Transcript of King of the Dwarves

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Before quest start

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  • Lava-flow miner Sven: Are you interested in dwarven mining? If you're an experienced miner, you might appreciate a tour of the Lava Flow Mine.
  • Select an option
    • I'd like the tour.
      • Player: I'd like the tour.
      • Lava-flow miner Sven: Alright. Are you ready now?
      • (Quest Overview opens}
        • Not Right Now
          • (Dialogue ends.)
        • Accept Quest
          • (Continues below.)
    • What's the Lava Flow Mine?
      • Player: What's the Lava Flow Mine?
      • Lava-flow miner Sven: It's where the city gets most of its power. We've tapped into a magma vent, and we use its heat to power the steam machinery that runs the mine carts.
      • (Shows the other options.)
    • Goodbye.
      • Player: Goodbye.

During the Lava Flow Mine tour

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  • Cutscene plays, panning across the length of the Lava Flow Mine
  • Foreman Jaak: It's magnificent isn't it? Just ... magnificent!
  • Foreman Jaak: All the mining companies pooled together to build this place. If you ever needed proof that the Consortium is good for Keldagrim, this is it.
  • Foreman Jaak: Wait, who's that?
  • Camera pans to a hooded figure in the middle of the mine.
  • Foreman Jaak: Hey! You there! You can't be in here without authorization!
  • The hooded figure turns around, revealing himself to be a chaos dwarf. The chaos dwarf then explodes. Cutscene ends.
  • Foreman Jaak: This is awful! Just ... awful!
  • Foreman Jaak: Sven! Quick, run to the palace and tell the Consortium what's happened.
  • Sven runs out of the mine.
  • Foreman Jaak: Human, please help us! We need to free those miners!

Talking to Foreman Jaak immediately afterwards

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  • Foreman Jaak: Please, help us! We need to free those miners!

Talking to Sven outside the mine afterwards

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  • Lava-flow miner Sven: Go back in the mine if you want to help us, human.

During the rescue effort

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Upon finding the first miner

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  • Miner: Thank Guthix you're here, human. I can't walk... I think my legs are broken. if you carry me back to the foreman, I'll be okay.

Attempting to repair or inspect the machines

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  • Foreman Jaak: Hey! Let someone else worry about the boilers.

Attempting to mine rubble with a dwarf in inventory

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  • Either of the following is shown:
    • You can't mine anything while carrying a dwarf.
    • You should take the dwarf you're carrying to the foreman before you mine any further.

Attempting to mine the dark-coloured rubble

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  • This rubble is too dense for you to mine. You might be able to mine another place.

Attempting to save a second dwarf with a dwarf already in inventory

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  • Dwarves are heavy; you can only carry one at a time.

Attempting to drop a rescued dwarf

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  • You should take that miner to Foreman Jaak.

Upon bringing the first miner back to Foreman Jaak

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  • Foreman Jaak: You're alive!
  • Miner: I'll live, thanks to this human.
  • Foreman Jaak: Thank you, human! I'll look after the wounded if you just bring them to me.

Upon finding the second miner

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  • Miner: Where did you ...? Never mind, I'm just glad you're here. Get me to the foreman and I'll be fine.

Upon bringing the second miner back to Foreman Jaak

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  • Foreman Jaak: Are you alright?
  • Miner: I'm ... I'm fine, I think... Just get everyone else out...please.
  • Black guards enter the mine.
  • Foreman Jaak: Thank Guthix you're here! There are still miners trapped!
  • Foreman Jaak: Hey! Where are you going?
  • Black Guard: Our orders are to get the machines working first. I'm sorry.
  • Foreman Jaak: This is just...

Upon finding the third miner

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  • Miner: Ugggh... thank you, human. I think I'm going to pass out now...

Upon bringing the third miner back to Foreman Jaak

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  • Foreman Jaak: He's unconscious, but he'll live.

Upon finding the fourth miner

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  • This miner is unconscious, but still breathing.

Upon bringing the fourth miner back to Foreman Jaak

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  • Foreman Jaak: Is [he/she]... no, [he'll/she'll] be okay.

Upon finding the fifth miner

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  • This miner died of his wounds before you could reach [him/her]. You pick up [his/her] body.

Upon bringing the fifth miner back to Foreman Jaak

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  • Foreman Jaak: [He's/She's] dead! Dear Guthix.
  • Foreman Jaak: Please, human, there's one more miner. They might still be alive.

Upon finding the sixth miner

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  • This miner died of his wounds before you could reach [him/her]. You pick up [his/her] body.

Upon bringing the sixth miner back to Foreman Jaak

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  • Foreman Jaak: Another one dead. This is awful. Just...just awful.
  • Foreman Jaak: It's not your fault, human. I know you did all you could.
  • Foreman Jaak: You should go now. I'll look after the wounded and make sure the...others get a proper burial.

Talking to Foreman Jaak again

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  • Foreman Jaak: You've done all you can here, human.

Outside of the Lava mine

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  • Veldaban: Player! Over here!
  • Protester:Down with the Consortium!
  • Protester:Murderers!
  • Protester:Consortium murderers!

Talking to Sven, or attempting to reenter the mine

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  • Sven: Please, everyone settle down. No one's allowed into the mine. There's nothing to see here!

Talking to a protestor

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  • Protester: Down with the Consortium!

Talking to Veldaban

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  • Veldaban: Player? What are you doing here?
  • Veldaban: No, never mind that. I heard there was a chaos dwarf attack. Was anyone hurt?
  • Select an option
    • I tried to save the miners, but I wasn't fast enough.
      • Player: I tried to save the miners, but I wasn't fast enough.
      • Veldaban: I saw a Black Guard hazard squad go in here. Weren't they able to rescue the miners?
      • (Continues below.)
    • The Black Guard left the miners to die!
      • Player: The Black Guard left the miners to die!
      • Veldaban: What? Lieutenant Brae's in charge of the Black Guard now. She wouldn't leave people to die!
      • (Continues below.)
  • Select an option
    • The guards said their orders were to fix the machinery.
      • Player: The guards said their orders were to fix the machinery.
      • Veldaban: Orders from the Consortium!
      • (Continues below.)
    • They walked right past the dying miners!
      • Player: They walked right past the dying miners!
      • Veldaban: Lieutenant Brae isn't like that, I'm sure. They must have had orders from the Consortium.
      • (Continues below.)
  • Veldaban: I knew the Consortium put profits ahead of people's lives, but they've never done it this blatantly!
  • Veldaban: Well, this time the game's changed. When word spreads about this, I think we could be looking at a full-scale revolt.
  • Screen fades out and in. Cutscene begins. Two Black Guard walk up to Veldaban and the player.
  • Black Guard: Veldaban? You're under arrest on suspicion of involvement with the attack.
  • Veldaban: What? That's absurd!
  • Select an option
    • What makes you think Veldaban was involved?
      • Player: What makes you think Veldaban was involved?
      • Black Guard: Veldaban's been inciting violence against the Consortium. The company directors want him investigated. If you think he wasn't involved, you can come to the palace and defend him.
      • Veldaban: I'll go quietly. Player, if you want to help me, come to the meeting room at the top of the palace and convince them I wasn't responsible.
      • (Continues below.)
    • It was a chaos dwarf!
      • Player: It was a chaos dwarf!
      • Black Guard: If you saw something, you should come to the palace and tell the company directors. Maybe you'll be able to get your friend off the hook.
      • Veldaban: I'll go quietly. Player, if you want to help me, come to the meeting room at the top of the palace and convince them I wasn't responsible.
      • (Continues below.)
    • You'll take Veldaban over my dead body!
      • Player: You'll take Veldaban over my dead body!
      • Veldaban: Don't, Player! I'll go quietly. If you want to help me, come to the meeting room at the top of the palace and convince them I wasn't responsible.
      • (Continues below.)
  • Veldaban leaves with the Black Guard. Cutscene ends.

Proving Veldaban's Innocence

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Talking to a company director on the trading floor of the Consortium

  • Green Gemstone/Brown Engine/Blue Opal/Yellow Fortune director: I'm just dealing with a few things before I go back to the emergency meeting upstairs. You should go up now if you want to be in the meeting.
  • White Chisel/Silver Cog/Purple Pewter director: There's an emergency meeting of the Consortium in progress. You should go upstairs if you want to be involved.

Under Pressure

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  • Green Gemstone director: We murdered two miners in order to get a machine running! How do we spin that?
  • Brown Engine director: We had to do it. Didn't we? If we hadn't, then ...
  • Blue Opal director: Of course we had to do it! We shouldn't need to spin this at all. If people just understood how the machines work!
  • Yellow Fortune director: They don't understand how the machines work, and they're hardly in the mood to learn!
  • Yellow Fortune director: That's what you wanted, isn't it, Veldaban? You forced us to make this choice so that we look like murders.
  • Veldaban: What are you talking about? I had nothing to do with it!
  • Green Gemstone director: And what do you want, human? Can't you see we're busy?
  • Veldaban: Player! Tell these maniacs to let me go!

Veldaban

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  • Veldaban: Yes, what?
  • Select an option
    • What do I need to do?
      • Player: What do I need to do?
      • Veldaban: Convince the company leaders to let me go!
      • Veldaban: Talk to the company leaders. You'll have to get each of them on our side.
      • Veldaban: The leaders all care about different things, so you'll need to take a different approach with each of them.
      • Veldaban: Even if you think you've got one to agree with you, they might change their mind again if you say the wrong thing.
      • Veldaban: Once you've talked to all of the leaders, talk to the general secretary.
      • (Shows the other options.)
    • Why did they arrest you?
      • Player: Why did they arrest you?
      • Veldaban: Because they can't take criticism!
      • Veldaban: I've been speaking out against the Consortium. I've been telling people the truth! The Consortium happily let people die as long as they keep making money. There are a lot of people that agree with me.
      • Veldaban: Now I've been proved right. There's an explosion in the Lava Flow Mine, and what do the companies do? Do they save the miners' lives? No! They fix the machine to keep their profits rolling in.
      • Veldaban: But because I've been criticising the Consortium, they think I was involved in the attack!
      • (Shows the other options.)
    • Why are you so angry?
      • Player: Why are you so angry?
      • Veldaban: They let those miners die in order to save their machine! It's never been so blatant: the Consortium doesn't care about people, only profits.
      • (Shows the other options.)
      • Select an option
        • It's more complicated than that.
          • Player: It's more complicated than that.
          • Veldaban: Oh, shut up.
          • (Shows the initial options.)
        • You should try to calm down.
          • Player: You should try to calm down.
          • Veldaban: Gah! Alright, I'll try, if you think it'll help.
    • Goodbye.
      • Player: Goodbye.

