Cinderbane gloves

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"Cinder" redirects here. For the experience-boosting item, see cinder core.
For the character in Postbag from the Hedge, see Cinders (parrot).
Cinderbane gloves detail.png

Cinderbane gloves are hybrid power gloves that can be obtained as a drop from Lost Grove creatures and Solak. They provide tier 85 hybrid armour (i.e. tier 70 equivalent), with tier 70 damage bonus. They additionally have a passive effect that applies poison at 1/6 chance to targets (including those hit by dwarf multicannon and variants) while worn and increases the base poison damage coefficient, stacking with kwuarm incense sticks and weapon poison[1]. This effect does not apply to poison immune targets.

If the target is already poisoned, the gloves add a chance for poison hits to refresh the poison effect and deal an extra hit. This extra hit can do the same and so on, potentially causing a chain of rapid poison hits. The chance for a poison hit to cause an extra hit is 1/6, and then calculated via an infinite series that the total poison damage increase introduced with this effect would be 20%.

These gloves have slightly better stats than atrocious rogue gloves with the poisoning effect, but are degradable and lack the latter's life point bonus.

Cinderbane gloves degrade to a broken state over 60,000 charges of combat. They can be repaired by a repair NPC for 300,000 coins, or for less on an armour stand.

Poison Effect[edit | edit source]

Cinderbane gloves have a passive effect that massively improves the chance for poison hits, and increase the average poison damage when under the effects of any tier of weapon poison. Cinderbanes only work on monsters and bosses that are susceptible to poison damage.

The average ability damage of these poison hits is listed below:

Poison type Average poison damage (Ability %) Average poison damage with Cinderbane gloves (Ability %)
No poison 0 19.25
Weapon poison 15.5 23.6
Weapon poison+ 20.3 29.1
Weapon poison++ 22.9 33.6
Weapon poison+++ 27.9 36.5

Bosses[edit | edit source]

The following bosses can be poisoned and benefit from the Cinderbane's passive effect:

Drop sources[edit | edit source]

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For an exhaustive list of all known sources for this item, see here (include RDT).
  1. ^ a b c d There is further information on this drop; see the associated page for details.

The drop rate for all three Lost Grove Slayer creatures is 1/1,500 while on a Slayer task, and 1/5,000 off-task.[2] The drop rate from Solak is 1/1,000.

Repair cost[edit | edit source]

The base repair cost of the Cinderbane gloves when completely degraded to 0.0% item charge is 300,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

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Disassembly[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 20 January 2020 (Update):
    • Can no longer equip broken Cinderbane gloves from the bank.
    • Used Cinderbane gloves will now drop in PvP.
  • hotfix 11 December 2019:
    • Weapon poison +++ now correctly stacks to Tier 5 poison with the addition of Cinderbane gloves[3].
  • patch 28 May 2019 (Update):.
    • Various items that hold charge like the Amulet of Souls and Cinderbane gloves, will no longer give you the 5% degrade warning when they hit 43%.
  • patch 9 April 2018 (Update):
    • Cinderbane glove drops now show up on the Runemetrics activity page.

Trivia[edit | edit source]

  • There was a bug (now patched) when using these gloves against Telos phase 5 where the font was dealt poison damage from the gloves causing some of the fonts necessary for the phase to disappear.

References[edit | edit source]