Transcript of Pharaoh's Folly

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This transcript mentions the following: Amascut, Apmeken, Coenus, Emir Shah, Icthlarin, Kaleef, Pharaoh, and Scabaras.

The folly of man

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Talking to Leela

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Before accepting the quest

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  • Leela: Hello, Player.
  • Player: Have you reported to the Pharaoh yet?
  • Leela: No. I can't bring myself to. I don't know what to do.
  • (Quest Overview interface opens.)
    • Not Right Now
      • (The interface closes.)
      • Leela: Come back when you can. I would appreciate your perspective.
    • Accept Quest
      • (Without meeting the requirements:)
        • You do not meet the requirements to start : 'Pharaoh's Folly'.
        • (Repeated in a pop-up info box:)
          • You do not meet the requirements to start : 'Pharaoh's Folly'.
      • (Meeting the requirements:)
        • (The interface closes.)
        • (Continues below.)
  • Player: The council needs to know what happened with Scabaras.
  • Leela: It's not them I'm concerned about. It's Osman.
  • Select an Option
    • Why are you worried?
      • Leela: He provoked the scabarites into attacking Menaphos. He lied to us and put our people in danger to make us find Scabaras.
      • Leela: He tried to have one of our gods killed!
      • Leela: I don't know how I can face him after all that.
      • Select an Option
        • He's a spymaster. Lying is what he does best.
          • Leela: Yes ... but everything he's ever done is for the greater good.
          • Leela: My father isn't a bad man, Player. He can be harsh and cruel but it's never without purpose.
          • Leela: He does want to help Menaphos, I think, though he all too often overlooks the people and traditions that make up his greater good.
          • Leela: I know he views the stories as beneath him, but to try to murder one of the pantheon? That is too far.
          • (Shows the previous options.)
        • Has he changed much since becoming Pharaoh?
          • Leela: Yes and no. Obviously he's busy. Every day brings a dozen new crises.
          • Leela: There's a lot of suffering in Menaphos and everyone wants their own ills cured first.
          • Leela: He's always had to make hard choices and live with the consequences, but now he does so from the golden throne, with the eyes of the council on him, rather than safely from the shadows.
          • Leela: Everything is different now.
          • Player: The last Pharaoh grew corrupted. Do you think Osman-?
          • Leela: No. I'd be the first to notice something evil taking over. Osman is still Osman, of that much I'm certain.
          • (Shows the previous options.)
        • We should get it over with. (Continue quest)
    • We should get it over with. (Continue quest)
  • Leela: You're right.
  • Leela: I can't put this off any longer. Meet me in the throne room.
  • Leela: It's time to tell my father how his plan worked out.

After accepting the quest

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Entering the Golden Palace

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • (If the player has a non-empty backpack, wearing gear, or have a follower:)
        • Commander Akhomet: Bring nothing when you approach the throne. Pharaoh's orders.
        • You must empty your inventory, worn items, and dismiss your familiar before entering the throne room.
      • (Otherwise:)
        • Screen fades out and back in. The player is now inside the throne room.
    • No.
      • Choose an option:
        • (Non-quest dialogue) Go to throne room.
        • (Non-quest dialogue) Never mind.

Talking to anyone

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  • Pharaoh Osman: Leela. Player. Welcome back. How fares your search for Scabaras?
  • Commander Akhomet: Where's Coenus?
  • Leela: I'm afraid Coenus didn't make it, Commander.
  • Pharaoh Osman: Leela. Tell me what happened.
  • Leela: I think you already know, father.
  • Select an Option
    • Coenus was killed trying to assassinate Scabaras.
      • Commander Akhomet: That's absurd.
      • Pharaoh Osman: Quite.
      • (Continues below.)
    • Coenus died executing your plan to murder a god!
      • Pharaoh Osman: What are you talking about?.[sic]
      • Commander Akhomet: What plan? Pharaoh, what is the meaning of this?
      • Pharaoh Osman: I haven't the faintest idea.
      • (Continues below.)
    • Say nothing.
      • Leela: We lost Coenus to Amascut. She took advantage of your attempt on Scabaras' life for her own ends.
      • Pharaoh Osman: What have you done, child?
      • (Continues below.)
  • Leela: Father, please. Enough lies. This is your council you are speaking to. They deserve to hear the truth!
  • Commander Akhomet: Which would be...?
  • Leela: That you lured the scabarites to the surface and put our citizens in danger! You sent us to find Scabaras so that Coenus might kill him!
  • Leela: Amascut was waiting for us to find him, father. As soon as Coenus destroyed the wards protecting Scabaras, Amascut was there, ready to take his power.
  • Leela: She would have succeeded if Scabaras hadn't already hidden his fragment of Tumeken away, safe from her.
  • Leela: Now Amascut is coming for the city.
  • Leela: Council, we will need your aid to prepare. We have until the new moon-
  • Pharaoh Osman: ENOUGH!
  • Pharaoh Osman: Leela, you have done enough chasing after myths. It was irresponsible of me to ever indulge such fancies. You will remain in the Golden Palace until I say otherwise.
  • Leela: Father, no!
  • Pharaoh Osman: And as for you, Player.
  • Pharaoh Osman: I was a fool to believe you would do what was right. No doubt noble Coenus met his end at your hands, and you put these ridiculous ideas in my daughter's head.
  • Pharaoh Osman: You do nothing but cause trouble wherever you go. That ends now.
  • Pharaoh Osman: Commander Akhomet - arrest this rabble-rouser. I will deal with them in due course.
  • Player: You can't do that!
  • Player: I am the [Title] of Forinthry - you have no right!
  • Pharaoh Osman: Perhaps you'll make a useful hostage, then.
  • Pharaoh Osman: And I know exactly what you're capable of, so don't expect slipping my grasp to be easy.
  • Pharaoh Osman: Commander. Take them away.
  • (Continues below.)

Talking to anyone except Leela after interrupting the above dialogue

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Talking to Leela

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  • Leela: Sorry, Player. I need to focus, as do you.
  • Leela: Talk to the council and get them on our side. Good luck.

A shifting perspective

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Upon entering the tombs

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  • Screen fades out and back in. The player is now in the shifting tombs area.
  • Player: Osman, you sneaky, backstabbing...
  • Player: Wait. No time for that. I need to get back to the surface.

Re-entering shifting tombs

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  • Continue 'Pharaoh's Folly'?

Attempting to destroy any item other than the mysterious message

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  • I should hold on to this. I might need it.
  • (Repeated in a pop-up info box:)
    • I should hold on to this. I might need it.

Attempting to exit via the rope

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  • Player: Phew. Let's get out of here.
  • The player attempts to climb the rope, but it vanishes.
  • The rope disintegrates in your hands.
  • Player: Or not.
  • The rope is replaced with searchable arrow shafts.
  • Player: What's this?

Interacting with a closed treasure chest

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Without feathers

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  • The player opens the chest.
  • Player receives feathers.
  • You find some feathers.

With feathers

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  • The player opens the chest.
  • Player: All that's in here is more of what I've already found. Maybe I should look elsewhere.

Mining crystalline corruption

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  • The player mines the crystalline corruption away.
  • (The following occurs randomly without the crystal shards:)

Opening a sarcophagus

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Before solving the puzzle

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  • The sarcophagus doesn't budge. Perhaps there is some way to open it.
  • (Repeated in a pop-up info box:)
    • The sarcophagus doesn't budge. Perhaps there is some way to open it.

After solving the puzzle

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Without mouldy bandages
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  • The player opens the sarcophagus.
  • Player receives mouldy bandages.
  • You find some mouldy bandages.
With mouldy bandages
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  • The player opens the sarcophagus.
  • Player: All that's in here is more of what I've already found. Maybe I should look elsewhere.

Pushing a panel

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Before solving the puzzle

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  • You press down the [God] panel.
  • (If the panels reset:)
    • You hear a grinding as the panels reset to their original positions.
    • (Repeated in a pop-up info box:)
      • You hear a grinding as the panels reset to their original positions.
  • (If the puzzle is solved:)
    • (Shown in a pop-up:)
      • You hear a click as you press the last panel.

After solving the puzzle

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  • (Shown in a pop-up:)
    • You have already opened this sarcophagus.

Resetting panels with a sarcophagus

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  • You hear a grinding as the panels reset to their original positions.
  • (Repeated in a pop-up info box:)
    • You hear a grinding as the panels reset to their original positions.

Searching a treasure chest

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  • (Shown in a pop-up:)
    • You have already looted this chest.

Smashing an urn, a vase, or a vessel

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  • The player smashes the object.
  • (The following occurs randomly:)
    • (Shown in a pop-up:)
      • You feel a surge of power take over you.
      • (Continues below.)
  • (The following occurs randomly without the gut string:)
    • Player receives gut string.
    • You find a length of dried out gut.

Searching the arrow shafts

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  • (Without the mysterious message:)
    • Player receives a mysterious message.
    • You find a note attached to one of the arrows.
    • Player: These arrow shafts could be useful. I should take one.
    • (Continues below.)
  • (Without a spare arrow shaft:)
    • The player takes an arrow shaft.
    • Player receives a spare arrow shaft.
    • You find some broken arrow shafts.

Reading the mysterious message

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  • Quite the pickle you're in, friend! Akhomet cut the rope when she threw you down there, and I don't have any long enough to reach you.
  • If you can find a way to get closer to the surface I'll haul you up the rest of the way. Good luck!
    The Jack of Spades.
  • Player: Thanks, 'Jack'.
  • Player: Let's see what I can find down here.