Yellow Fortune Director

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  • Yellow Fortune director: I said this would happen. We saved the city, but we look like murderers.
  • Select an option
    • Why did you arrest Veldaban?
      • Player: Why did you arrest Veldaban?
      • Yellow Fortune director: We can hardly arrest the chaos dwarf. The Consortium must be seen to be taking action! Plus, Veldaban is a focus of anti-Consortium feeling. Getting him off the streets might slow the revolt down.
      • Select an option
        • Veldaban's popular. Arresting him makes you look worse.
          • Player: Veldaban's popular. Arresting him makes you look worse.
          • Yellow Fortune director: He's a rabble-rouser. He's been stirring up feelings against the Consortium ever since he resigned from the Black Guard.
          • Yellow Fortune director: But perhaps you're right. Arresting him could do more harm than good. If you promise to keep him under control then I think we should let him go.
        • You mean you don't think Veldaban was involved?
          • Player: You mean you don't think Veldaban was involved?
          • Yellow Fortune director: Personally, I don't think so, but that's not the point. What matters now is public perception, nothing else.
          • (Shows the initial options.)
        • Is it even legal for you to hold Veldaban?
          • Player: Is it even legal for you to hold Veldaban?
          • Yellow Fortune director: Don't be so naive. You know what the law is in Keldagrim? The Consortium can do what it likes, that's what the law is.
          • (Shows the initial options.)
    • Tell me about the Lava Flow Mine.
      • Player: Tell me about the Lava Flow Mine.
      • Yellow Fortune director: It's a symbol of Keldagrim's technological prowess.
      • (Shows the initial options.)
    • What did you want to do about the miners?
      • Player: What did you want to do about the miners?
      • Yellow Fortune director: I voted to save the miners! And these other fools would have, too, if they weren't so out of touch!
      • Yellow Fortune director: I understand the argument that getting the machine running was more important, but we could never sell that to the mob outside. That's what's important now.
      • (Shows the initial options.)
    • I was there when the explosion happened.
      • Player: I was there when the explosion happened.
      • Yellow Fortune director: Yes, I know - and it doesn't put you in a good light, does it? You'd be under arrest along with Veldaban, if I was sure it wouldn't cause a diplomatic incident with the human lands.
      • (Shows the initial options.)
    • Goodbye.
      • Player: Goodbye.

Brown Engine Director

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  • Brown Engine director: Sometimes I wish I'd never become a company director. I wish I hadn't had to make that decision. Those miners are dead and we could have saved them... but we had to do what we did.
  • Select an option
    • Why did you arrest Veldaban?
      • Player: Why did you arrest Veldaban?
      • Brown Engine director: It was the Yellow Fortune director's idea. We have to manage public opinion, and Veldaban was having a negative effect on it.
      • (Shows the initial options.)
    • Tell me about the Lava Flow Mine.
      • Player: Tell me about the Lava Flow Mine.
      • Brown Engine director: The Blue Opal director is the expert. You should ask him if you have any technical questions.
      • (Shows the initial options.)
    • What did you want to do about the miners?
      • Player: What did you want to do about the miners?
      • Brown Engine director: I voted to save the machines. I mean we had to, didn't we? It's like the Blue Opal director says. More people would have died if we'd saved the miners instead. We did the right thing, didn't we?
      • Select an option
        • You made the right choice.
          • Player: You made the right choice.
          • Brown Engine director: How can you say that so casually? You're as heartless as the other directors.
          • (Shows the initial options.)
        • It was a difficult decision. I understand.
          • Player: It was a difficult decision. I understand.
          • Brown Engine director: Thank you, human. At least someone is prepared to be sensitive about this, rather than shouting.
          • Brown Engine director: Listen, there's no point in keeping Veldaban detained. We don't have anything on him. I say we should let him go.
        • You killed those miners. You're a monster.
          • Player: You killed those miners. You're a monster.
          • Brown Engine director: I know...
          • Brown Engine director: No, you...you can't take that tone with me! I'm a company director!
          • (Shows the initial options.)
    • I was there when the explosion happened.
      • Player: I was there when the explosion happened.
      • Brown Engine director: I guess you saw first-hand what we did, then.
      • (Shows the initial options.)
    • Goodbye.
      • Player: Goodbye.

Blue Opal Director

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  • Blue Opal director: Idiots! Sentimental, soft-minded fools!
  • Blue Opal director: We saved hundreds of lives. We did the right thing. If those people outside would listen for five minutes they'd understand.
  • Select an option
    • Why did you arrest Veldaban?
      • Player: Why did you arrest Veldaban?
      • Blue Opal director: What? Oh, yes, him. You should talk to the Yellow Fortune director about that.
      • (Shows the initial options.)
    • Tell me about the Lava Flow Mine.
      • Player: Tell me about the Lava Flow Mine.
      • Blue Opal director: Finally! Someone interested in the details of the problem!
      • Blue Opal director: The lava comes from the sub-Barendir magma vent. Lava is siphoned off and runs along channels.
      • Blue Opal director: Heat rising from the lava heats water in the primary boilers suspended over the lava channels.
      • Blue Opal director: The resulting steam is channeled into the seven secondary boilers in the centre of the mine.
      • Blue Opal director: From there, it's pushed through distribution vents to the various machines around Keldagrim. The mine carts, the Blast Furnace, and so forth. Everything relies on those distribution vents.
      • Select an option
        • So the chaos dwarf blew up the primary boilers?
          • Player: So the chaos dwarf blew up the primary boilers?
          • Blue Opal director: No, no, no! It wouldn't have been able to get close enough to them. They're suspended over the lava!
          • (Shows the initial options.)
        • So the chaos dwarf blew up the secondary boilers?
          • Player: So the chaos dwarf blew up the secondary boilers?
          • Blue Opal director: Yes! At least you're paying attention, not like these other idiots.
          • Blue Opal director: Listen, you're clearly smarter than most of the mob out there. You're certainly smarter than some of these idiots on the Consortium.
          • Blue Opal director: If you want us to release Veldaban into your care, that's what I'll recommend we do.
        • So the chaos dwarf blew up the distribution vents?
          • Player: So the chaos dwarf blew up the distribution vents?
          • Blue Opal director: Don't be stupid! The distribution vents run throughout the whole city. No single explosion could damage them all.
          • (Shows the initial options.)
    • What did you want to do about the miners?
      • Player: What did you want to do about the miners?
      • Blue Opal director: I voted to repair the mine machinery, and you would have too if you understood how machines worked.
      • Blue Opal director: If the power was down for more than a few minutes, it would go into complete shutdown and we wouldn't get it back up for days.
      • Blue Opal director: The mine carts would stop running. We wouldn't be able to bring in food. People would starve.
      • Blue Opal director: We couldn't afford to be sentimental. We had to let a couple of miners die in order to save hundreds of people.
      • (Shows the initial options.)
    • I was there when the explosion happened.
      • Player: I was there when the explosion happened.
      • Blue Opal director: Then you would appreciate how bad the damage was and how important it was that we fix it right away!
      • (Shows the initial options.)
    • Goodbye.
      • Player: Goodbye.

Green Gemstone Director

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  • Green Gemstone director: Yes, what do you want, human? Are you here to gawp at how dwarves care more about money than life? It's a good day for that.
  • Select an option
    • Why did you arrest Veldaban?
      • Player: Why did you arrest Veldaban?
      • Green Gemstone director: Veldaban's a known agitator against the Consortium. He's accused us of being in league with the Red Axe.
      • Green Gemstone director: I don't know if a trial will find him responsible for the attack, but we've got to keep him under guard until the crowd has died down.
      • (Shows the initial options.)
    • Tell me about the Lava Flow Mine.
      • Player: Tell me about the Lava Flow Mine.
      • Green Gemstone director: It's the single most important piece of machinery in Keldagrim, and I'm not going to tell its operational details to an outsider!
      • (Shows the initial options.)
    • What did you want to do about the miners?
      • Player: What did you want to do about the miners?
      • Green Gemstone director: I voted to save the miners! Not everyone around this table is a murderer, despite what you and Veldaban might think.
      • (Shows the initial options.)
    • I was there when the explosion happened.
      • Player: I was there when the explosion happened.
      • Green Gemstone director: Really? What happened?
      • Select an option
        • It was a chaos dwarf.
          • Player: It was a chaos dwarf.
          • Green Gemstone director: Yes, that's what we heard.
          • (Shows the initial options.)
        • I saw the Black Guards abandon the miners.
          • Player: I saw the Black Guards abandon the miners.
          • Green Gemstone director: I know! We ordered them to. Alright? The Consortium has blood on its hands. You don't need to remind me.
          • (Shows the initial options.)
        • I rescued some of the miners.
          • Player: I rescued some of the miners.
          • Green Gemstone director: Oh, thank Guthix. I wish more dwarves were like you.
          • Green Gemstone director: Look, I know you and Veldaban are allies. If you're both prepared to help us like that, then maybe we shouldn't get in your way.
    • Goodbye.
      • Player: Goodbye.

