Spring cleaner

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Spring cleaner detail.png

The spring cleaner is a drop cleaner that can be won from Treasure Hunter, as a rare item in the useful items category, or created through Invention. When held in the inventory or pocket slot, it can either break down certain drops into the components that make it, or alchemise them. When successful, the spring cleaner will provide an extensive game message about what it did. The spring cleaner will only use one of its charges if it is in alchemy mode however there are exceptions, for the specifics see the high alch mode section.

The cleaner comes with 100 charges initially, and can hold a maximum of 250,000 charges. It can be recharged with tight springs, which can be obtained from events or created with the Invention skill, and springs, which are tradeable and a prize from Treasure Hunter. The spring cleaner gains one charge per spring; charges are not lost upon death, even in the Wilderness.

The cleaner received a significant update on 27 April 2015, giving it several unlockable upgrade tiers and new abilities. Other changes include: the spring cleaner works on several other drops, notably several types of ranged ammunition; spring capacity was increased from 500 to 250,000; items that the cleaner fails to dismantle drop to the floor instead of being consumed; and base bonus experience awarded by metal armour, metal weapons, metal bars, bows and amulets was significantly reduced. The spring cleaner was later updated along with the Mining and Smithing rework on 7 January 2019 to no longer work in the wilderness.

Upon upgrading via usage, you will get the notification *beep* *boop* Your spring cleaner has upgraded! See what it can do by 'Operating' it and checking the 'Upgrades' tab. This applies for all versions of spring cleaner.

The spring cleaner was a possible prize from the 2016 Christmas Advent Calendar.

From 2 August to 7 August 2017, the spring cleaner was given away for free in the Oddments Store during a Treasure Hunter promotion called Oddments.

Creation[edit | edit source]

The spring cleaner was made craftable on 18 September 2017. As such it was also made available to ironmen on this date.

Spring cleaner.png Spring cleaner
Invention-Make-X GE icon.png
500 XP--
Invention Invention level43
Blueprint (Invention).png Research: Spring cleaner
P2P icon.png Members onlyYes
Simple parts.pngSimple parts300N/A-
Tensile parts.pngTensile parts500N/A-
Flexible parts.pngFlexible parts300N/A-
Precise components.pngPrecise components50N/A-

Mechanics[edit | edit source]

The interface to view the various spring cleaner upgrades, some options, and the spring cleaner tutorial.

Items are only affected if they are a monster drop. Items from other sources are never spring cleaned, including (but not limited to): implings, the crystal chest, reward chests (such as the Queen Black Dragon and Araxxi), and player-versus-player drops. Items are only cleaned if the player is close enough to the drop location of the item - killing a monster then running away during the death animation (possibly utilising Surge or Escape) may mean the item is unaffected by the cleaner, and will drop to the ground as normal. Like all other drop cleaners, the cleaner is completely ineffective while LootShare is active.

All game messages generated by the cleaner are filterable, except when the action results in the remaining springs reducing to 10 or less, where the messages are not filtered (messages that do not use a spring are still filtered). The Springs left part of the message also changes colour, to red instead of the normal yellow.

Unlike other drop cleaners, the spring cleaner cannot be worn in the pocket slot until it has been upgraded.

Research mode[edit | edit source]

The items interface for the spring cleaner, where different Crafting and Fletching items may be chosen for Research or Dismantle mode.

In research mode, the spring cleaner breaks down specifically chosen items into bonus experience. The bonus experience awarded is given to the primary skill used in creating the item ranging from 75% to 300% of the experience received when creating the item, depending on the spring cleaner version and item category (see the configuration section for details). The amount of bonus experience granted is increased with the spring cleaner 2000, 3000 and 9000 upgrades.

Researching an item gives the following game message:

Spring cleaner dismantled: Item x #, granting # bonus XP in Skill. Springs left: #.

Research mode is always 100% successful. Researching the same item will always award the same amounts of bonus experience.

Ammo drops, if enabled, will only activate if more than the crafted-at-once amount is dropped at once (i.e. 10 for darts and bolts, 15 for arrows). When it does, the cleaner will consume all of the ammo, using one spring per crafted amount each and granting a scaled amount of bonus experience. Excess ammo is not accounted for and is consumed anyway. For example, a 40 bronze arrow drop will consume all 40 arrows, using 2 springs and granting 1 bonus experience in Fletching.