Talking to any of the cats

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The first cat

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  • Player: Hey, kitty! Can you show me the way out?
  • [Cat's name]: You choose to stand against Amascut.
  • Player: That's right.
  • Player: Wait, how can I understand you? You're a cat.
  • [Cat's name]: We speak out of necessity. We are here to pass on a message from those who used to worship her. A lesson we learned through bitter experience.
  • Player: I'm listening.
  • [Cat's name]: She cannot be destroyed. We tried. We failed. You will fail too, if you choose that path.
  • [Cat's name]: Do you understand?
  • Player: ...
  • [Cat's name]: Find the other three. Hear our story. We will gift you what you need to escape this place.
  • (If talking to this cat:)
    • The cat disappears.
    • There should be 3 cats left to find.
  • (If talking to the fourth cat:)

The second cat

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  • Player: I have to defeat her. She's coming for Menaphos, and if she succeeds there then who knows what destruction she'll wreak on the world.
  • [Cat's name]: We once faced the same dilemma. Amascut sought to destroy her own faithful.
  • [Cat's name]: We tried to stop her, to strip her of her power and bind her to the desert. In return we were forever changed.
  • Player: To become cats?
  • [Cat's name]: To take on her form.
  • [Cat's name]: She remade us in her image, body and soul. We see what she sees. We feel what she feels.
  • [Cat's name]: You cannot destroy her. Do you understand?
  • (If talking to this cat:)
    • The cat disappears.
    • There should be 2 cats left to find.
  • (If talking to the fourth cat:)

The third cat

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  • Player: You feel how she feels? What do you mean?
  • Player: You don't also want to destroy Menaphos, do you?
  • [Cat's name]: No. But we feel her rage. It consumes her.
  • [Cat's name]: She cannot bear it alone, so she inflicts it on the world. Every injustice and loss turned outwards.
  • Player: She doesn't have to do that. She never had to corrupt her siblings or start devouring souls. She made that choice.
  • [Cat's name]: And you must show her how to make another.
  • [Cat's name]: You cannot destroy her. Do you understand?
  • (If talking to this cat:)
    • The cat disappears.
    • There should be 1 cat left to find.
  • (If talking to the fourth cat:)

The fourth cat

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  • Player: What happens if I do destroy her?
  • [Cat's name]: Too much will be lost.
  • [Cat's name]: The family is already fragmented. The mother is gone, and the father chose annihilation. To lose one more would utterly destroy what remains.
  • [Cat's name]: Rage only begets more rage unless the cycle is broken.
  • [Cat's name]: If the desert is to ever heal, you must show her a different path.
  • [Cat's name]: You cannot destroy her. Do you understand?
  • (Only on the first time:)
    • Player receives curved bone.
    • The cat gives you a curved bone.
  • (Aftger the first time:)

Afterwards

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Using two objects that aren't the mysterious message together

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Two spare arrow shafts

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  • You bang the sticks together. It makes a fun noise, but doesn't help.

Crystal shards on the spare arrow shaft

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Two wrong objects

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  • You bash the two objects together. Nothing useful or particularly interesting happens.

Curved bone and gut string

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  • Player has curved bone and gut string removed from them. Player receives fragile bow.
  • You use the curved bone and the dried gut to make a frighteningly fragile bow.

Feathers and spare arrow shaft

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Crystal shards and feathered spare arrow shaft

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Mouldy bandages on the fragile bow

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  • Player: If I could make something to attach these bandages to, I could make a grapple with them...

Fragile bow and scrappy arrow

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  • Player: Bow - check. Arrow - check. Now to find something to climb up...

Mouldy bandages and scrappy arrow

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  • Player: I have an arrow, and something to climb. Now to make something to fire it up there...

Firing arrow with fragile bow

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Before re-creating the rope

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Without scrappy arrow
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  • There's no arrow to fire.
  • (Repeated in a pop-up info box:)
    • There's no arrow to fire.
With scrappy arrow but without mouldy bandages
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  • I need something to attatch[sic] to the arrow to climb up with.
  • (Repeated in a pop-up info box:)
    • I need something to attatch[sic] to the arrow to climb up with.
With scrappy arrow and mouldy bandages but more than two tiles away from the exit
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  • I need to use this where I found the exit rope.
  • (Repeated in a pop-up info box:)
    • I need to use this where I found the exit rope.
With scrappy arrow and mouldy bandages, and two tiles within the exit
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  • The player fires the arrow up, creating a new exit rope.

After re-creating the rope

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  • This isn't the right time to use this.
  • (Repeated in a pop-up info box:)
    • This isn't the right time to use this.

Exiting with the rope

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Re-entering shifting tombs

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • Screen fades out and back in. The player is now in the quest instance of shifting tombs lobby with Ozan.
    • No.
      • The player enters normally.

Talking to Ozan

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Only on the first time

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  • Ozan: You made it!
  • Player: Thanks for the assist, Ozan. How did you know I was down there?
  • Ozan: These tombs are my usual haunt. I saw Akhomet throw you in.
  • Ozan: It's true, then? That Osman turned on you?
  • Player: Unfortunately, yes.
  • You tell Ozan about your adventures with Scabaras, and how you got arrested.
  • Player: Do you know if Leela is okay?
  • Ozan: She'll be safe. Osman might be a sneak and a liar but he's not a monster.
  • Player: We need to find her and make a plan. If Osman won't listen to us, then the council won't be ready to face Amascut when she comes for the city.
  • Ozan: About that...
  • Ozan: You might already have a sympathetic ear on the council. I heard Akhomet grumbling to one of her goons about what happened in the throne room.
  • Ozan: I don't think she's too enthused about Osman right now.
  • Player: She could have expressed that before burying me alive on Osman's orders.
  • Ozan: Hey, it happens to the best of us.
  • Ozan: If nothing else, she'll know where Leela is, and we don't. Something tells me if we want to make a plan that works, we'll need Leela's input.
  • Ozan: And I'm supposed to be dead, remember. I can't exactly wander up to her freely.
  • Player: Do you know where Akhomet went?
  • Ozan: She mentioned the gates of Sophanem, something about clearing her head, and 'leave me alone while I think'.
  • Ozan: She's doubting things. If you talk to her before she makes up her mind about what to do, there's a fair chance she'll help us.
  • Player: Us? You're in too?
  • Ozan: Of course! I've been running out of song material.
  • Ozan: You go chat with the commander and I'll wait here and think about what rhymes with 'overthrowing the pharaoh again'.
  • Player: I'll search for Akhomet outside Sophanem, then. Stay put. I'll see you here in a bit.
  • Ozan: Good luck, friend.

Afterwards

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  • Ozan: Commander Akhomet is somewhere near the gates of Sophanem. You'd better go speak to her to see if she's doubting Osman.

Talking to Commander Akhomet

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Imperial district

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  • Commander Akhomet (Imperial): Psst! Not here! Speak to me outside Sophanem.

Gates of Sophanem

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  • Player: Hello, Commander. Surprised to see me?
  • Commander Akhomet: Not particularly.
  • Commander Akhomet: Leela promised you'd find a way to cause trouble again. No doubt your friend the Jack of Spades had a hand in it.
  • Player: But...he's dead.
  • Commander Akhomet: Don't take me for a fool.
  • Commander Akhomet: Tell me honestly, before I arrest you again. What did you find when searching for Scabaras? Is Menaphos in danger?
  • You tell Akhomet what happened in the Temple of Isolation.
  • Commander Akhomet: And what did the Pharaoh have to do with this?
  • Player: He's the one who drove the scabarites to attack Menaphos. He needed the council to agree to his plan - so he forced your hand.
  • Commander Akhomet: He really wished to kill one of our gods?
  • Player: That's what he wanted Coenus to do. He thought it was the only way to prevent Amascut reaching her full power.
  • Commander Akhomet: And one of my finest men paid the price with his life.
  • Player: Amascut is coming for every soul in Menaphos. We have until the next new moon to prepare. That was her ultimatum.
  • Player: You have to believe me!
  • Commander Akhomet: I believe you.
  • Player: You do?
  • Player: That's great!
  • Player: Can you tell me where Leela is?
  • Commander Akhomet: Osman has her under house arrest in the pyramid. She's spending every hour she can in the library, of all places.
  • Commander Akhomet: I am duty-bound to ask you what you intend to do now, Player.
  • Player: If Osman won't face the threat Amascut poses, then someone else might have to.
  • Commander Akhomet: I see.
  • Commander Akhomet: You have proven to be a trusted friend to Menaphos, but given your history with our current and previous Pharaohs, I will be proceeding with caution.
  • Commander Akhomet: I recall my condition for helping you replace our last Pharaoh were for it to be a bloodless coup.
  • Commander Akhomet: Then he was backstabbed in broad daylight.
  • Select an Option
    • I didn't know Osman meant to kill him.
      • Commander Akhomet: You were his key ally, and he didn't share his plan with you?
      • Player: I don't think Osman shares his plans fully with anyone.
      • Commander Akhomet: An excellent trait in a spymaster, no doubt.
      • (Continues below.)
    • The Pharaoh had to die.
      • Commander Akhomet: That is not what you voted for in the moment. Perhaps your convictions are not as strong as I hoped.
      • (Continues below.)
    • It's not something I could stop.
      • Commander Akhomet: Then perhaps you understand my doubts about his successor.
      • (Continues below.)
  • Commander Akhomet: Isolation. Strife. Brutality. Greed. Name a vice, and for as long I can remember, Menaphos has been riddled with it.
  • Commander Akhomet: Swapping one tyrant for another has achieved nothing.
  • Player: Osman told me he wanted to change things for the better. That was why he wanted to become Pharaoh.
  • Commander Akhomet: He's had that chance, a hundred times over, and you can plainly see that nothing is different. This incident with Scabaras only proves he is little better than the man he killed.
  • Commander Akhomet: It doesn't matter who sits on that accursed throne. Without further changes, the power of it will corrupt them all.
  • Commander Akhomet: If you intend to do something about him, Player, I will offer my aid.
  • Player: With what conditions?
  • Commander Akhomet: It must be done properly this time. The Menaphite way. No sneaking in the shadows and backstabbing.
  • Select an Option
    • What did you have in mind?
      • Commander Akhomet: The power of the Pharaoh is not meant to be his alone. Even mighty Tumeken could not rule like that, which is why he split his bau between his aspects.
      • Commander Akhomet: With power spread between multiple perspectives, the Pharaoh's rule serves all the people of the desert. That is how things are supposed to be.
      • Commander Akhomet: You have seen how we failed that ideal.
      • Commander Akhomet: Pharaoh ruled alone. The council grew self-interested, lazy - myself among them.
      • Commander Akhomet: I believed that Osman's coup might change things. How hopelessly naive.
      • Commander Akhomet: I see now that we need a deeper shift, to a Pharaoh who truly values the power of their council.
      • Select an Option
        • I can take out Osman, if you want. He has it coming.
          • Commander Akhomet: You will do nothing of the sort.
          • Commander Akhomet: Haven't you seen how ineffective the last assassination was? Another death won't fix anything.
          • (Continues below.)
        • I don't want to kill Osman, before you ask.
          • Commander Akhomet: Good. We have other ways of fixing this.
          • (Continues below.)
      • Commander Akhomet: There's a story that sets a precedent for our situation. Would you like to hear it?
      • Select an Option
        • Of course.
          • Commander Akhomet: Long ago, after Tumeken's sacrifice, his son Icthlarin tried to rule in his stead.
          • Commander Akhomet: Torn between the worlds of the dead and the living, he found himself stretched too thin, and his failures grew.
          • Commander Akhomet: Amascut, who saw how the empire withered under her brother's watch, challenged his rule, claiming that she was the rightful heir to their father's legacy.
          • Commander Akhomet: The demigods gathered in council to decide what to do. Many witnesses from across the desert were called. The virtues and flaws of both gods were laid bare for all to see.
          • Commander Akhomet: In the end the council could not decide who of the two should rule and declared that authority should be split equally between them, as it had been before.
          • Commander Akhomet: Icthlarin, regretting his past arrogance, accepted such a compromise, but Amascut did not.
          • Commander Akhomet: She abandoned her family and swore revenge. Elidinis might have helped her, but in her grief she had left the desert behind, so Amascut fled and never returned.
          • Select an Option
            • So the council can appoint a successor?
            • What happens if the Pharaoh doesn't want to step down?
              • Commander Akhomet: If he is a true Menaphite, he will respect our traditions and the value of our history.
              • Commander Akhomet: If he is not, then he is an outsider who never deserved to be Pharaoh in the first place, and I shall act accordingly.
              • (Shows the previous options.)
            • Why didn't the council do this with the last Pharaoh?
              • Commander Akhomet: Self-interest. Vice. Laziness. Call it what you will. The status quo benefitted us, so we stayed silent. No longer.
              • (Shows the previous options.)
            • I'm in. What do we need to do? (Continue quest)
        • Just tell me what to do. (Continue quest)
    • Just tell me what to do. (Continue quest)
  • Commander Akhomet: The council must unanimously agree to pass power to a successor. It must be done publicly, with witnesses.
  • Commander Akhomet: I will gather the council. You must find the witnesses. I believe you've had many encounters with Osman and his plans previously?
  • Player: Plenty.
  • Commander Akhomet: Tell me who you intend to gather.
  • Select an Option
    • The Emir of Al Kharid. He and Osman have a chequered history.
    • His spy, Maisa.
      • Commander Akhomet: I believe I saw her in Sophanem, in the temple of Icthlarin. If you think she will turn on her master, she will be a useful source.
      • (Shows the previous options.)
    • Does Coenus leave any relatives?
      • Commander Akhomet: A widow. Lydia. She has returned to her family home in Pollnivneach to grieve. She is sure to be no friend of Osman's.
      • (Shows the previous options.)
    • Vizier Hassan knows what Osman did in Menaphos.
    • I'll crack on. (Continue quest)
      • Commander Akhomet: Present yourself at the throne room when you have gathered your witnesses and rescued Leela. I will join you there.