Talking to the general secretary

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  • Consortium general secretary: The Consortium's first item of business is to decide how to deal with Mr. Veldaban.
  • Consortium general secretary: This is not a formal vote, the leaders are attempting to reach a consensus decision. It appears to be taking some time.
  • Consortium general secretary: I suggest you speak to each of the company directors before they pronounce judgement.
  • Select an option
    • I've talked to everyone I need to.
    • Why are only four directors here?
      • Player: Why are only four directors here?
      • Consortium general secretary: This is an emergency meeting of the Consortium. Some of the directors elected to stay near the trade floor to handle the economic repercussions of this crisis.
      • (Shows the initial options.)
    • Who are you, anyway?
      • Player: Who are you, anyway?
      • Consortium general secretary: I am the Consortium's general secretary. I am not connected with any one company, but am employed by the Consortium as a whole to help with administrative tasks.
      • (Shows the initial options.)
    • I'll go and talk to them.
      • Player: I'll go and talk to them.

The Verdict

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  • Player: I've talked to everyone I need to.
  • Consortium general secretary: Very well. I believe the Consortium is ready to pronounce judgement. Sirs, ma'am, have you reached a decision about the prisoner?
  • If incorrect options were chosen from previous conversations with the directors, or the directors were never spoken to
    • Green Gemstone director: If we let Veldaban go he'll portray us as monsters. We've got to keep him away from the crowds until we've got things under control.
    • Yellow Fortune director: Veldaban is a focus of anti-Consortium feeling. We should keep him away from the crowds for now.
    • Blue Opal director: Veldaban and this human are clearly as stupid as some of you. We don't want them running around causing further harm. I say we keep Veldaban here.
    • Brown Engine director: We can't risk letting Veldaban go. We've got to keep him for the moment.
    • If you did not tell Veldaban to calm down
      • Veldaban: You stuck-up sons of trolls! You've no right to keep me here!
      • Veldaban: By the eyeballs of Guthix, I swear there will be a reckoning. The Age of the Consortium is coming to an end!
    • If you told Veldaban to calm down
      • Veldaban: You stuck-up... I mean, with respect, I urge you to reconsider.
    • Consortium general secretary: Thank you. Veldaban will remain here for now.
    • Green Gemstone director: We still have to decide what to do with him. We need to discuss this further.
    • Veldaban: Talk to them again, Player! There's still time to change their minds.
  • If the correct options from previous conversations with the directors were chosen
    • Green Gemstone director: The human rescued some of the miners, which is more than anyone else here can say. If he will vouch for Veldaban, then I say we should let him go.
    • Yellow Fortune director: As much as we don't like him, Veldaban's a popular figure with the people. Keeping him locked up might do more harm than good. We should let him go.
    • Blue Opal director: If we keep Veldaban under arrest we'll just find a way to bungle the situation further. If we let him go, maybe he and this human can help us.
    • Brown Engine director: We've done enough that's questionable today. We shouldn't add wrongful arrest. We should let Veldaban go.
    • If you did not tell Veldaban to calm down
      • Veldaban: You stuck-up cave pigs! You had no right to keep me in the first place!
      • Green Gemstone director: If that's your attitude then I retract my decision.
      • Yellow Fortune director: As do I. We can't have Veldaban spreading that sort of talk about the Consortium. We need to keep him until he's calmed down.
      • Consortium general secretary: Thank you. Veldaban will remain here for now.
      • Green Gemstone director: We still have to decide what to do with him. We need to discuss this further.
      • Veldaban: Talk to them again, Player! There's still time to change their minds.
    • If you told Veldaban to calm down
      • Veldaban: Thank you. I...humbly accept your judgement.
      • Consortium general secretary: Thank you. The matter is concluded. Veldaban, you are free to go with this human.
      • Veldaban: Come on, Player. Let's get out of here.
      • Camera pans to the side of the room. A Black Guard enters.
      • Black Guard: S-sirs! Ma'am! Please forgive my interruption...
      • Blue Opal director: For Guthix's sake! What is it now?
      • Black Guard: Chaos dwarves! Our scouts have spotted a chaos dwarf army in the Barendir caverns.
      • Veldaban: On, no...not Barendir, not again...
      • Green Gemstone director: Have Colonel Grenda send the First Division to guard the caverns. Quickly!
      • Black Guard: There's something else.
      • Black Guard: There's a crowd outside the palace, at the east door. They're gathered around someone, he's making a speech.
      • Brown Engine director: We can't put down a revolt at the same time as repelling a chaos dwarf invasion! We're doomed!
      • Yellow Fortune director: Who's the crowd's ringleader? Veldaban is still here.
      • Black Guard: It's Hreidmar, the old head of the Red Axe. He's saying something about a king.
      • Yellow Fortune director: Oh, Guthix. The Monarchists...
      • Blue Opal director: Veldaban, you're free to go. Get out of here.
      • Green Gemstone director: Veldaban, human, please... If there's anything you can do to calm that crowd outside down, please help us.

Talking with Veldaban after his release

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  • Veldaban: We should see what's happening in the crowd outside the palace.
  • Select an option
    • Have you really been agitating against the Consortium?
      • Player: Have you really been agitating against the Consortium?
      • Veldaban: I never wanted to be a leader, Player. I'm just trying to tell people the truth about what happened last time we worked together.
      • Veldaban: There's a lot of resentment out there about the Consortium. It's even stronger than I realised when I was head of the Keldagrim Black Guard.
      • Veldaban I was already a public figure, so I think I've become a focus for all that resentment - the figurehead, you might say. So much so that the Consortium hauls me off the street as soon as there's any kind of attack.
    • Aren't you more worried about the chaos dwarves?
      • Player: Aren't you more worried about the chaos dwarves?
      • Veldaban: We don't need to go near Barendir, Player.
      • Veldaban: I...I trust Colonel Grenda to take care of that. Keldagrim's defences are solid.
      • Veldaban: We should worry about the threat from within.
    • I have to do something else.
      • Player: I have to do something else.
      • Veldaban: I'll be in the Laughing Miner.
    • Never mind.
      • Player: Never mind.

Talking with your chosen company director after Veldaban's release

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  • [Company] director: If you and Veldaban have some special plan to save Keldagrim again, that would be greatly appreciated. I really don't know what we're going to do.


Talking with Lava-flow miner Sven after Veldaban's release

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  • Lava-flow miner Sven: I don't think you can get down into the mine at the moment, human.
  • Select an option
    • Did the wounded miners recover?
      • Player: Did the wounded miners recover?
      • Lava-flow miner Sven: It's too early to say. Two of them look like they'll survive, but another two are in critical condition. Check back later and we might know.
      • (Shows the other options.)
    • Is the mine up and running again?
      • Player: Is the mine up and running again?
      • Lava-flow miner Sven: If it wasn't, we wouldn't be standing here. Everything in the city relies on it - heat, water circulation, even clean air.
      • Lava-flow miner Sven: The central boilers have been breaking more often since the incident, but we've been keeping on top of the repairs.
      • (Shows the other options.)
    • Tell me more about the Lava Flow Mine.
      • Player: Tell me more about the Lava Flow Mine.
      • Lava-flow miner Sven: It's where the city gets most of its power. We've tapped into a magma vent, and we use its heat to power the steam machinery that runs the mine carts.
      • Lava-flow miner Sven: The mine's been running for nearly a hundred years. The Consortium had it built to provide power to all the city's new industries.
      • (Shows the other options.)
    • Goodbye.
      • Player: Goodbye.

If you attempt to enter the Barendir tunnels

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  • Veldaban: I'm not going down there, Player. Not again. We've still got things to do in Keldagrim.

If you exit or teleport out of Keldagrim

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  • Veldaban: I don't think there's anything we need to do this way. I'll meet you at the Laughing Miner.

Talking to Veldaban after dismissing him

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  • Veldaban: Are you ready to go?
  • Select an option
    • I'm ready. Let's go.
      • Player: I'm ready. Let's go.
    • Not right now.
      • Player: Not right now.

Only a King

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Hreidmar's Speech

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  • Hreidmar: The Consortium government is both corrupt and incompetent! The incident in the Lava Flow Mine proves that!
  • Hreidmar: Even now, a chaos dwarf army stand poised to attack the city! Only a strong leader can keep us safe from this menace!
  • Hreidmar: Our ancestors knew this would happen. Remember the Azdaran Fragment! The oldest document in our city's history.
  • Hreidmar: 'No band of petty councillors can preserve this city through its darkest days – only a king.'
  • Crowd: Only a king! Only a king!
  • Hreidmar: The Age of the Consortium has failed us! It is time to go back to the Golden Age! The Age of Kings!
  • Hreidmar: All I ask... All I ask us that the Consortium open the sealed records chamber. The family trees in there will show us who is the most direct descendant of King Alvis.
  • Hreidmar: Only the rightful King of Keldagrim can save the city now. Only a king!
  • Crowd: Only a king! Only a king!
  • Veldaban: He's got them eating out of his hand.
  • Veldaban: Listen, I know someone who might be able to help us: Meike, the leader of the Monarchist Society. We should find her. Maybe someone in the crowd knows where she is.

Talking to Veldaban immediately afterwards

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  • Veldaban We need to find Meike. I'm surprised she's not here. Someone in the crowd might know where she is.
  • Select an option
    • Who's Meike?
      • Player Who's Meike?
      • Veldaban She's the leader of the Keldagrim Monarchist movement, and she's an expert on the monarchy. I think she can help us.
    • Have you really been agitating against the Consortium?
      • (Same as above.)
    • Aren't you more worried about the chaos dwarves?
      • (Same as above.)
    • I have to do something else.
      • (Same as above.)
    • Never mind.
      • (Same as above.)