If multiple of the same items are dropped at once, the cleaner will group all of them into one message, using a relevant number of springs. There is no limit to the number of springs used per item dropped in research mode.

Dismantle mode[edit | edit source]

In dismantle mode, items dropped are dismantled to their base component parts, and the resulting materials are automatically sent to the bank. Salvage items cannot be dismantled. Unlike all other modes, dismantling is not always successful, and can partially or completely fail to break down an item. If the item completely fails to be dismantled, the item is dropped to the floor. If the item is partially failed to be dismantled, some or all of its component parts will be destroyed - the failed parts are not dropped to the floor. The success chance of dismantle mode is increased with the spring cleaner 3000, 5000 and 9000 upgrades.

Dismantling an item successfully yields the following game message:

Item sent to bank: Item x #.

Item dismantled: Item x #. Springs left: #.

Failing to break down an item would instead give the following message:

The spring cleaner gears crunch and it rejects an item.
The spring cleaner failed to break down an item and it has been left on the floor. No springs were used.

A partial success gives a report combining parts of both the success and failure report:

The spring cleaner gears crunch and it rejects an item.

Item sent to bank: Item x #.
Item dismantled: Item x #. Springs left: #.

In event of a partial success, the cleaner will destroy any number of the component materials: at least one, but less than all items (as destroying all items is a failure, not a partial success). Items that the spring cleaner fails to break down are dropped to the floor. The remaining materials are sent to the bank as normal. Some categories of items have core materials, which are materials that are never destroyed in a partial success - they are only destroyed in full failures. Equally, some items do not have a core material, so any of their items can be destroyed in a partial success. When a material is destroyed, all of it is destroyed; the cleaner will never give partial quantities of a material. If multiple of the same items are dropped at once, the cleaner will group all of them into one message, using a relevant number of springs.

For example, a water battlestaff drop being dismantled will always give a battlestaff, and any or all of its other materials.

In the case of multiple of the same item in one drop, each item is individually evaluated - it is possible for one item to be a full success and one item a full or partial failure, or any other combination. If all items are full successes, the full success report is given; if all items are full failures, the failure report is given; in all other cases, the partial success report is given.

If there is no space in the bank for the dismantled materials, the item is dropped to the floor (using no springs) and the following game message is displayed:

Spring Cleaner Report
The spring cleaner was unable to find enough space in your bank.
The Salvage interface for the spring cleaner, where different metal salvage may be chosen for High alch or Disassembly mode.

High alch mode[edit | edit source]

This mode is available to the Spring cleaner 2000 and above. It only works on salvage items. It uses one spring to high alchemise the salvage item. No runes are consumed, nor is any magic experience awarded. An active golden touch sigil will take priority over the spring cleaner resulting in no springs being used.

The cost of one spring is 4,892 coins.

High alchemy values for each salvage type
Size Bronze salvage.png: Inventory image of Bronze salvageBronze Iron salvage.png: Inventory image of Iron salvageIron Steel salvage.png: Inventory image of Steel salvageSteel Mithril salvage.png: Inventory image of Mithril salvageMithril Adamant salvage.png: Inventory image of Adamant salvageAdamant Rune salvage.png: Inventory image of Rune salvageRune
Tiny salvage.png: Inventory image of Tiny salvageTiny 20 65 240 600 2,000 8,000
Small salvage.png: Inventory image of Small salvageSmall 40 130 480 1,200 4,000 16,000
Steel salvage.png: Inventory image of Steel salvageMedium 60 195 720 1,800 6,000 24,000
Large salvage.png: Inventory image of Large salvageLarge 80 260 960 2,400 8,000 32,000
Huge salvage.png: Inventory image of Huge salvageHuge 100 325 1,200 3,000 10,000 40,000

Disassembly mode[edit | edit source]

This mode is available to the Spring cleaner 3000 and above. It automatically disassembles all salvage item drops that activate the spring cleaner. Although this mode does not use any springs, it requires at least one spring to activate. A positive of this mode is that, due to not using any springs, the settings of the cleaner can be changed to gain components from drops that would normally be ignored due to their low value. It's recommended to use this mode on anything that alchs for less than the value of a spring, which is currently 4,892 coins.

