Mod Chris E
Jump to navigation
Jump to search
| ? (edit) | |||||||||||||||||||
| Jagex | |||||||||||||||||||
| Role | Innovation Lead | ||||||||||||||||||
| Team | Engine Development | ||||||||||||||||||
| Project | RuneScape | ||||||||||||||||||
| Employed | 2004 | ||||||||||||||||||
Mod Chris E was the Innovation Lead for RuneScape. He was known to work on the RuneTek engine.
He has previously worked in QA, Game Engine and other roles.
Roles
[edit | edit source]| Role | Date |
|---|---|
| Innovation Lead | Unknown ─ Unknown |
| Unknown Game Engine Role | Unknown ─ Unknown |
| Unknown Quality Assurance Role | Unknown ─ Unknown |
Media appearances
[edit | edit source]| Media | Type | Date |
|---|---|---|
| RuneScape Behind the Scenes 46 - Beta News and Dungeoneering | Video | 29 March 2013 |
| Current | |
|---|---|
| Former | |