Talking to a protestor

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  • Protestor [1]: Only a king! Only a king!
  • Select an option
    • Does anyone know where Meike is?
      • Player: Does anyone know where Meike is?
      • Protestor [2]: Meike? Isn't she the leader of the Monarchist society?
      • Protestor [1]: I think they normally meet in the King's Axe inn.
      • Protestor [2]: I don't know why she's not here.
    • Don't listen to Hreidmar!
      • Player: Don't listen to Hreidmar!
      • Protestor [1]: I think he's talking a lot of sense. Why shouldn't we listen to him?
      • Select an option
        • He's abducting people and turning them into chaos dwarves!
          • Player: He's abducting people and turning them into chaos dwarves!
          • Protestor [1]: No one can turn ordinary dwarves into chaos dwarves. That's impossible.
        • He took his company out of the city.
          • Player: He took his company out of the city.
          • Protestor [1]: Of course he did! He wanted to get away from the corrupt Consortium system!
        • He bribed the boatman to destroy the statue.
          • Player: He bribed the boatman to destroy the statue.
          • Protestor [1]: That's ridiculous! He's a supporter of the monarchy. Why would he do that?
          • Protestor [1]: Come to think of it, weren't you involved in the statue being destroyed? I think you're trying to shift the blame!
        • He's got a twirly moustache! He's clearly a villain!
          • Player: He's got a twirly moustache! He's clearly a villain!
          • Protestor [1]: He has a fine example of a dwarven moustache! You humans are just jealous of our facial hair!
        • I should go.
          • Player: I should go.
    • I should go.
      • Player: I should go.

Talking to Veldaban afterwards

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Meeting Meike

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Luitger

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Talking to Luitger without Veldaban

  • Luitger Oh, leave me alone, human.

Talking to Luitger with Veldaban

  • Luitger: Oh, hello, Veldaban. Hello, human.
  • Select an option
    • We're looking for Meike.
      • Player: We're looking for Meike.
      • Luitger: Isn't she down by the palace?
      • Veldaban: No. That's why we came to see you.
      • Luitger: Oh. Last I heard, the others all joined the protest.
      • Select an option
        • Are you alright?
          • (Same as below.)
        • You're not joining the protests?
          • (Same as below.)
        • Goodbye.
          • (Same as below.)
    • Are you alright?
      • Player: Are you alright?
      • Luitger: Oh... I don't know.
      • Luitger: I was going to meet up with Meike and Klass, like normal. But then all that stuff down at the palace started to happen and they never showed up. I think they both went to the protest.
      • Select an option
        • We're looking for Meike.
          • (Same as above.)
        • You're not joining the protests?
          • (Same as below.)
        • Goodbye.
          • (Same as below.)
    • You're not joining the protests?
      • Player: You're not joining the protests?
      • Luitger: I suppose I should...
      • Luitger: I don't know, though. When the monarchy was just something we talked about, I was in favour... but it all looks so different now.
      • Luitger: I heard it was getting violent down there. I heard someone got arrested. I don't want to be involved in anything like that.
      • Veldaban: Player, what if it was Meike who got arrested? We should check at the Black Guard HQ.
      • Select an option
        • We really need to find Meike.
          • Player: We really need to find Meike.
          • Luitger: I told you, I don't know where she is. Leave me alone.
        • Are you alright?
          • (Same as above.)
        • Goodbye.
          • (Same as below.)
    • Goodbye.
      • Player: Goodbye.

Talking to Luitger afterwards

  • Luitger Oh, leave me alone.

Talking to Veldaban afterwards

Klaas

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Talking to Klaas without Veldaban

  • Klaas I'm not talking to you, human.

Talking to Klaas with Veldaban

  • Klaas: You can't keep me here! When the new king is crowned, he'll make you pay for this!
  • Lieutenant Brae: There's not going to be a new king!
  • Klaas: You'll all be sorry! All of you!
  • Player: We're looking for Meike.
  • Lieutenant Brae: We didn't arrest her. I don't know where she is.
  • Klaas: I know where she is, but I'm not helping you to find her!
  • Veldaban: Lieutenant Brae, what's this man charged with?
  • Lieutenant Brae: He was throwing stones at the palace. The crowd was getting out of control.
  • Veldaban: We badly need to find Meike. Klaas, if you'll tell us where she is, I'll see what I can do for you.
  • Klaas: You're not getting me to sell out like that!
  • Veldaban: Ah, well. For a charge like throwing stones, the Black Guard can't hold you for long anyway.
  • Lieutenant Brae: Veldaban, what are yo-
  • Veldaban: And with the Black Guard stretched thin controlling the riots, you might not see another guard again for hours. Isn't that right, Lieutenant?
  • Lieutenant Brae: I suppose that's true, bu-
  • Veldaban: So, for example, if someone were to take you into the slums and break both your legs for not giving them the information they need, they might never catch whoever did it.
  • Klaas: Alright! She went to the tower south of the city!
  • Veldaban: Thank you, you've been very helpful.

Talking to Klaas or Lieutenant Brae afterwards

  • Klaas: I told you! Meike is in the tower south of the city!

Talking to Veldaban afterwards

  • Veldaban: Meike is in the tower south of the city. We should go and talk to her.

The Watchtower

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Talking to Meike without Veldaban

  • Meike This is a bad time for outsiders to be in Keldagrim, human.

Talking to Meike with Veldaban

  • Meike: Veldaban. Human.
  • Veldaban: Meike. You're not an easy person to find.
  • Meike: I wanted to be on my own. What do you want, Veldaban?
  • Veldaban: We need your help. You're an expert on the monarchy. Down at the palace, Hreidmar is-
  • Meike: He wants to open the sealed records chamber, yes. And he sounds like he knows what we'd find if we looked in there, doesn't he?
  • Veldaban: He's a villain, Meike. He's kidnapping people, turning them into chaos dwarves. The chaos dwarf army is under his command.
  • Meike: I believe you. It's just...
  • Meike: All of my adult life, I've looked at that statue and though about how much better life would be under a king. I believe in the Azdaran Fragment. 'Only a king.'
  • Meike: But did it have to be Hreidmar to be the one to bring it close? And everyone's being taken in by him...
  • Meike: This isn't how I wanted it to go.
  • Veldaban: We've got to stop him. There must be something we can do.
  • Select an option
    • We should just kill him.
      • Player: We should just kill him.
      • Meike: Kill him?
      • Veldaban: We can't. He's in plain view. The mob would tear Keldagrim apart, starting with us.
      • (Shows the other options.)
    • We should discredit him.
      • Player: We should discredit him.
      • Veldaban: He's been careful. We may know what he's up to, but we don't have strong evidence to tie the Red Axe to the chaos dwarves. It would be our word against his.
      • Meike: That would be no good. He's played the crowd exactly right.
      • (Shows the other options.)
    • We could get into the records chamber first.
      • Player: We could get into the records chamber first.
      • Veldaban: If only we could. No one can get in there.
      • Meike: Actually... there might be a way. I don't like to suggest it, but...
      • Veldaban: For Guthix's sake! This is no time for qualms!
      • Meike: Alright!
      • Meike: The keys to the records chamber are kept in the library in Keldagrim West. Normally, they're locked away, but the librarian knows me, He might let me handle the keys.
      • Meike: We can make moulds out of clay and use them to forge new mithril keys.
      • Select an option
        • I'll meet you both at the library.
          • Player: I'll meet you both at the library.
          • Meike: Alright. You'll need six pieces of soft clay to make moulds of the keys, and later you'll need six mithril bars to make the duplicates.
          • Veldaban: I'll see you at the library, Player.
          • Screen fades out and in. Meike and Veldaban disappear.
        • We should just kill him.
          • (Same as above.)
        • We should discredit him.
          • (Same as above.)

Talking to Meike or Veldaban again before suggesting the records chamber

  • Veldaban: We've got to stop Hreidmar. There must be something we can do.
  • Select an option
    • We should just kill him.
      • (Same as above.)
    • We should discredit him.
      • (Same as above.)
    • We could get into the records chamber first.
      • (Same as above.)

Keldagrim Library

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  • Meike: Alright, we're all here. You should speak to the librarian and ask him to open the case with the keys in it.

Asking the librarian about opening the display case

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  • Player: Could you open the display case, please?
  • Librarian: There are some valuable historical artefacts in that case. It wouldn't be right for an outsider to see them.
  • Meike: I'm helping this human to research a book about Keldagrim for Varrock Library. We need to see some of the documents in the case.
  • Librarian: Hmm, alright, Meike, if [he/she]'s with you. I'll need to keep an eye on you, though. Those are valuable artefacts and they mustn't leave the library.
  • Meike: Of course.
  • Player receives Keldagrim library key.
  • The librarian gives you a key to the cabinet.

Attempting to open the cabinet without the key

  • Meike: You should speak to the librarian and ask him to open the case with the keys in it.

Asking the librarian for keys while having them already in the inventory

  • Librarian: Why don't you open it? I've already given you the key.

Attempting to take the keys once the cabinet has been opened

  • Librarian: What do you think you're doing?
  • Meike: Player! We don't need the keys themselves. Soft clay, remember?

Talking to either Meike or Veldaban once the cabinet has been opened

  • Meike: These are the keys to the sealed records chamber.

Talking to Meike to create the moulds

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Using soft clay on the cabinet

  • Librarian: What do you think you're doing? I'm going to keep an eye on you, human.
  • Meike: Looks like you're not going to be able to do it yourself. Give me the clay, then keep the librarian talking.

Talking to Meike after attempting to create the moulds

  • Meike: Give me the soft clay, then talk to the librarian to distract him.
  • Select an option
    • Here: take this soft clay...
      • Player: Here: take this soft clay...
      • With fewer than six pieces of soft clay
        • Meike: There are six keys, so I'll need six pieces of clay if this is to work...
      • With six pieces of soft clay
        • You give six pieces of soft clay to Meike.
        • Meike: I think I know what to do with these. Why don't you have a chat with the librarian so his attention isn't on the display case?
    • Never mind.
      • Player: Never mind.

Talking to Meike or Veldaban after giving Meike six pieces of soft clay

  • Meike You'll need to talk to the librarian so his attention isn't on me.

