the chill from the cavern:

    Warm: Wyvern poison damage increased up to 900 per 4-5 ticks. Cold (25%): Wyvern attack damage greatly increased; damage around 2,500 becomes typical. Coldest (90%): Player will be constantly stunned at 8–10 seconds per stun; it is highly advised to use Freedom and get out of the cavern if this happens. The warmer the player is, the higher the poison damage they will take, starting at about 600 damage, every 4-5 ticks, at 0% chill. As the player gets colder, the poison damage will start getting weaker, at about 70% chill, where the poison damage completely stops. A downside to this is that the Wyverns' basic attacks will get stronger the colder the player is, this can be countered by standing in melee range, as they will only attack with melee, and using Protect/Deflect Melee, along with Devotion, or repeatedly stunning the wyvern, preventing it from attacking.

    Players are recommended to keep chill between 65% and 85%, where the poison is negated, and wyverns attacks can be blocked.

    Standing next to a lit fire will slowly warm a player. Lit fires will only last a short time before they must be lit again. The chill effects can be reset by leaving the cavern.

    Wyverns hit incredibly hard with all 3 combat styles, as well as poisoning and using dragon fire. It is not worth attempting to kill them without Wyrmfire potion and Antipoison++. If you stand in melee distance, the wyverns will only attack using melee, so it is recommended to use short range melee weapons, pray Deflect melee and to barge between kills. Melee will also allow a Scrimshaw of vampyrism, which will help heal during kills. Abilities that cause a stun are also recommended as it will reduce the damage dealt by the wyverns.

    They can be poisoned, so Cinderbane gloves are recommended. An upgraded bonecrusher will help pick up the bone drops.

    Dragon slayer perks and items don't affect living wyverns.