Afterwards

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Before having finished the above dialogue
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After having finished the above dialogue
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  • Commander Akhomet: Present yourself at the throne room when you have gathered your witnesses and rescued Leela. I will join you there.

The keys to Menaphos

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Talking to Emir Ali Mirza

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Only on the first time

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • Emir Ali Mirza: Welcome, my friend.
      • Emir Ali Mirza: Something troubles you - I see it on your face. You need my help?
      • Player: It's Osman.
      • Emir Ali Mirza: Ah. What's the old snake done now? More trouble in the city of gold?
      • Player: The council of Menaphos are organising a trial against him, led by Commander Akhomet. I've been sent to gather witnesses.
      • Emir Ali Mirza: A trial for a Pharaoh? My, my. I wonder how he'll talk his way out of this one.
      • Emir Ali Mirza: It's a shame. It never had to come to this. He was once such a trusted friend.
      • Emir Ali Mirza: I cannot forgive him for allowing my father to die, let alone his role in my abduction.
      • Emir Ali Mirza: He is as trustworthy as a jackal in a chicken coop. Such a character makes for a poor Pharaoh.
      • Emir Ali Mirza: I would assist you in person, friend, but I fear appearing directly would be too much of a provocation. I wish to maintain peace with Menaphos if I can, you understand.
      • Emir Ali Mirza: I will send an emissary, armed with my testimony.
      • Player: Thank you.
      • Emir Ali Mirza: Good luck tackling Osman. Please report back to me once it's all over. I'm keen to learn his fate.
      • (If the player has gathered all four witnesses:)
        • Player: That's everyone I need. I should go back to Ozan to figure out how to rescue Leela.
    • (Non-quest dialogue) No.

Afterwards before having gathered all four witnesses

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • Emir Ali Mirza: Good luck tackling Osman. Please report back to me once it's all over. I'm keen to learn his fate.
    • (Non-quest dialogue) No.

Talking to Grand Vizier Hassan

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • Grand Vizier Hassan: Player! What's this I hear of your arrest? Untrue, I hope?
      • Player: I'm afraid not. Osman turned against me.
      • Grand Vizier Hassan: Why? What did you do?
      • Player: He seems to think I'm some kind of rabble-rouser.
      • Grand Vizier Hassan: I shouldn't be speaking to you. For the sake of our past alliance, I will not reveal you to Osman, but you need to leave Menaphos while you have the chance.
      • Player: I can't. Amascut has threatened to attack us directly, and Osman doesn't want to hear about it. If he won't heed the danger every soul in Menaphos will be devoured.
      • Grand Vizier Hassan: What are you saying?
      • Player: If he doesn't change his mind, then Osman is unfit to remain Pharaoh.
      • Grand Vizier Hassan: How can you say such a thing?
      • Grand Vizier Hassan: After all our shared history, our hard work, you would try to strike Osman down? For shame.
      • Player: Commander Akhomet is calling a trial to decide things once and for all.
      • Grand Vizier Hassan: Ah. The old power of the council. I see.
      • Grand Vizier Hassan: Who have they chosen as successor?
      • Player: I think it will be Leela.
      • Grand Vizier Hassan: Well. If Osman must be deposed, she is a worthy heir.
      • Grand Vizier Hassan: You disappoint me. But I will appear as a witness.
      • Grand Vizier Hassan: Someone must speak in his defence, to prevent this trial from being a sham. Now leave, before the guards find you.
      • (If the player has gathered all four witnesses:)
        • Player: That's everyone I need. I should go back to Ozan to figure out how to rescue Leela.
    • (Non-quest dialogue) No.

Afterwards before having gathered all four witnesses

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • Grand Vizier Hassan: I dearly hope you are proven wrong about Osman, friend.
    • (Non-quest dialogue) No.

Talking to Lydia

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Only on the first time

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  • Lydia: Greetings, traveller. Do you need something?
  • Player: Are you Lydia? Wife of Coenus?
  • Lydia: Widow of Coenus, now, though I'll thank you to say it quietly. Those thugs in town don't take very kindly to friends of Menaphos.
  • Player: How would you like to avenge his death?
  • Lydia: What a cruel thing to say to a grieving stranger in her family home. Who are you, and what do you want?
  • Player: I'm sorry!
  • Player: I come from Menaphos. The council are looking for witnesses for the trial of Pharaoh Osman.
  • Lydia: They're evoking the Contendings? After all this time?
  • Lydia: Well, it's about time they grew a backbone and stood up to that awful man. I never thought they would remember their place in things.
  • Lydia: Do they have a successor in mind?
  • Player: His daughter. Leela.
  • Lydia: Can you vouch for her?
  • Player: Gladly.
  • Lydia: You asked if I want to avenge my husband. Well, I do. If it means punishing the beast who sent him to his death, I will help you.
  • Lydia: I will join you in Menaphos when I am ready.
  • (If the player has gathered all four witnesses:)
    • Player: That's everyone I need. I should go back to Ozan to figure out how to rescue Leela.

Afterwards

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  • Lydia: I will join you in Menaphos when I am ready. Now please, leave me be.

Talking to Maisa

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Only on the first time

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  • Maisa: Oh, hello. I didn't expect to see you above ground again.
  • Player: It takes more than a little cursed tomb to imprison me.
  • Maisa: Clearly!
  • Maisa: What is it? Do you need help getting through the old scabarite tunnels?
  • Maisa: I wouldn't go down there, if I were you. The bugs might still be on the prowl.
  • Player: No. I'm not leaving.
  • Maisa: Then you're a fool. When Osman finds out you escaped there'll be no place he won't find you.
  • Maisa: Take my advice and get as far away from him as you can, and sleep with an eye open and a knife in your hand for the rest of your life.
  • Player: I mean to do something about that, actually.
  • Maisa: You can't.
  • Maisa: Nobody wins against Osman.
  • Player: ...
  • Player: Can I ask what you're doing here?
  • Maisa: Rites for Kaleef. He's been on my mind lately. What happened to Coenus reminded me of him.
  • Maisa: Sent to his death on Osman's command. No funeral. No honours. Orders to grieve quietly.
  • Maisa: It happens to spies a lot. Don't pity us. We know what we're getting into.
  • Player: Is that sort of spymaster the best choice of Pharaoh?
  • Maisa: Choice? There's no choice in the matter. He's won.
  • Maisa: He could order us all to drown ourselves in the river if it meant stopping a flood, and we would have to obey. There's nothing that can stop him now.
  • Player: Not true. Commander Akhomet is invoking an old tradition - the council can bring him to trial to decide where the power should lie.
  • Maisa: They can really do that? Who becomes Pharaoh, then?
  • Player: It should be Leela.
  • Maisa: That's not an unreasonable proposition. What would you have me do?
  • Player: Appear as a witness in the trial. Come to the pyramid and Akhomet will gather the council, and we'll decide things properly.
  • Maisa: I ... accept. In memory of those he sent to their doom.
  • Maisa: Let me finish my rites here and then I'll join you at the pyramid.
  • (If the player has gathered all four witnesses:)
    • Player: That's everyone I need. I should go back to Ozan to figure out how to rescue Leela.

Afterwards

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  • Maisa: Let me finish my rites here and then I'll join you at the pyramid.

Jailbreaking Leela

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Talking to Ozan

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Only on the first time

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • Ozan: Well? I'm assuming Akhomet is on board?
      • Player: It's all coming together. We just need to rescue Leela and then get to the throne room. Akhomet said Leela will be in the library.
      • Ozan: Perfect! Let's use the exit from the tombs to the imperial district.
    • (Non-quest dialogue) No.

Afterwards

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • Ozan: We need to rescue Leela! Let's use the exit from the tombs to the imperial district.
    • (Non-quest dialogue) No.