Talking with the Librarian

  • Librarian: Welcome the Keldagrim library, human traveller!
    • Can you tell me more about the library?
      • (Non-quest dialogue)
    • What do you know about impenetrable rocks?
      • (Non-quest dialogue)
    • Can you tell me more about the keys?
      • Player: Can you tell me more about the keys?
      • Librarian: Oh, of course! Those keys are the library's most precious artefacts.
      • Librarian: They're a fine example of the style of craftsmanship from the end of the Era of Kings. Notice how ornate they are compared with the style of Keldagrim metalworking today.
      • Librarian: The records chamber itself dates back to the middle of the Era of Kings, but the current door was built by the Consortium during the reign of Alvis, the last king.
      • Librarian: After Alvis's death, the Consortium closed the records chamber and the six major company directors took a key each.
      • Librarian: As the Consortium expanded beyond six companies, the directors started arguing over who would keep the keys. Eventually they decided to lock all the keys together in the library.
      • Librarian: The records chamber has been opened a few times since then, at the Consortium's orders, but not often. I hear it might be opened again soon, which will be exciting!
      • Librarian: It's nice to have a chance to tell someone all that. No one's shown such an interest in the keys since that Hreidmar fellow, and that was about twenty years ago.
      • Librarian: I hope that helps you with your book!

After Meike has completed the moulds

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  • Meike: I've done it. I've made a clay mould of each key: the original keys are fine.
  • Meike gives you six key moulds.
  • Meike: You'll need to take the key moulds and six mithril bars to a furnace in order to make duplicate keys.
  • Meike: Once you're done, meet me and Veldaban in the records chamber. The entrance is built into the west wall of Keldagrim, near the Black Guard HQ.
  • Select an option
    • I've lost the key moulds.
      • Player: I've lost the key moulds.
      • If you haven't actually lost any key moulds
        • Meike: You have all the key moulds. Try looking in your bank.
      • If you have lost any key moulds
        • Meike gives you [number] key mould(s).
    • Never mind.
      • Player: Never mind.

Making the keys

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  • Make mithril keys?
    • Yes
      • Make duplicate mithril keys to the Keldagrim records chamber?
      • Make duplicate keys?
        • Yes
          • You make a duplicate of key 1.
          • You make a duplicate of key 2.
          • You make a duplicate of key 3.
          • You make a duplicate of key 4.
          • You make a duplicate of key 5.
          • You make a duplicate of key 6.
          • You now have duplicates of all six keys.
        • No
          • (Dialogue ends.)
    • No
      • (Smelting interface opens.)

The Records Chamber

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  • Meike: You've got the keys! Good work.
  • Veldaban: Let's get this door open. I think the crowd at the palace is getting agitated.
  • Meike: Each key matches with a lock, but I don't know which one is which. It looks like the identifying symbols have been worn away. You'll have to work it out by trial and error. Put a key into each lock and then try the door and see how the bar moves.

Before solving the puzzle

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Talking to Meike before solving the puzzle

  • Meike: I'm afraid you'll have to work out which key matches which lock by trial and error.
  • Meike: Put a key into each lock and then try the door. You should be able to tell how many you have right on each side.
    • I've lost the key moulds.
      • (Same as above.)
    • Never mind.
      • Player: Never mind.

Talking to Veldaban before solving the puzzle

  • Veldaban: I don't know how to get this records chamber open, Player. Talk to Meike if you need help.

Attempting to open the door before solving the puzzle

  • Meike I think you'll need to put a key in each lock before you can try the door.

If you get the puzzle wrong

  • Keys correct: [number] out of 6.
  • Left side: [number] on the correct side, [number] of which are in the correct lock.
  • Right side: [number] on the correct side, [number] of which are in the correct lock.

After solving the puzzle

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  • The door opens.
  • Veldaban: Good work, Player!
  • Veldaban and Meike walk into the chamber.
  • Meike: Thank you, human. I never thought I'd live to see the inside of this chamber.
  • Meike: The family trees that show the current rightful king should be here somewhere...
  • Meike picks a book from a bookshelf.
  • Meike: Ah, here we are.
  • Meike: No. Oh, no...
  • Veldaban: What's the matter?
  • Meike: Acoording to these records, Hreidmar is the rightful king of Keldagrim.
  • Veldaban: He altered the records. That's what we expected.
  • Meike: No, you don't understand. These records haven't been altered. There's no way that...
  • Meike: I'd be able to detect any tampering. Even if it could fool the Consortium General Secretary, I know what to look for, and I'm not seeing it here.
  • Meike: Hreidmar is the king of the dwarves.
  • Veldaban: Listen, Meike... Hreidmar cannot be allowed to take power. He's evil. It doesn't matter what the line of succession says.
  • Meike: You think I don't know what? For goodness' sake, Veldaban, you think I don't...
  • Meike: There might be some loophole. There might be a rule that disqualifies him...
  • Meike walks to a lectern.
  • Meike: Leave me here to work. If I can't find something, then I might have to... Even if Hreidmar didn't alter the records, it might be possible...
  • Veldaban: You wouldn't...
  • Meike: Veldaban, it might be the only way. We're all agreed. Hreidmar can't become king. Whatever it takes to stop that.
  • Veldaban: Meike, I don't want... There must be some other way.
  • Meike: The two of you should go. There's still a chaos dwarf army marching on the city, remember? Maybe you should worry about that.
  • Veldaban: Colonel Grenda is in charge of the Black Guard. We don't need to worry about that.
  • Meike: You do need to worry, Veldaban. You don't want to face it because of where it is, but sometimes the good of the city means doing something you don't want to do.
  • Veldaban: Alright, Player. I can show you the way. Let me know when you're ready.

Talking to Veldaban again

  • Veldaban: Alright, Player. Meike's right, we should investigate the chaos dwarf army. Hreidmar won't need to be the rightful king if he can take over the city by force.
  • Choose an option:
    • Can you show me the way to the Barendir caverns?
      • Player: Can you show me the way to the Barendir caverns?
      • Veldaban: Alright. Follow me.
      • Screen fades out and in. The player and Veldaban reappear by the entrance to the Barendir tunnels.
    • What did Meike mean, you don't want to face it?
      • Player: What did Meike mean, you don't want to face it?
      • Veldaban: She meant that it's in Barendir; the chaos dwarf army is camped out in the Barendir caverns.
      • Veldaban: And she's right. The thought of going back to that place...
      • Veldaban: There was a battle there between the Black Guard and the trolls. The worst we'd had in decades. Tunnels were literally choked up with bodies.
      • Veldaban: It's where Colonel Grimsson went berserk and got his scar. We all came away with scars, though, physical or psychological. The thought of going back there...
      • Veldaban: But that's where the chaos dwarf army is, and that's where we've got to go if we want to stop them. Let's get it over with.
    • Have you really been agitating against the Consortium?
      • (Same as above.)
    • I have to do something else.
      • Player: I have to do something else.
      • Veldaban: I'll be in the Laughing Miner.
    • Never mind.
      • Player: Never mind.

Talking to Meike again

  • Meike: It can't be that simple. There must be some way...
  • Select an option
    • What should I do now?
      • Player: What should I do now?
      • Meike: I don't need any help here. You should see if Veldaban wants help with anything.
      • (Shows the other options.)
    • So Hreidmar is the king of the dwarves?
      • Player: So Hreidmar is the king of the dwarves?
      • Meike: The story I grew up with is that the last king, King Alvis, died without an heir. When his wife was giving birth to their first child there were complications, and mother and baby both died.
      • Meike: Alvis never remarried. He handed rule of the city over to the Consortium after his death. They built the statue, so that even though his line was dead, he would always be remembered.
      • Meike: But if these records are correct there was a conspiracy. The baby survived. The Consortium's doctor hid the child and told King Alvis that he was dead.
      • Meike: The young prince was adopted by the otherwise childless director of what was then a small, obscure mining company: the Red Axe.
      • (Shows the other options.)
    • Are you sure the records are genuine?
      • Player: Are you sure the records are genuine?
      • Meike: The closer I look, the more certain I am. The way this paper ages, the records must have been written around the time of King Alvis, and any tampering since then would be visible.
      • Meike: I know what I'd do if I was trying to alter these records and I can tell that hasn't been done.
      • (Shows the other options.)
    • Have you found a loophole?
      • Player: Have you found a loophole?
      • Meike: I don't think there is one. Hreidmar is a direct male descendant of the last king of Keldagrim. None of his ancestors did anything that would disqualify him.
      • (Shows the other options.)
    • I'll let you work.
      • Player: I'll let you work.
      • Meike: Thank you.

The Barendir Caverns

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The Black Guard

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  • Colonel Grenda: It's good to see you, commander.
  • Veldaban: I'm not a commander any more. I resigned from the Black Guard.
  • Colonel Grenda: I'm sorry, sir, I didn't quite catch that. It must be the acoustics in these caves.
  • Veldaban: *sigh* Just tell me what's happening, colonel.
  • Colonel Grenda: The chaos dwarf army is camped at the other end of the Barendir tunnel. They haven't moved since we spotted them. It's like they're waiting for a signal.
  • Colonel Grenda: A couple of our scouts managed to get there and back. The chaos dwarf army is huge. They've got dwogres, hand cannoneers and multicannons.
  • Colonel Grenda: Unless we can get reinforcements, I wouldn't want to bet on the outcome of this battle.
  • Veldaban: The Consortium's locked down, Lieutenant Brae's barely able to keep the city under control, and there's no help coming from Keldagrim.
  • Colonel Grenda: I thought as much.
  • Colonel Grenda: Well, commander, any help you and your human friend can give would be appreciated.