Components from each salvage type
Type Components
Bladed salvage.png: Inventory image of Bladed salvageBladed Base parts.png: Inventory image of Base partsBlade parts.png: Inventory image of Blade partsMetallic parts.png: Inventory image of Metallic partsSharp components.png: Inventory image of Sharp componentsSubtle components.png: Inventory image of Subtle componentsDextrous components.png: Inventory image of Dextrous components
Blunt salvage.png: Inventory image of Blunt salvageBlunt Stave parts.png: Inventory image of Stave partsHead parts.png: Inventory image of Head partsSmooth parts.png: Inventory image of Smooth partsStunning components.png: Inventory image of Stunning componentsDirect components.png: Inventory image of Direct componentsStrong components.png: Inventory image of Strong components
Plated salvage.png: Inventory image of Plated salvagePlated Cover parts.png: Inventory image of Cover partsPlated parts.png: Inventory image of Plated partsDeflecting parts.png: Inventory image of Deflecting partsProtective components.png: Inventory image of Protective componentsHeavy components.png: Inventory image of Heavy componentsStrong components.png: Inventory image of Strong components
Spiky salvage.png: Inventory image of Spiky salvageSpiky Connector parts.png: Inventory image of Connector partsSpiked parts.png: Inventory image of Spiked partsCrafted parts.png: Inventory image of Crafted partsSwift components.png: Inventory image of Swift componentsPrecise components.png: Inventory image of Precise componentsLight components.png: Inventory image of Light components

Upgrades[edit | edit source]

When obtained, the spring cleaner is in its base version. This has the most basic set of abilities: access to research and dismantle mode. It can be upgraded to the next tier in two ways:

  • Use up a number of springs via normal use (dismantle or research)
  • Consume that number of springs directly from inventory to instantly upgrade, but get no charges for the springs, using the Quick Upgrade button in the spring cleaner interface. The button allows entry of a custom number of springs, so the two methods can be used together

The tiers and costs are given below:

Tier Upgrade cost
Cumulative cost
Cumulative cost
(GE price)
Spring cleaner.png: Inventory image of Spring cleanerSpring cleaner 0 0 0
Spring cleaner 2000.png: Inventory image of Spring cleaner 2000Spring cleaner 2000 200 200 978,400
Spring cleaner 3000.png: Inventory image of Spring cleaner 3000Spring cleaner 3000 400 600 2,935,200
Spring cleaner 5000.png: Inventory image of Spring cleaner 5000Spring cleaner 5000 1,200 1,800 8,805,600
Spring cleaner 9000.png: Inventory image of Spring cleaner 9000Spring cleaner 9000 2,200 4,000 19,568,000
Spring cleaner 9001.png: Inventory image of Spring cleaner 9001Spring cleaner 9001 6,000 10,000 48,920,000

The upgrades given to each tier of the cleaner are as follows:

Ability Cleaner tier required Description Actual effect
Modes Research or Dismantle Mode Base Research mode destroys the dropped items and grants appropriate XP.

Dismantle mode attempts to break down the item to base resources and sends them to your bank, but has a chance to fail.

Research mode breaks down Fletching and Crafting items for bonus XP in the corresponding skill.

Dismantle mode breaks down the same items into their corresponding base resources and sends them to your bank. 70% chance.