Exiting the tomb to Imperial district

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  • Would you like to continue 'Pharaoh's Folly'?
    • Yes.
      • The screen fades out and back in with the camera focusing on the Grand Library.
      • Ozan: The courtyard is swarming with guards. We'll need to slip past them to get to the library.
      • Player: What if we get caught?
      • Ozan: I got these smoke bombs from some associates of mine over in Edgeville, a Misthalinian town. Lovely couple.
      • The screen fades out and back in with the camera now focusing on the entrance door.
      • Ozan: Osman's guards have the memory of a rocktail. If we get caught we can use a smoke bomb to escape to a safe location and try again.
      • Player: Perfect. Follow my lead, it's time for a Princess Leela rescue.
      • Ozan: Just like old times.
      • The sreen fades out and back in with the camera returning to normal.
    • No.
      • The player exits into Imperial district normally.

Getting caught

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  • (A random dialogue is selected from the following, then continues below:)
    • Menaphite Guard: Stop right there!
    • Menaphite Guard: You're under arrest!
  • The player throws a smoke bomb onto the ground and disappears. Screen fades out and back in. Ozan and the player return to the shifting tombs entrance.

Talking to Ozan

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Outside

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  • Ozan: The direct route to the library is heavily guarded. We'll need to be creative in our approach.

Inside the grand library

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Without a free backpack space
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  • Ozan: You'll need a free space in your inventory to continue the rescue.
With a free backpack space
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  • The screen fades out and back in.
  • Ozan: There she is!
  • The camera pans to Leela in the south-western corner of the grand library.
  • Ozan: Those guards are sticking to her more closely than a kalphite larvae sticks to dung.
  • Player: Don't worry, I have a plan.
  • The screen fades out and back in with the camera returned to normal.
  • Ozan: What's the plan, my friend?
  • Player: Ozan, you're good at being obnoxious.
  • Ozan: Thank you.
  • Player: I'll go to the uppermost southern staircase and make my way towards Leela.
  • Player: Can you approach from the north and distract the guards?
  • Ozan: Cause a scene, eh? THAT I can do. You could say I'm an expert.
  • Ozan: Take this torch. You can use it to signal me when you're in position.
  • Ozan: Once you've found Leela, meet me by the sundial at the centre of the Library. I know how to get us out of here.
  • Player receives signal torch.
  • Ozan runs down the northern staircase.
  • Ozan hands you a torch and makes his way towards the northern staircase.

Attempting to destroy the signal torch

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  • I should hold on to this. I might need it.
  • (Repeated in a pop-up info box:)
    • I should hold on to this. I might need it.

Getting caught

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  • (A random dialogue is selected from the following, then continues below:)
    • Menaphite Guard: Stop right there!
    • Menaphite Guard: You're under arrest!
  • The screen fades out and back in. The player appears back at the entrance.

Signal Ozan with torch

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Not in position

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  • I told Ozan I would use the signal on the uppermost southern staircase.
  • (Repeated in a pop-up info box:)
    • I told Ozan I would use the signal on the uppermost southern staircase.

In position

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  • The screen fades out and back in to show Ozan playing an instrument.
  • Player: Has he really stripped down to his casual wear for this?
  • Ozan: This one goes out to you, Leela!
  • The camera pans to an angry Kohnen the librarian.
  • Kohnen the librarian: Who dares perform such a kitschy tune in MY library?
  • Kohnen the librarian: Guards - arrest this man at once!
  • Two guards rush towards Ozan, making loud noise before stopping.
  • Kohnen the librarian: Quietly!
  • The guards look at each other, and tip toe to Ozan. The screen fades out and back in with the camera returned to normal.

Exiting the tomb to Imperial district

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  • Would you like to continue 'Pharaoh's Folly'?
    • Yes.
      • The screen fades out and back in. The player appears in the southern side of the Grand Library of Menaphos with Ozan in the center.
    • No.
      • The player exits into Imperial district normally.

Talking to Leela

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Only on the first time

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  • Leela: Player! It's a relief to see you alive and well. After you were thrown into the tombs, I feared the worst.
  • Leela: What in the name of Tumeken are you and Ozan doing here?
  • Player: We're going to get you out of here.
  • Leela: But you can't! My father-
  • Player: We have a plan, but we need to get you out of here first. Ozan told me to meet him by the sundial.
  • Leela: I trust you. Lead on.

Afterwards

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  • Leela: We need to meet Ozan by the sundial.

Talking to Ozan at the sundial

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  • Player: Nice distraction.
  • Ozan: Just doing my part, Player.
  • Ozan: It's good to see you again, princess.
  • Leela: Likewise.
  • Ozan: Both of you, take a deep breath and follow me. There's a channel connecting this fountain to the Elid Delta. If we swim for it, we can escape!
  • Player: Lead the way!
  • Ozan dives into the water. The screen fades out and back in. Leela, Ozan, and the player are now in Sophanem.
  • Leela: You're both such idiots! You could have been killed!
  • Ozan: You're welcome, Princess.
  • Leela: Sorry.
  • Leela: Thank you, both of you. I wouldn't have been able to slip away alone.
  • Leela: Player, are you all right?
  • Player: I've had worse. Yourself?
  • Leela: I'm fine. Just...angry. I've never known my father to act like this.
  • Leela: We had such a row after he had you taken away.
  • Leela: He claims that had his plan with Scabaras succeeded, we would not be in this mess.
  • Leela: If I hadn't intervened - if I'd let Coenus kill a god - then Amascut would never have found him.
  • Player: Scabaras didn't have his part of Tumeken, though. He hid it away. So Amascut would still be coming for Menaphos, surely?
  • Leela: Perhaps. Osman didn't know that, clearly. And perhaps it would have bought us more time...
  • Ozan: It's not your fault, Leela.
  • Ozan: Look, I know a thing or two about regrets. The more I hear about Amascut, the more I wonder what I could have done to stop her getting the Kharid-Ib.
  • Ozan: But honestly? The past is done. There's nothing either of us can do about it.
  • Ozan: Dwelling on it is a recipe for nothing but heartache.
  • Player: Is there any way we can get Osman to see reason?
  • Leela: I hate to say it, but I don't think so. I've already tried.
  • Player: Doesn't he believe you?
  • Leela: If he does, he sees no reason to act on our warning. He's furious about us derailing his plan.
  • Leela: I've not seen him since our row. I hear rumors[sic] that he's isolating himself from the council, handing down orders like the old Pharaoh did.
  • Leela: It's not looking good.
  • Player: I spoke to Commander Akhomet after I escaped. She said there's a way of making Osman stand down.
  • Leela: Let me guess. The Contendings?
  • Ozan: Come again?
  • Leela: It's a very old Menaphite story. Icthlarin and Amascut fought over who would succeed Tumeken, and the demigods formed a council to make the final decision.
  • Leela: I've spent quite a bit of time in the library researching precedents for our situation. This one could provide the solution.
  • Leela: If we can convince the council that Osman is not fit to be Pharaoh, then I could step in...
  • Leela: I don't like it.
  • Player: Why? If it means we can get rid of Osman properly, it might avoid future coups. We would be free to get ready for Amascut's attack.
  • Leela: Think about it for a moment.
  • Leela: The council are the demigods. Osman is Icthlarin - the one being challenged.
  • Leela: That makes me Amascut.
  • Leela: I have to be the devourer, destroying what's left of my family.
  • Ozan: I don't think it's that literal.
  • Leela: It might as well be.
  • Leela: He's all I have left. My whole life it's been just him and me against the world. And now I have to turn on him for the good of Menaphos.
  • Select an Option
    • I'm sorry.
      • Leela: I am too. He's always been so much better at this than I am - setting aside feelings in order to act. An awful necessity at times.
      • (Continues below.)
    • It doesn't matter how you feel.
      • Ozan: Ouch.
      • Leela: You're not wrong. It's not about me, or any birthright in my family. It's about protecting the city.
      • (Continues below.)
  • Leela: I'll do it. I don't have to like it. If it means the council will be prepared to face Amascut, I'll do it.
  • Leela: What's the plan?
  • Player: I've already spoken to Akhomet and found witnesses. All we need to do now is get to the throne room.
  • Leela: Akhomet will likely issue the challenge when we get there.
  • Leela: There's no point putting it off any longer.
  • Leela: It's time to confront my father.
  • Ozan: You go on ahead. We'll meet you at the throne room.

Talking to Leela or Ozan after interrupting the above dialogue

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The end of the follies

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Talking to Leela or Ozan

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  • Leela: It's time to confront my father.
  • Ozan: Leela and I need to have a quick ... chat, first.
  • Ozan: You go on ahead. We'll meet you at the throne room.

Entering the Golden Palace

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First time

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • The screen fades out and back in. Leela, Ozan, and the player appear in the Grand Pyramid.
      • Player: Osman!
      • The three walk to the centre of the room.
      • Pharaoh Osman: You again.
      • Pharaoh Osman: Have you not learned your lesson? Or must I order the Commander to put an end to you?
      • Commander Akhomet: Not so fast, Pharaoh.
      • Pharaoh Osman: Commander?
      • Commander Akhomet: Council. I speak on behalf of my aspect.
      • Commander Akhomet: Menaphos has suffered under our watch for too long. It's high time we changed that.
      • Commander Akhomet: Amascut is coming and it is our duty to ensure the Pharaoh is worthy enough to defend us.
      • Commander Akhomet: With this in mind, I use my authority to invoke the Contendings.
      • Pharaoh Osman: I am, of course, familiar with this. Who challenges me?
      • Leela: I do, father.
      • Pharaoh Osman: And I trust that you have already gathered your witnesses, Player?
      • Player: Correct.
      • Pharaoh Osman: Then let's get this sorry show over with.
      • Pharaoh Osman: To you, Leela, I swear to show mercy, but Player - be warned.
      • Pharaoh Osman: When I succeed, there will be no end to my retribution.
      • The screen fades out and back in.
      • Ozan: I can fill you in if you need a reminder of what to do here.
    • (Non-quest dialogue) No.

Afterwards

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  • Continue 'Pharaoh's Folly'?
    • Yes.
      • The screen fades out and back in. The trial is in progress.
      • Ozan: I can fill you in if you need a reminder of what to do here.
    • (Non-quest dialogue) No.

Talking to Emissary Qar

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  • Emissary Qar: I am here on behalf of Emir Ali Mirza of Al-Kharid. Osman previously held the position of spymaster in the Emir's court, before deserting us to chase his dreams of power in Menaphos.

Talking to Grand Vizer Hassan

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  • Grand Vizier Hassan: I am the Grand Vizer of Al Kharid, sent here to open diplomatic ties with Menaphos. I've known Osman for decades. His loyalty to Menaphos is true and I will defend him as rightful Pharaoh.