Talking to Colonel Grenda again

  • Colonel Grenda: I wish they'd attack and get it over with. I didn't sign up to the Black Guard to stand around.
  • Select an option
    • Were you at the first Battle of Barendir?
      • Player: Were you at the first Battle of Barendir?
      • Colonel Grenda: Yes, I was, human.
      • Colonel Grenda: I was just a private at the time; Barendir was my first big operation.
      • Colonel Grenda: It's what showed me what war is - there's no romance, no glory. It's them and you, and you do whatever it takes to win.
      • (Shows the other options.)
    • What can we do to help?
      • Player: What can we do to help?
      • Colonel Grenda: I don't know, human. What can you do to help?
      • Colonel Grenda: You're not in my chain of command. You should see what Commander Veldaban wants you to do.
      • (Shows the other options.)
    • Why don't you attack the chaos dwarves?
      • Player: Why don't you attack the chaos dwarves?
      • Colonel Grenda: They're heavily entrenched. Even if we outnumbered them, which we don't, we'd be slaughtered. If we wait for them to come to us, we might stand a chance.
      • (Shows the other options.)
    • Goodbye.
      • Player: Goodbye.

Talking to Veldaban again

  • Veldaban The chaos dwarf army will be camped at the other end of this tunnel. We should take a look for ourselves.
  • Select an option
    • What did Meike mean, you don't want to face it?
      • (Same as above.)
    • Have you really been agitating against the Consortium?
      • (Same as above.)
    • I have to do something else.
      • (Same as above.)
    • Never mind.
      • (Same as above.)

Upon investigating a sparkly crystal

  • Veldaban: Convenient, aren't they? No need to bring torches into Barendir.
  • Veldaban: Gods, I hate those crystals. Sparkle, sparkle, sparkle. It's like they're mocking all the death and pain that happened in these caves.

Trying to enter the troll tunnel

  • Veldaban: We don't need to go that way, Player.
  • Select an option
    • What's that way?
      • Player: What's that way?
      • Veldaban: That's troll country. Those caverns belong to Pretty Flower.
      • Select an option
        • Pretty Flower?
          • Player: Pretty Flower?
          • Veldaban: Shh! Not so loud!
          • Veldaban: Pretty Flower was the only troll warlord who survived the Battle of Barendir. Now he's the most powerful warlord in this area.
          • Veldaban: His name strikes fear into the heart of every dwarf soldier. They say he wears a belt of dwarf skulls.
        • Oh, okay.
          • Player: Oh, okay.
    • Oh, okay.
      • Player: Oh, okay.

Entering the tunnel behind Colonel Grimsson

  • Screen fades out and in. A massive army of chaos dwarves and dwogres is shown.
  • You see a vast chaos dwarf army.

An Old Enemy

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  • Colonel Grimsson: Veldaban! How's your memory? Forgotten any more dead girlfriends? Ha, ha, ha!
  • Veldaban: Grimsson. You don't need to do this. Turn back your army.
  • Colonel Grimsson: I watched her change, Veldaban! I watched as we made her forget you.
  • Colonel Grimsson: You were holding hands as we pried you apart, tears in both your eyes. Such a touching sight. But you'll never even remember that moment! Haha!
  • Veldaban: What happened to you, Grimsson? You were a harsh officer, but you were never cruel. We all looked up to you.
  • Colonel Grimsson: The Red Axe is my life now!
  • Veldaban: You don't... you don't remember, do you? The Red Axe wiped your memory too!
  • Colonel Grimsson: Veldaban! I'll crush you!
  • Veldaban: They've brainwashed you, Grimsson! You're even more brainwashed than me! Ha, ha, ha!
  • Colonel Grimsson: VELDABAAAAN!
  • Grimsson attacks Veldaban.

If Veldaban is defeated

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  • Screen fades out and in. The player and Veldaban return to outside the Barendir tunnels.
  • Veldaban: Uggghhh...I'm sorry, Player. It looks like I'm not as fit as I used to be.
  • Veldaban: I'm feeling better now. We can try again when you are ready.

Talking to Veldaban again

Restarting battle with Grimsson

  • Veldaban: Grimsson!
  • Colonel Grimsson: VELDABAAAAN!

Upon defeating Grimsson

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  • Colonel Grimsson: This means nothing, Veldaban! You may defeat me, but you'll never defeat my army!
  • Colonel Grimsson: Men! Fall back!
  • Cutscene plays of Grimsson running back down the tunnel
  • Veldaban: You coward, Grimsson!

Reinforcements

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  • Veldaban: Grimsson's abandoned his command post, but he'll have fallen back to a fortified position.
  • Veldaban: I thought he'd have more honour than that. I should have known better.
  • Select an option
    • We should go after him.
      • Player: We should go after him.
      • Veldaban: That would mean the two of us against the whole Red Axe army. I don't care how mighty a warrior you are, two of us against an army would be suicide.
      • (Shows the other options.)
    • Let him go. He's not a threat.
      • Player: Let him go. He's not a threat.
      • Veldaban: I'd like to believe you, but the size of his army suggests otherwise.
      • (Shows the other options.)
    • We should get reinforcements.
      • Player: We should get reinforcements.
      • Veldaban: That's a good idea, but where from?
      • Select an option
        • What about other divisions of the Black Guard?
          • Player: What about other divisions of the Black Guard?
          • Veldaban: The Keldagrim Black Guard is tied up keeping the peace, and there's no easy way to recall the Black Guard from across the world.
          • Veldaban: No, I think Colonel Grenda's First Division are the only Black Guard help we're going to get.
          • (Shows the other options.)
        • What about a team of heroes?
          • Player: What about a team of heroes?
          • Veldaban: This is an army we're dealing with, not a single enemy. I don't think any individual is going to make the difference we need.
          • (Shows the other options.)
        • What about the trolls?
          • Player: What about the trolls?
          • Veldaban: No! You're not really suggesting...
          • Select an option
            • Could the trolls make a difference?
              • Player: Could the trolls make a difference?
              • Veldaban: Well, they could, if they entered on our side, but I don't see how you can arrange that. There's no predicting what the trolls will do.
              • (Shows the previous options.)
            • I don't know why they haven't got involved already.
              • Player: I don't know why they haven't got involved already.
              • Veldaban: Neither do I, but I thank Guthix that they haven't.
              • Veldaban: There's not been a major attack since the Battle of Barendir. We've kept out of these caves and Pretty Flower has left us alone. I worry that he's been building up an army to attack again, though.
              • Veldaban: Grimsson must have been sensible enough not to antagonise them.
              • (Shows the previous options.)
            • Why are you so scared of the trolls?
              • Player: Why are you so scared of the trolls?
              • Veldaban: Why aren't you? You must have met trolls before. They eat humans as well as dwarves.
              • (Shows the previous options.)
            • Never mind.
              • Player: Never mind.
            • Once any of the other options have been picked
              • I'm going to go and talk to them, with or without you.
                • Player: I'm going to go and talk to them, with or without you.
                • Veldaban: Alright, go. I'll be back at the Laughing Miner if you need me.
        • I have to do something else.
          • Player: I have to do something else.
          • Veldaban: I'll be in the Laughing Miner.
    • I have to do something else.
      • Player: I have to do something else.
      • Veldaban: I'll be in the Laughing Miner.

Speaking to Veldaban in the Laughing Miner

  • Veldaban: If you want to go and talk to the trolls, you can do it without me. I'm staying here.

Troll Emissary

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Talking to My Arm before talking to Pretty Flower

  • Select an option
    • What are you doing here?
      • (Same as below.)
    • How's your Farming coming along?
      • (Same as below.)
    • Bye.
      • (Same as below.)

Pretty Flower

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  • Pretty Flower: A tall dwarf! Pretty Flower eat dwarf for breakfast!
  • My Arm: Dat not dwarf. Dat human!
  • Pretty Flower: Hmm. Me not know if human good to eat. Human might be poisoned.
  • Pretty Flower: Me not eat you, poisoned human. Go away before me change mind.
  • Select an option
    • I'd like to see you try to eat me!
      • Player: I'd like to see you try to eat me!
      • Pretty Flower: You reverse psychology not work on me, human. You want me eat you. Me bet you poisoned!
      • Pretty Flower: People try to poison me, but me not fall for it. Me too clever!
      • Select an option
        • I need to talk to you.
          • (Same as below.)
        • How can I prove I'm worthy?
          • Player: How can I prove I'm worthy?
          • Pretty Flower: You think you worthy!
          • Camera pans to big rock
          • Pretty Flower: If you worthy, you pass test of strength. You must pick up Big Rock.
        • I'll just be going.
          • (Same as below.)
    • I need to talk to you.
      • Player: I need to talk to you.
      • Pretty Flower: You weak. You not worthy to talk to me.
      • Select an option
        • I'd like to see you try to eat me!
          • (Same as above.)
        • How can I prove I'm worthy?
          • (Same as above.)
        • I'll just be going.
          • (Same as below.)
    • I'll just be going.
      • Player: I'll just be going.
      • Pretty Flower: You go, human, and not come back.

Speaking to Pretty Flower before lifting the big rock

  • Pretty Flower: What you waiting for? Me tell you to pick up Big Rock!

Lifting the big rock

  • Pretty Flower: No, that not right! I tell you to lift up Big Rock!
  • Big Rock: Me bet you not strong enough to lift me.

Speaking to Pretty Flower before lifting Big Rock

  • Pretty Flower: Knock over Big Rock - he not wait forever! You wait too long, maybe he knock you over!

Lifting Big Rock

  • Big Rock: Hwerp!
  • Big Rock: Human lift me up! Me not think any human is strong enough, but this human lift me up!

Lifting Big Rock again

  • Big Rock Ha, ha, ha!