High Alch Mode 2000 In alch mode, any salvage that the spring cleaner activates on is automatically alched and converted into coins equal to what it would have high alched for. It does not require runes and rewards no XP. Converts metal salvage into the corresponding amount of coins that it would have high alched for. Consumes a spring per activation.
Disassembly Mode 3000 In disassembly mode, any salvage that the spring cleaner activates on is automatically disassembled. This does not cost any charges from the spring cleaner to do. Disassembles metal salvage into corresponding Invention materials. Does not consume a spring on activation.
Research 50% more bonus XP 2000 Provides more bonus XP when breaking down an item.
125% more bonus XP 3000 Provides more bonus XP when breaking down an item.
200% more bonus XP 9000 Provides more bonus XP when breaking down an item.
Dismantle 72% chance of breakdown 3000 Increases the breakdown percentage of the spring cleaner. 72% chance to break down to base resources
74% chance of breakdown 5000 Increases the breakdown percentage of the spring cleaner. 74% chance to break down to base resources
75% chance of breakdown 9000 Increases the breakdown percentage of the spring cleaner. 75% chance to break down to base resources
Other Unlocks Pocket Version 2000 Allows you to put the spring cleaner in your pocket where it can be used from. Makes the cleaner wearable in the pocket slot.
Sentience 5000 Your spring cleaner becomes chatty. You can now talk to the spring cleaner for some humorous, inconsequential dialogue. The cleaner will also occasionally give an additional filterable game message when cleaning an item - this can be muted by right-clicking Operate and selecting the Mute option within the Current Version section of the Upgrades tab.
Noted Items 9001 The spring cleaner can 'Research' and 'Dismantle' noted items

Configuration[edit | edit source]

For a full list of all spring cleaned items, their exact materials, bonus experience awarded, and cost-analysis, see Calculator:Other/Spring cleaner.

All bonus experience values listed here apply to the basic version of the cleaner. The spring cleaner 2000 gives double the listed values, the 3000 gives triple and the 9000 gives quadruple.

Category Items dismantled Materials received Bonus experience awarded
Core Other
Battlestaves All standard, single-element battlestaves: air, earth, fire, water Battlestaff Charge Orb runes (3 Cosmic runes, 30 of the relevant elemental rune), Unpowered orb Crafting, 75% of attaching orb to staff
Leather armour Black dragonhide, red dragonhide, blue dragonhide, green dragonhide, snakeskin, soft leather, hard leather Relevant dragonhide, snakehide, or cowhide N/A Crafting, 75% of making item from hide
Bows Magic, yew, maple, willow, oak, normal N/A Relevant log, flax Fletching, 75% of stringing
Jewellery Dragonstone, diamond, ruby, emerald, sapphire, gold N/A Relevant uncut gem, gold ore, ball of wool (amulets only) Crafting, 75% of moulding; amulets 75% stringing

Unaffected items[edit | edit source]

All of the following items are never spring cleaned (with notable items bolded):

Analysis[edit | edit source]

The spring cleaner is the widest ranging and most complex drop cleaner, and the only one that can produce profit, as it is the only one that can produce a product instead of just destroying it (when set to dismantle mode). It is also the only drop cleaner to award bonus experience instead of giving normal experience (when in research mode). It runs on charges like the attuned ectoplasmator.

Research mode is generally unfavourable, due to the low amount of bonus experience awarded, the high opportunity cost for this experience, and the lack of choice.

With research, less experience is awarded, the experience awarded is extremely expensive due to opportunity costs, the experience is locked to a predetermined skill and work still needs to be done to gain that experience, as it is given as bonus experience instead of actual experience. Dismantling gives more options and is generally a better deal in terms of experience or monetary gain.

However, with the research mode upgrades available, the research experience is dramatically increased.

Rule of thumb[edit | edit source]

In dismantle mode, as a rule of thumb, it is usually profitable to dismantle the following (but be aware of the price of springs):

  • All dragonhide
    • Snakeskin may seem to have very high profit margins, but the actual trading price of snake hide is often far lower than the GE price
  • Diamond and dragonstone jewellery

Dialogue[edit | edit source]

Update history[edit | edit source]

The update history project is a work-in-progress – not all updates to this topic may be covered below. See here for how to help out!
  • patch 21 January 2019 (Update):
    • The Spring Cleaner will now use the appropriate amount of Springs when alching noted salvage, previously it would only use 1 Spring for a stack of multiple salvage.
  • patch 14 January 2019 (Update):
    • Spring cleaners disassemble mode now works correctly if empty on springs.
    • The Spring Cleaner will once again upgrade as it uses charges when high alching salvage.
  • patch 7 January 2019 (Update):
    • The spring cleaner has two new modes which can auto-alch and auto-dissassemble salvage drops.
  • patch 12 February 2018 (Update):
    • Items dismantled by a Spring Cleaner are now added to the RuneMetrics drop log.