Talking to Khoochak

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  • Khoochak: *braaak*
  • Khoochak: OBJECTION!
  • Player: I don't think this is that kind of trial.

Talking to Leela

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  • Leela: Sorry, Player. I need to focus, as do you.
  • Leela: Talk to the council and get them on our side. Good luck.

Talking to Lydia

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  • Lydia: My husband, Coenus, served Menaphos until Osman sent him to his death. They wouldn't tell me how he died, but they did give me a generous pension as compensation.

Talking to Maisa

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  • Maisa: I used to be one of Osman's spies and I've been part of many of his schemes. I've seen many friends and peers sacrificed in the name of his goals, including my own partner, Kaleef.

Talking to Osman

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  • Pharaoh Osman: You're sneakier than I gave you credit, Player. Part of me hopes you win.
  • Pharaoh Osman: The other part of me cannot wait for you to lose, so I might have the pleasure of flaying you alive for your treachery.

Talking to Ozan

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  • Ozan: Need a hand?
  • Select an Option
    • What do I need to do?
      • Ozan: We need the council to unanimously agree to replace Osman with Leela as Pharaoh.
      • Ozan: You've already gathered a bunch of witnesses to help.
      • Ozan: This tradition is based on the Contendings, so each council leader is representing an aspect of the old Pantheon.
      • Ozan: Akhomet is Het, Ehsan is Apmeken, Wadud is Crondis, and Batal is Scabaras.
      • Ozan: You need to use the witnesses to appeal to each aspect. Show them why Osman is not fit to be Pharaoh.
      • Ozan: Talk to any council member to hear more about each aspect and what's important to them.
      • (Shows the previous options.)
    • I want to start again. (Reset trial)
      • The screen fades out and back in. The overhead bars are all reset.

Resetting the trial with to Ozan

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  • The screen fades out and back in. The overhead bars are all reset.

Talking to the council

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'Admiral' Wadud

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  • Select an Option
    • What can you tell me about Crondis?
      • Admiral Wadud: Crondis is our resourceful bringer of material wants. In her we find the diligence to find what we need to thrive - and no more, to ensure enough is left for others.
      • (Shows the previous options.)
    • I want to call a witness.
      • (If 'Admiral' Wadud's overhead bar is blue:)
        • Who do you want to call?
          • Lydia
            • Lydia walks towards the centre.
            • What would you like to ask about?
              • Coenus' death.
                • Player: How much were you given following Coenus' death?
                • Lydia: That's rather forward of you. Such matters are for my family and myself, surely?
                • Admiral Wadud: It would help me to know how Pharaoh is using our coffers. Compensating widows is a worthy endeavour, but we can't be giving away fortunes.
                • Lydia: If you must know, councillor - it's more than enough. A poor replacement for my husband, but plenty enough his absence won't cause me any material worries.
                • Admiral Wadud: More than enough?
                • Player: Were there any conditions attached to the money?
                • Lydia: No.
                • Lydia: Yes.
                • Lydia: Goodness, I shouldn't try to lie in here, under Tumeken's eye. I'm so poor at it at the best of times. Forgive me.
                • Lydia: I was told to grieve quietly. Keep the circumstances of his death to myself.
                • Admiral Wadud: You were bribed to remain silent?
                • Lydia: I suppose. It sounds awful when you put it like that.
                • 'Admiral' Wadud's overhead bar changes red.
                • Admiral Wadud: Terribly immoderate. Crondis requires that I withdraw my support.
                • (If the player has not convinced all four of the councils:)
                  • (Shows the previous options.)
                • (If the player has convinced all four of the councils:)
              • The people of Menaphos.
                • Player: Is Osman making sure the people's needs are met?
                • Lydia: You'll find that the Pharaoh has nothing to do with meeting our needs. Menaphites are well used to providing for ourselves.
                • Lydia: We've survived against corruption and greed for a very long time. One man replacing another on a distant throne isn't going to change that.
                • Lydia: Oh, Would you listen to me. I'm sorry for speaking bluntly!
                • Admiral Wadud: Your point is made and taken as an illustration of the work ahead of us. I thank you for your honesty.
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
          • Maisa
            • Maisa walks towards the centre.
            • What would you like to ask about?
              • Osman's achievements.
                • Player: Does Osman boast much about his achievements?
                • Pharaoh Osman: I believe that is called 'leading a witness'.
                • Maisa: No, I can answer this honestly. He does not. If anything, he barely talks about them.
                • Maisa: Take all the machinations around becoming Pharaoh - the first I heard about it was after the old man got stuck.
                • Maisa: Sorry, council. That's probably crude.
                • Admiral Wadud: No offense taken.
                • Maisa: He's not one to boast, no.
                • Admiral Wadud: A trait I have also observed in our brief time together.
                • (Shows the previous options.)
              • Agents dying on Osman's watch.
                • Player: Did many of your fellow agents die on Osman's missions?
                • Maisa: More than I think he let on.
                • Maisa: We never knew our own exact numbers. His book was closed, as it were, especially to those within it.
                • Maisa: But I know I saw a lot of new faces over the years, and many old faces went away and I never saw them again.
                • Maisa: We were a resource to him. Knives, muscle, minds, voices. Numbers in the book[sic]
                • Maisa: It's part of the job, of course.
                • 'Admiral' Wadud's overhead bar changes red.
                • Admiral Wadud: A terrible waste of manpower. Skilled workers are not an infinite resource. They must be preserved.
                • (If the player has not convinced all four of the councils:)
                  • (Shows the previous options.)
                • (If the player has convinced all four of the councils:)
              • I've heard enough.
                • (Shows the initial options.)
          • Grand Vizier Hassan
            • Grand Vizier Hassan walks towards the centre.
            • What would you like to ask about?
              • Self-indulgence.
                • Player: Has Pharaoh Osman been a decadent ruler?
                • Grand Vizier Hassan: Not from what I have witnessed. He is much the same here as he was in Al Kharid - focused on the challenges of the day, not self-indulgence.
                • Admiral Wadud: True. I confess, I have tried more than once to entice our new Pharaoh with exotic delicacies that I have...obtained.
                • Admiral Wadud: Not once has he partaken, much to my chagrin.
                • (Shows the previous options.)
              • Sq'irk juice.
                • Player: Tell me of the Pharaoh's sq'irk juice addiction.
                • Grand Vizier Hassan: Addiction? That is leading wording, and an entirely unfair representation.
                • Grand Vizier Hassan: Sq'irks are a seasonal delicacy, relatively hard to come by.
                • Grand Vizier Hassan: Hardly something abundant enough to become addicted to, or to consume excessively.
                • Grand Vizier Hassan: Though they are quite delicious. The perfect thirstquencher on humid days.
                • Admiral Wadud: Hmm. I may have to look into obtaining a supply of my own...
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
          • Emissary Qar
            • Emissary Qar Hassan walks towards the centre.
            • What would you like to ask about?
              • Osman's dealings with his enemies.
                • Player: How did Osman deal with his enemies?
                • Emissary Qar: As much as I dislike the man, I cannot lie.
                • Emissary Qar: He is considered with his punishments. He has always sought to give people chances to repent, to atone.
                • Emissary Qar: He only had enemies killed when other options had been exhausted, rather than wasting their potential use.
                • Emissary Qar: Indeed, he took great pride in turning enemies into allies, even eventually friends.
                • Admiral Wadud: That is how I have come to understand the man - take this council, for example.
                • (Shows the previous options.)
              • Osman's resourcefulness.
                • Player: Would you describe Osman as resourceful?
                • Emissary Qar: Without a doubt. He has a reputation for cracking any puzzle box.
                • Emissary Qar: There's no problem he can't eventually solve, given enough time and resources.
                • Emissary Qar: He might have little regard for consequences, but he surely gets results.
                • Pharaoh Osman: I'm not sure this is helping your case, Player.
                • Admiral Wadud: Indeed. If even Emissary Qar is defending the Pharaoh on this topic, we should move on.
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
      • (If 'Admiral' Wadud's overhead bar is red:)
        • Admiral Wadud: You've said enough. Osman has to go.
        • Select an Option
          • I want to do it anyway.
          • Very well.
            • (Shows the previous-to-previous options.)
    • Who are you supporting?
      • (If 'Admiral' Wadud's overhead bar is blue:)
        • Admiral Wadud: I'm not yet convinced of your plan.
        • (Shows the previous options.)
      • (If 'Admiral' Wadud's overhead bar is red:)
        • Admiral Wadud: Osman has to go.
        • (Shows the previous options.)