Speaking to Pretty Flower again

  • Pretty Flower: Okay, human. You lift up Big Rock. What you want talk about?
  • Select an option
    • We want you to help defend Keldagrim from chaos dwarves.
      • Player: We want you to help defend Keldagrim from chaos dwarves.
      • Pretty Flower: Why we want to help Keldagrim?
      • Choose an option:
        • Lots of chaos dwarves for you to eat.
          • Player: Lots of chaos dwarves for you to eat.
          • Pretty Flower: Yuk! Chaos dwarves not taste right. They taste like bad eggs.
          • Pretty Flower: You try to poison me! Everyone try to poison me, but me too clever!
          • (Shows the other options.)
        • The dwarves of Keldagrim will be grateful.
          • Player: The dwarves of Keldagrim will be grateful.
          • Pretty Flower: Trolls not care about what dwarves think in their tiny dwarf heads.
          • (Shows the other options.)
        • Colonel Grimsson made fun of your name.
          • Player: Colonel Grimsson made fun of your name.
          • Pretty Flower: Me not fall for dat! You say dat to manipulate me. Me not believe you.
          • (Shows the other options.)
        • I'll just be going.
          • Player: I'll just be going.
          • Pretty Flower: You go, human, and not come back.
    • Why do you have such a silly name?
      • Player: Why do you have such a silly name?
      • Pretty Flower: Graaaar! Human! Always with the name!
      • Pretty Flower: Trolls, we named after first thing we eat.
      • Pretty Flower: Big Rock: first thing he eat is big rock. My Arm: he eat his dad's arm.
      • Pretty Flower: When me only baby troll, me not know what me eat, then everyone laugh.
      • Pretty Flower: But me showed them! Me became baddest troll ever! Now dwarves tremble at name Pretty Flower!
      • Pretty Flower: My son, he nearly ready to eat food. Me hope he get better name than Pretty Flower.
    • I'll just be going.
      • Player: I'll just be going.
      • Pretty Flower: You go, human, and not come back.

My Arm's Next Adventure

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  • Select an option
    • What are you doing here?
      • Player: What are you doing here?
      • My Arm: Pretty Flower think someone try to poison him, so he make me grow new food ingredients for him.
    • How's your Farming coming along?
      • Player: How's your Farming coming along?
      • My Arm: My Arm getting good at dis. I growin' plenty of goutweed for Burntmeat, an' he very happy.
    • How can I get Pretty Flower to listen to me?
      • Player: How can I get Pretty Flower to listen to me?
      • My Arm: What you talking about? Pretty flower never listens to no one. Why you expect pretty flower listen to you?
      • My Arm: My Arm know some people talk to pretty flower... but My Arm think those people crazy people.
      • Select an option
        • But Pretty Flower was talking to me earlier!
          • Player: But Pretty Flower was talking to me earlier!
          • My Arm: Haha! You t'ink pretty flower talk?
          • My Arm: Oh... yes... pretty flower done talk to me too, if dat make you feel better. You not crazy person.
          • (Shows the previous options.)
        • Pretty Flower is deaf?
          • Player: Pretty Flower is deaf?
          • My Arm: Of course. Pretty flower don't got no ears.
          • My Arm: It look bit like ear sometimes... but it not ear, it flower.
          • (Shows the previous options.)
        • I'm not a crazy person!
          • Player: I'm not a crazy person!
          • My Arm: It all right, Player. My Arm not think you a crazy person.
          • (Shows the previous options.)
        • After one of the previous options has been picked
          • Wait, what pretty flower are you talking about?
            • Player: Wait, what pretty flower are you talking about?
            • My Arm: My Arm done grown pretty flowers on top of mountain – dey nice. Burntmeat say dey smell like thing he not know what it smell like. So he put dem in soup.
            • Select an option
              • Mmm... soup.
                • Player: Mmm... soup.
                • My Arm: Mmm...soup. Soup-de-soup-de-soup.
                • (Shows the other options.)
              • I thought you were talking about the warlord.
                • Player: I thought you were talking about the warlord.
                • My Arm: No, no, warlord is Pretty Flower. We talking about pretty flower.
                • My Arm: Dey do sound kind of similar. Me never think of that before.
                • (Shows the other options.)
              • Could I have a pretty flower?
                • Player: Could I have a pretty flower?
                • My Arm: What you want it for?
                • Select an option
                  • I'm making soup.
                    • Player: I'm making soup.
                    • My Arm: Mmm...soup.
                    • My Arm: Actually, that bad idea. Burntmeat get sick when he eat flower soup. He make me promise not to put flower in soup ever 'gain or he stomp on my face.
                    • My Arm: So that bad idea and me not allow it.
                    • (Shows the other options.)
                  • I need to give it to Pretty Flower.
                    • Player: I need to give it to Pretty Flower.
                    • My Arm: You need give pretty flower to itself?
                    • Select an option
                      • *sigh*
                        • Player: *sigh*
                        • My Arm: What you sigh like dat for, Player?
                        • (Shows the other options.)
                      • I need to give the plant to the warlord.
                        • Player: I need to give the plant to the warlord.
                        • My Arm: Oh, me see.
                        • My Arm: Haha. It kind of funny, all this mix-up, because troll have same name as thing.
                        • My Arm: Me never think of that before.
                        • My Arm: Well, anyway, here you go.
                        • Player receives pretty flower.
                        • My Arm gives you a pretty flower.
                      • Just give me the flower!
                        • Player: Just give me the flower!
                        • My Arm: It only flower! You not get so worked up.
                        • (Shows the other options.)
                      • Bye.
                        • Player: Bye.
                  • I want something to remember you by.
                    • Player: I want something to remember you by.
                    • My Arm: Aww, that very nice.
                    • My Arm: But if you lose memory, me not think flower help. You just think 'what dis pretty flower?' and it be mystery.
                    • My Arm: Then maybe you go on quest to find out thing you forgotten...
                    • My Arm: No, that silly idea. No one thinks that good idea.
                    • (Shows the other options.)
                  • Bye.
                    • Player: Bye.
                • Bye.
                  • Player: Bye.
            • Bye.
              • Player: Bye.
        • Bye.
          • Player: Bye.
    • Bye.
      • Player: Bye.

Asking for another pretty flower

  • Select an option
    • What are you doing here?
      • (Same as above.)
    • How's your Farming coming along?
      • (Same as above.)
    • I need another pretty flower.
      • Player I need another pretty flower.
      • Player receives pretty flower.
      • My Arm gives you a pretty flower.
      • My Arm My Arm hope you enjoy!
    • Bye.
      • (Same as above.)


New Allies

[edit | edit source]

Talking to Pretty Flower again

  • Select an option
    • We want you to help defend Keldagrim from chaos dwarves.
      • Player: We want you to help defend Keldagrim from chaos dwarves.
      • Pretty Flower: Why we want to help Keldagrim?
      • Choose an option:
        • Lots of chaos dwarves for you to eat.
          • (Same as above.)
        • The dwarves of Keldagrim will be grateful.
          • (Same as above.)
        • Colonel Grimsson made fun of your name.
          • (Same as above.)
        • Take a look at this pretty flower...
        • I'll just be going.
          • (Same as above.)
    • Why do you have such a silly name?
      • (Same as above.)
    • I'll just be going.
      • (Same as above.)

Using pretty flower on Pretty Flower's son

  • Unnamed troll child: Look dad it you! Fritty Plower!
  • Pretty Flower:Even own boy make fun of me. This sad day for trolls.

Using the pretty flower on Pretty Flower

  • Player: Take a look at this pretty flower...
  • Pretty Flower: Take a look at what?
  • You show the pretty flower to Pretty Flower.
  • Pretty Flower: What you show me dat for?
    • I thought you might want to make some soup.
      • Player: I thought you might want to make some soup.
      • Pretty Flower: Pretty flower soup is bad - My Arm tell me so.
      • Pretty Flower: You trying to poison me! Everyone trying to poison me, but me not fall for it! You have to do better than dat, human.
      • (Shows the other options.)
    • You see the flower? That's you, that is. Haha!
      • Player: You see the flower? That's you, that is. Haha!
      • Pretty Flower: You make fun of name of Pretty Flower?
      • Pretty Flower: Graaar! Go away before I crush you like Tiny Insect!
      • Pretty Flower: Tiny Insect was name of last troll to make fun of me. She not do it again!
      • (Shows the other options.)
    • It's a gift from Colonel Grimsson.
      • Player: It's a gift from Colonel Grimsson.
      • Pretty Flower: This gift from chaos dwarf?
      • Pretty Flower: He make fun of me!
      • Pretty Flower: Grr...aaarrr...
      • Pretty Flower: Me not let dwarf insult me! Me crush smelly dwarf!
      • Pretty Flower: Listen me now, trolls! We go to kill smelly chaos dwarves!
      • Pretty Flower: Haha! It be great battle! Maybe my son get great battle name.
      • Pretty Flower: You go now, human. Go back to dwarf city, tell your dwarf friends we deal with chaos dwarves!
      • Player has pretty flower removed from them.

Talking to Pretty Flower again

  • Pretty Flower: You go now, human! I get trolls ready to attack chaos dwarves! My son earn his battle name today!

Using the pretty flower on Pretty Flower again

  • Pretty Flower: You not need show me that again! Take pretty flower somewhere else!
  • Big Rock: Where you want us to take you, boss?
  • Pretty Flower: Gaah! Everyone shut up!