Batal

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  • Select an Option
    • What can you tell me about Scabaras?
      • Batal: Beneath Scabaras' glistening shell is a wise and solitary god. He shows us the power of introspection and self-improvement, and the quiet nobility of achieving enlightenment.
      • (Shows the previous options.)
    • I want to call a witness.
      • (If Batal's overhead bar is blue:)
        • Who do you want to call?
          • Lydia
            • Lydia walks towards the centre.
            • What would you like to ask about?
              • Osman's wisdom.
                • Player: Would you describe Osman as wise?
                • Lydia: Goodness. I wouldn't know. I suppose you'd have to be smart to do the things he's managed to do. Not just anyone can make it to the top of the pyramid.
                • Batal: Wisdom is different to ambition and guile.
                • (Shows the previous options.)
              • Osman and his subordinates.
                • Player: Is Osman distant from his subordinates?
                • Lydia: I can only go off what Coenus told me. But yes, I believe so. There was no fraternising or favourites. The court is a little cleaner than it used to be.
                • Lydia: More than can be said for some past Pharaohs. So much city gossip came from their...unusual tastes.
                • Lydia: To the rumour mill, Osman seems quite boring, really.
                • Batal: As it should be. The head of the table is always set for one. It a necessarily solitary burden.
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
          • Maisa
            • Maisa walks towards the centre.
            • What would you like to ask about?
              • Scabaras.
                • Player: Tell us about what happened to Scabaras.
                • Maisa: You were there, Player. You're best to say it.
                • Player: I'm not technically a witness here. I don't want to break any rules.
                • Pharaoh Osman: Yet you're happy to arrange a coup...
                • Batal: Tell me, Maisa. What really happened to great Scabaras? Was he finally found?
                • Maisa: Yes. They found him, and his temple under the desert.
                • Maisa: And then Coenus tried to kill him.
                • Batal: WHAT?
                • Batal: Osman, is this true? You tried to have one of our own pantheon murdered?
                • Pharaoh Osman: It is true, friend. I am sorry - but I believed it was necessary given the scale of Amascut's threat. I believed that it would prevent the Devourer from ever regaining her full power.
                • Pharaoh Osman: Unfortunately, that outcome has been permanently removed from play.
                • Batal's overhead bar changes red.
                • Batal: How can you stand before us as the Chosen of Tumeken if you try to kill his own children? Unworthy cur!
                • (If the player has not convinced all four of the councils:)
                  • (Shows the previous options.)
                • (If the player has convinced all four of the councils:)
              • Osman's reliance on agents.
                • Player: How much does Osman rely on his agents?
                • Maisa: I believe we're essential to his operations. One man can't do all his machinations alone.
                • Maisa: We're not privy to the details or the reasoning, though. He's excellent at compartmentalisation.
                • Batal: As would be expected in someone with so many goals.
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
          • Grand Vizier Hassan
            • Grand Vizier Hassan walks towards the centre.
            • What would you like to ask about?
              • Osman and the palace.
                • Player: How long does Osman spend in the palace?
                • Grand Vizier Hassan: Well, he does have a lot of duties to attend...and the citizens petition him on a daily basis...
                • Grand Vizier Hassan: However, he takes time every day to stroll around one of the districts, talk to the people. I accompany him sometimes.
                • Batal: True. I've seen him visit the Worker District once or twice every week since he claimed the throne.
                • Batal: Even talks to the workers.
                • Batal: Not like the last Pharaoh - that one was a shut-in.
                • (Shows the previous options.)
              • Osman and the library.
                • Player: Does Osman make use of the Grand Library?
                • Grand Vizier Hassan: Ah, I would say that is more my sort of atmosphere. I spend many a day there; it is a wonderful collection.
                • Grand Vizier Hassan: I do sometimes wish Pharaoh Osman would join me.
                • Pharaoh Osman: I do not have time for silly stories. I have learned all I need to about people.
                • Pharaoh Osman: What wisdom is contained therein, I can learn from my advisors and from those I converse with.
                • Pharaoh Osman: What more could I possibly have to gain from burying myself in myths?
                • Batal: To learn only from the living is to learn only of the present; to read is to converse with the finest minds from history.
                • Batal's overhead bar changes red.
                • Batal: To not educate oneself on the past sets you on the path to repeat its failures. This is a most troubling quality in a Pharaoh.
                • (If the player has not convinced all four of the councils:)
                  • (Shows the previous options.)
                • (If the player has convinced all four of the councils:)
              • I've heard enough.
                • (Shows the initial options.)
          • Emissary Qar
            • Emissary Qar walks towards the centre.
            • What would you like to ask about?
              • How Osman has treated him.
                • Player: How has Pharaoh Osman treated you here?
                • Emissary Qar: He treats me as befits my station as an emissary of Al Kharid.
                • Emissary Qar: My personal dislike of the man is no secret, yet I discharge my duties with honour. To do otherwise would be to besmirch Emir Ali.
                • Emissary Qar: In turn, Osman has treated me with respect - for instance, he does not keep me waiting for hours on end before our arranged discussions.
                • Emissary Qar: In fact, given the demands he must have on his time, I find it impressive how he manages things.
                • Batal: He even makes time for my old bones and addled brain.
                • (Shows the previous options.)
              • Osman's threats.
                • Player: Has Osman ever threatened you?
                • Emissary Qar: I believe all here have been witness to some of his colourful outbursts. He can be quite the poet when making threats.
                • Emissary Qar: It is plain to me to know when he is being serious, and when letting off steam.
                • Emissary Qar: As an emissary, I have been insulted, threatened and mocked by many leaders. It is part of the...dance of diplomacy. I judge him by his actions.
                • Batal: Yes, and I shall not judge him for this in turn.
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
      • (If Batal's overhead bar is red:)
        • Batal: I don't need to hear any more. Leela has my vote.
        • Select an Option
          • I want to do it anyway.
          • Very well.
            • (Shows the previous-to-previous options.)
    • Who are you supporting?
      • (If Batal's overhead bar is blue:)
        • Batal: I'm yet to see how Leela will be any better.
        • (Shows the previous options.)
      • (If Batal's overhead bar is red:)
        • Batal: I will vote against Osman.
        • (Shows the previous options.)

Commander Akhomet

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  • Select an Option
    • What can you tell me about Het?
      • Commander Akhomet: Het represents the fortitude of the people of the desert, and is the patron of Al Kharid. We look to him for inspiration in leadership, health, and strength.
      • (Shows the previous options.)
    • I want to call a witness.
      • (If Akhomet's overhead bar is blue:)
        • Who do you want to call?
          • Lydia
            • Lydia walks towards the centre.
            • What would you like to ask about?
              • Changes in Menaphos.
                • Player: Did much change in Menaphos after Osman became Pharaoh?
                • Lydia: Oh, well - Menaphos has always had problems. I suppose all cities have them.
                • Lydia: We've all just been getting by. Making do with what we have.
                • Player: Osman has been Pharaoh for some time now. Have things got better for you?
                • Lydia: If I might speak freely...
                • Commander Akhomet: By all means.
                • Lydia: I've seen two Pharaohs in my lifetime, and my family and friends have seen more. Quite frankly, little changes when the ruler does.
                • Lydia: I was so lucky with Coenus. We had enough to do well, despite all the troubles. I'm not sure how I'll get on, now that he's gone.
                • Lydia: We never had demon-bugs attacking us in our last Pharaoh's day, though. Pesky little green scarabs, sometimes, but never those awful monsters.
                • Pharaoh Osman: There are no easy fixes to decades of decline.
                • Pharaoh Osman: As much as I wish I could, I cannot just snap my fingers and create perfect solutions. I need more time.
                • (Shows the previous options.)
              • Osman's strength and weaknesses.
                • Player: What's your take on Osman's strengths and weaknesses?
                • Lydia: I never met him myself. Apart from now, I guess.
                • Lydia: Me, in the Pharaoh's throne room! I never would have thought, not even with my husband in the guard.
                • Player: Please answer the question, Lydia.
                • Lydia: Oh, yes. Sorry. Strengths.
                • Lydia: Well, Coenus admired him. Last Pharaoh was always so cruel and petty - Coenus would come home enraged by the orders he had to carry out.
                • Lydia: He thought Osman was a welcome change. Stronger. More interested in actually ruling, rather than sitting on that throne. Not afraid to make hard choices.
                • Lydia: It made us both happier.
                • Commander Akhomet: My deepest condolences for your loss. Coenus served with honour.
                • Commander Akhomet: We require a leader who us[sic] unafraid to show strength, even if it means making difficult decisions.
                • Commander Akhomet: Osman has shown he is capable of that. Personal feelings aside, for that I must support him.
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
          • Maisa
            • Maisa walks towards the centre.
            • What would you like to ask about?
              • Osman's character
                • Player: Can you describe Osman's character to us?
                • Maisa: I speak of him as a spymaster, and he's exactly what you expect.
                • Maisa: Cold. Calculating. Ruthless. A dozen steps ahead of any of us underlings.
                • Maisa: Ready to act decisively and lethally to preserve his schemes, as that glare he's giving me surely evidences.
                • Pharaoh Osman: I don't know what you could possibly mean.
                • Commander Akhomet: Enough. Let the witness speak without coercion.
                • Maisa: Don't worry. I know what happens to me if he wins. I've made my peace with it, so don't let it influence your judgement.
                • Maisa: In fairness, it's what you need in that position. He might be cold but he's sharp and cunning. Not many people can keep up with his intelligence.
                • Commander Akhomet: A leader must be of sound mind if they wish to be effective. While it pains me to put you in danger, Maisa, in the spirit of Het's judgement, I must support Osman in this.
                • (Shows the previous options.)
              • Osman's leadership style.
                • Player: How did Osman treat you while you were in his service?
                • Maisa: Fairly, I suppose. I was one of the more valued birds in his flock and he's not one for wanton mistreatment.
                • Maisa: He has high standards and expects success, but I always met them, so I can't complain.
                • Maisa: It's more than can be said for the many good men and women he sent to their deaths.
                • Player: Many? How many?
                • Maisa: We're spies. One can never be sure of the exact bodycount. Too many lies in the way.
                • Maisa: Enough for me to keep Icthlarin's temple busy, that's for sure.
                • Pharaoh Osman: I have done what is necessary to achieve a greater good. Some may find that unpalatable.
                • Pharaoh Osman: Believe me, every life lost is remembered as a worthy sacrifice, and I hope those souls forgive me when I meet them in the afterlife.
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
          • Grand Vizier Hassan
            • Grand Vizier Hassan walks towards the centre.
            • What would you like to ask about?
              • Osman's weaknesses
                • Player: What would you say is Osman's largest weakness?
                • Grand Vizier Hassan: Oh, weakness is not even a word I would connect with Osman. He has ever been the strongest person I know.
                • Grand Vizier Hassan: His mind worked so quickly, spying dangers well before they reached our fair city, sending out agents to quell them as quickly as they sprung up.
                • Grand Vizier Hassan: And he was not incapable physically, either. He would regularly partake in duels at our arena - prior to its flooding, of course.
                • Grand Vizier Hassan: Indeed, he would often walk away with great prizes from his victories.
                • Grand Vizier Hassan: He always had honour for his defeated opponents, congratulated them on their efforts and progress, even helped them to grow stronger.
                • Commander Akhomet: Very well. Perhaps, one day, we might see him fight for us.
                • Pharaoh Osman: I would be honoured to fight alongside my guards to protect this great city.
                • (Shows the previous options.)
              • Osman's strengths.
                • Player: What would you say of Osman's strengths?
                • Grand Vizier Hassan: I was always been taken with the strength of his mind - the sharpest I have ever known.
                • Grand Vizier Hassan: Do not misunderstand me, Al Kharid has a long line of strong rulers; however, their strength has always been bolstered by wise council.
                • Player: The wise council of a spymaster?
                • Grand Vizier Hassan: Indeed, Osman always analysed threats from every angle, even  [sic]ones that the Emir and I were to blind to!
                • Grand Vizier Hassan: Without Osman's paranoia, we would have been wounded many a time over.
                • Commander Akhomet: Paranoia, you say...
                • Grand Vizier Hassan: Ah. Paranoia is too strong a word. He kept Al Kharid safe for decades.
                • Grand Vizier Hassan: Though, I will admit, sometimes it was merely children playing a game that sparked his ire. Then there was that incident with that tour group and -
                • Commander Akhomet: Enough! To see threats in such unthreatening things does not suggest a sharp mind, but one addled with doubt.
                • Akhomet's overhead bar changes red.
                • Commander Akhomet: I am convinced. Pharaoh Osman's mind is a weakness Menaphos cannot abide. We shall not have 'incidents with tour groups' here.
                • (If the player has not convinced all four of the councils:)
                  • (Shows the previous options.)
                • (If the player has convinced all four of the councils:)
              • I've heard enough.
                • (Shows the initial options.)
          • Emissary Qar
            • Emissary Qar walks towards the centre.
            • Player: Emissary Qar, you represent Emir Ali in this Contending. Please, try to be objective.
            • What would you like to ask about?
              • The incident with the Kharid-ib.
                • Player: Tell us of Amascut's plot to obtain the Kharid-ib.
                • Emissary Qar: We have ascertained that the Devourer sent her minion - once your Ambassador Jabari - to poison Emir Shah.
                • Emissary Qar: Emir Shah always grounded Osman. If alone, there would be none to rein in his worser impulses.
                • Emissary Qar: And then she reeled him in by offering him proof of his claim to the throne of Menaphos, his descent from the Chosen of Tumeken.
                • Emissary Qar: All he had to do was to help engineer the kidnapping of the then Prince Ali, so that he could be ransomed for the Kharid-ib. In return, Osman received his proof.
                • Commander Akhomet: This is a most heinous accusation, Emissary! To endanger one's own Emir and Prince for personal gain is corruption most foul. You had best have evidence!
                • Player: Commander, I can attest to some of this personally. Osman wrapped me up in this plot, though I did not know the full extent until now.
                • Pharaoh Osman: Prince Ali was never in danger! And the Emir, I did not know he was being poisoned... He was my friend; if I had seen it, I would have put a stop to it.
                • Player: You charged Ozan and me with delivering the ransom just so that you could claim your birthright? Amascut nearly killed us all.
                • Leela: Emir Shah was assassinated! Amascut almost killed me too!
                • Pharaoh Osman: I didn't know! I was...I was tricked. I am sorry, daughter.
                • Akhomet's overhead bar changes red.
                • Commander Akhomet: One supposedly so clever, fooled so easily by a sought-after prize, is not someone strong enough to rule. A true Pharaoh serves their people, not the opposite.
                • (If the player has not convinced all four of the councils:)
                • (If the player has convinced all four of the councils:)
              • Osman and Emir Ali.
                • Player: How does Emir Ali feel about Pharaoh Osman?
                • Emissary Qar: Emir Ali holds Osman directly responsible for the death of his father and for the loss of the Kharid-ib.
                • Emissary Qar: However, our rulers need not be on good terms in order for our peoples to thrive. This is precisely why Hassan was sent here as ambassador.
                • Player: He knew nothing of the plot to install a new Pharaoh?
                • Pharaoh Osman: Hassan is no spy. Believe me, I would know.
                • Emissary Qar: Beyond a personal dislike, Emir Ali holds no grudges. He always puts the people of Al Kharid first.
                • Pharaoh Osman: As do I with the people of Menaphos! We should be on better terms. I intend to bring unity to the Kharidian Desert, something lost long ago.
                • Pharaoh Osman: Yet Emir Ali would allow his personal animus to reduce the chance of real and lasting peace to simple trade agreements! He is keeping all our people weak - you tell him that when you return home.
                • Commander Akhomet: This does not feel like a convincing line of query, Emissary Qar.
                • (Same as above.)
              • I've heard enough.
                • (Shows the initial options.)
      • (If Akhomet's overhead bar is red:)
        • Commander Akhomet: I am willing to support Leela's claim. I need no more convincing.
        • Select an Option
          • I want to do it anyway.
          • Very well.
            • (Shows the previous-to-previous options.)
    • Who are you supporting?
      • (If Akhomet's overhead bar is blue:)
        • Commander Akhomet: Personally, I am on your side, but as a councillor you have yet to convince me to abandon our Pharaoh.
        • Commander Akhomet: You know he does not represent my aspect's values. So show me.
        • (Shows the previous options.)
      • (If Akhomet's overhead bar is red:)
        • Commander Akhomet: I will support Leela's claim.
        • (Shows the previous options.)

Grand Vizier Ehsan

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  • Select an Option
    • What can you tell me about Apmeken?
      • Grand Vizier Ehsan: I bring the spirit of agile, laughing Apmeken. She brokers peace, fosters beneficial relationships, and always finds pleasure in the company of others.
      • (Shows the previous options.)
    • I want to call a witness.
      • (If Ehsan's overhead bar is blue:)
        • Who do you want to call?
          • Lydia
            • Lydia walks towards the centre.
            • What would you like to ask about?
              • Coenus' death.
                • Player: How did Osman react to Coenus' death?
                • Lydia: Somone from the guard came to our house to tell me the news. They were very good about it, really.
                • Lydia: I knew it was a danger in his line of work. I tried to be sensible about it, but what a shock, even so.
                • Lydia: They never told me how he died - only that it was in service to Menaphos. I heard rumours about scarabs and demons but that can't be true, can it?
                • Lydia: They gave me a very generous pension, though. The same amount Coenus would have got if he retired. It means I'll be alright for a while.
                • Grand Vizier Ehsan: This generosity is laudable. Our Pharaoh should always honour the loyalty of his servants and the sacrifices they make.
                • Grand Vizier Ehsan: It is a mutually beneficial virtue.
                • (Shows the previous options.)
              • The desert's view of Menaphos.
                • Player: Has Menaphos' standing changed in the view of the other desert settlements?
                • Lydia: I heard that Menaphite soldiers helped stop a monster attack in Al Kharid recently. And the thugs that usually patrol town are less active than usual.
                • Lydia: Maybe that's an improvement? I can't say I've noticed much else.
                • Lydia: It's still dangerous out there, and Menaphos could still do much more to help with all this gold.
                • Pharaoh Osman: Good relationships with our sister cities do not form overnight, especially after such long neglect. I need more time.
                • Grand Vizier Ehsan: Osman is correct. This is not something to pass judgement on just yet. We must wait and see.
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
          • Maisa
            • Maisa walks towards the centre.
            • What would you like to ask about?
              • Osman's friends.
                • Player: Does Osman have many friends?
                • Maisa: I suppose there must be some. Hassan, for instance.
                • Pharaoh Osman: Indeed. I have my allies and confidants, Player, same as anyone else.
                • Maisa: It would be wildly inappropriate for him to have any friendships with his agents, and I think that's a rule he's always respected.
                • Grand Vizier Ehsan: Then you would not be the best person to ask about this topic, hmm?
                • Maisa: I'm afraid not, Vizier.
                • (Shows the previous options.)
              • Osman's sense of humour.
                • Player: What's Osman's sense of humour like?
                • Maisa: Totally atrophied?
                • Pharaoh Osman: How is this at all relevant? I'm no jester.
                • Grand Vizier Ehsan: The ability to make light of life, and of oneself, can be a powerful thing. So much trust is built on laughter and play.
                • Grand Vizier Ehsan: A leader must know when to ease tension as well as apply it.
                • Pharaoh Osman: With respect, Grand Vizier, I couldn't disagree more.
                • Grand Vizier Ehsan: I see.
                • Ehsan's overhead bar changes red.
                • Grand Vizier Ehsan: A shame.
                • (If the player has not convinced all four of the councils:)
                  • (Shows the previous options.)
                • (If the player has convinced all four of the councils:)
              • I've heard enough.
                • (Shows the initial options.)
          • Grand Vizier Hassan
            • Grand Vizier Hassan walks towards the centre.
            • What would you like to ask about?
              • His friendship with the Pharaoh.
                • Player: What is your relationship with the Pharaoh?
                • Grand Vizier Hassan: Oh, we were fast friends. I would say we still are, even in spite of recent unpleasantness.
                • Player: Can a spymaster really have friends?
                • Grand Vizier Hassan: Absolutely. That was merely his role. He is a good man who cares deeply for those around him.
                • Grand Vizier Hassan: Indeed, we would often spend time of an evening, sharing a bottle and playing board games.
                • Player: I wouldn't have expected that. He was always business with me.
                • Grand Vizier Hassan: Well, of course. You only ever met the spymaster, not the man.
                • Pharaoh Osman: Thank you, my friend. The feeling is very much mutual.
                • Grand Vizier Ehsan: Unexpected, perhaps, but I can believe that.
                • (Shows the previous options.)
              • Osman's secrets.
                • Player: Did Osman ever reveal secrets to you?
                • Grand Vizier Hassan: Out of professional courtesy, I never sought them from him - secrets were his to keep.
                • Grand Vizier Hassan: Of course, he shared confirmed information and theories with the Emir and myself, such that we could discharge our duties.
                • Grand Vizier Hassan: Osman is the kind to always play his cards close to his chest.
                • Grand Vizier Ehsan: That much I can attest to.
                • Grand Vizier Ehsan: Not even I have managed to dig up any dirt on him!
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
          • Emissary Qar
            • Emissary Qar walks towards the centre.
            • What would you like to ask about?
              • Emir Ali.
                • Player: What is Emir Ali's relationship with the Pharaoh?
                • Emissary Qar: Broken beyond repair. Emir Ali feels Osman betrayed his father's memory, his legacy.
                • Emissary Qar: Osman took a vow to protect Al Kharid and all within, yet when the opportunity arose to advance his own power, he directly put Ali's life in danger.
                • Grand Vizier Ehsan: Did that cause a rift that cannot be healed?
                • Emissary Qar: Emir Ali is pragmatic about the situation. I am not here solely for this Contending; I was also sent to broker stronger relations between our cities.
                • Emissary Qar: Beyond that, however - the personal betrayal cannot ever be overlooked.
                • Ehsan's overhead bar changes red.
                • Grand Vizier Ehsan: Apmeken cannot support someone who causes such conflict.
                • (If the player has not convinced all four of the councils:)
                  • (Shows the previous options.)
                • (If the player has convinced all four of the councils:)
              • Emir Shah.
                • Player: How was Osman's relationship with Emir Shah?
                • Emissary Qar: As I understand it, they were friends most of their lives.
                • Emissary Qar: Osman was once part of his honour guard. He spent his life protecting Al Kharid.
                • Emissary Qar: He vowed to protect Emir Shah and his family with his life...and yet Emir Shah is dead.
                • Emissary Qar: And what of Emir Shah's dying wish: to not hand over the Kharid-ib, even to save his only son?
                • Player: Osman all but told Ozan and me to steal it and pay the ransom.
                • Pharaoh Osman: An impossible order. I had a duty to protect Ali too; he was to be the new Emir.
                • Pharaoh Osman: I could not leave Al Kharid leaderless for the sake of an object of myth.
                • Grand Vizier Ehsan: A moral quandary indeed. I cannot fault him for his choice.
                • (Shows the previous options.)
              • I've heard enough.
                • (Shows the initial options.)
      • (If Ehsan's overhead bar is red:)
        • Grand Vizier Ehsan: No need. You've made your case quite convincingly.
        • Select an Option
          • I want to do it anyway.
          • Very well.
            • (Shows the previous-to-previous options.)
    • Who are you supporting?
      • (If Ehsan's overhead bar is blue:)
        • Grand Vizier Ehsan: I'm yet to see the benefits of yet another change.
        • (Shows the previous options.)
      • (If Ehsan's overhead bar is red:)
        • Grand Vizier Ehsan: I'm for a change of regime.
        • (Shows the previous options.)