King of the Dwarves

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Speaking to the Laughing Miner barmaid

  • Barmaid: Welcome to the Laughing Miner, human traveller.
  • Choose an option:
    • Who is that man walking around outside?
      • (non-quest dialogue)
    • I'd like a beer please.
      • (non-quest dialogue)
    • I'd like some food please.
      • (non-quest dialogue)
    • Do you know where Veldaban is?
      • Player: Do you know where Veldaban is?
      • Barmaid: Oh, I don't know. Why don't you try looking for him in the enormous crowd right outside the palace?
    • I have to go.
      • (non-quest dialogue)

Reporting Back to Veldaban

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  • Veldaban: I hope you've got the trolls on our side, Player.
  • Veldaban: Meike's just told me how she... sorted out our problem with Hreidmar. It seems the records don't point to him after all.
  • Meike: I'm sorry, Veldaban. It was the only way.
  • Veldaban: It's done now.
  • Veldaban: There's someone coming onto the balcony.
  • Screen fades out and in. Cutscene begins.
  • Yellow Fortune director: People of Keldagrim! Please listen!
  • Yellow Fortune director: The Consortium has guided this city for the past five hundred years.
  • Yellow Fortune director: Recent events, however, have made it impossible for the Consortium to stay in power.
  • Yellow Fortune director: These are troubled times, and there is truth to the Azdaran Fragment. 'No band of petty councillors can preserve this city through its darkest days – only a king.'
  • Yellow Fortune director: We have, therefore, authorised the opening of the records chamber in order to determine who is the rightful heir to the throne.
  • Yellow Fortune director: The Consortium will step down and become an advisory body under the new king.
  • Hreidmar: At last, I shall have my birthright...
  • Consortium general secretary: Ladies and gentlemen, I have studied the family histories in the records chamber. There is one man in Keldagrim who has an incontrovertible claim to the throne.
  • Meike: May Guthix have mercy on me...
  • Consortium general secretary: The rightful king of the dwarves is... Veldaban.
  • Hreidmar: Veldaban?
  • Hreidmar: Lies! I am the rightful king!
  • Veldaban: Guards! Arrest that man!
  • Hreidmar: My army will overrun the city! You will pay for denying me my throne!
  • Black Guard: Sirs! Ma'am! I mean... Your Majesty!
  • Black Guard: News from Barendir! The chaos dwarf army has been routed by trolls!
  • Veldaban: Guards! I said arrest that man!
  • Lieutenant Brae: He's gone, sir. We lost him in the crowd.
  • Veldaban: Don't call me 'sir' any more, lieutenant. Call me 'Your Majesty'.
Screen fades out and in
  • Meike: I'm sorry, Veldaban.
Meike presents a crown to Veldaban who picks it up and places it on his head
  • Meike: All hail King Veldaban! Long live the king!
  • Congratulations! You have completed: 'King of the Dwarves' - Complete this quest.

Post-Quest Dialogue

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King Veldaban

[edit | edit source]
  • King Veldaban: Hello, Player.
  • Select an option
    • Hello, Veldaban.
      • Player: Hello, Veldaban.
      • (Continues below.)
    • Your Majesty.
      • Player: Your Majesty.
      • King Veldaban: Oh, don't call me that, Player. You of all people...
      • (Continues below.)
  • King Veldaban: What do you want to talk about?
  • Select an option
    • So you're a king - what now?
      • Player: So you're a king - what now?
      • King Veldaban: What now? Everything now! Everything, right now! The Consortium had eight leaders - they could divide responsibility between them. I'm just one dwarf.
      • King Veldaban: I spend most of my time judging disputes. Company leaders squabbling over who owns how much of some mine or factory; workers trying to get better treatment out of the companies...
      • King Veldaban: I let the workers unionise, and now the company leaders hate me. The Consortium is meant to advise me but I have to second-guess everything they say.
      • King Veldaban: Those are just the domestic problems. I'm also trying to negotiate a permanent peace treaty with the local trolls, over the objections of half the Black Guard officers who think a war would be good for their careers. Not to mention that Guthix is apparently dead and the actual GODS are back in Gielinor.
      • King Veldaban: Most dwarves can pretend it's not happening, but a head of state doesn't have that luxury.
      • King Veldaban: Gah! Listen to me! I don't like what I'm turning into, Player.
      • Select an option
        • Plus you're not even the rightful king.
          • Player: Plus you're not even the rightful king.
          • King Veldaban: Oh, don't give me that. Do you know how many of the old kings of Keldagrim were the first-born sons of their predecessors? Maybe half.
          • King Veldaban: At first, the 'rightful' king was whichever warlord held onto the throne long enough to put his son on it after him. Later it was whichever nobleman murdered everyone above him in the line of succession.
          • King Veldaban: Our worst kings have been spoiled children who inherited the kingdom then taxed it to starvation in order to decorate their palaces.
          • King Veldaban: That's what Hreidmar would be like, and that's why Meike put me on the throne - to protect the kingdom from him and his like.
          • (Shows the other options.)
        • What do you mean, what you're turning into?
          • Player: What do you mean, what you're turning into?
          • King Veldaban: Back when I was Keldagrim Black Guard Commander, I'd rant about the Consortium for not allocating me enough resources. Now I'm the one having to turn down Lieutenant Brae's requests for more funding.
          • King Veldaban: I have to make every decision myself because I can't trust my advisors. Dwarves - civilians - are going to die because of decisions I make, and eventually there'll be so many dead that I'll stop caring, and then who will I be?
          • King Veldaban: Being king will turn me into either a tyrant, or a puppet for the Consortium. The transformation is inevitable.
          • (Shows the previous options.)
        • So what are you going to do?
          • Player: So what are you going to do?
          • King Veldaban: I can't focus on the other problems until I've dealt with the real threat - the Red Axe!
          • King Veldaban: I haven't heard anything from them since we foiled Hreidmar's last plot. Whatever they're doing, they're being secretive about it.
          • King Veldaban: This time I'm not going to wait for them to strike! I'm the King of Keldagrim, with the entire Black Guard under my command, and a new alliance with the trolls. I'm going to attack their base before they have time to move!
          • King Veldaban: I'm not ready quite yet, though. If you want to help, you should go and train your skills, to make sure you're prepared when the time comes.
          • To start Birthright of the Dwarves you need 80 Mining, level 82 Smithing and level 85 Strength.
    • I don't understand how you ended up as king.
      • Player: I don't understand how you ended up as king.
      • King Veldaban: Meike altered the records. It only took a few pen-strokes, she said. It looks like I, and not Hreidmar, descended from King Alvis's secret heir.
      • King Veldaban: You, I and Meike are the only people who know it isn't legitimate. This must stay our secret, Player.
      • King Veldaban: I never wanted this kind of power, but it was the only way to keep Hreidmar off the throne.
      • Select an option
        • Shouldn't your father, Dondakan, be king?
          • Player: Shouldn't your father, Dondakan, be king?
          • King Veldaban: The old rules of succession included a maximum age. Once the king reaches a hundred and fifty, the throne passes on to their heir.
          • (Shows the other options.)
        • Why didn't Meike make herself queen?
          • Player: Why didn't Meike make herself queen?
          • King Veldaban: The monarchy was for men only and everyone knows that. No one would have believed the records if they had pointed to Meike.
          • (Shows the other options.)
        • What's happened to the Consortium now?
          • Player: What's happened to the Consortium now?
          • King Veldaban: The Consortium still exists. It's gone back to being an advisory body, just like it was in King Alvis's day.
          • King Veldaban: I don't like the Consortium's priorities, but they've got experience in running the city that I don't. I still need them around.
          • (Shows the other options.)
        • Will you have the statue rebuilt with your head?
          • Player: Will you have the statue rebuilt with your head?
          • King Veldaban: It doesn't seem right. Maybe one day, but not anytime soon.
          • (Shows the other options.)
        • Goodbye.
          • (Dialogue ends.)

Meike, Luitger and Klaas

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  • Meike: Hello, Player.
  • Player: How do you think Veldaban is doing as king?
  • Luitger: He looks very good in his crown, and he makes such lovely speeches.
  • Klaas: He isn't moving quickly enough. A king should have solved all our problems by now.
  • Meike: It's early days yet. I know King Veldaban is doing his best, he hasn't got an easy job.

Lieutenant Brae

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  • Lieutenant Brae: Hello, visitor. I'm sorry, I don't think I have much time to talk.
  • Select an option
    • Have you taken over Veldaban's job?
      • Player: Have you taken over Veldaban's job?
      • Lieutenant Brae: Yes, I'm the new head of the Keldagrim Black Guard. That's why I'm so busy. There are so many things to organize.
      • (Shows the other options.)
    • Where is Veldaban?
      • Player: Where is Veldaban?
      • Lieutenant Brae: King Veldaban, you mean? I imagine he's in the palace, on the top floor.
      • (Shows the other options.)
    • Do you need any help?
      • Player: Do you need any help?
      • Lieutenant Brae: Supreme Commander Bisi doesn't want... I mean, er, thank you for the offer, but there's nothing you can help with at the moment.
      • (Shows the other options.)
    • I should go now.
      • Player: I should go now.
      • Lieutenant Brae: Enjoy your stay in Keldagrim, visitor.

Consortium Directors

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  • Player's chosen director: Handing over power to the monarchy was the worst day of my life. At least King Veldaban has kept the Consortium around as an advisory body.

Lava-flow miner Sven

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Upon entering the mine for the first time after the quest

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  • Lava-flow miner Sven: Player, welcome back!
  • Lava-flow miner Sven: Everyone, this is Player! [He/She] helped out during the chaos dwarf attack! [He's/She's] a hero! Just... a hero!
  • Lava-flow miner Sven: Player, feel free to work the Lava Flow Mine - it's a great source of Mining experience. I'm right here if you have any questions.

Subsequently

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  • Lava-flow miner Sven: You can go into the Lava Flow Mine if you want now, human.
  • Select an option
    • Did the wounded miners recover?
      • Player: Did the wounded miners recover?
      • Lava-flow miner Sven: Three of them recovered. I'm afraid one was too badly wounded. If it wasn't for you, though, they'd all be dead.
      • (Shows the previous options.)
    • Is the mine up and running again?
      • Player: Is the mine up and running again?
      • Lava-flow miner Sven: If it wasn't, we wouldn't be standing here. Everything in the city relies on it - heat, water circulation, even clean air. The central boilers have been breaking more often since the incident, but we've been keeping on top of the repairs.
      • (Shows the previous options.)
    • Tell me more about the Lava Flow Mine.
      • (Non-quest dialogue)
    • Goodbye.
      • (Non-quest dialogue)

Pretty Flower

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  • Pretty Flower: Why? Why my little boy eat dat?
  • Pretty Flower: I hope he get strong battle name. Maybe he eat cannonball, or axe, or dwarf helmet.
  • Pretty Flower: Why he have to eat sparkly crystal?
  • Sparkly Crystal: Haha! Spark'y crystal!
  • Pretty Flower: You laugh now, but someday you be sad.