All four council members consensus met

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  • Commander Akhomet: With that, it seems we have reached a consensus.
  • Pharaoh Osman: Impossible...
  • Commander Akhomet: My fellow councillors - we must pass judgement.
  • Admiral Wadud: I find against Osman.
  • Batal: Agreed.
  • Grand Vizier Ehsan: I do also.
  • Commander Akhomet: And I the same.
  • Pharaoh Osman: But this is absurd! After everything I've done - you don't have the right to take it from me!
  • Pharaoh Osman: I am the Pharaoh!
  • Commander Akhomet: Not any more.
  • Commander Akhomet: If you are a true Menaphite, you know you must respect our judgement.
  • Commander Akhomet: The stories matter for a reason, Osman.
  • Leela: Please, Father. I do this for Menaphos.
  • Pharaoh Osman: ...
  • Pharaoh Osman: I see.
  • Pharaoh Osman: Well played, my little sand-fox. I concede.
  • Leela: Forgive me.
  • Pharaoh Osman: Don't give me that. You've won. Enjoy it.
  • Pharaoh Osman: Who knows how long it will last?
  • Commander Akhomet: Leela - we, the council of Menaphos, are united in our decision to pass the burden of Pharaoh to you. Do you accept?
  • Pharaoh Leela: For the good of the city, I do.
  • Pharaoh Leela: Though first, I have a proposal.
  • Pharaoh Leela: I put it to my council that a new face on the throne will not make us ready for Amascut. We must choose to take a different path.
  • Pharaoh Leela: This Contending has shown me that no one Pharaoh can hold the multitudes of Tumeken. Not even Tumeken could do such a thing.
  • Pharaoh Leela: I will not be able to fix Menaphos alone. Council, I ask that you join me as equals in this endeavour.
  • Pharaoh Leela: This is your city. You know it better than I. Stand with me, and help me make it better.
  • Commander Akhomet: Well put. We, of course, accept.
  • Pharaoh Leela: Player, the council and I have a few things to discuss. Come talk to me later and I'll be able to reward you for making this possible.
  • The screen fades out and back in. The player at the entrance of the Grand Pyramid.

Talking to 'Admiral' Wadud

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  • 'Admiral' Wadud: There is already a vast backlog of vital topics for our council to discuss. Trade agreements, reviewing the port trade authority's list of prohibited items...
  • 'Admiral' Wadud: Most of it is on hold while the threat of The Devourer hangs over our heads.
  • 'Admiral' Wadud: Time will tell if we can weather the coming storm.

Talking to Batal

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  • Batal: Osman gave lip service to the idea of freeing our workers from their shackles, but it was never the right time.
  • Batal: With Pharaoh Leela in charge, and the council's backing, our chains are finally broken.
  • Batal: Ehsan and her like are none too happy with this turn of events. Let their tears flow freely into the Elid, that my people may sate their thirst.
  • Batal: The Devourer will not distinguish between worker or noble when she comes to claim our souls. We would be wise to remember that.

Talking to Commander Akhomet

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  • Commander Akhomet: The old ways of the Pharaoh suffocated us for so long that I had lost the ability to even hope for a better future.
  • Commander Akhomet: With the new council, the city can finally begin healing. It will be an arduous, challenging process, but for the first time in decades there is hope.
  • Commander Akhomet: You have been a catalyst for change from the moment you entered our city. I will not forget what you have done for my people.
  • Commander Akhomet: But the celebrations must wait. We need to prepare our defences.

Talking to Grand Vizier Ehsan

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  • Grand Vizier Ehsan: Getting anything done with this new system is the embodiment of tedium. I cannot say I approve of our new Pharaoh's position on several matters, either.
  • Grand Vizier Ehsan: This was all so much easier when I had the Pharaoh's ear to myself.
  • Grand Vizier Ehsan: But Osman was becoming a liability. This newfound stability will breed prosperity, or so one would hope.

Talking to Pharaoh Leela or Ozan

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  • Pharaoh Leela: Hello, Player.
  • (Without at least three free backpack spaces:)
    • You require 3 free spaces in your backpack to claim your reward.
    • (Repeated in a pop-up info box:)
      • You require 3 free spaces in your backpack to claim your reward.
      • (Continues below.)
    • Pharaoh Leela: I have rewards for you, but you cannot carry them. You require 3 inventory spaces to receive them.
  • (With at least three free backpack spaces:)
    • Player: So, 'Pharaoh'? How do you like it?
    • Pharaoh Leela: It fits like new sandals. Painful, but I'm sure I'll break it in.
    • Player: What did you do with Osman?
    • Pharaoh Leela: He...went into exile. Of his own volition.
    • Pharaoh Leela: I was willing to forgive, so he could remain in Menaphos. Retire, perhaps. But he is gone. I don't believe he intends to return any time soon.
    • Player: That might be for the best.
    • Pharaoh Leela: It might. In any case, we have more pressing problems.
    • Pharaoh Leela: The next new moon, we'll have the goddess of destruction on our threshold. I must make sure we are ready to face her.
    • Player: I'll be here.
    • Pharaoh Leela: I'll be counting on it, friend.
    • Congratulations! Quest complete!
    • Player receives Leela's favour, Agility XP lamp and Thieving XP lamp.
    • You have unlocked the title: '[Name] the Rabble-Rouser'
    • You can activate this via the 'Titles' tab in the 'Customisations' interface.
    • Congratulations! You have completed: 'Pharaoh's Folly' - Complete this quest.

Post-quest dialogue

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Talking to Emir Ali Mirza

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  • Emir Ali Mirza: Welcome! It is good to see you again. How can I be of service, friend of Al Kharid?
  • Select an Option
    • Ask about Ozan.
      • Emir Ali Mirza: I hear Ozan has had quite the turn of fortune, now that the succession of Menaphos has been decided.
      • Emir Ali Mirza: Earning Leela's favour? He's a lucky man. I wish him well.
      • Emir Ali Mirza: Regardless, until the Kharid-Ib is returned, Al Kharid's view on the matter remains unchanged.
      • Emir Ali Mirza: The day it is returned - particularly by Ozan's own hand - is the day he will be welcome in this city again.
      • (Shows the previous options.)
    • (Non-quest dialogue) Ask about the Kharid-ib.
    • Ask about Menaphos.
      • Emir Ali Mirza: So Osman finally met his match. It brings me no joy to learn of his fall.
      • Emir Ali Mirza: To think that this is the same man my father trusted with his life - the man he trusted with my life! He would turn in his grave to hear of this.
      • Emir Ali Mirza: It troubles me that Leela let him disappear. An ill omen, if ever I've seen one.
      • Emir Ali Mirza: With Amascut drawing ever closer, the last thing the desert needs is a viper lurking in the dunes.
      • Emir Ali Mirza: Though, regardless of that danger, I ought to acknowledge Leela's succession.
      • Emir Ali Mirza: It's strange to think of her as Pharaoh. She and I were children in this palace only yesterday, it seems.
      • Emir Ali Mirza: Should we survive the Devourer, I hope to meet Leela again in person, Emir to Pharaoh. Perhaps our cities can be friends once more.
      • (Shows the previous options.)
    • (Non-quest dialogue) More options
    • (Non-quest dialogue) That's all.

Talking to Khoochak

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Talking to Kohnen the librarian

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  • Kohnen the librarian: Hi, can I help you?
    • Select an Option
      • (Only if not asked last:) What is this place?
        • Player: What is this place?
        • Kohnen the librarian: Keep your voice down! This is a library!
        • Player: *whispers* What is this place?
        • Kohnen the librarian: I just told you, it's a library. The greatest hub of literature and learning in the desert.
        • Kohnen the librarian: Now we have a Pharaoh who shows the proper respect for history, this venerable institution will soon return to its former glory - I'm sure of it.
        • Kohnen the librarian: Though my requests for extra funding haven't yet been answered. Something about the dread Devourer coming for our souls?
        • Kohnen the librarian: Anyway, I'm sure once that's all sorted, the great restocking can begin.
        • (Shows the previous options.)
      • (Non-quest dialogue) Who are you?
      • (Only after asking something else:) (Non-quest dialogue) Never mind.

Talking to Ozan

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  • Player: How fares the famed Jack of Spades?
  • Ozan: Ah, I've retired that front. Not much use having a sneak-thief secret identity when I don't need to steal any more.
  • Ozan: I'm now just enjoying the city of gold while it's still standing.
  • Ozan: Leela asked me to stay with her. I've got loads of ideas for how to make Menaphos better.
  • Player: Will you help us when Amascut comes?
  • Ozan: Of course. That'll be a battle for the ages.
  • Ozan: I wouldn't miss it for the world.

Talking to Pharaoh Leela

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  • Pharaoh Leela: Hello, Player.
  • Player: So, 'Pharaoh'? How do you like it?
  • Pharaoh Leela: It fits like new sandals. Painful, but I'm sure I'll break it in.
  • Player: What did you do with Osman?
  • Pharaoh Leela: He...went into exile. Of his own volition.
  • Pharaoh Leela: I was willing to forgive, so he could remain in Menaphos. Retire, perhaps. But he is gone. I don't believe he intends to return any time soon.
  • Player: That might be for the best.
  • Pharaoh Leela: It might. In any case, we have more pressing problems.
  • Pharaoh Leela: The next new moon, we'll have the goddess of destruction on our threshold. I must make sure we are ready to face her.
  • Player: I'll be here.
  • Pharaoh Leela: I'll be counting on it, friend.
  • (With missing items to reclaim:)
    • (Without at least [number] free backpack space:)
      • Pharaoh Leela: I have rewards for you, but you cannot carry them. You require [number] inventory spaces to receive them.
    • (With at least [number] free backpack space:)